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"Starcraft 2 pirated 2.3 million times" -GI - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 16 17 18 Next All
Gecko
Profile Joined August 2010
United States519 Posts
Last Edited: 2010-11-16 03:16:37
November 16 2010 03:15 GMT
#21
On November 16 2010 12:10 NovaTheFeared wrote:
Yes, I'm glad we didn't get LAN, ruining finals and high profile tournaments, so Blizzard could put a halt to piracy.



Blizzard will probably just make LAN copies and distribute them to tournaments, thats what they did with WoW arena.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
November 16 2010 03:16 GMT
#22
The whole LAN thing can still be circumvented. Require activation via bnet for multiplayer, then LAN gets unlocked (just like offline play gets unlocked after you log in once)

Hell, I'm fairly sure there will be a LAN workaround created by hackers/pirates in the near future. Blizzard has to do something, especially with the e-sports scene at risk of mayhaps like MLG Dallas. There's not much you can do about power outages, but lag and disconnects are very preventable. With LAN support, obviously.
Meta
Profile Blog Joined June 2003
United States6225 Posts
November 16 2010 03:19 GMT
#23
I bought the game, and I still can't watch the GSL matches for free! Horse shit!

Seriously though, isn't sc2 unpirateable? You can't play on bnet, there's no lan feature... Last time I checked, the only thing that makes this game amazing is the competitive nature of multiplayer. The pirates are frankly shooting themselves in the foot and missing out. It's almost more sad for them than it is for Blizzard

The campaign was great, I guess, but it's so ridiculously shallow compared to the multiplayer aspect it almost pains me to think that some people out there think that the campaign is the only aspect to this game worth sinking their teeth into.
good vibes only
moopie
Profile Joined July 2009
12605 Posts
Last Edited: 2010-11-16 03:20:38
November 16 2010 03:19 GMT
#24
A fair bit of the day 0 torrents weren't actually for illegal purposes, it was because the people who bought the digital download couldn't get the download going through Blizzard's servers (which were overloaded and slow). There were even a lot of people who preordered the box but wanted to have the client installed, so they grabbed the client off torrents (once again, faster than through Blizzard's servers) and once their copy arrived entered their keys. The same was true in the beta, where it was faster to get the client through torrents.

As such (while single player piracy does certainly exist) these numbers aren't reliable.
I'm going to sleep, let me get some of that carpet.
Contagious
Profile Blog Joined December 2005
United States1319 Posts
November 16 2010 03:20 GMT
#25
On November 16 2010 12:13 Plexa wrote:
I would bet that a number of those illegal downloads are actually people just annoyed with the speed of the blizzard dl


QFT. I had to download it like this for my laptop since the disc drive is broke.
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
November 16 2010 03:21 GMT
#26
This doesn't really matter until a hack for multiplayer comes. Blizzard has done a great job in not letting this happen. BW was hacked very easily, and so were a lot of other games. Making a game unhackable is very hard to do nowadays.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-11-16 03:27:06
November 16 2010 03:21 GMT
#27
I'm actually suprized there hasn't been a LAN hack yet, since it's been almost 4 months since release, and like 8 months since beta. I guess that big mistake the some of the first hackers did (making their contact info and progress publicly obtainable) really did a number on it.


What would be interesting to know though is how many people downloaded the pirated game without buying it first, and those who bought it after they played/downloaded the pirated version.

My bet is many people just downloaded it via torrent for friend invites, because they lost or don't like using DVD, or felt like the download would be faster over public torrent for digital purchase as opposed to blizzard's download.
You'll also have people who trade the game to a friend because they don't like it or because they're done/bored with it.

Of course lastly there's the people that try it via pirated, then buy it later.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
November 16 2010 03:23 GMT
#28
Did you know people download music illegally too? What a disgusting world we live in!
( ・´ー・`)
GinDo
Profile Blog Joined September 2010
3327 Posts
November 16 2010 03:23 GMT
#29
Well i don't think Blizzard really cares since their story mode was free

A friend of my found out that if you installed the trial and disconnected from the internet you could play single player for as long as you like.

Free Story and VS. AI mode.

Blizzard is more concentrated on the Multiplayer faction of the game
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
ckw
Profile Blog Joined February 2010
United States1018 Posts
November 16 2010 03:23 GMT
#30
On November 16 2010 12:14 Omigawa wrote:
I can see both sides of the argument (not that there are only two sides); of course it's wrong to pirate, but why should a college kid have to pay $60 for a game he may or may not like because the developer won't let them demo the game?

I've been on forums where a lot of the users torrented Crysis just to see if their computer could run it.

I think the statistics are slightly misleading (can't play multiplayer, I doubt everyone who downloaded it actually played a significant portion of the game, etc), and in this case I don't think those 2M downloads automatically correlates to $180M in lost profits.


What do you mean? There's plenty of ways to demo SC2, it's just not an easy hand-out. Plus the game hasn't been out very long, Blizzard is already allowing Latin America to have 2 free days of play to demo it and more will come. 60$ is not a lot of money at all and it's the same collage kids who can't "afford" to pay for SC2 that go out and spend 60$ on a night of partying every day of the week.
Being weak is a choice.
Phaded
Profile Joined August 2010
Australia579 Posts
November 16 2010 03:24 GMT
#31
On November 16 2010 12:15 Gecko wrote:
Show nested quote +
On November 16 2010 12:10 NovaTheFeared wrote:
Yes, I'm glad we didn't get LAN, ruining finals and high profile tournaments, so Blizzard could put a halt to piracy.



Blizzard will probably just make LAN copies and distribute them to tournaments, thats what they did with WoW arena.

They don't have LAN copies for WoW Arena, they play on specially dedicated tournament servers, but they are not on-site AFAIK. (MLG confirm?)
I am down but I am far from over
Kyhol
Profile Blog Joined October 2008
Canada2575 Posts
November 16 2010 03:24 GMT
#32
On November 16 2010 12:13 Plexa wrote:
I would bet that a number of those illegal downloads are actually people just annoyed with the speed of the blizzard dl

As soon as I read this I thought the exact same.
Wishing you well.
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
November 16 2010 03:32 GMT
#33
On November 16 2010 12:13 Plexa wrote:
I would bet that a number of those illegal downloads are actually people just annoyed with the speed of the blizzard dl

That's the reason why I downloaded it, I bought my copy but blizz downloader is retardedly slow compared to torrents.
skirmisheR
Profile Joined August 2010
Sweden451 Posts
November 16 2010 03:35 GMT
#34
On November 16 2010 12:14 Omigawa wrote:
of course it's wrong to pirate

It isn't wrong to pirate. It's how technology works. You need to see piracy from the history's view instead of blizzards/other companies' view.

Don't just assume it's wrong to pirate :S
I can jungle Pudge, can you?
ionlyplayPROtoss
Profile Joined March 2010
Canada573 Posts
November 16 2010 03:36 GMT
#35
I don't understand. How would they play anthing other than maybe campaign without a cdkey and bnet account?
TheFinalWord
Profile Joined May 2010
Australia790 Posts
November 16 2010 03:41 GMT
#36
On November 16 2010 12:36 ionlyplayPROtoss wrote:
I don't understand. How would they play anthing other than maybe campaign without a cdkey and bnet account?

Well if you have 7 gigs of free bandwidth and the campaing is "free", why wouldn't you download it. Assuming multiplayer is as secure as I think it is, If I was blizzard I would be happy so many people were getting access to starcraft and incentivised to try there hand at multiplayer with a legit copy.

I think this would only increase there sales as the people who only wanted to play campaign were probably not going to buy it even if they weren't able to torrent. Therefore, no lost sales and potentially gained sales by providing an extended trial.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
November 16 2010 03:42 GMT
#37
It is indeed sad, piraters are probably the biggest reason many people in this world can't pursue what they love (jobs in music, art, or any kind of business where their product can be stolen).

I mean cmon, if you like what they do, just pay. $60 really isn't that much... especially if you have a job. Although I guess that's a problem, a lot of people (like teens/kids) may not have jobs yet. I don't believe it's nearly as bad for a pirater, however, to pirate a game planning later to support the company (i think the fairest way would be to pay back in full directly as a donation, not buying another copy lol), because in the end they're giving the company what they want, but yeah it's still not the best method (enter argument here about people's individuality and how some people's bad choices should not case the banning of others who do the same thing but make good choices xD).

Thanks for sharing though, but yeah they can't play online (unless if someone set up an illegal server or something, but that's WAYY over the line and they can be in big big trouble). Hopefully they'll buy the game sometime though, the campaign is like a demo for the multiplayer in this case xD
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
RedHelix
Profile Joined August 2010
250 Posts
November 16 2010 03:49 GMT
#38
so again, why is there no LAN in starcraft 2? i think theres absolutely zero excuse now, not that i didn't know sc2 was getting pirated, people always find a way to do it, they're still missing out on the best part of the game though ^^
ZataN
Profile Joined July 2010
New Zealand414 Posts
November 16 2010 03:51 GMT
#39
I played a "pirated" version of beta that was downloaded from a torrent before sc2 actually came out. This was because I didnt get a beta key, even thought i own a TONNE of blizzard games (im a huge blizz fanboy).

I had to play the game, blizzards fault as far as im concerned
CJ BABY | FAKER > PAWN BELIEVE IT
boxzi
Profile Joined October 2010
Canada14 Posts
November 16 2010 03:51 GMT
#40
It's not really all that surprising, the more popular a game is the more it's pirated. Seeing as how Starcraft 2 is the fastest selling pc game after Wow( which you can't really pirate).
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