• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:08
CEST 03:08
KST 10:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)6Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
Pros React To: ASL S21 Finals BW General Discussion Very long shot - StarCraft x A7X video Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser
Tourneys
[BSL22] WB Final & LB Semis - Saturday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Path of Exile ZeroSpace Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Facing Challenges in Mobile App Development streaming software
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1894 users

StarCraft II: The Balancing Act - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 10 Next All
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4420 Posts
November 16 2010 09:39 GMT
#101
if protoss is doing so well in these stats why are they doing so poorly in big competitions?
nerf protoss again now and they'll never win another competition
balance should be done by watching the pro level , ignore anything below pro
https://www.youtube.com/watch?v=e7PvoI6gvQs
KillerPlague
Profile Joined June 2010
United States1386 Posts
Last Edited: 2010-11-16 09:54:26
November 16 2010 09:47 GMT
#102
sad face if this merits even more protoss nerfs! i think all, but 2 patches since beta have been nothing, but nerfs and i thought the game was fairly balanced then. although we know so much more nowadays. kinda sucks too because ive been struggling in all my match ups lately dropping from 58% to 53% w/l/r within the past few weeks according to sc2 ranks =[ guess it's time to change my builds up though as it's prolly just my builds are expected nowadays..

also bliz talks about the match making system perhaps being responsible for w/l/r for each race, but they don't mention anything about how many people are playing each race. (bit extreme of an example coming up) what if 50% of the population is playing terran, 30% toss, and 20% zerg excluding random. are they trying to match the top of the ladder with 33% for each race respectively as we can kind of see in the top 200 ladder rankings? i sure hope they wouldn't leave out considerations like this as it would make it even tougher to estimate player potential and imbalance. bliz is smart though i'll take it they have their act together.
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
dtz
Profile Joined September 2010
5834 Posts
November 16 2010 09:49 GMT
#103
Tweaking Protoss is such a problem for Blizzard because they try to cater to the casuals so much and in Diamonds and below, Protoss has such an insane popularity and high winning rate

Buffing Zerg was easier because it had such low popularity and relatively low winning rate on all levels.

They need to redesign some stuff to make Protoss harder on lower skill level as well as increasing the skill ceiling.
xzidez
Profile Joined April 2010
Sweden147 Posts
Last Edited: 2010-11-16 10:11:33
November 16 2010 09:52 GMT
#104
On November 16 2010 18:30 Sadist wrote:
Show nested quote +
On November 16 2010 18:24 xzidez wrote:
Obviously noone here have looked at the multiplayer-panel from blizzcon. While on these numbers it looks like P is strong its quite the difference. In the koreas top-diamond PvT is 40-60% in favor of terran..

This is what buggs blizzard, because on lower levels PvT is acceptable while on higher levels terran just rolls protoss... This could also be your explaination to why every T feels confident vs P in GSL and you hardly see any protosses at the end of the tournament. And the games of PvT you have seen is almost all cheese from the protoss, since they cant really compete with a standard game against marine / marauder mass drops.



not anymore. updated stats. try reading the op


Where in the OP do you see TOP korean diamond? Im not speaking about the entire korean diamond, since its probably trash just like in all other regions.

Cant wait until we get the two master leagues and these numbers for them...
zomgad
Profile Joined October 2010
185 Posts
November 16 2010 09:57 GMT
#105
On November 16 2010 17:44 link0 wrote:
Remove warp gates. Then buff Gateway unit strength.

this
good to know not only I think this warp gate shit is retarded
dakalro
Profile Joined September 2010
Romania525 Posts
November 16 2010 10:01 GMT
#106
The problem I see with terran is lack of flexibility once the first huge army battle happens. If protoss can warp in defense and zerg can have more than enough larvae to build w/e army composition they want in one go terran still can get pretty much nothing but the same old mmm in time for a defense or it takes way way too much to switch army composition.

Could possibly give Fusion Core with Armory requirement an upgrade to tech reactors or upgrade to decrease in some units' build time (raven, bc, thor, tank, banshee).

In any case terran needs a viable option outside of mmm while protoss needs early game buff that still prevents very early zealot rushes.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
November 16 2010 10:08 GMT
#107
Terrans outside of EU are getting mauled :O
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Deleted User 47542
Profile Blog Joined May 2009
1484 Posts
Last Edited: 2010-11-16 10:20:40
November 16 2010 10:18 GMT
#108
TvP/Z is pretty ridiculous at the moment. Can't beat protoss past mid game, and once they figure out how to use sentries correctly in the early game, the matchup will be even more skewed towards toss. TvZ is just hard in general because of tech switches/macro mechanics, the worst feeling is when you push a zerg all the way to his side of the map against a roach or ling/bling composition and have 20 mutas pop on you.

Terran units outside of bio take way too long to build and if there is every an army trade that involves mech, toss/zerg will remacro wayyyy faster. During battles terran still has to be on top of macro while toss can just focus purely on microing and warp in units right after (with a high gateway count its okay to get into the 1000's -_-).
escobari
Profile Joined July 2010
Finland192 Posts
November 16 2010 10:22 GMT
#109
Yes korea pvt was 48% last week. more toss nerf inc Hope it's storm which I'll never get to use anyways.
Barook
Profile Joined July 2010
Germany143 Posts
November 16 2010 10:41 GMT
#110
On November 16 2010 19:22 escobari wrote:
Yes korea pvt was 48% last week. more toss nerf inc Hope it's storm which I'll never get to use anyways.

Maybe a typo and it was actually 48% again?

I think it's a bit unrealistic that the win percentage jumps up 10% within a week, especially without any balance changes and in Korea.
"Blink is pretty good, it helps your Stalkers to die quicker."
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4420 Posts
November 16 2010 11:33 GMT
#111
On November 16 2010 19:41 Barook wrote:

Maybe a typo and it was actually 48% again?

I think it's a bit unrealistic that the win percentage jumps up 10% within a week, especially without any balance changes and in Korea.

maybe alot of terran pros have switched to zerg since the buffs and the two zerg wins in the GSL?
i would agree with nerfing colossus if there was a buff to stalkers
https://www.youtube.com/watch?v=e7PvoI6gvQs
bLah.
Profile Joined July 2009
Croatia497 Posts
November 16 2010 11:38 GMT
#112
read that link. winrate didn't change, this is different (more realistic) calculation of winrate.
Tonyoh
Profile Blog Joined June 2009
France218 Posts
November 16 2010 11:43 GMT
#113
There are 3 types of lies : Lies, damned lies, statistics. (Benjamin Disraeli)
http://www.facebook.com/pages/Liquid-Jinro/174837579208018?ref=ts
adeezy
Profile Blog Joined May 2010
United States1428 Posts
November 16 2010 11:47 GMT
#114
Im really wondering what blizzard has in plan to balance everything.
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
Deleted User 45971
Profile Blog Joined April 2009
533 Posts
November 16 2010 11:47 GMT
#115
On November 16 2010 17:13 sylverfyre wrote:
Show nested quote +
On November 16 2010 13:45 Raiden X wrote:
Zealot Charge personally is a joke compared to old Zealot Speed.

So i caught up to you wack once and you walk away. Then i have to w8 another minute to wack again. With Speedlots Zealots could actually keep up with kiting units such as Hydras with speed.

The Zealots has good DPS. IT just never uses it because it can't reach anything. Melee is useless without speed upgrades.

Any Zerg can vouch how useless Lings are without Speed


Incorrect, go check your facts. Zealot charge ALSO has a passive movespeed buff, putting them up among the faster ground units, in addition to the charge ability.



The passive movespeed buff Zealots receive in SC2 is very small compared to BW relative to how fast enemy units move. His point is every bit as valid and relevant with or without a passive movespeed buff on Zealots in SC2 since he gave specific gameplay examples. SC2 Zealots are easily kited even with charge/speed compared to BW Zealots with legs.
Morphs
Profile Joined July 2010
Netherlands645 Posts
November 16 2010 12:02 GMT
#116
With the enormous amounts of games being played, an error margin of 5% is ridiculous! If the game is well balanced, a 2% and eventually 1% error margin should suffice. We are looking at literally THOUSANDS of games. But like the OP said, these data are just one of the tools that are used to identify imbalances..
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
Last Edited: 2010-11-16 12:04:05
November 16 2010 12:03 GMT
#117
All this talk of removing warp gates or zealot legs is ridiculous.

They need to tone down both colossi and HT (but make them come with storm by default).

To make up for it, they need to buff stalkers/zlots and make Warp Prisms not suck. The problem with toss is that they're immobile. They make up for this by turtling and then pushing.

Yes, warp-ins at proxy pylons are "offensive mobility", but you don't have the option of safely retreating, or doing multi-pronged harass.

Warp Prisms being slightly faster and more importantly not made of paper would make the robo even more of a must-have even if you're not planning to go colossus at all.

And the mothership needs to either stop being terrible or just go back to the campaign as eye candy. Two ideas right off the bat:

1) Make the mothership permacloaked, the "shimmer" will be so huge that you're not going to miss it, but you need detection to counter it.

2) Leave the mothership uncloaked but make its cloaking field apply undetectable invisibility. You want to see what's under the mothership? Kill it.
whatsgrackalackin420
Celadan
Profile Joined September 2010
Norway471 Posts
November 16 2010 12:04 GMT
#118
I agree with Jinro, the protoss arsenal need a better balance distribution with their units.
I think the same goes for terran but not to the extent of what the protoss arsenal need.

The VR nerf was a bit over the top just like the siege tank nerf.

Why is all the cool units nerfed -_-??

Nerfing templars however would be a disaster for anything else than 3gate robo tosses.
Templars are alredy close to useless in PvP and would be destroyed to mutaling.
(if blizz nerf templars; buff archons instead?)
Blizzard shouldnt balance the races so they only are good at early, mid or late game.
blizz should balance the races so they can fight on even footing in tier 1,2 and 3 battles.
спеціальна Тактика
SoL[9]
Profile Blog Joined December 2009
Portugal1370 Posts
November 16 2010 12:07 GMT
#119
Protoss is a little "broken", and the blame a big part because Collossus that unit dont make any sense. But if you want win games you need to pull that off.
I hope that in GSL 3 come a Protoss and show how the race can be "unbroken" or all Protoss fail in round 8 and blizzard do something to protoss.
I Can Fly...
Tomken
Profile Joined January 2010
Norway1144 Posts
Last Edited: 2010-11-16 12:29:08
November 16 2010 12:26 GMT
#120
Remove mothership and voidray, add arbiter. Mass recalluuuuuu
MBCGame HERO FIGHTING!!!~
Prev 1 4 5 6 7 8 10 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #82
CranKy Ducklings87
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 164
elazer 83
Nina 45
StarCraft: Brood War
GuemChi 4319
Artosis 633
Dota 2
monkeys_forever430
canceldota64
League of Legends
Doublelift4421
Counter-Strike
taco 367
Super Smash Bros
AZ_Axe28
Other Games
summit1g11403
tarik_tv10847
hungrybox1267
C9.Mang0446
ViBE177
Maynarde147
Mew2King111
minikerr6
Organizations
Other Games
gamesdonequick701
BasetradeTV197
Counter-Strike
PGL158
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 77
• CranKy Ducklings SOOP12
• EnkiAlexander 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21160
League of Legends
• Stunt181
Other Games
• Scarra313
Upcoming Events
GSL
8h 22m
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
10h 52m
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
17h 52m
Replay Cast
22h 52m
Maestros of the Game
1d 11h
Replay Cast
1d 22h
RSL Revival
2 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
2 days
IPSL
2 days
ZZZero vs WorsT
Julia vs eOnzErG
BSL
2 days
TerrOr vs Dewalt
Bonyth vs eOnzErG
[ Show More ]
Replay Cast
2 days
RSL Revival
3 days
Maestros of the Game
3 days
IPSL
3 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Maestros of the Game
5 days
The PondCast
6 days
Maestros of the Game
6 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
YSL S3
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.