• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:27
CET 05:27
KST 13:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1501 users

Jungle Basin Updated - Page 17

Forum Index > SC2 General
Post a Reply
Prev 1 15 16 17 18 19 20 Next All
Mutarisk
Profile Joined July 2010
United States153 Posts
January 21 2011 22:18 GMT
#321
On January 22 2011 07:12 PiLoKo wrote:
If your letting the Terran get his tanks and you are giving him the time to position and siege them behind the minerals, you should rather just gg from the very beggining.

I have no idea how this will play out, as a Zerg I would prefer to take the high groung 3rd if terran is taking the gold, and the gold if therran is takng the high ground expansion, if I can´t expand faster than them then I`m just doing something wrong.



Thats actually a really good point. If terrans start opting to take their 3rd as their gold base (they will) it might be more advantageous for the zerg player to take the middle base as his 3rd and start creeping up to their 4th while you take the gold as the 4th.
Minimi][
Profile Joined September 2010
Germany43 Posts
January 21 2011 22:19 GMT
#322
lol that map is even worse

seriously i higly doubt a professional terran will ever loose on this map vs any zerg
But thank god its out of the GSL and other tourneys will follow soon, so back to the shredder
frostfall
Profile Joined December 2010
Sweden22 Posts
January 21 2011 22:20 GMT
#323
Actually played it in a PvP and forgot about it. Will try and use it next time.
MavercK
Profile Joined March 2010
Australia2181 Posts
January 21 2011 22:22 GMT
#324
so. most peoples problems with jungle basin is terran taking his nat. then the center 3rd with planetary and using that as a staging point to hit all 3 possible 3rd bases for the other player and their solution.... is to put a 4th. gold base. inside that area that terran locks down as part of the strategy?
sure it will give P and Z a 3rd base they can take but wow.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Rawr
Profile Blog Joined October 2010
Sweden624 Posts
January 21 2011 22:23 GMT
#325
On January 22 2011 07:18 Mutarisk wrote:
Show nested quote +
On January 22 2011 07:12 PiLoKo wrote:
If your letting the Terran get his tanks and you are giving him the time to position and siege them behind the minerals, you should rather just gg from the very beggining.

I have no idea how this will play out, as a Zerg I would prefer to take the high groung 3rd if terran is taking the gold, and the gold if therran is takng the high ground expansion, if I can´t expand faster than them then I`m just doing something wrong.



Thats actually a really good point. If terrans start opting to take their 3rd as their gold base (they will) it might be more advantageous for the zerg player to take the middle base as his 3rd and start creeping up to their 4th while you take the gold as the 4th.


Terran players take more than two bases?
Joo Se-Hyuk
Mutarisk
Profile Joined July 2010
United States153 Posts
January 21 2011 22:26 GMT
#326
On January 22 2011 07:23 Silverymoon wrote:
Show nested quote +
On January 22 2011 07:18 Mutarisk wrote:
On January 22 2011 07:12 PiLoKo wrote:
If your letting the Terran get his tanks and you are giving him the time to position and siege them behind the minerals, you should rather just gg from the very beggining.

I have no idea how this will play out, as a Zerg I would prefer to take the high groung 3rd if terran is taking the gold, and the gold if therran is takng the high ground expansion, if I can´t expand faster than them then I`m just doing something wrong.



Thats actually a really good point. If terrans start opting to take their 3rd as their gold base (they will) it might be more advantageous for the zerg player to take the middle base as his 3rd and start creeping up to their 4th while you take the gold as the 4th.


Terran players take more than two bases?



Only the good ones.
aidnai
Profile Joined January 2010
United States1159 Posts
January 21 2011 22:27 GMT
#327
Very funny. The third is precisely why terran is so strong on this map.
coddan
Profile Joined May 2010
Estonia890 Posts
January 21 2011 22:29 GMT
#328
Jungle Basin is the only map where I'd recommend a team to fire their Terrans over not taking three bases and turtling like a madman
Evark
Profile Joined October 2010
United States44 Posts
January 21 2011 22:35 GMT
#329
Interesting that they chose to put it there. I would think that putting the gold between the natural and the backdoor third would've made more sense. Or even in the middle of the central low ground paths.

Can't wait to try it.
WarSong
Profile Joined November 2010
Canada126 Posts
January 21 2011 22:44 GMT
#330
On January 22 2011 00:20 Treemonkeys wrote:
Show nested quote +
On January 22 2011 00:12 zeru wrote:
On January 22 2011 00:09 DuckS wrote:
My god, people. Can we at LEAST give this map more than two days before flaming each other and Blizzard? This is almost all pure theory, half of you probably haven't even played on it yet - in fact, 3/4 would be a safer assumption, as, a large amount of you are American. This is just pure frustrating - cry, cry, cry, "f u blizz omg", "mor liek ACTIVBLIZZ LOL".
This here is the reason alone why sc2 will never surpass BW - everyone has this tearful imbalance mentality, supported from their teenage angst.

Now, this third base. I don't understand the complaint with the rocks - Z's third on LT has rocks in the way but everyone is just fine and dandy with that. I'll admit making it gold is a little questionable, but, this is a step in the right direction. You, the Z, should be taking your third eons before the T should even be considering getting his. I've read every page in this thread, and I feel like half of you think the T will have a siege tank army with 4 planetary fortresses all over the map 7:00-8:00 minutes into the game. C'mon. The community asked, Blizzard granted. Let's work with it and see what happens, because, this flaming mentality from our fellow TL keyboard warriors is just getting pure out of hand.

Agreed. It almost like the WoW community all started playing SC2 and got on TL to cry about imbalance. It's pretty sad.


Well there are still too many problems with the map, you don't have to play the new version to predict which race the narrow hallways and chokes will hurt the most, none of that has changed.

even so, it would be really nice to see people at least ACKNOWLEDGE the fact that blizzard is working on fixing the problems. like many other people have said, it's at least a step in the right direction and it's way too soon to pass complete judgement on the map. terrans won't have 60 siege tanks and 5 PFs at 10min into the game. just play it out, see what happens.
Til water is gone, til shade is gone: into the Blight with teeth bared, to spit in Sightblinder's eye on the Last Day.
Zeon0
Profile Joined September 2010
Austria2995 Posts
January 22 2011 01:01 GMT
#331
at EU the old version is back?
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
BatCat
Profile Blog Joined November 2010
Austria630 Posts
January 22 2011 02:22 GMT
#332
EU is updated and I just played a few there. It feels way more comfortable to take third now, although I feel like it will get more T and P favored again when it's time to take a fourth... so I think it is an improvement, but not a final solution.
¯\_(ツ)_/¯
justindab0mb
Profile Joined October 2010
United States213 Posts
January 22 2011 03:17 GMT
#333
Worse then steppes for TvZ now...
"Hi there! I'm a big fan of all-ins, and I also play Terran"
Lythox
Profile Joined November 2010
Netherlands161 Posts
Last Edited: 2011-01-22 03:56:06
January 22 2011 03:55 GMT
#334
+ Show Spoiler +
On January 22 2011 03:03 Chaosvuistje wrote:
Show nested quote +
On January 22 2011 02:02 Lythox wrote:
On January 21 2011 23:28 Chaosvuistje wrote:
+ Show Spoiler +
On January 21 2011 22:02 Uncultured wrote:
Show nested quote +
On January 21 2011 21:55 Chaosvuistje wrote:
On January 21 2011 21:29 Airfan wrote:
Blizzard has to get rid of the ideas of high yield minerals and rocks at expansions. It would be nice if you could take a (edit: more or less secure) third quickly but those stupid rocks just delay the time when you can actually take it to when you normally would want to take a third. Design fail.


Yep, let the terran lift off their CC and plant it at the base with gold minerals 40 feet away. That'll balance the map.

The day I see JB and Steppes removed from the mappool is the day I start believing in God. I honestly don't see blizzard making more balanced maps, they should make a different 'pro' ladder where people can play ladder on GSL maps and stuff, not this 1base garbage.



This is a failure of imagination, and critical thinking.

You can easily kill off the rocks before you would need your third. Unless you forgo making units for the first ten minutes of a game...


Ths is an insult to humanity and shouldn't be posted on the internet ( see? that sure was necesairy to get my point across ).

As zerg I CAN'T just go 1 base and get 10 zerglings to kill the rocks later for my first expansion. And yes I can and will kill off the rocks before I need my third expansion with my first set of units.

I was against the notion of having gold bases not be blocked by destructable rocks. Especially if that base is so close to the main. Terran simply has too much of an advantage early game if they can just swap their regular base for a gold one while the other races can't.

This isn't about finally having a third being defendable on Jungle Basin. The map in itself is a deathtrap for zerg. Even if we forget the expansion we just go we still have
- Destructable rocks to our natural.
- A far away choke from our main hatch that cannot be blocked by queens off of creep against hellions unless you're willing to sacrifice spawn larva's.
- Chokes on , well, EVERYWHERE.
- A juicy high ground for tanks which happesn to be in the center of the map, and which you cannot walk around without being in tank range if the terran secures those bases.

The only thing that favours zerg on that map is the easy to defend natural. And even then its more of an advantage to terran and protoss because they can just do whatever rush they want and still get a safe expansion up.


What map are you talking about?




Jungle basin, red circles are rocks, yellow ones are chokes.
[image loading]

That's a very interesting drawing you made there and it surely makes your point look valid, but you said you need to take down rocks to get your natural expansion which is bullshit as even your drawing you just made shows. I'll quote to help out nonetheless: "As zerg I CAN'T just go 1 base and get 10 zerglings to kill the rocks later for my first expansion." You don't need to go 1 base since you get a free natural on the map.

Either way I agree the map is shit for Zerg though. Never stated otherwise.
Lythox
Profile Joined November 2010
Netherlands161 Posts
Last Edited: 2011-01-22 03:57:57
January 22 2011 03:57 GMT
#335
-delete-
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
January 22 2011 04:20 GMT
#336
Looking forward to trying this on NA when I get a chance to ladder. Though I don't think it will be that great for Zerg still tbh
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
tsuxiit
Profile Joined July 2010
1305 Posts
January 22 2011 04:25 GMT
#337
ZvT will still be horrible on this map because Zerg has no cost efficient way to control space. Terran will still get the plateau basically for free while Zerg cannot defend the outer bases. If we only had lurkers...
fyndor
Profile Joined December 2010
United States159 Posts
Last Edited: 2011-01-22 05:57:37
January 22 2011 05:55 GMT
#338
The copy of Jungle Basin on the NA Starcraft 2 Editor is still the old one. I publish a copy of all the 1v1 maps with Fyn AI and would really appreciate it if someone on EU help me get a copy of it so I could update my Jungle Basin map with Fyn AI. Could someone point me to a copy of the new Jungle Basin or export it out of the map editor and upload it somewhere or what ever is most convenient? Pleeeeeeeeeeease
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
January 22 2011 06:39 GMT
#339
That is... interesting.

Was it Steppes of War or Jungle Basin which were the maps to be taken out from the GSL?
Spicy Pepper
Profile Joined December 2009
United States632 Posts
January 22 2011 08:29 GMT
#340
JB needs MORE expansions. Another base at the out perimeter 1o'clock and 7o'clock. Also, another one on the interior 1o'clock and 7o'clock. MOAR BASES.
Prev 1 15 16 17 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
ReBellioN vs HiGhDrA
Shameless vs Demi
LetaleX vs Mute
Percival vs TBD
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group B
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 171
ProTech123
Ketroc 51
StarCraft: Brood War
Snow 185
sorry 77
Noble 55
Icarus 7
Dota 2
monkeys_forever401
NeuroSwarm106
Super Smash Bros
hungrybox1333
Mew2King32
Other Games
summit1g15664
fl0m565
JimRising 540
WinterStarcraft380
ViBE143
Models2
Organizations
Other Games
gamesdonequick896
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21694
League of Legends
• Rush1133
• Hupsaiya66
Other Games
• Shiphtur463
Upcoming Events
OSC
4h 33m
Wardi Open
7h 33m
Wardi Open
11h 33m
Replay Cast
18h 33m
WardiTV Korean Royale
1d 7h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
[ Show More ]
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.