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You can break a Zealot wall with Zerglings. - Page 8

Forum Index > SC2 General
Post a Reply
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Scoop
Profile Joined August 2010
Finland482 Posts
December 07 2010 23:07 GMT
#141
On December 08 2010 06:11 slam wrote:
So would walling off with a stalker on hold position be a good solution to this? Stalkers also are better for defending against baneling busts, right?


Nope doesn't work. And stalkers aren't that good against zerglings.
kYem
Profile Blog Joined March 2010
United Kingdom412 Posts
December 07 2010 23:07 GMT
#142
it happened to me a few times, even though it was marines not zealots, but anyway zerglings just pushed marines (between two rax ) even though they there on hold position ;/ though is done slowly however then you have 3 marines it wont take much time to go through
Hell
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
December 07 2010 23:08 GMT
#143
On December 08 2010 08:04 Scoop wrote:
I'm officially not playing this game anymore until this is fixed. So fucking retarded.


I went ladder hoping for some free wins but no luck in 8 games
Can't find any protoss players!
Railxp
Profile Blog Joined February 2008
Hong Kong1313 Posts
Last Edited: 2010-12-07 23:12:44
December 07 2010 23:12 GMT
#144
SAY HELLO TO LING CITY BITCHESSS! :D



also, this is hilarious:
On December 08 2010 05:22 brentsen wrote:
Not too surprising. That's why they always shout "We cannot hold.".

~\(。◕‿‿◕。)/~,,,,,,,,>
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
December 07 2010 23:12 GMT
#145
I have been running into a LOT of zerg players who just mass zerglings and run at you endlessly lately.
xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
December 07 2010 23:13 GMT
#146
Someone else then OP needs to post a replay that confirms this being viable >.>

I don't doubt it though, just sayin'
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
noD
Profile Blog Joined August 2010
2230 Posts
December 07 2010 23:15 GMT
#147
except if they press H and hold position ?
-orb-
Profile Blog Joined September 2007
United States5770 Posts
December 07 2010 23:16 GMT
#148
If this is true....

sigh... blizzard...
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Kalpman
Profile Joined April 2010
Sweden406 Posts
December 07 2010 23:21 GMT
#149
Im a zerg and I can tell you right now that I will never use this method as obviously its a glitch, and I hope that blizzard patches this soon.
I've fought mudcrabs more fearsome than you!
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
December 07 2010 23:24 GMT
#150
On December 08 2010 03:35 Xanbatou wrote:
Unfortunately, I think this sort of breaks the ZvP matchup =/. The other races can't handle a swarm of zerglings that early on inside their base, so they sort of need that wall. The only counter to this is to make a complete wall with a pylon or something.


Thanks for breaking it, then. If you were worried about that, you shouldn't have made this post.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
zor.au
Profile Joined August 2010
Australia270 Posts
Last Edited: 2010-12-07 23:30:11
December 07 2010 23:28 GMT
#151
On December 08 2010 08:21 Kalpman wrote:
Im a zerg and I can tell you right now that I will never use this method as obviously its a glitch, and I hope that blizzard patches this soon.

look at it this way, Its payback for all the double pylon blocks at ramp gayness
wow
Yoshi Kirishima
Profile Blog Joined July 2009
United States10381 Posts
December 07 2010 23:32 GMT
#152
haha epic!

Also, why do people always act as if you NEED to wall?

@OP

Protoss and Terran most certainly can handle early zerglings in their base. With good building placement (not at the wall), you can easily defend well against zerglings with 1 zealot and/or well micro'd probes/scvs.


but wow thanks for showing lol, ill try to practice this :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
December 07 2010 23:32 GMT
#153
/facepalm, as if mass zergling run-by's werent annoying enough =(
Disciple....Top 3 control in Clarion County
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
December 07 2010 23:33 GMT
#154
On December 08 2010 08:24 Wolf wrote:
Show nested quote +
On December 08 2010 03:35 Xanbatou wrote:
Unfortunately, I think this sort of breaks the ZvP matchup =/. The other races can't handle a swarm of zerglings that early on inside their base, so they sort of need that wall. The only counter to this is to make a complete wall with a pylon or something.


Thanks for breaking it, then. If you were worried about that, you shouldn't have made this post.

No. Stop it. This is not HIS fault.
Since this bug is "supposedly" fixed I bet you there are people out there that KNOWS that this still works other then this dude. This brings it out in the open.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 07 2010 23:33 GMT
#155
On December 08 2010 08:28 zor.au wrote:
Show nested quote +
On December 08 2010 08:21 Kalpman wrote:
Im a zerg and I can tell you right now that I will never use this method as obviously its a glitch, and I hope that blizzard patches this soon.

look at it this way, Its payback for all the double pylon blocks at ramp gayness


which is being patched?
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 07 2010 23:33 GMT
#156
On December 08 2010 08:15 noD wrote:
except if they press H and hold position ?


they have to spam it though not just press it once and move onto greater things
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
noD
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2010-12-07 23:41:00
December 07 2010 23:37 GMT
#157
On December 08 2010 08:33 bkrow wrote:
Show nested quote +
On December 08 2010 08:15 noD wrote:
except if they press H and hold position ?


they have to spam it though not just press it once and move onto greater things


wasnt this fixed @ early beta?

edit: sorry didn't read the post as a whole ....
legit complains
sorry again...
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
December 07 2010 23:38 GMT
#158
now you guyz now know why in pro games the protoss players have senrtry or to and offen compleyley wall off, as this ai pushing does mean your forceing the zerglings into one spot, which zealots eat well, u normally have enough time to warp in soemthing to do a 100% block off
Live Fast Die Young :D
tnud
Profile Blog Joined April 2010
Sweden2233 Posts
December 07 2010 23:38 GMT
#159
On December 08 2010 08:37 noD wrote:
Show nested quote +
On December 08 2010 08:33 bkrow wrote:
On December 08 2010 08:15 noD wrote:
except if they press H and hold position ?


they have to spam it though not just press it once and move onto greater things


wasnt this fixed @ early beta?

Dear god man, read the thread. No it wasn't fixed properly, you can still push it.
- ಠ_ಠ - | disinfect wrote: AHAHHAHAHA 2DG FUCK ME ALREADY.
zor.au
Profile Joined August 2010
Australia270 Posts
December 07 2010 23:41 GMT
#160
On December 08 2010 08:33 bkrow wrote:
Show nested quote +
On December 08 2010 08:28 zor.au wrote:
On December 08 2010 08:21 Kalpman wrote:
Im a zerg and I can tell you right now that I will never use this method as obviously its a glitch, and I hope that blizzard patches this soon.

look at it this way, Its payback for all the double pylon blocks at ramp gayness


which is being patched?

and this will be too.....
wow
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