• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:45
CEST 21:45
KST 04:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off6[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax5Maestros of The Game—$20k event w/ live finals in Paris30Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Weekly Cups (Aug 18-24): herO dethrones MaxPax What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away 2v2 & SC: Evo Complete: Weekend Double Feature
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
BW General Discussion Flash On His 2010 "God" Form, Mind Games, vs JD BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro24 Preview Pt2: Take-Off No Rain in ASL20?
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro24 Group E [ASL20] Ro24 Group D [ASL20] Ro24 Group B
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3199 users

Terran Control Group Help... - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 All
bruteMax
Profile Joined October 2010
Canada339 Posts
Last Edited: 2011-01-11 18:47:43
January 11 2011 18:43 GMT
#41
I use the grid layout and use the following control groups:

1: CC
2: rax
3: marines (or m+m)
4: tanks or marauders
5: vikings
6: medivacs
7: initial scout, drop group
8: starport
9: ghost

I remapped 1-2, 8-9 to the thumb buttons on my mouse (g700). Pretty natural feel.

I also remapped the space bar as ctrl, and the tab and caps lock keys as shift. Limits the distance my fingers have to travel.

I'm the benevolent dictator you've been looking for.
SlapMySalami
Profile Joined August 2010
United States1060 Posts
January 11 2011 18:57 GMT
#42
I know you're being bombarded with numbers but here is a simple and effective style:

For people who like to have units lined up at 1 2 3 for some reason (I think this stems back to BW)
1: WHOLE ARMY
2: Doesn't have to be anything
3: Doesn't have to be anything, can be unit producing structures
4: CCs
5: All unit producing structures

For this setup you CTRL click whatever unit you want either on the battlefield or the icons in the bottom middle of the screen. Say banelings come to hit you, you stim all of your marines/marauders and ctrl click your marines to micro only them.

Setup for SC2 that makes most sense to me:
1 CCs
2 Unit producing structures
3 WHOLE ARMY
4 Anything or nothing
5 Anything or nothing
6 Anything or nothing

As for the unit producing structures you tab through them to make the units you want
marineking will u huk my bigtt1 ilu
Leangains
Profile Joined January 2011
Sweden13 Posts
February 26 2011 22:47 GMT
#43
1. By putting all CC on one control group, 4 for example, I assume that I will be able to use scan/mule/supply drop from the energy of the second CC if the first one is out of energy?

CC main: not 50 energy

CC expo: 50+ energy

I have been putting new CCs on separate control groups but that is quite inefficient if the answer to the above is yes.

2. I notice no one has SCVs for building supply/production factories as control groups. I usually keep 2 SCVs for building supply when needed (on 0) and 3-4 SCVs for production facilities (on 9).

Do you guys just F-key to your main and click SCVs when you need to build stuff or...? Or do you keep SCVs on standby and F-key a passive SCV (I've changed my F-keys but I think that used to be the F1 key).
Zaixer
Profile Joined June 2010
Sweden82 Posts
February 26 2011 23:44 GMT
#44
Lets say your main have 200 energy and your expo have 200 energy and you have all of your CCs in one group.

You call down 4 mules at your expo, your expo will now have 0 energy and your main will have 200 energy.

You call down 4 mules at your main, your expo will now have 200 energy and your main will have 0 energy.

You move your army to the middle of the map and use 4 scans to kill DTs, your expo will now have 0 energy and your main will have 200 energy. (assuming the expo is closer to the middle of the map)

Is this significant? Im not sure...
green.at
Profile Blog Joined January 2010
Austria1459 Posts
February 26 2011 23:46 GMT
#45
On January 12 2011 01:53 Slakkoo wrote:
I stack because I'm lazy, if you don't stack, you can swap between the bases easier.


if you use F keys you can still do that
Inputting special characters into chat should no longer cause the game to crash.
cristo1122
Profile Blog Joined November 2010
Australia505 Posts
February 26 2011 23:47 GMT
#46
1-infantry
2-tanks
3-medivacs+ravens
4-vikings
5- ghosts or hellions
6-production buildings
7-command centres
ZvP imbalanced blizzards solution nerf terran
Sworn
Profile Blog Joined January 2010
Canada920 Posts
February 26 2011 23:48 GMT
#47
My hotkeys are 1 for main army 2 for medivacs or ghosts or tanks or what ever i feel neccessary. 3 I use for other units as well. 4 is CCs 5 raxes 6 facts 7 ports and 8,9,0 i use for misc.
"Duty is heavy as a mountain, death is light as a feather." CJ Entus Fighting! <3 Effort
Hoban
Profile Blog Joined February 2011
United States1600 Posts
February 27 2011 02:20 GMT
#48
I played around with custom hotkeys a little bit and here is my setup.

1-5 for army
` (tilde key) building scv's
alt+1 (was 7) for all barracks
alt+2 (was 8) for all factories
alt+3 (was 9) for all starports
alt+` (tilde key) for all CC's

alt+f2-f4 to set screen hotkeys
f2-f4 selects screens

this way all my macro is set on alt+ keys to easily cycle through. now to build units i use grid keys. i find this much easier to move between qwert while macroing than moving across the entire right side of the key board. i still have unit abilities set to their normal hotkeys (stim = t and so on). Hope this gives you some ideas.
"I am a leaf on the wind."
chonkyfire
Profile Joined December 2010
United States451 Posts
February 27 2011 04:38 GMT
#49
hm, didn't blizzard add save screen to SC2?
Just when I thought that I saw I ghost, I realized that it was the endo smoke
TheWarbler
Profile Blog Joined April 2010
United States1659 Posts
Last Edited: 2011-02-27 04:47:56
February 27 2011 04:47 GMT
#50
I Set my self up like this.
1-Light units (Marines/hellions)
2-Mech units(thors/Tanks)
3-Air-Vikings
4-AirSupport-Ravens/medvacs in late game TvT 4 becomes BC's
5.Unit Producing Structers
6.CC's
7-0 Nothing.
Camera key F2 Upgrade Center Mech
Camera key F3 Upgrade Center Bio



I mainly play mech terran and this works for me quite well.


On February 27 2011 13:38 chonkyfire wrote:
hm, didn't blizzard add save screen to SC2?


Print Screen.
if you can believe you can concieve
Techno
Profile Joined June 2010
1900 Posts
February 27 2011 04:59 GMT
#51
I play Terran.

1 CCs
2 Production
3 MMM/Special
4 Tanks/Special
5 Ghosts/Special

The only key element is where you put your CCs and production. I prefer CCs on 1 and production on 2.
Hell, its awesome to LOSE to nukes!
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
February 27 2011 05:02 GMT
#52
I personally do this

1 Hellions/infantry
2 Mech units
3 Air units or ghosts, or if I'm in a pinch for hotkeys whatever
4 Barracks
5 Factories
6 Main CC
7 Starport
8 Usually my 4th base
9 My nat
0 My 3rd

I've got larger hands than most people so reaching for 7 is still comfortable and 9 isn't much of a stretch. I keep my CCs on different hotkeys because I find it easier to managed the energy and scv production than when they're all on one hotkey.
Descolada in everything not TL/Starcraft
Zellabris
Profile Joined October 2009
United States43 Posts
February 27 2011 05:06 GMT
#53
1 - army
2 - army/special units
3 - barracks
4 - starport
5 - main CC
6 - natural CC and rest of CC's
7 - factory
8-0 - individual CC/PF's

I believe this is the set IMMVP uses as well, or at least is very similar to that of his. I don't mind having my army in two control groups, but that's I'm very confident in my mouse control from playing Brood War and FPS games. However, I would recommend the following set:
1 - army
2 - auxiliary army
3 - special/more army
4 - barracks
5 - all CC's
6 - factory
7 - starport
8-0 individual CC/PF's

This set functions best when you use function keys to jump between your main, natural, and expansions instead of individual hotkeys.
GoNZooo
Profile Joined May 2010
Sweden27 Posts
Last Edited: 2011-02-27 05:11:36
February 27 2011 05:10 GMT
#54
1 - Command centers
2 - Production facilities
3 - Upgrades
4 - Bio/Core units
5, 6, 7 - Tanks/Vikings/Other units (spellcasters, etc.)
8, 9, 0 - Kept open in case of need
KMARTRULES
Profile Joined August 2010
Australia474 Posts
February 27 2011 05:23 GMT
#55
I use :

1. Army
2. Harass unit
3. Scout/Harass unit
4. All production facilities
5. CCs
6. Engibay/armory
7.
8.
9. Tanks
0. Vikings

9 and 0 are bound the additional buttons on my mouse, If you have them i recommend using this technique
SilverPotato
Profile Joined July 2010
United States560 Posts
February 27 2011 05:28 GMT
#56
Good for macro and large army control:

5 all CC/OC/PF
4 Rax/Fact/Port
3 Harassment (drops, hellions, reapers)
2 Specialty unit (siege tanks, ghosts, vikings)
1 All units/meat units only (Marine/Marauder)

Also use Cam positions (rebind to Shift F2-F4 to set, and F2-F4 to jump to)
F2 Main
F3 expo
F4 2nd expo
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
TALegion
Profile Joined October 2010
United States1187 Posts
Last Edited: 2011-02-27 05:39:12
February 27 2011 05:37 GMT
#57
On January 12 2011 01:59 norlock wrote:
1 cc's 2 barracks 3 starport and factory's 4 units 5 special units

Mine's essentially this, but:
1: CC's
2: Rax
3: Factory
4: Port
5: All of my army
6: Special Units
7: Special Units (normally low priority and low-no micro required (medivacs in MMM, or banshees with cloak)

But, I never knew you could scroll through production buildings all in the same group with Tab... I'll prolly try to switch to this. It seems a lot easier to keep track of everything and uses less groups.

(^ Noob Terran. Been Terran for like a week, so take mine with a grain of salt..)
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
latan
Profile Joined July 2010
740 Posts
February 27 2011 06:28 GMT
#58
mine
4 -CCs
5 - Raxs
6 - Factories
7 - Starports

when i remember to i use 1-3 for army stuff and 8-9 for special stuff.
ScarletKnight
Profile Joined August 2010
United States691 Posts
February 27 2011 08:21 GMT
#59
1 CC's
2 Rax
3 Fact
4 Port
5 Army (use tab to switch between unit types)
6 Tanks (only unit i use a different group for if I have them)

That's how I do it.
Looks like I picked the wrong week the quit sniffing glue
Teddimijia
Profile Joined February 2011
United States14 Posts
February 28 2011 05:24 GMT
#60
It depends on the build I'm going really.
Bio:
1: Main army of MMM - Vikings if I have some tanks
2: Small drop unit (used for hit and run)
3: Small drop unit (used for hit and run)
4: All Baracks
5: Vikings/air (not medivacs) - this is if I'm going pure Bio otherwise I use this for a Factory
6: Starports
7: 1st CC
8: 2nd CC
9: 3rd CC
0: a spare SCV so I get and use an SCV a bit faster

When going Mech all my buildings are the same and the same with SCV's (the main reason is because of muscle memory which makes it hard to remember to hit 4 for Factories when I'm so use to them being 5.
1: Fast units like hellions
2: Slow units like tanks and thors
3: Air units

of course I'd say it comes down to ur own preference. also dont worry if u screw up a lot when trying to change hotkeys or control groups. i screwed up a lot when i went from just one blob to multiple groupings for one army b/c of muscle memory. just practice and eventually ull get it
I've spared with demons from the Nine Hells themselves, I shall barely break a sweat here today.
Prev 1 2 3 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 573
IndyStarCraft 137
UpATreeSC 133
BRAT_OK 77
JuggernautJason57
ProTech46
MindelVK 38
CosmosSc2 0
StarCraft: Brood War
Calm 3180
Mini 592
Larva 343
Dewaltoss 105
TY 48
Zeus 33
NaDa 10
Dota 2
capcasts160
Pyrionflax147
Counter-Strike
fl0m1518
pashabiceps806
Stewie2K535
flusha291
Heroes of the Storm
Liquid`Hasu448
Other Games
Grubby2463
FrodaN1693
B2W.Neo557
Sick350
KnowMe138
C9.Mang0122
ArmadaUGS97
QueenE62
Organizations
StarCraft 2
angryscii 25
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• LUISG 10
• Reevou 4
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• LaughNgamezSOOP
StarCraft: Brood War
• Pr0nogo 11
• 80smullet 7
• Michael_bg 4
• FirePhoenix1
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22104
• WagamamaTV742
• Noizen50
League of Legends
• TFBlade917
Counter-Strike
• imaqtpie1090
• Shiphtur234
Upcoming Events
PiGosaur Monday
4h 15m
Afreeca Starleague
14h 15m
hero vs Alone
Royal vs Barracks
Replay Cast
1d 4h
The PondCast
1d 14h
WardiTV Summer Champion…
1d 15h
Replay Cast
2 days
LiuLi Cup
2 days
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
2 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
2 days
Team Hawk vs Team Dewalt
BSL Team Wars
2 days
Team Hawk vs Team Bonyth
[ Show More ]
SC Evo League
3 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
3 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
3 days
SC Evo League
4 days
Maestros of the Game
4 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
4 days
Team Bonyth vs Team Sziky
BSL Team Wars
4 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.