Honestly, if Blizzard do not plan on implementing cross-realm play, I sure hope the pirates get to pirate the game and allow some decent worldwide laddering à la iCCup.
I paid for the original game, so I wont feel guilty after all.
Forum Index > SC2 General |
fabiano
Brazil4644 Posts
Honestly, if Blizzard do not plan on implementing cross-realm play, I sure hope the pirates get to pirate the game and allow some decent worldwide laddering à la iCCup. I paid for the original game, so I wont feel guilty after all. | ||
mikell
Australia352 Posts
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OpRaider
United States307 Posts
On November 16 2010 12:42 Yoshi Kirishima wrote: It is indeed sad, piraters are probably the biggest reason many people in this world can't pursue what they love (jobs in music, art, or any kind of business where their product can be stolen). Wrong. For the small independents piracy increases sale revenue, because it's free advertisement. Word of mouth to friends. And some pirates pay for the stuff to support the stuff that they enjoyed. Also, big music artists get the majority of their pay checks from concerts, not CD and Download sales, the record labels get that money. I mean cmon, if you like what they do, just pay. $60 really isn't that much... especially if you have a job. Although I guess that's a problem, a lot of people (like teens/kids) may not have jobs yet. I don't believe it's nearly as bad for a pirater, however, to pirate a game planning later to support the company (i think the fairest way would be to pay back in full directly as a donation, not buying another copy lol), because in the end they're giving the company what they want, but yeah it's still not the best method (enter argument here about people's individuality and how some people's bad choices should not case the banning of others who do the same thing but make good choices xD). Thanks for sharing though, but yeah they can't play online (unless if someone set up an illegal server or something, but that's WAYY over the line and they can be in big big trouble). Only the person who sets up the server would be in any legal trouble, if at all. There are plenty of "illegal servers" for WoW which for the most part goes unnoticed, atleast back when I played, Idk if they cracked down on that kind of stuff. Hopefully they'll buy the game sometime though, the campaign is like a demo for the multiplayer in this case xD Exactly, increases sales revenue to people who wouldn't otherwise buy it. Internet Piracy isn't necessarily an evil thing. | ||
dcemuser
United States3248 Posts
Edit: To add speculation, because I haven't actually tested them myself. | ||
sqrt
1210 Posts
P.S. Give tournaments a LAN edition already. | ||
Tabbris
Bangladesh2839 Posts
On November 16 2010 12:09 ckw wrote: Not surprised and honestly don't really care because I highly doubt that 2 million people d/l'd the game and somehow got around the key and b.net log-in system. It's just 2 million retards who wasted all that time downloading the game only to realize they couldn't play it. lol. no they can play the campain. My dumbass friend did that | ||
Shakes
Australia557 Posts
On November 16 2010 12:59 dcemuser wrote: There is already a multiplayer crack out for SC2; these pirates are NOT just playing campaign. There was a multiplayer crack out in late MARCH for beta, and one came out for retail SC2 on August 3rd, one week after release. Blizzard removing LAN from SC2 has stopped 0.00% of pirates. They cracked it in the same amount of time they would have otherwise. Delaying for a week after release is usually considered a huge success for DRM given the percentage of sales that happen on release day. Normally cracked copies are available before a game even comes out. | ||
udgnim
United States8024 Posts
On November 16 2010 12:05 schavoc wrote: They can't play online... And the campaign isn't that fun... so, yea they fail this sums it up pretty well what drives SC2's continuing sells will be its multiplayer which is pretty secure | ||
dcemuser
United States3248 Posts
On November 16 2010 13:03 Shakes wrote: Show nested quote + On November 16 2010 12:59 dcemuser wrote: There is already a multiplayer crack out for SC2; these pirates are NOT just playing campaign. There was a multiplayer crack out in late MARCH for beta, and one came out for retail SC2 on August 3rd, one week after release. Blizzard removing LAN from SC2 has stopped 0.00% of pirates. They cracked it in the same amount of time they would have otherwise. Delaying for a week after release is usually considered a huge success for DRM given the percentage of sales that happen on release day. Normally cracked copies are available before a game even comes out. Campaign was cracked three days before release; only multiplayer took that extra week. | ||
ibutoss
Australia341 Posts
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pileopoop
Canada317 Posts
On November 16 2010 12:59 dcemuser wrote: There is already a multiplayer crack out for SC2; these pirates are NOT just playing campaign. There was a multiplayer crack out in late MARCH for beta, and one came out for retail SC2 on August 3rd, one week after release. Blizzard removing LAN from SC2 has stopped 0.00% of pirates. They cracked it in the same amount of time they would have otherwise. don't post lies | ||
Keitzer
United States2509 Posts
B/c they can DL the client, and update/play it very legally. So shitty post is shitty by the original post (not the TL one, the one that originally reported the numbers) | ||
dcemuser
United States3248 Posts
On November 16 2010 13:05 pileopoop wrote: Show nested quote + On November 16 2010 12:59 dcemuser wrote: There is already a multiplayer crack out for SC2; these pirates are NOT just playing campaign. There was a multiplayer crack out in late MARCH for beta, and one came out for retail SC2 on August 3rd, one week after release. Blizzard removing LAN from SC2 has stopped 0.00% of pirates. They cracked it in the same amount of time they would have otherwise. don't post lies On November 16 2010 13:08 Risen wrote: Show nested quote + On November 16 2010 12:59 dcemuser wrote: There is already a multiplayer crack out for SC2; these pirates are NOT just playing campaign. There was a multiplayer crack out in late MARCH for beta, and one came out for retail SC2 on August 3rd, one week after release. Blizzard removing LAN from SC2 has stopped 0.00% of pirates. They cracked it in the same amount of time they would have otherwise. That's not true at all. Edit: I could be wrong if the hacks are fake, but they are out there and at least 'look' legit. | ||
Risen
United States7927 Posts
On November 16 2010 12:59 dcemuser wrote: There is already a multiplayer crack out for SC2; these pirates are NOT just playing campaign. There was a multiplayer crack out in late MARCH for beta, and one came out for retail SC2 on August 3rd, one week after release. Blizzard removing LAN from SC2 has stopped 0.00% of pirates. They cracked it in the same amount of time they would have otherwise. That's not true at all. Edit: Razor's is single player only | ||
SichuanPanda
Canada1542 Posts
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2v2SNAX
Canada97 Posts
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boxzi
Canada14 Posts
On November 16 2010 12:59 dcemuser wrote: There is already a multiplayer crack out for SC2; these pirates are NOT just playing campaign. There was a multiplayer crack out in late MARCH for beta, and one came out for retail SC2 on August 3rd, one week after release. Blizzard removing LAN from SC2 has stopped 0.00% of pirates. They cracked it in the same amount of time they would have otherwise. Huh really? I just checked the usual sites that release this stuff and couldn't find anything. Maybe you're thinking of a singleplayer crack? And removing LAN did stop iccup which was probably their main goal. | ||
MavercK
Australia2181 Posts
the same as Epic Games saying Unreal Tournament 3 was pirated 20-40 million times. if piracy didn't exist would Unreal Tournament sell 20-40 million copies? i doubt it. also there is no multiplayer crack. only solo vs ai capabilities. which can easily be done with the map editor. hardly need a crack... this thread should be closed as it has already divulged into flat out WRONG information. | ||
crazeman
664 Posts
On November 16 2010 13:08 SNAX wrote: Starcraft costs too much. I mean yeah they can get away with charging it, but when you know you're going to sell millions of copies, plus expansions, then you really should charge $40/game and then you'd sell more. The expansions are going to be cheaper and won't be $60. | ||
windsupernova
Mexico5280 Posts
On November 16 2010 13:08 SichuanPanda wrote: The official Blizzard downloader uses BitTorrent so it makes this news pretty defunct in my opinion. It is mentioned in the links I posted. | ||
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