• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:02
CET 17:02
KST 01:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets3$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1825
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Hubungi kami - Bank DBS The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1606 users

Jungle Basin Updated - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 20 Next All
confusedcrib
Profile Blog Joined August 2010
United States1307 Posts
January 21 2011 19:44 GMT
#301
On January 21 2011 13:12 ThaZenith wrote:
Lol, terrans will take their regular 3rd, and get that gold as their 4th for free.

Very amusing.


I play random and thought exactly this lol
I'm a writer for TeamLiquid, you've probably heard of me
Champ24
Profile Joined August 2010
177 Posts
January 21 2011 19:45 GMT
#302
On January 22 2011 04:20 Ribbon wrote:
Show nested quote +
Where to start? Why do Steppes and DQ still exist for one thing? I believe the community have shown themselves to be overwhelmingly in favor of these maps just being removed completely.


You believe wrong.

http://us.battle.net/sc2/en/forum/topic/1020862313?page=10#195

Steppes is popular with a sizable chunk of the player base. Team Liquid != The Starcraft Community.

Show nested quote +
On January 22 2011 04:07 RESTRiCT wrote:
So Terrans will PF up their normal 3rd


Why would they do that? Terrans did it before because all the places Z wanted a third were practically in tank range. Now they have to get quite a bit out of position to block Z from taking the gold (leaving them open to counter attacks). There's no longer any real advantage to taking the middle natural as their 3rd. Terrans would rather take their gold and expand down the side of the map towards the Zerg's map.

This gold base is a much bigger change than people are giving it credit for. It makes taking the high ground significantly less useful for Terran, and puts the new third way from the middle. These means Terrans won't play this map at all like they used to, because that's much less good. They'll go down the side of the map instead (letting the Zerg take the other side).


You aren't thinking 4th dimensionally (gogo Christopher Lloyd).

While I agree that Terran would need to go out of position to prevent a Z or P from securing their 3rd, the issue is the placement of the gold expo easily allows the terran to secure their 4th. And you have the same issue as before...however now terrans can mule the gold under the security of their already stacked 3rd base.

The primary issue I have upon first glance is tank placement can easily defend both their 3rd and their 4th.

When it hits NA we will see how it pans out, but my initial take on it is that it doesn't really change much. If anything it gives a Terran the ability to mule a gold with confidence in long drawn out games.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
Last Edited: 2011-01-21 19:48:17
January 21 2011 19:46 GMT
#303
WOOT ITS ON NA!!!

[image loading]

idk if it's the updated Jungle Basin (b/c the preview doesn't look like it) but i'm guessing it is since Shakuras is back up
I'm like badass squared | KeitZer.489
Heraklitus
Profile Joined September 2010
United States553 Posts
January 21 2011 20:48 GMT
#304
Since they fixed Shakuras, I wonder if they fixed LT. Has anyone looked / tested it?
urashimakt
Profile Joined October 2009
United States1591 Posts
January 21 2011 20:59 GMT
#305
On January 22 2011 04:46 Keitzer wrote:
WOOT ITS ON NA!!!

idk if it's the updated Jungle Basin (b/c the preview doesn't look like it) but i'm guessing it is since Shakuras is back up


I booted up, made sure my maps were ladder compliant, and tested the map. No new gold bases, same Jungle Basin we're used to. This may soon change, just felt like reporting it in.
Who dat ninja?
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
January 21 2011 21:04 GMT
#306
On January 21 2011 21:15 Siwa wrote:
what the fuck people so critical about all the changes blizzard makes.

Show me game studios that goe "ahh community doesnt quite like the map.. lets try to fix it".

Spoiled kids, you


Sometimes be appreciative of what you get with 60 or so bucks.


However!
We pay 60 bucks for a game that is constantly changing and evolving. In other words, unlike a monopoly board, you WILL see changes. Seeing we bought the game, it entitles us to express our opinion regarding the product that has been bought by us as customers.

It would be different if they would deliver the game without additional changes afterwards. Then we have no say in how to do things.
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Deekin[
Profile Joined December 2010
Serbia1713 Posts
January 21 2011 21:09 GMT
#307
On January 22 2011 05:48 Heraklitus wrote:
Since they fixed Shakuras, I wonder if they fixed LT. Has anyone looked / tested it?


If you are thinking about the flower "bug" for zergs, yes its been fixed, there was another thread about that.
(╯°□°)╯︵ ┻━┻ CJ Entus fighting! I am a Leta, Hydra, Mind and (ofcourse) Firebathero fan. (╯°□°)╯︵ ┻━┻
Pandain
Profile Blog Joined May 2010
United States12989 Posts
January 21 2011 21:16 GMT
#308
+ Show Spoiler +
[image loading]


I don't really like the changes. Really zerg is still hard pressed to keep a third. Why? Take a look in the spoiler. The red area is all the places zerg has to protect, and then as you can see the black area is where tanks can hit them.

What's going to end up happening is tanks go there, and then they send a small like 8 rine force to just take out the hatch. Meanwhile zergs can't kill them because tanks are there. Eventually they'll be forced just to go in and try to bust, and I'm unsure as to whether that will be a good thing for zerg.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
January 21 2011 21:24 GMT
#309
I think the wait and see approach is best here. Only because if Zergs spend time controlling the region where the Gold is while keeping up a fair amount of harass/pressure, there are not doing so bad. Controlling a 3rd base now is easier then controlling a 3rd base as it was before, and the discrepancy in income could lead to a stronger army/ quicker replaced army. I see the tank issue, but its only an issue if they can get there which would be harder now that the income for Zerg would have spiked and they would have a veritable creep highway to the backdoor entrance to the enemies natural where as before it would have been considered extra work.
Healingproof
Profile Joined November 2010
Sweden81 Posts
January 21 2011 21:42 GMT
#310
LOL even without trying it, zergs go crazy... in negativity? lol, this is a buff to zerg. You get a free 3rd out of siege tanks high ground range. And now you're pissed cause you can't get a free... fourth? Seriously stop it lol
Twitches
Profile Joined August 2010
Canada365 Posts
January 21 2011 21:45 GMT
#311
Other than being pretty much a free third within siege range to take down the rocks for Terran.. Its kind of nice to have another OPTION as Zerg, but its not really leaning towards balance.
Gravity is just a feeble plot.
1Eris1
Profile Joined September 2010
United States5797 Posts
January 21 2011 21:49 GMT
#312
On January 22 2011 06:42 Healingproof wrote:
LOL even without trying it, zergs go crazy... in negativity? lol, this is a buff to zerg. You get a free 3rd out of siege tanks high ground range. And now you're pissed cause you can't get a free... fourth? Seriously stop it lol



Please actually think about what your saying before you actually say it.
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
ERGO
Profile Joined October 2008
United States168 Posts
January 21 2011 21:50 GMT
#313
On January 22 2011 06:42 Healingproof wrote:
LOL even without trying it, zergs go crazy... in negativity? lol, this is a buff to zerg. You get a free 3rd out of siege tanks high ground range. And now you're pissed cause you can't get a free... fourth? Seriously stop it lol


cause giving zerg a third while you give terran a fourth is the recipe for a balanced map
Never.enough - Nicht.genug
DoubleReed
Profile Blog Joined September 2010
United States4130 Posts
Last Edited: 2011-01-21 21:55:15
January 21 2011 21:52 GMT
#314
Just a question: Isn't the gold extremely difficult to defend with zerg anyway? I mean do you see how cramped it looks? A ramp in one direction, two chokes, and a cliff? I guess you can with spinecrawlers, but seriously, that doesn't look easy to defend from any direction (for zerg).

This really looks like it makes it easier for Protoss and Terran to take an expansion, not zerg...
Mutarisk
Profile Joined July 2010
United States153 Posts
Last Edited: 2011-01-21 22:03:47
January 21 2011 21:57 GMT
#315
If terrans are defending their 3rd/4th with siege tank/thor/missile turret heavy armies... you can grab broodlords... The middle position over the (now) 4th base is perfect for broodlords. Usually by the time im gearing up to grab and saturate my 4th I can get broodlords out.


Also, with the extra income from the gold (should puts zerg pretty mineral heavy at this point) throw down some static D at your 3rd.
Signum
Profile Joined January 2011
Canada99 Posts
January 21 2011 22:04 GMT
#316
kinda wtf.. if a zerg takes that as his third and terran seiges at the zergs middle expand, zerg cant reinforce the third without running through tankfire. terran could just seige up, grab a small bioball big enough to lol through whatevers currently at the gold and kill it without the zerg having a hope of saving it.
Queens are a miracle of the universe
mousepad
Profile Joined April 2010
United States136 Posts
Last Edited: 2011-01-21 22:06:35
January 21 2011 22:05 GMT
#317
Interesting changes. Aggressive positioning is going to be something I'll have to consider as a Zerg player. I can't decide if its more advantageous to position my ground forces on the middle high ground or lower side lane when trying to secure the gold third. Either way I'll be wanting to position themselves really close to the opponent or hope for really good muta play otherwise they could do a simple cut maneuver to deny the gold third. I'm going to have to make sure those Seige tanks don't get anywhere near those high ground sweet spots.

+ Show Spoiler +
[image loading]


Terran Elevator Plays and Staggered Tanks could to be challenging to deal with (a good timing attack would do me in). I'm probably going to be experimenting with double expanding a little less thanks to the changes though.
PiLoKo
Profile Joined January 2011
Mexico144 Posts
January 21 2011 22:12 GMT
#318
If your letting the Terran get his tanks and you are giving him the time to position and siege them behind the minerals, you should rather just gg from the very beggining.

I have no idea how this will play out, as a Zerg I would prefer to take the high groung 3rd if terran is taking the gold, and the gold if therran is takng the high ground expansion, if I can´t expand faster than them then I`m just doing something wrong.
I like to troll in-game :)
Proto_Protoss
Profile Joined September 2010
United States495 Posts
January 21 2011 22:17 GMT
#319
Well at least i can now use the veto system.
"Our greatest glory is not in never falling, but in getting up everytime we do." - Confucius
nathangonmad
Profile Joined September 2010
United Kingdom317 Posts
January 21 2011 22:17 GMT
#320
I'm jusr glad to see sakuras back on the map pool!
Keep trying Leenock
Prev 1 14 15 16 17 18 20 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Group C
GuMiho vs YoungYakovLIVE!
WardiTV1162
TKL 223
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko460
TKL 223
Harstem 222
DivinesiaTV 14
StarCraft: Brood War
Shuttle 1799
Horang2 1507
Mini 641
Soma 623
BeSt 430
Light 404
Snow 395
ZerO 354
hero 256
Mong 185
[ Show more ]
Rush 176
Hyun 157
actioN 133
Hyuk 97
Zeus 71
Barracks 63
Yoon 27
JYJ 27
Rock 25
GoRush 23
Terrorterran 17
Bale 15
910 15
Noble 6
Dota 2
qojqva2250
syndereN394
BananaSlamJamma1
Counter-Strike
fl0m2475
byalli377
Foxcn180
oskar119
edward89
adren_tv35
Other Games
singsing2010
Liquid`RaSZi1287
B2W.Neo1175
hiko744
Hui .319
ArmadaUGS256
QueenE183
Mew2King57
KnowMe37
ZerO(Twitch)26
FrodaN7
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• HappyZerGling 112
• poizon28 16
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2537
• Noizen55
League of Legends
• Jankos3537
• TFBlade978
Upcoming Events
The PondCast
17h 58m
OSC
19h 58m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 19h
All Star Teams
2 days
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
All Star Teams
3 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
Wardi Open
4 days
[ Show More ]
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-13
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.