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Blizzard considering GSL maps for bnet ladder - Page 4

Forum Index > SC2 General
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ChaosWielder
Profile Blog Joined April 2010
United States166 Posts
February 15 2011 22:02 GMT
#61
They really should add them in, or at the very least add them to a new PTR so folks can try them out easily.
N1mrod
Profile Joined December 2010
Germany64 Posts
February 15 2011 22:06 GMT
#62
Cant wait to have decent ladder maps. Need them. Now.
yawnoC
Profile Joined December 2010
United States3704 Posts
February 15 2011 22:10 GMT
#63
I hope the ladder maps become better with time.
I was hoping they might do ladder maps based on divisions so that lower leagues were not "freaked out" by a tun of different maps.
TBH the more the maps the merrier :D
GG - UNiVeRsE is the best player in the WORLD
Phanekim
Profile Joined April 2003
United States777 Posts
February 15 2011 22:32 GMT
#64
i ahve a feeling why ladder maps have sucked is because they were designed by the map makers instead of balance team.

also, blizz realizes it could potentially be disasterous if they do not incorporate gsl maps in some way as many have already vocalized in several different threads.
i like cheese
JiYan
Profile Blog Joined February 2009
United States3668 Posts
February 15 2011 22:37 GMT
#65
we should keep in mind that GSL maps arent going to be auto-perfect every time. Blizzard doesnt want to just adopt new maps because GSL thinks its cool. GSL should be praised for taking the map-making initiative, but dont blame blizzard for being cautious before jumping on a bandwagon.
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 15 2011 22:47 GMT
#66
sigh to bad but it was a bit obvious that Blizzard would use the gsl maps if they would use any, hope they only remove 1 map add 3 maps and add a downvote *g*. But its a good move seeing the gsl map hype, more international as the iccup map hype.
So i guess the future of the bnet ladder will be gsl map pool, kinda okay, would have hoped for 3 region different map pool using the regions biggest tournaments maps . (if i see the korean bw maps i feel lost about how hard you have to abuse the map mechanik, so would prefer the esl map pool lalala)
Karthane
Profile Joined June 2010
United States1183 Posts
February 15 2011 22:49 GMT
#67
Well i know that if Blizzard ever does decide to add them, i'm sure they will have some blizzard-esque changes
TUski
Profile Joined April 2010
United States1258 Posts
February 15 2011 22:52 GMT
#68
Don't you see? They are getting our hopes up to blatantly crush them to the ground again through one or more of the following means:

1) They lied.
2) They go "We require moar GOLD MINERALZEZEZ?? and add those.
3) They say "We must construct additional DESTRUCTIBLE ROCKS"

...

But, if this is true.... It would kick ass.
"There is nothing more cool than being proud of the things that you love." - Day[9]
GinDo
Profile Blog Joined September 2010
3327 Posts
February 15 2011 22:55 GMT
#69
Their probably figuring out where they can add destructible rocks before they put them in ladder.

Their probably also considering making the maps smaller to provide exciting rush games.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 15 2011 22:56 GMT
#70
On February 16 2011 07:55 GinDo wrote:
Their probably figuring out where they can add destructible rocks before they put them in ladder.

Their probably also considering making the maps smaller to provide exciting rush games.


I laughed too fucking hard at your first line!
Seriously though, if Blizzard adds GSL maps, the world would be great again.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 15 2011 23:05 GMT
#71
On February 16 2011 07:52 TUski wrote:
Don't you see? They are getting our hopes up to blatantly crush them to the ground again through one or more of the following means:

1) They lied.
2) They go "We require moar GOLD MINERALZEZEZ?? and add those.
3) They say "We must construct additional DESTRUCTIBLE ROCKS"

...

But, if this is true.... It would kick ass.

However, gold minerals and destructible rocks aren't actually that bad when used creatively and correctly. Right now, Blizzard is mainly using destructible rocks as a way of blocking off expansions and backdoor ramps into mains and naturals, the latter of which is extremely loathed among players. GSL maps also use destructible rocks quite extensively, though they are used mainly to create chokes or block off paths in the main battlefield.

Gold expansions also can be an interesting addition to a map when used correctly since they can create interesting macro situations where players are rewarded for taking strategically risky expansions.

The map features that Blizzard added to SC2 can be quite beneficial to the game when used correctly in maps, as shown by iCCup or GSL maps. However, Blizzard currently uses them in a very generic, flawed manner, and according to the new PTR maps, they have yet to learn from their mapmaking mistakes.
ㅇㅅㅌㅅ
akaname
Profile Joined July 2010
United Kingdom599 Posts
February 15 2011 23:06 GMT
#72
i don't think some of the GSL maps are appropriate at all levels. Tal'darim Altar i played with a friend and we werent good enough to make it (cross-spots) anything but frustrating, there was no harass or back and forth, just 15 minutes build up then clash.
I"m more for a tiered ladder-maps system. that way, when you went up or down a league, there'd be something new, a sort of reward.

also, i really wish people would realise that if every game was a huge macro game with motherships etc, the novelty would wear off and they'd be far less exciting to watch! i'm not arguing against these maps at all, terminus re and tal-darim produced some of the best games i ever saw, but don't think "how can blizzard not include a map, we saw a mothership on it" or "but you can never rush on this map" are good arguments...
There can be only none
eloist
Profile Joined September 2010
United States1017 Posts
February 15 2011 23:10 GMT
#73
I think at least 2 of the GSL maps are way too big for ladder play. Some of the ICCup maps I'd see as more appropriate tbh.
imperator-xy
Profile Blog Joined March 2009
Germany1377 Posts
February 15 2011 23:12 GMT
#74
would be godly from blizzard to add them
.Enigma.
Profile Joined January 2011
Sweden1461 Posts
February 15 2011 23:15 GMT
#75
Heeell, it's about time!
"Jupiters c*ck!" - Quintus Lentulus Batiatus
teamsolid
Profile Joined October 2007
Canada3668 Posts
February 16 2011 00:16 GMT
#76
On February 16 2011 08:06 akaname wrote:
i don't think some of the GSL maps are appropriate at all levels. Tal'darim Altar i played with a friend and we werent good enough to make it (cross-spots) anything but frustrating, there was no harass or back and forth, just 15 minutes build up then clash.
I"m more for a tiered ladder-maps system. that way, when you went up or down a league, there'd be something new, a sort of reward.

also, i really wish people would realise that if every game was a huge macro game with motherships etc, the novelty would wear off and they'd be far less exciting to watch! i'm not arguing against these maps at all, terminus re and tal-darim produced some of the best games i ever saw, but don't think "how can blizzard not include a map, we saw a mothership on it" or "but you can never rush on this map" are good arguments...

That's what those thumbs-down buttons are for... Thumbing down a map being too big is WAY better than needing to thumbs down a map because it's an autoloss for balance reasons, e.g. Steppes, Jungle Basin, etc
rauk
Profile Blog Joined February 2009
United States2228 Posts
February 16 2011 00:17 GMT
#77
yay. now just throw out every single old map and rebalance the game around larger maps and having more than 3 bases.
LetoAtreides82
Profile Joined January 2011
United States1188 Posts
February 16 2011 00:28 GMT
#78
On February 16 2011 06:43 teamsolid wrote:
Show nested quote +
On February 16 2011 06:41 Talack wrote:
On February 16 2011 04:50 mierin wrote:
On February 16 2011 04:48 Slardar wrote:
That's pretty awesome. They are DEFINITELY NOT ignorant to the facts here. Most of the GSL/GTSL seasons have Blizzard Employees sitting front row to watch the action, reporting back to Overmind Browder.


Yeah, if those employees were watching IM vs. ST...I can't believe we didn't have those maps the day after the tournament.


TO be honest we don't know how popular those maps would be if they were being used on a regular basis on b.net. Sure they're alot of fun to watch on and to play long games on. But not everyone is going to want to play an epic 45+ minute match back-to-back-to-back sometimes (it happens and it's very tiring).

Most people on the ladder are still going to 1-base or 2-base all-in no matter what the map size is and the game will end in 10-15 min.


Exactly, look at Shakuras, it's huge and games don't always take long.
The spice must flow
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 16 2011 00:48 GMT
#79
On February 16 2011 09:28 LetoAtreides82 wrote:
Show nested quote +
On February 16 2011 06:43 teamsolid wrote:
On February 16 2011 06:41 Talack wrote:
On February 16 2011 04:50 mierin wrote:
On February 16 2011 04:48 Slardar wrote:
That's pretty awesome. They are DEFINITELY NOT ignorant to the facts here. Most of the GSL/GTSL seasons have Blizzard Employees sitting front row to watch the action, reporting back to Overmind Browder.


Yeah, if those employees were watching IM vs. ST...I can't believe we didn't have those maps the day after the tournament.


TO be honest we don't know how popular those maps would be if they were being used on a regular basis on b.net. Sure they're alot of fun to watch on and to play long games on. But not everyone is going to want to play an epic 45+ minute match back-to-back-to-back sometimes (it happens and it's very tiring).

Most people on the ladder are still going to 1-base or 2-base all-in no matter what the map size is and the game will end in 10-15 min.


Exactly, look at Shakuras, it's huge and games don't always take long.


yes but they will probably lose more games tbh. With bigger maps 1-2 base all ins arrive later then on other maps. I could see it making master league more legit in terms of not as many all ins but of course we won't know till we see it which to see it have to put in ladder ^_^
When I think of something else, something will go here
purecarnagge
Profile Joined August 2010
719 Posts
February 16 2011 00:50 GMT
#80
On February 16 2011 05:00 compscidude wrote:
It would be wise for Blizzard to partner up with ICCUP.
This way SC2 will still feel fresh for a very long time just like SC did.
Hope they ackwnoledge that GSL is not going to be last forever and theres far more target group to focus than thoes hardcore gamers who watch GSL or are Dimond+ players.

ICCUP brings high quality maps almost so frequently that its incredible.
These guys truely deserve some spotlight in the SC2 community.


no it doesn't. ICCUP doesn't bring anything to the table other than fanbois. Blizzard needs growth or $$$.
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