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Killing Creep Tumors Without Detection - Page 3

Forum Index > SC2 General
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StayFrosty
Profile Joined February 2010
Canada743 Posts
December 05 2010 16:46 GMT
#41
seems like way too much work
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2010-12-05 16:53:03
December 05 2010 16:51 GMT
#42
i like it old school. tanks gangbanging a single marine.
age: 84 | location: california | sex: 잘함
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
December 05 2010 16:55 GMT
#43
Well this is getting a lot of hate. Imo if you go for sone early hellion play, and your opponent has a spine crawler and speedlings after the initial harass you leave the base, and now your jellions don't do anything.

Why wouldn't you go kill creep tumors, all I see people saying is oh you couldn't find them, but I can promise you, you'd get really good at pin pointing them fast. It's just too demanding on some people, and the slightest advantage is everything, so if you can so that, why wouldn't you...

I like the fact that I could maybe get an extra mule while teching to banshee, so a few more marines on ground, or help againsts the zergs increasing speed of the ground army. Just because it's hard and doesn't do much doesn't signify that it's a bad thing. Try it out a few times. What's cooler than seeing your dead on the creep tumors with your hellions and you kill them.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
Last Edited: 2010-12-05 16:59:12
December 05 2010 16:58 GMT
#44
Well, nice to know this. Maybe one day, when Flash transit to SC2, this will be featured in a pimpest play vod.

Getting a raven is a hassle, in the sense that raven's spells takes greater priority over bio units. So if you group it with your main army, you can't click stim. Too hard for 1a2a3a lmao.
Rasva_Pallo
Profile Joined September 2010
Finland126 Posts
December 05 2010 17:22 GMT
#45
I think once builds are perfected enough and players good enough something like this early in the game, killing creep tumors without wasting MULE energy can really make the zerg be scared maybe even forcing him to make extra spine crawler.
I think it's really nice and useful idea by the OP. I hope to see this kinda stuff used in the future of sc2.
Whatever, go to ---> wesnoth.org
sLiniss
Profile Blog Joined May 2009
United States849 Posts
December 05 2010 17:29 GMT
#46
It's a neat trick... but I don't know if taking the time to look for the center, pulling part of your army out, and pulling some SCV's is worth the time.

+ Creep tumors cost close to zero since they use up energy (usually from a queen that's sole purpose is to poop out tumors)
junemermaid
Profile Joined September 2006
United States981 Posts
December 05 2010 17:35 GMT
#47
Just use a scan. Jesus.
the UMP says YER OUT
xhuwin
Profile Blog Joined June 2007
United States476 Posts
December 05 2010 17:36 GMT
#48
On December 05 2010 13:14 MindRush wrote:
Show nested quote +
On December 05 2010 12:56 Drayne wrote:
I never saw a corsair gunning a cloaked wraith in bw... who did that?
im curious, how can a decently microed wraith be taken down by that technique.
i know Bisu and some other toss did kill a cople lurkers with Archons/zealots, but lurkers cant move while burrowed, and wraiths are really fast...

As for your trick, you have to be carefull, ok cool you want to save a scan to get an extra mule BUT you use 3 scvs in your picture, those scvs are on creep , they actualy walk there, you lose 3 scvs mining for (X) seconds AND repairing your hellions cost money, then you have to actualy do all those actions, making it harder for you to use that time to harrass plus your giving out info on what your building.

If your a zerg going on 14 hatch and see 2 hellions coming on your creep attacking eachother to kill a tumor then run away, the only thing u can really do is L O L OL O L OL, 5q
Think about it, a queen is 150 minerals, can infuse and shit tumors, if you waste that much money (scvs mining, hellions repair, hellions) AND time (move there, move there, attack this one, then this one, get scvs, repair bla bla bla bla) to kill 1 tumor and have no hp left to harrass, no way this is even close to being worth it, this is fancy like that mining trick where zerg put nydus at gold expo and micro mine it in beta. LO LO L OLL.

And i dont think a decent zerg would give you all free time on creep early on, dont forget queens are always there, doubt they would just stand there and laugh. but still.
Your better off trying to fight lings zerg use to defend over the creeps tumors and hope to splash it


pretty sure Fantasy used valkyrie to kill observer once, atacking his e-bay
also, Boxer killed DTs by using tank splash targetting his own SCV


This was a pimpest play from 2005, Boxer vs Pusan. Here:

xyn
Mezro
Profile Blog Joined August 2010
United States15 Posts
December 05 2010 18:07 GMT
#49
This is also possible in 2 colossus attacks, and if you pull your colossus back quickly, they won't hurt whatever unit you target. This can be used with any splash unit to target any cloaked unit. IE killing dt's with banelings.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
December 05 2010 18:08 GMT
#50
i saw this in a casted game... and he knew where it was cuz it just finished building
I'm like badass squared | KeitZer.489
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
December 05 2010 18:26 GMT
#51
its a waste of APM 9/10 situations you will h ave far better thans to do than attack your own units hoping to not get caught or have ANY distractions.
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