sneak probe through pylon wallin - bug or legit - Page 4
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MichaelJLowell
United States610 Posts
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Eminent Rising
United States174 Posts
On November 28 2010 01:13 summerloud wrote: so basically you said "i have no idea what the fuck im talking about but in bw this went unfixed so it should stay", srsly, gtfo its not hard to pull off, it doesnt require any additional micro, you just have to pick the right spot for your probe to be in im simply amazed how many ppl think this should stay in the game for the sole reason that it was possible in BW BW was the better game so sc2 should emulate it as much as possible. | ||
MichaelJLowell
United States610 Posts
On November 28 2010 08:44 Eminent Rising wrote: BW was the better game so sc2 should emulate it as much as possible. By that logic, we'd still be stuck on Pong. | ||
Perscienter
957 Posts
On November 28 2010 08:36 FabledIntegral wrote: It does in fact make cannon rushes incredibly more powerful. Yes, through that cannon rushes will become even more powerful against you. Here, I'll try to help you. I have two articles for you. Build Order scouting | ||
DuckS
United States845 Posts
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jcroisdale
United States1543 Posts
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FeyFey
Germany10114 Posts
should stay in game imo, because it only makes a canon rush more fun to watch. They are really easy to stop anyway. | ||
GeeseHoward
United States78 Posts
So far the reasons I've seen are: 1. You can do it in broodwar. 2. Protoss be so far behind if they cannon rush and can't do this glitch. 3. Omg, you nub just get better at the game and it won't work. 4. It's not a bug, cause drone floating in BW was totally didn't get patched out. In all reality, I could do counter point for all these arguments but that's just petty. I merely would point out this reminds me of drone floating which I abused the hell out of but it did get patched out. Pathing will always be a issue in RTS and it will be abused. It should be removed since you do not normally expect a probe to be able to move thru a solid wall since it's not one of the abilities of a probe. This shouldn't be a high priority for the patches but it should be address within the year(s?). | ||
RageOverdose
United States690 Posts
Any Probe that gets stuck where it should not be able to exist will find the closest path it can out of the wall of buildings. But it will only go a path that's adjacent to a structure. So you won't be getting any Probes through mineral lines or through rocks. You could potentially get one through another player's wall though, but it would be blatantly obvious and would require multiple Pylons to do so. | ||
FabledIntegral
United States9232 Posts
On November 28 2010 08:46 Perscienter wrote: Yes, through that cannon rushes will become even more powerful against you. Here, I'll try to help you. I have two articles for you. Build Order scouting Neither of those are relevant to what I'm talking about. Before trying to be a total dickwad, make sure you actually know what you're talking about, ok? Here, I'll try to make it clear for you. Typically when people cannon rushed the wall, they did not have vision above. Now the cannons can shoot above with sight. On top of that, doing the cannon rush at the ramp previously made people play blind. Now that they can scout the opponent's build order, they can react much, much sooner and play significantly more optimally. Neither of these are related to what you're talking about, unless you're suggesting that it allows the person cannon rushing to read your build order via scouting. However, by your post, that's clearly irrelevant. Toodles. | ||
Shikyo
Finland33997 Posts
Oh yeah, and to the people saying it was in BW, well you couldn't completely block a ramp with just 2 pylons. If that same possibility had been in SCBW I could almost guarantee you it would be banned. The mineral cargo trick was a bug and it was banned because it was too powerful, same thing here really. | ||
HollowLord
United States3862 Posts
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BeMannerDuPenner
Germany5638 Posts
On November 28 2010 08:45 MichaelJLowell wrote: By that logic, we'd still be stuck on Pong. nonsense. pong was bad. really bad. bw is the by far best,most balanced, most entertaining RTS in existance. totally different | ||
LegendLength
19 Posts
On November 28 2010 11:13 HollowLord wrote: The little quirks in a game are what make it special. ![]() Like the newly found colossus bug that lets them walk on air? | ||
piskooooo
United States351 Posts
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Jugan
United States1566 Posts
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dhe95
United States1213 Posts
However, I do agree that this should be kept. This is harmless, and 2 probes were sent for the cannon rush anyway. A strong cannon rush could easily be accomplished by sending a probe up the ramp and having the other one build behind the ramp. | ||
SKtheAnathema
United States885 Posts
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jcroisdale
United States1543 Posts
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kineSiS-
Korea (South)1068 Posts
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