and youre right, i never want to post a replay cos i know everyones gonna point out what i did wrong

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L3g3nd_
New Zealand10461 Posts
and youre right, i never want to post a replay cos i know everyones gonna point out what i did wrong ![]() | ||
TedJustice
Canada1324 Posts
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MaxField
United States2386 Posts
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Thurokiir
United States779 Posts
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eyeEX
United States64 Posts
lol.. but seriously, good post. It should be a mandatory read for new members that are signing up. | ||
Tone_
United Kingdom554 Posts
Even though it is stating what everyone already knows to be the obvious and generally accepts that shit like this happens in communities like this, everyone has agreed, Most of who are the targeted audience. So everyone who's read it or agreed with it (99%) will believe it doesn't apply to them. Making the whole exercise pointless. | ||
ddrt
United States32 Posts
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thehitman
1105 Posts
But no, in all seriousness you are not the perfect guy who knows everything and you are not better than any of us, so you can't lecture people what to do, how to do it and should they do it. Each has his own personality and opinion and is free to express his feelings and thoughts. If someone wants to discuss, whine, cry, argue about balance let them as long as they are not insulting or offending someone. | ||
Anzat
United States90 Posts
Of course everyone could say, "I lost the game, but I would have won if I did x, y, and z," where x, y, and z are exactly what FruitDealer would have done. Nobody's perfect, except for FruitDealer. But the fact that we could have won if we made fewer mistakes doesn't prevent imbalances from being the deciding factor in a loss. In particular, strategies that are far easier to execute than they are to counter should be considered imbalanced, even if the failure to perfectly execute that counter can be considered a "mistake" on the victim's part. Early reaper harass and void rays against zerg were among these, and Blizzard nerfed them. So, for those who always insist the current game is balanced, which is it: were you wrong before the patch, or after? The attitude that "the game is balanced, learn to play" has never made any sense, yet every patch people keep insisting on it, ignoring the implied admission that they were wrong about that in every previous patch. There are still plenty of things that need to be tweaked in this game. People who want to say something about that shouldn't be forced to come up with an otherwise perfectly played game in order to demonstrate their point. | ||
Patriot.dlk
Sweden5462 Posts
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cz
United States3249 Posts
edit: This is seen in Anzat's post. | ||
Opti.SRB
Serbia4 Posts
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FinestHour
United States18466 Posts
too many bronze and silver people trying to get blizzard to implement retarded changes like shorting zerg tier 3, having zerg buildings burrow or non stop threads about protoss being overpowered | ||
shieldbreak
United States406 Posts
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Fizbin
Canada202 Posts
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Smackzilla
United States539 Posts
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CursOr
United States6335 Posts
It usually happens before you really NOTICE it, before it has an effect on a battle, but if you can point these things out... you know where the real flaws are. Rather than just watching that final battle, seeing a bunch of Colossus left standing, and assuming they are broken (or Marauders, Thors, Roaches... whatever.) To make a confession, my identified problems usually end up being a significant PSI blockage (pylon, supply, OL) around 30s... which stops worker production and army production... OR I watch a battle microing for too long, and forget to re-inject / warp / or queue units for far too long. Either of these can result in losing a battle in a few minutes that few will attribute to the real cause- and just blame units... OR scouting. Especially after the first few ladder games. I do in the first- then I think I start to imagine that everyone is coming with the builds I've already seen. Then I get surprised. I have my positives in games (micro generally good, taking expansions regularly)... but I have negative that leads to the loss. If you can identify it, you KNOW what to drill into your brain for the next game. This was a really good topic and I hope a LOT of people see it. | ||
Zarahtra
Iceland4053 Posts
On October 27 2010 06:25 Anzat wrote: I know this post expresses a popular sentiment, but I can't really agree with its logic. Of course everyone could say, "I lost the game, but I would have won if I did x, y, and z," where x, y, and z are exactly what FruitDealer would have done. Nobody's perfect, except for FruitDealer. But the fact that we could have won if we made fewer mistakes doesn't prevent imbalances from being the deciding factor in a loss. In particular, strategies that are far easier to execute than they are to counter should be considered imbalanced, even if the failure to perfectly execute that counter can be considered a "mistake" on the victim's part. Early reaper harass and void rays against zerg were among these, and Blizzard nerfed them. So, for those who always insist the current game is balanced, which is it: were you wrong before the patch, or after? The attitude that "the game is balanced, learn to play" has never made any sense, yet every patch people keep insisting on it, ignoring the implied admission that they were wrong about that in every previous patch. There are still plenty of things that need to be tweaked in this game. People who want to say something about that shouldn't be forced to come up with an otherwise perfectly played game in order to demonstrate their point. It is more that your attitude when you have a chance to win, shouldn't be "x OP yooo", but rather "what can I do to stop it?". You mention VRs and reapers, VRs I dare say weren't really behaving like Blizzard wanted them to(being so gimmicky cheesy unit) and reapers, well reapers in their initial state were powerful beyond just "harder to counter than to do" to the point of "the enemy must make a mistake so I don't loose". So neither were as I see it, a nerf due to being easier to use than to counter. The point isn't so much to think that things are totally balanced, because they probably ain't, be it due to a playstyle existing now or in the future. Rather try to improve yourself and seek advice on what the weaknesses of your own play are, rather than point out the strengths of your opponents. Someone mentioned earlier that people in this thread are a part of the problem. Sure of course, I am probably too, but it's never to late to try improve yourself. I at least hope we don't ever get the whinefest we had before 1.1.1/1.1.2 again, from whatever race. | ||
Malminos
United States321 Posts
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Kimaker
United States2131 Posts
My biggest specific gripe however has to do with the people who seem to think that arguments of equity between the races is the best way to achieve balance. Hate when people try to use homogeneity in the data they present as a viable option for balancing. | ||
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