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Saving Your Workers From Hellions - Page 9

Forum Index > SC2 General
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Prev 1 7 8 9 10 11 17 Next All
donut boi
Profile Joined October 2010
United States154 Posts
November 28 2010 05:28 GMT
#161
it will be helpful to avoid banelings as well, especially in those nasty early game ZvZ's.... this doesnt even take that much apm besides mass clicking which anyone can do
donut the bronut
DayJP
Profile Joined November 2010
Brazil477 Posts
November 28 2010 05:43 GMT
#162
i tried it. i loved it. thumbs up, brah
"Why did the Colossus fall over? Because it's imbalanced! :D" - Dan Artosis
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
Last Edited: 2010-11-28 05:57:07
November 28 2010 05:55 GMT
#163
If tyler knew about this yesterday This is so easy, took me about 2 seconds to scatter my 30 workers around the map.
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
November 28 2010 06:23 GMT
#164
sounds way to time consuming, depending on the situation I try to either run them away before the hellion gets close enough to shoot at them in a group, or I leave them be and remove the ones taking shots.



"I like turtles"
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
November 28 2010 06:24 GMT
#165
On November 28 2010 15:23 arnold(soTa) wrote:
sounds way to time consuming, depending on the situation I try to either run them away before the hellion gets close enough to shoot at them in a group, or I leave them be and remove the ones taking shots.





What are you talking about? I just tried it (with the holding-F1-then-click-everywhere) took me about 2 seconds
caelym
Profile Blog Joined June 2008
United States6430 Posts
November 28 2010 06:41 GMT
#166
wouldn't it be helpful to add in a hotkey right after the first f1 press? that way you can retrieve your probes easily after scattering them.
Severian
Profile Joined September 2010
Australia2052 Posts
November 28 2010 06:43 GMT
#167
On November 28 2010 15:41 caelym wrote:
wouldn't it be helpful to add in a hotkey right after the first f1 press? that way you can retrieve your probes easily after scattering them.

You can press Ctrl-F1 to select all of your idle workers, or you can Ctrl-click to select all workers on the screen. A hotkey would work too, of course, but it's a little slower.
MementoMori
Profile Joined April 2010
Canada419 Posts
November 28 2010 06:57 GMT
#168
Just practiced this for a few minutes. Man this works really well. Next time I see banelings coming for my mineral line I'll be doing this. Awesome post OP :D
for the world is hollow and I have touched the sky
theherder2
Profile Joined September 2010
United States538 Posts
November 28 2010 07:56 GMT
#169
great technique, but i think the hardest part is pressing "stop" on all your probes. its like counter intuitive in my brain lol. see forces incoming? STOP! DONT RUN AWAY!
lim1017
Profile Joined April 2010
Canada1278 Posts
November 28 2010 08:08 GMT
#170
i think even just pressing stop without doing anything else would be better then running all your probes in a line
Mitsuwa
Profile Joined July 2010
United States793 Posts
November 28 2010 08:13 GMT
#171
pretty awesome, thanks : )
Piski
Profile Blog Joined April 2010
Finland3461 Posts
November 28 2010 08:17 GMT
#172
Would be cool to see this in some pro play sometime
TymerA
Profile Joined July 2010
Netherlands759 Posts
November 28 2010 08:59 GMT
#173
Isn't it great when people figure these tricks out they suddenly decrease the potential of hellions?

Amazing find, OP. I thank you
nice.
theriv
Profile Joined August 2010
United States149 Posts
November 28 2010 09:42 GMT
#174
fully support this, hellions just got nerfed by our hands
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
November 28 2010 09:52 GMT
#175
holy shit do I love this community :D
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
November 28 2010 10:20 GMT
#176
It will be good to look for this being used in the Ro32 of the GSL ^_^
Please PM me with any songs you like that you think I haven't heard before!
skp
Profile Joined October 2010
Canada134 Posts
November 28 2010 10:28 GMT
#177
btw if not done so already go into keyboard properties and set key repeat and delay to the shortest time.

this makes it so that if you hold F1 it will cycle through all the workers the fastest with the least delay

also useful to queue units if required
Deindar
Profile Joined May 2010
United States302 Posts
November 28 2010 10:39 GMT
#178
this is seriously amazing. GREAT OP!!!
EG|Liquid|QxG|DTG fighting!
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
November 28 2010 12:12 GMT
#179
Awesome. Hopefully I can make this a habit at one point.
It's rather amazing with so many people figuring out little cool things to do to improve their play.
Angra
Profile Blog Joined May 2009
United States2652 Posts
November 28 2010 12:17 GMT
#180
@ all the people saying it's too micro/APM intensive. Seriously? Come on.

Really nice discovery. Good job!
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