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[December] SC2 General Discussion - Page 5

Forum Index > SC2 General
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Sarang
Profile Blog Joined September 2010
Australia2363 Posts
December 14 2010 03:24 GMT
#81
On December 14 2010 09:59 Xxavi wrote:
I wonder what others think about best Protoss players?

In the interview with Artosis, Idra says he thinks MC and Tester are the best. What about general feeling?


Obviously I can't speak for everybody, but I do think the majority would agree with IdrA on that. I don't think anyone really equals MC or Tester.

"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
December 17 2010 20:56 GMT
#82
Would there be a lot of lag problems if I got an account on the NA server?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
MrCon
Profile Blog Joined August 2010
France29748 Posts
December 17 2010 21:45 GMT
#83
On December 14 2010 04:46 MGren wrote:
I have a question, do you get + air attack for brood lords or + melee attack? The broodlings show as using the melee attack, but the actual brood lord show the air attack. Maybe both have their bonuses somehow?

The actual damage from mBL (25 I think ?) benefits from +air, and the damage from broodlings benefits from +ground.
Someone will correct me if I'm wrong but iirc that's the way it works.
oxxo
Profile Joined February 2010
988 Posts
December 17 2010 21:49 GMT
#84
On December 10 2010 17:44 sleepingdog wrote:
I just realized how incredibly stupid it is, that warpprism-speed and observer-speed are two different upgrades that respectively cost 100/100 - ridiculous to not make it a single upgrade, hell, even stimpack affects both marines and marauders and is like...a million times stronger upgrade.


Why? They are different units with different purposes. You're also comparing them to a different race with different units with different purposes.

Using your style of argument you can complain about absolutely anything in the game.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
Last Edited: 2010-12-17 21:55:55
December 17 2010 21:55 GMT
#85
Idra has recently in his interview stated that he would like to see a nerf to the DPS of marines.
While I don't disagree that marines are a bit too strong in the early game, they are our only staple AA unit and also the unit that we have to get in every match up, but they fucking suuuck late game. One fungal in the late game and 70% of T's army firepower is dead and Collossus / HT just fucking rape them so much.
They are the reason are all ins are so strong and our late game is so fucking shitty. We are forced to making them because it's the only way to be ahead in the early game but then they get fucking raped by anything in the mid game, pure mech is sadly not viable, maybe if thors were more like goliaths everything would be good.
My point is that while Idra is right that marines are too powerful early, he obviously doesn't see the effect what it would do to terrans late game. terran late game is considered (and rightfully so) the weakest late game in the game and nerfing marines even more without buffing anything else would completely destroy the game.
The big problem is thors being so shitty. Maybe making thors more like goliaths + reverting tank damage to 50 vs non armored and nerfing marines would be a correct way how to nerf the all ins and buff the late game. Thoughts?
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
EvilPenguin
Profile Joined December 2010
2 Posts
December 17 2010 21:55 GMT
#86
Hi Gentlemen, not sure if this is the right place to post, but was thinking that it may be of interest for all you protoss players out there who feel that if a mothership is dropped as a last resort, it damn well deserves a theme song. (inspired by HUK's original Epic last ditch go out with a bang effort at MLG)

Link to song below:

http://www.myspace.com/evilpenguin123

_Peace
storm44
Profile Blog Joined July 2010
1293 Posts
December 17 2010 21:57 GMT
#87
You really shouldn't take everything idra says too seriously. hes a great player and a smart guy but very biased and says something should be rebalanced in every interview he has, and always saying that zerg is underpowered and things like that
5miley
Profile Joined January 2010
United States64 Posts
December 17 2010 22:00 GMT
#88
Idra plays in a team, and practices like 12 hours a day. I would definitely take his advice fairly seriously.
lol in the pants
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
Last Edited: 2010-12-17 22:04:32
December 17 2010 22:01 GMT
#89
On December 18 2010 06:55 OutlaW- wrote:
Idra has recently in his interview stated that he would like to see a nerf to the DPS of marines.
While I don't disagree that marines are a bit too strong in the early game, they are our only staple AA unit and also the unit that we have to get in every match up, but they fucking suuuck late game. One fungal in the late game and 70% of T's army firepower is dead and Collossus / HT just fucking rape them so much.
They are the reason are all ins are so strong and our late game is so fucking shitty. We are forced to making them because it's the only way to be ahead in the early game but then they get fucking raped by anything in the mid game, pure mech is sadly not viable, maybe if thors were more like goliaths everything would be good.
My point is that while Idra is right that marines are too powerful early, he obviously doesn't see the effect what it would do to terrans late game. terran late game is considered (and rightfully so) the weakest late game in the game and nerfing marines even more without buffing anything else would completely destroy the game.
The big problem is thors being so shitty. Maybe making thors more like goliaths + reverting tank damage to 50 vs non armored and nerfing marines would be a correct way how to nerf the all ins and buff the late game. Thoughts?



Maybe you could make it so that through upgrades the marine got more powerful, but without those upgrades it wasnt quite as good as it is now? So lategame WITH upgrades it'd be pretty good (still just a marine though :D) and early game it wouldnt be quite as good. Just a thought.

Also, if anything tanks should be nerfed.
TvT = tank/viking + bio.
TvP = bio + tanks (sometimes)
TvZ = tank/marine

These are the most popular strats for each matchup atm imo. Maybe in TvP tanks arent used as much, but more and more people tend to get them.

I hate tanks, never use them, and i dont want them to become some core unit that you need to win.
If wishes were horses we'd be eating steak right now.
FrayzZeUsher
Profile Blog Joined September 2010
United States225 Posts
December 17 2010 22:04 GMT
#90
Moebius reactor upgrade for ghosts? is it worth getting before producing them?
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
Last Edited: 2010-12-17 22:07:37
December 17 2010 22:06 GMT
#91
On December 18 2010 07:04 FrayzZeUsher wrote:
Moebius reactor upgrade for ghosts? is it worth getting before producing them?



I'd say no. I try to get the ghosts out fast and just build up energy. Waiting for the upgrade takes too long and sometimes i wanna get cloak first aswell. Never really felt that I need 75 energy immediately. But it does sound kinda logical to get that upgrade first. Just a personal preference i guess.
If wishes were horses we'd be eating steak right now.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
December 17 2010 22:17 GMT
#92
On December 18 2010 07:01 Deadlyfish wrote:
Show nested quote +
On December 18 2010 06:55 OutlaW- wrote:
Idra has recently in his interview stated that he would like to see a nerf to the DPS of marines.
While I don't disagree that marines are a bit too strong in the early game, they are our only staple AA unit and also the unit that we have to get in every match up, but they fucking suuuck late game. One fungal in the late game and 70% of T's army firepower is dead and Collossus / HT just fucking rape them so much.
They are the reason are all ins are so strong and our late game is so fucking shitty. We are forced to making them because it's the only way to be ahead in the early game but then they get fucking raped by anything in the mid game, pure mech is sadly not viable, maybe if thors were more like goliaths everything would be good.
My point is that while Idra is right that marines are too powerful early, he obviously doesn't see the effect what it would do to terrans late game. terran late game is considered (and rightfully so) the weakest late game in the game and nerfing marines even more without buffing anything else would completely destroy the game.
The big problem is thors being so shitty. Maybe making thors more like goliaths + reverting tank damage to 50 vs non armored and nerfing marines would be a correct way how to nerf the all ins and buff the late game. Thoughts?



Maybe you could make it so that through upgrades the marine got more powerful, but without those upgrades it wasnt quite as good as it is now? So lategame WITH upgrades it'd be pretty good (still just a marine though :D) and early game it wouldnt be quite as good. Just a thought.

Also, if anything tanks should be nerfed.
TvT = tank/viking + bio.
TvP = bio + tanks (sometimes)
TvZ = tank/marine

These are the most popular strats for each matchup atm imo. Maybe in TvP tanks arent used as much, but more and more people tend to get them.

I hate tanks, never use them, and i dont want them to become some core unit that you need to win.

TvT has always been around tanks and always will be around tanks. In TvZ we are forced into tanks because there is nothing else that kills so many units. Tanks are almost never used in TvP, because they are fucking terrible. Saying that you don't want tanks to become a core unit is ridiculous, that's like saying you don't want colossus to become a core unit, even in BW, tanks were used in every match up but not every style(SK terran comes to mind)
If tanks are not a core unit, mech is not viable, which means we only have bio, air, and variations of bio mech. That's boring, imo, I would love to play some BW TvP. You probably just don't like tanks because you can't just stim and 1a... Tanks need to be buffed.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
December 18 2010 00:25 GMT
#93
On December 18 2010 07:17 OutlaW- wrote:
Show nested quote +
On December 18 2010 07:01 Deadlyfish wrote:
On December 18 2010 06:55 OutlaW- wrote:
Idra has recently in his interview stated that he would like to see a nerf to the DPS of marines.
While I don't disagree that marines are a bit too strong in the early game, they are our only staple AA unit and also the unit that we have to get in every match up, but they fucking suuuck late game. One fungal in the late game and 70% of T's army firepower is dead and Collossus / HT just fucking rape them so much.
They are the reason are all ins are so strong and our late game is so fucking shitty. We are forced to making them because it's the only way to be ahead in the early game but then they get fucking raped by anything in the mid game, pure mech is sadly not viable, maybe if thors were more like goliaths everything would be good.
My point is that while Idra is right that marines are too powerful early, he obviously doesn't see the effect what it would do to terrans late game. terran late game is considered (and rightfully so) the weakest late game in the game and nerfing marines even more without buffing anything else would completely destroy the game.
The big problem is thors being so shitty. Maybe making thors more like goliaths + reverting tank damage to 50 vs non armored and nerfing marines would be a correct way how to nerf the all ins and buff the late game. Thoughts?



Maybe you could make it so that through upgrades the marine got more powerful, but without those upgrades it wasnt quite as good as it is now? So lategame WITH upgrades it'd be pretty good (still just a marine though :D) and early game it wouldnt be quite as good. Just a thought.

Also, if anything tanks should be nerfed.
TvT = tank/viking + bio.
TvP = bio + tanks (sometimes)
TvZ = tank/marine

These are the most popular strats for each matchup atm imo. Maybe in TvP tanks arent used as much, but more and more people tend to get them.

I hate tanks, never use them, and i dont want them to become some core unit that you need to win.

TvT has always been around tanks and always will be around tanks. In TvZ we are forced into tanks because there is nothing else that kills so many units. Tanks are almost never used in TvP, because they are fucking terrible. Saying that you don't want tanks to become a core unit is ridiculous, that's like saying you don't want colossus to become a core unit, even in BW, tanks were used in every match up but not every style(SK terran comes to mind)
If tanks are not a core unit, mech is not viable, which means we only have bio, air, and variations of bio mech. That's boring, imo, I would love to play some BW TvP. You probably just don't like tanks because you can't just stim and 1a... Tanks need to be buffed.


I usually play a hellion/thor/MM mix vs most of the races, i just dont like the way the tanks works. And by "core unit" i mean a unit that you almost have to build to win. I dont want the tank to be like that in every matchup.

Thors and hellions are great, but you arent forced to build them like i feel you sometimes are with tanks. Like in TvT. Probably the worst matchup to play of all time. Sort of fun to watch, but playing it makes me want to die. It's like a standoff between tanks and a battle of who can make the most vikings, it's ridiculous. Sure it's a great matcup because you can build almost anything you want, the only problem is, you still have to make tanks.

Also tanks are used in TvP very often. Dreamhack finals come to mind, and just about every 15min+ TvP i've seen lately has had tanks used.

Tanks are used in EVERY TvT. Tanks are used in maybe 90% of TvZ's. And tanks are also fairly common in TvP. To say they are "fucking terrible" and need to be buffed is just silly.

I'm a terran player and it wouldnt hurt me if terran was better (not that they need to be though ), but i dont want some super powerful unit dominating, i think a minor nerf to the tank dmg, and a buff to hp/armor might be a good thing. But ofc i hate tanks, i guess if you love tanks you might think otherwise
If wishes were horses we'd be eating steak right now.
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
December 19 2010 01:24 GMT
#94
Not quite true. Sometimes, I go pure bio and it works well if I'm able to execute it correctly and hit the right timings. Tanks are only decent in some sort of anti collossus / blink / whatever first tech timing push, but I don't see them replacing mmm at this rate. Chargelots are simply way too good against them. Against Z we have to get tanks because the match up is impossible without them. Literally.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
KillerPlague
Profile Joined June 2010
United States1386 Posts
December 22 2010 00:17 GMT
#95
anyone remembers testers name? i can't find any replays of him on sc2rep.com if someone could link me to a few recent replays i'd be mighty greatful. i saw him get matched vs huk on the ladder the other night and his pvp is absolutely amazing. never been so impressed at how pvp should look
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50118 Posts
December 26 2010 16:02 GMT
#96
On December 22 2010 09:17 KillerPlague wrote:
anyone remembers testers name? i can't find any replays of him on sc2rep.com if someone could link me to a few recent replays i'd be mighty greatful. i saw him get matched vs huk on the ladder the other night and his pvp is absolutely amazing. never been so impressed at how pvp should look


TSL_sSKS

SKS=Seo Ki Soo
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
Last Edited: 2010-12-26 16:22:55
December 26 2010 16:07 GMT
#97
What is a good way to put early pressure on zerg that goes gas and pool before hatch so he can't drone without any fear?

edit: I am talking about TvZ. Thought my icon would be a good indicator for the race ^^
JimCozad
Profile Joined August 2010
Belgium47 Posts
December 26 2010 16:19 GMT
#98
playing as... ?
BAM! Kind of ...
ShatterZer0
Profile Joined November 2010
United States1843 Posts
December 26 2010 16:43 GMT
#99
On December 06 2010 01:07 Dash27 wrote:
Show nested quote +
On December 06 2010 00:05 Liquid`Tyler wrote:

friends of nexgenius probably say that. minchul is the best


Yourself and Tester are my favorite Toss players to watch, I will add minchul to my "to watch" list as I've never heard that name. No offense to him, I'm just not overly knowledgeable about all the players.

Who else for Protoss?

Actually what I'd love to know is who to watch that I could try and emulate to get myself past Platinum. I feel so predictable. Nobody is surprised to see Colossi.




But... but... 88iNControl!!!!!!!!!!!!! Try out some Immortal/stalker/Templar in PvZ, or some Zealot stalker sentry immortal in PvT, as long as you get twilight upgrades and have good sentry micro Colossi are a mere formality!
A time to live.
lindn
Profile Joined July 2010
Sweden833 Posts
December 26 2010 17:42 GMT
#100
is it better to spawn creep tumours with your first queen? especially on maps like delta and scrap where your natural is so far away, you're not gonna use all that larva at the first go UNLESS he goes for early pressure, so if you spawn a creep tumour at your first go, you'll be put behind if early pressure comes and you don't have the larva to spend on units
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