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VoidRay/Colossus in PvZ - IMBALANCED! - Page 27

Forum Index > SC2 General
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Warning. Useless comments that are deemed to be flame/troll bait = ban. If you have criticism, thats fine but you better have amazing support to back up your opinion. Otherwise ban.
MonkeyKungFu
Profile Joined June 2010
Norway154 Posts
February 16 2011 18:23 GMT
#521
On February 17 2011 02:56 JustinMartin wrote:
if toss gets 200/200 with collosi and voyd ray and you didnt tech to t3 or have only roaches,you shoudlt cry for imbalanced
PS:call this show please:frustration (shoutout to SotG)



fyi, void rays shit all over zerg t3, and that is a problem i think in all the match ups. Zerg t3 is just not worth it and yes, against terran it has its uses but you have to suprise him or else they will just die. And to all the peaople that say mass muta etc, yes this works in a perfect world where toss never scouts.....
..
Holes
Profile Joined October 2010
Canada26 Posts
Last Edited: 2011-02-16 18:26:20
February 16 2011 18:25 GMT
#522
Corruptors are already amazing, and they transition into a T3 unit.

Crying for a buff just because Zerg doesn't like Colossus isn't the way the game should be played.

Protoss were having trouble with Mutalisks, nothing happened and Mutas are still a good strat. But not imbalanced as once thought. The Protoss need to respond with the right unit composition and/or tech to something that comes much later than mutas (storm) or they just lose.

Now Zerg have an issue and there's a show about it.
freetgy
Profile Joined November 2010
1720 Posts
Last Edited: 2011-02-16 18:27:04
February 16 2011 18:26 GMT
#523
yeah and fungal shit all over Voidray trying to reach your Broodlords...

doesn't mean it shoudn't be used nevertheless.
dark fury
Profile Joined September 2010
Sweden426 Posts
Last Edited: 2011-02-16 18:30:42
February 16 2011 18:29 GMT
#524
i can confirm that muta/corrutor works fine. And dont give me the "its too gas heavy" bs, if protoss can get away with colossus/void ray out of only 2 bases you certainly can do muta/corrutor with on 4/5 bases.
ALPINA
Profile Joined May 2010
3791 Posts
February 16 2011 18:29 GMT
#525
On February 17 2011 03:25 Holes wrote:
Corruptors are already amazing, and they transition into a T3 unit.

Crying for a buff just because Zerg doesn't like Colossus isn't the way the game should be played.

Protoss were having trouble with Mutalisks, nothing happened and Mutas are still a good strat. But not imbalanced as once thought. The Protoss need to respond with the right unit composition and/or tech to something that comes much later than mutas (storm) or they just lose.

Now Zerg have an issue and there's a show about it.


Are you sure that nothing happened? Maybe you should read last patch notes where toss got huge buffs for phoenix, halliucination and obs, and all of them helps dealing with muta.
You should never underestimate the predictability of stupidity
dark fury
Profile Joined September 2010
Sweden426 Posts
February 16 2011 18:31 GMT
#526
On February 17 2011 03:29 Alpina wrote:
Show nested quote +
On February 17 2011 03:25 Holes wrote:
Corruptors are already amazing, and they transition into a T3 unit.

Crying for a buff just because Zerg doesn't like Colossus isn't the way the game should be played.

Protoss were having trouble with Mutalisks, nothing happened and Mutas are still a good strat. But not imbalanced as once thought. The Protoss need to respond with the right unit composition and/or tech to something that comes much later than mutas (storm) or they just lose.

Now Zerg have an issue and there's a show about it.


Are you sure that nothing happened? Maybe you should read last patch notes where toss got huge buffs for phoenix, halliucination and obs, and all of them helps dealing with muta.


yeah but people learned to use blink stalker/storm to counter mutas even before the patch went live.
MonkeyKungFu
Profile Joined June 2010
Norway154 Posts
February 16 2011 18:31 GMT
#527
On February 17 2011 03:25 Holes wrote:
Corruptors are already amazing, and they transition into a T3 unit.

Crying for a buff just because Zerg doesn't like Colossus isn't the way the game should be played.

Protoss were having trouble with Mutalisks, nothing happened and Mutas are still a good strat. But not imbalanced as once thought. The Protoss need to respond with the right unit composition and/or tech to something that comes much later than mutas (storm) or they just lose.

Now Zerg have an issue and there's a show about it.


Yes, a lot of things happend. In its early stages phoenix got a dmg buff if i recall correctly (before it was utter garbage), then protoss figured out that a 6 gate timing attack is a counter to the muta build and toss also learned that blink stalker + psi storm is a viable option against a muta build. And on top of that after toss was able to deal with it, blizzard decided to reduce the phoenix build time dramatically, making muta builds completely useless (the straight out muta build that is).

Do your research....
..
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
February 16 2011 18:34 GMT
#528
a buff to corrupter would make broodlord/corruptor/infestor/ling that much more powerful in late game tvz
Barca
Profile Blog Joined October 2010
United States418 Posts
February 16 2011 18:34 GMT
#529
On February 17 2011 03:23 MonkeyKungFu wrote:
Show nested quote +
On February 17 2011 02:56 JustinMartin wrote:
if toss gets 200/200 with collosi and voyd ray and you didnt tech to t3 or have only roaches,you shoudlt cry for imbalanced
PS:call this show please:frustration (shoutout to SotG)



fyi, void rays shit all over zerg t3


That's because t3 Zerg can't shoot up.

-_-
- I hate threads that end with "Thoughts?" -
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
February 16 2011 18:35 GMT
#530
The proper solution to this unit mix for Zerg is roach, corruptor, infestor.

Infestors add a important thing to this unit combination: They have fungal which is fantastic against voidray + ground balls as they army tends to clump up over eachother. Also if there are many zealots in the mix fungal can simply disable them and stop them from ever reaching the roaches.
Most important though are infested terrans, they are fantastic against voidrays as they are light yet do very solid DPS. Voids can't really run away either because they'll lose charge and will get hunted down by corruptors then. Infested terrans also work nicely that they only pop after a while from their eggs so if you spew them in the beginning of the fight they will often pop just about the time the colossi die, which is exactly what you want.
Overall focussing colossi first with the corruptors then using infested terrans + the rest of the corruptors to clear the voids works really well, while roaches do their thing on the ground...

ALso really important, get attack upgrades for both roaches and corruptors. Don't really focus on armor it is highly ineffective against protoss anyway (high base damage on all their units except zealots).
MonkeyKungFu
Profile Joined June 2010
Norway154 Posts
Last Edited: 2011-02-16 18:38:27
February 16 2011 18:37 GMT
#531
...
..
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
February 16 2011 18:58 GMT
#532
Mutalisks do absurdly well against VR/colossus army, as we've seen from some european zergs (I believe I saw Dimaga do this in a recent tournament). If the protoss scouts you going mutalisks they will probably respond with phoenixes, which do terribly against corruptors. So I believe muta/corruptor is the correct response.
=O
imareaver3
Profile Joined June 2010
United States906 Posts
February 16 2011 19:01 GMT
#533
On February 17 2011 03:35 Markwerf wrote:
The proper solution to this unit mix for Zerg is roach, corruptor, infestor.

Infestors add a important thing to this unit combination: They have fungal which is fantastic against voidray + ground balls as they army tends to clump up over eachother. Also if there are many zealots in the mix fungal can simply disable them and stop them from ever reaching the roaches.
Most important though are infested terrans, they are fantastic against voidrays as they are light yet do very solid DPS. Voids can't really run away either because they'll lose charge and will get hunted down by corruptors then. Infested terrans also work nicely that they only pop after a while from their eggs so if you spew them in the beginning of the fight they will often pop just about the time the colossi die, which is exactly what you want.
Overall focussing colossi first with the corruptors then using infested terrans + the rest of the corruptors to clear the voids works really well, while roaches do their thing on the ground...

ALso really important, get attack upgrades for both roaches and corruptors. Don't really focus on armor it is highly ineffective against protoss anyway (high base damage on all their units except zealots).


How do you get enough gas for corrupters, infestors, and double upgrades, while still being able to maintain constant roach production while being able to survive timing attacks?
roflcopter420
Profile Joined July 2009
Sweden168 Posts
February 16 2011 19:01 GMT
#534
hai2u guise. Dont mutas work well against void gays? I mean, mebbe they dont charge up n mutas can be all like "lawl im outta here" and outrun them if they are losing the fight.

User was warned for this post
Its much the same as milking a cow
capnspiff46
Profile Joined October 2010
United States49 Posts
February 16 2011 19:05 GMT
#535
I love listening to the show. Interesting information and opinions!

I would like to make the suggestion that Idra get a mic or a more directional mic be used.

Artosis sounds great, but Idra's voice gets lost in the room.
LoL: Brouk
RemrafGrez
Profile Joined November 2010
United States180 Posts
February 16 2011 19:13 GMT
#536
Fun shows, but it feels so much like it's a set up. Like the two got together and said, people already hate Terran... let's see if we can get enough people whining about Protoss to QQ and nerf them so Zerg will have it easy.

The first show is basically saying Colossus is unstoppable. The second show attempts to throw us off the scent by talking about non-Zerg issues. And what do we see for show three? Oh, colossus is imba. Surely these guys aren't biased! I mean, look at show 2!

I'm not fooled.
Protein
Profile Joined August 2010
United States132 Posts
February 16 2011 19:24 GMT
#537
Lol.

Anybody remember when Idra whined about the roach nerf back in the beta and said Zerg was never going to win anymore?

Of course now it's an "obvious" change.
Next episode: Colossus and zealot. Is it imbalanced versus zerg?

Episode 5: Colossus and sentry! Is it imbalanced?
shinku)
Profile Joined February 2011
Japan12 Posts
February 16 2011 19:24 GMT
#538
full of arrogance from zerg. people are giving solutions like muta and corruptors but you refuse it because you don't like it?
do you think protoss enjoy staring at ramp for entire early game in pvt just to not die in first 7mins?
Protein
Profile Joined August 2010
United States132 Posts
Last Edited: 2011-02-16 19:54:54
February 16 2011 19:38 GMT
#539
Nothing to see here. I'm a dumbass.

For those who are curious, I took a psot from reddit that I thought had been originally posted there. Turns out it was posted here. go me.
DamnCats
Profile Joined August 2010
United States1472 Posts
February 16 2011 19:38 GMT
#540
Corruptors are already amazing


We seriously must be playing different games. Anyone who says corruptors are amazing. Seriously? I cannot understand that statement at all. Roaches, ill give you, are amazing (although that may be just the simple fact that they are the one zerg unit that doesn't get instagibbed by this deathball), but corruptors? Amazing? I don't think so sir and I do not see how anyone could possibly come to that conclusion or anywhere near it. I would call them basically the most mediocre AA unit in the game in fact. Do they get the job done? Possibly, but not effectively.
Disciples of a god, that neither lives nor breathes.
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