• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:28
CEST 19:28
KST 02:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon345.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon ZOWIE DIVINA preview TL Poll: How do you feel about the 5.0.16 PTR balance changes? Server Blocker
Tourneys
GSL CK #5 race war HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf ASL 22 Proposed Map Pool Farewell Beloved Starcraft (Youtube Videos) BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6120 users

Blizzard considering GSL maps for bnet ladder - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
ChaosWielder
Profile Blog Joined April 2010
United States166 Posts
February 15 2011 22:02 GMT
#61
They really should add them in, or at the very least add them to a new PTR so folks can try them out easily.
N1mrod
Profile Joined December 2010
Germany64 Posts
February 15 2011 22:06 GMT
#62
Cant wait to have decent ladder maps. Need them. Now.
yawnoC
Profile Joined December 2010
United States3704 Posts
February 15 2011 22:10 GMT
#63
I hope the ladder maps become better with time.
I was hoping they might do ladder maps based on divisions so that lower leagues were not "freaked out" by a tun of different maps.
TBH the more the maps the merrier :D
GG - UNiVeRsE is the best player in the WORLD
Phanekim
Profile Joined April 2003
United States777 Posts
February 15 2011 22:32 GMT
#64
i ahve a feeling why ladder maps have sucked is because they were designed by the map makers instead of balance team.

also, blizz realizes it could potentially be disasterous if they do not incorporate gsl maps in some way as many have already vocalized in several different threads.
i like cheese
JiYan
Profile Blog Joined February 2009
United States3668 Posts
February 15 2011 22:37 GMT
#65
we should keep in mind that GSL maps arent going to be auto-perfect every time. Blizzard doesnt want to just adopt new maps because GSL thinks its cool. GSL should be praised for taking the map-making initiative, but dont blame blizzard for being cautious before jumping on a bandwagon.
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 15 2011 22:47 GMT
#66
sigh to bad but it was a bit obvious that Blizzard would use the gsl maps if they would use any, hope they only remove 1 map add 3 maps and add a downvote *g*. But its a good move seeing the gsl map hype, more international as the iccup map hype.
So i guess the future of the bnet ladder will be gsl map pool, kinda okay, would have hoped for 3 region different map pool using the regions biggest tournaments maps . (if i see the korean bw maps i feel lost about how hard you have to abuse the map mechanik, so would prefer the esl map pool lalala)
Karthane
Profile Joined June 2010
United States1183 Posts
February 15 2011 22:49 GMT
#67
Well i know that if Blizzard ever does decide to add them, i'm sure they will have some blizzard-esque changes
TUski
Profile Joined April 2010
United States1258 Posts
February 15 2011 22:52 GMT
#68
Don't you see? They are getting our hopes up to blatantly crush them to the ground again through one or more of the following means:

1) They lied.
2) They go "We require moar GOLD MINERALZEZEZ?? and add those.
3) They say "We must construct additional DESTRUCTIBLE ROCKS"

...

But, if this is true.... It would kick ass.
"There is nothing more cool than being proud of the things that you love." - Day[9]
GinDo
Profile Blog Joined September 2010
3327 Posts
February 15 2011 22:55 GMT
#69
Their probably figuring out where they can add destructible rocks before they put them in ladder.

Their probably also considering making the maps smaller to provide exciting rush games.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 15 2011 22:56 GMT
#70
On February 16 2011 07:55 GinDo wrote:
Their probably figuring out where they can add destructible rocks before they put them in ladder.

Their probably also considering making the maps smaller to provide exciting rush games.


I laughed too fucking hard at your first line!
Seriously though, if Blizzard adds GSL maps, the world would be great again.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 15 2011 23:05 GMT
#71
On February 16 2011 07:52 TUski wrote:
Don't you see? They are getting our hopes up to blatantly crush them to the ground again through one or more of the following means:

1) They lied.
2) They go "We require moar GOLD MINERALZEZEZ?? and add those.
3) They say "We must construct additional DESTRUCTIBLE ROCKS"

...

But, if this is true.... It would kick ass.

However, gold minerals and destructible rocks aren't actually that bad when used creatively and correctly. Right now, Blizzard is mainly using destructible rocks as a way of blocking off expansions and backdoor ramps into mains and naturals, the latter of which is extremely loathed among players. GSL maps also use destructible rocks quite extensively, though they are used mainly to create chokes or block off paths in the main battlefield.

Gold expansions also can be an interesting addition to a map when used correctly since they can create interesting macro situations where players are rewarded for taking strategically risky expansions.

The map features that Blizzard added to SC2 can be quite beneficial to the game when used correctly in maps, as shown by iCCup or GSL maps. However, Blizzard currently uses them in a very generic, flawed manner, and according to the new PTR maps, they have yet to learn from their mapmaking mistakes.
ㅇㅅㅌㅅ
akaname
Profile Joined July 2010
United Kingdom599 Posts
February 15 2011 23:06 GMT
#72
i don't think some of the GSL maps are appropriate at all levels. Tal'darim Altar i played with a friend and we werent good enough to make it (cross-spots) anything but frustrating, there was no harass or back and forth, just 15 minutes build up then clash.
I"m more for a tiered ladder-maps system. that way, when you went up or down a league, there'd be something new, a sort of reward.

also, i really wish people would realise that if every game was a huge macro game with motherships etc, the novelty would wear off and they'd be far less exciting to watch! i'm not arguing against these maps at all, terminus re and tal-darim produced some of the best games i ever saw, but don't think "how can blizzard not include a map, we saw a mothership on it" or "but you can never rush on this map" are good arguments...
There can be only none
eloist
Profile Joined September 2010
United States1017 Posts
February 15 2011 23:10 GMT
#73
I think at least 2 of the GSL maps are way too big for ladder play. Some of the ICCup maps I'd see as more appropriate tbh.
imperator-xy
Profile Blog Joined March 2009
Germany1377 Posts
February 15 2011 23:12 GMT
#74
would be godly from blizzard to add them
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
February 15 2011 23:15 GMT
#75
Heeell, it's about time!
"Jupiters c*ck!" - Quintus Lentulus Batiatus
teamsolid
Profile Joined October 2007
Canada3668 Posts
February 16 2011 00:16 GMT
#76
On February 16 2011 08:06 akaname wrote:
i don't think some of the GSL maps are appropriate at all levels. Tal'darim Altar i played with a friend and we werent good enough to make it (cross-spots) anything but frustrating, there was no harass or back and forth, just 15 minutes build up then clash.
I"m more for a tiered ladder-maps system. that way, when you went up or down a league, there'd be something new, a sort of reward.

also, i really wish people would realise that if every game was a huge macro game with motherships etc, the novelty would wear off and they'd be far less exciting to watch! i'm not arguing against these maps at all, terminus re and tal-darim produced some of the best games i ever saw, but don't think "how can blizzard not include a map, we saw a mothership on it" or "but you can never rush on this map" are good arguments...

That's what those thumbs-down buttons are for... Thumbing down a map being too big is WAY better than needing to thumbs down a map because it's an autoloss for balance reasons, e.g. Steppes, Jungle Basin, etc
rauk
Profile Blog Joined February 2009
United States2228 Posts
February 16 2011 00:17 GMT
#77
yay. now just throw out every single old map and rebalance the game around larger maps and having more than 3 bases.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
February 16 2011 00:28 GMT
#78
On February 16 2011 06:43 teamsolid wrote:
Show nested quote +
On February 16 2011 06:41 Talack wrote:
On February 16 2011 04:50 mierin wrote:
On February 16 2011 04:48 Slardar wrote:
That's pretty awesome. They are DEFINITELY NOT ignorant to the facts here. Most of the GSL/GTSL seasons have Blizzard Employees sitting front row to watch the action, reporting back to Overmind Browder.


Yeah, if those employees were watching IM vs. ST...I can't believe we didn't have those maps the day after the tournament.


TO be honest we don't know how popular those maps would be if they were being used on a regular basis on b.net. Sure they're alot of fun to watch on and to play long games on. But not everyone is going to want to play an epic 45+ minute match back-to-back-to-back sometimes (it happens and it's very tiring).

Most people on the ladder are still going to 1-base or 2-base all-in no matter what the map size is and the game will end in 10-15 min.


Exactly, look at Shakuras, it's huge and games don't always take long.
The spice must flow
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 16 2011 00:48 GMT
#79
On February 16 2011 09:28 LetoAtreides82 wrote:
Show nested quote +
On February 16 2011 06:43 teamsolid wrote:
On February 16 2011 06:41 Talack wrote:
On February 16 2011 04:50 mierin wrote:
On February 16 2011 04:48 Slardar wrote:
That's pretty awesome. They are DEFINITELY NOT ignorant to the facts here. Most of the GSL/GTSL seasons have Blizzard Employees sitting front row to watch the action, reporting back to Overmind Browder.


Yeah, if those employees were watching IM vs. ST...I can't believe we didn't have those maps the day after the tournament.


TO be honest we don't know how popular those maps would be if they were being used on a regular basis on b.net. Sure they're alot of fun to watch on and to play long games on. But not everyone is going to want to play an epic 45+ minute match back-to-back-to-back sometimes (it happens and it's very tiring).

Most people on the ladder are still going to 1-base or 2-base all-in no matter what the map size is and the game will end in 10-15 min.


Exactly, look at Shakuras, it's huge and games don't always take long.


yes but they will probably lose more games tbh. With bigger maps 1-2 base all ins arrive later then on other maps. I could see it making master league more legit in terms of not as many all ins but of course we won't know till we see it which to see it have to put in ladder ^_^
When I think of something else, something will go here
purecarnagge
Profile Joined August 2010
719 Posts
February 16 2011 00:50 GMT
#80
On February 16 2011 05:00 compscidude wrote:
It would be wise for Blizzard to partner up with ICCUP.
This way SC2 will still feel fresh for a very long time just like SC did.
Hope they ackwnoledge that GSL is not going to be last forever and theres far more target group to focus than thoes hardcore gamers who watch GSL or are Dimond+ players.

ICCUP brings high quality maps almost so frequently that its incredible.
These guys truely deserve some spotlight in the SC2 community.


no it doesn't. ICCUP doesn't bring anything to the table other than fanbois. Blizzard needs growth or $$$.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 97
RushiSC 48
StarCraft: Brood War
Soulkey 285
Hyuk 235
ggaemo 232
Mong 115
Dewaltoss 57
soO 41
scan(afreeca) 35
Free 30
910 25
Shine 25
[ Show more ]
NaDa 24
HiyA 17
Bale 17
Dota 2
qojqva2473
420jenkins290
Counter-Strike
fl0m1513
x6flipin1375
byalli481
Heroes of the Storm
Khaldor243
Other Games
FrodaN1318
Grubby992
ceh9589
B2W.Neo407
ToD210
Hui .185
ArmadaUGS105
C9.Mang061
Trikslyr59
MindelVK15
Organizations
Other Games
gamesdonequick35971
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 62
• mYiSmile144
• Reevou 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV279
League of Legends
• Nemesis4088
Other Games
• imaqtpie557
Upcoming Events
Replay Cast
6h 32m
WardiTV Weekly
17h 32m
PiGosaur Cup
1d 6h
The PondCast
1d 16h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
[ Show More ]
RSL Revival
4 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Snow vs Jaedong
YSC vs hero
RSL Revival
5 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.