Saving Your Workers From Hellions - Page 9
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donut boi
United States154 Posts
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DayJP
Brazil477 Posts
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Endorsed
Netherlands1221 Posts
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arnold(soTa)
Sweden352 Posts
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Entropic
Canada2837 Posts
On November 28 2010 15:23 arnold(soTa) wrote: sounds way to time consuming, depending on the situation I try to either run them away before the hellion gets close enough to shoot at them in a group, or I leave them be and remove the ones taking shots. What are you talking about? I just tried it (with the holding-F1-then-click-everywhere) took me about 2 seconds | ||
caelym
United States6421 Posts
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Severian
Australia2052 Posts
On November 28 2010 15:41 caelym wrote: wouldn't it be helpful to add in a hotkey right after the first f1 press? that way you can retrieve your probes easily after scattering them. You can press Ctrl-F1 to select all of your idle workers, or you can Ctrl-click to select all workers on the screen. A hotkey would work too, of course, but it's a little slower. | ||
MementoMori
Canada419 Posts
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theherder2
United States538 Posts
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lim1017
Canada1278 Posts
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Mitsuwa
United States793 Posts
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Piski
Finland3461 Posts
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TymerA
Netherlands759 Posts
Amazing find, OP. I thank you ![]() | ||
theriv
United States149 Posts
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TheAntZ
Israel6248 Posts
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hp.Shell
United States2527 Posts
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skp
Canada134 Posts
this makes it so that if you hold F1 it will cycle through all the workers the fastest with the least delay also useful to queue units if required | ||
Deindar
United States302 Posts
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Divine-Sneaker
Denmark1225 Posts
It's rather amazing with so many people figuring out little cool things to do to improve their play. | ||
Angra
United States2652 Posts
Really nice discovery. Good job! | ||
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