
Damn corridors of death.
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archon256
United States363 Posts
![]() Damn corridors of death. | ||
Sabu113
United States11035 Posts
On January 22 2011 07:44 WarSong wrote: Show nested quote + On January 22 2011 00:20 Treemonkeys wrote: On January 22 2011 00:12 zeru wrote: On January 22 2011 00:09 DuckS wrote: My god, people. Can we at LEAST give this map more than two days before flaming each other and Blizzard? This is almost all pure theory, half of you probably haven't even played on it yet - in fact, 3/4 would be a safer assumption, as, a large amount of you are American. This is just pure frustrating - cry, cry, cry, "f u blizz omg", "mor liek ACTIVBLIZZ LOL". This here is the reason alone why sc2 will never surpass BW - everyone has this tearful imbalance mentality, supported from their teenage angst. Now, this third base. I don't understand the complaint with the rocks - Z's third on LT has rocks in the way but everyone is just fine and dandy with that. I'll admit making it gold is a little questionable, but, this is a step in the right direction. You, the Z, should be taking your third eons before the T should even be considering getting his. I've read every page in this thread, and I feel like half of you think the T will have a siege tank army with 4 planetary fortresses all over the map 7:00-8:00 minutes into the game. C'mon. The community asked, Blizzard granted. Let's work with it and see what happens, because, this flaming mentality from our fellow TL keyboard warriors is just getting pure out of hand. Agreed. It almost like the WoW community all started playing SC2 and got on TL to cry about imbalance. It's pretty sad. Well there are still too many problems with the map, you don't have to play the new version to predict which race the narrow hallways and chokes will hurt the most, none of that has changed. even so, it would be really nice to see people at least ACKNOWLEDGE the fact that blizzard is working on fixing the problems. like many other people have said, it's at least a step in the right direction and it's way too soon to pass complete judgement on the map. terrans won't have 60 siege tanks and 5 PFs at 10min into the game. just play it out, see what happens. The problem is just how the strategy will play out. It's still a fight to the death to prevent a PF popping up at that 3rd. It's very difficult to effectively kill a terran army near a pF so you have to drag that army out and cut it up or hit a more vulnerable base... or just simply power overwhelm it. If that 3rd still goes up, the Terran will be able to still use his excellent position to storie otu kill the 4th or more importantly move up and deny toss/zerg 3rd forth by taking the opposite spot and cutting off forces. Tldr there is a fundemental issue, though I admit I am still thinking this through because you can stretch it somewhat to cover something like xel naga. | ||
Drake
Germany6146 Posts
![]() so afk playing JB ![]() | ||
SDream
Brazil896 Posts
Edit: New Shakuras (1.2), Blistering(1.1), Steppes(1.1), Xel'Naga Caverns(1.1) and Lost Temple(1.1) are online. Delta Quadrante, Scrap Station, Metapolis and Jungle Valley are still 1.0. | ||
TzaTzers
United States589 Posts
i know units can get to the siege tanks but it still makes it a nice fortified choke with siege tanks on both high ground and the main army on the choke | ||
Kelwyn
Germany143 Posts
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winnningwpie
United States31 Posts
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terranghost
United States980 Posts
Sure if the terran sets up his normal third he has a 4th that is basically free. But how was this really different from how the map played before then once the third was set you could take the watch towers and push for a fortress at the other central base. Now if zerg take the gold as their third they can then take the side base as their 4th. Yes terran have the ability to take a fifth easier which is still bad for zerg however I would think that having your natural, the gold, your main, and the side base would be preferable to JB with no gold base where your 4 expos look like this: main, natural, side base, and side base. One makes you more spread out than the other. Probably still going to be t favored but like others have said this is at least a step in the right direction. I mean would you have rather them say, "hmmm zerg need another base lets put right at the base of the watchtower." | ||
Oreo7
United States1647 Posts
![]() http://us.battle.net/sc2/en/forum/topic/1921986592 | ||
MindRush
Romania916 Posts
On January 21 2011 13:11 travis wrote: i think this is going to make terran RIDICULOUSLY strong on this map, wtf I can't wait to see what IdrA has to say about this ...... will be so funny | ||
Vimsey
United Kingdom2235 Posts
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PrinceXizor
United States17713 Posts
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dekuschrub
United States2069 Posts
this really won't change PvT at all just because there is another base. if anything this will remain a protoss map. | ||
Jayjay54
Germany2296 Posts
On January 21 2011 13:40 Reptilia wrote: i agree, as a terran player i feel this is a free 4th vs zerg e:nvm if they want to keep that map for some reason, other expos had to added. i'm not sure about the place. seems to easy for terran to hol with their reg 3rd. i'm not complaining as much as most of my zerg buddies here tho. feel like the matchup might improve a little because of more zerg opportunities / expos. | ||
BlueBird.
United States3889 Posts
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phrenzy
United Kingdom478 Posts
+ Show Spoiler + ![]() There is some distance between the main an natural but the towers provide decent coverage and its not to hard to defend. I would love to hear other people's thoughts on this map. (Especially if you have played on it) | ||
Subversion
South Africa3627 Posts
I thought JB was being removed? Is it updated or removed? | ||
Natt
France253 Posts
On January 23 2011 17:50 phrenzy wrote: Has anyone played on Agria Valley? Its like a better version of JB. Im sure someone will point out an imbalance but i love this map. + Show Spoiler + ![]() There is some distance between the main an natural but the towers provide decent coverage and its not to hard to defend. I would love to hear other people's thoughts on this map. (Especially if you have played on it) As zerg i find it terrible. The ramp is too far from the nat, so u HAVE to go roach against anything, Protoss can FF it so easily it's not even funny. There's so few expos it favors allin, and the rush distance is retarded. Good luck taking a 3rd as Z. I really hate JB, but it's not as worse as Agria. | ||
FarbrorAbavna
Sweden4856 Posts
On January 23 2011 03:45 Gentleman7 wrote: Blizz is taking it out of the map pool now ![]() http://us.battle.net/sc2/en/forum/topic/1921986592 and hopefully wont put it back in unless it's like doubled in size and has 4 more(on the map, not per side), real, expos on it :D | ||
The KY
United Kingdom6252 Posts
'I'm so ahead,' I thought to myself. 'There's no way he can feasibly catch up to me again.' 10 minutes later I see a mined out gold expansion and I'm like 'WHAT THE FGYDYGSDAYGDSSDGDHGDGDFDFDSH WHO PUT THAT FUCKING THING THERE??!!!' And then I lost to about 30 HT's. | ||
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