Jungle Basin Updated - Page 3
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Lennon
United Kingdom2275 Posts
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dangerjoe
Denmark1866 Posts
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Special Endrey
Germany1929 Posts
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Joroth
United States318 Posts
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danl9rm
United States3111 Posts
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Cyanocyst
2222 Posts
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masterbreti
Korea (South)2711 Posts
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Bijan
United States286 Posts
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darthcaesar
United States475 Posts
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KillerPlague
United States1386 Posts
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TehForce
1072 Posts
On January 21 2011 14:01 Bijan wrote: Zerg could probably fast expand to this spot pretty safely. that would be a late expand because lings take forever to take down the rocks. also early pushes would be impossible to defend so zerg can't fast expand to the gold. | ||
ZeromuS
Canada13378 Posts
On January 21 2011 14:01 Bijan wrote: Zerg could probably fast expand to this spot pretty safely. Well if drones could somehow destroy the rocks with their amazing dps I'm sure. J/k, but try to remember that there are rocks there and also that a fast expand involves expanding fast and you cant really do that with high hp armoured destructible rocks. | ||
DarkRise
1644 Posts
they can easily now get 4 bases you got your main and natural, that's a no brainer now you can protect your gold while protecting your 3rd at the middle of map with siege tanks | ||
MonsieurGrimm
Canada2441 Posts
what part of this map makes sense | ||
Keitzer
United States2509 Posts
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Regstata
United States207 Posts
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excellionx
United States85 Posts
adding an easy gold that terran can defend, addendum to that they can siege up on high ground and easily take out the base if a zerg tries to take it rofl | ||
Ziggitz
United States340 Posts
The situation is exactly the same but each side just gets one more base. This map is intrinsically shit and it needs to be dropped. There are simply too many long narrow paths parallel to each other that make siege tanks and colossi far too powerful. The node points to these lanes (the position of the two central expos, the space between the main and the third, and the side expos) are utterly dominated by terran siege tanks and PF's with a horrendously long run around that makes flanking really hard to do. The map is a few short steps away from a nexus wars type map and it needs to die in a fire. | ||
AzurewinD
United States569 Posts
Why did it need this change? Terran can take that base so early its not even funny. | ||
Deleted User 3420
24492 Posts
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