• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:59
CET 22:59
KST 06:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Clair Obscur - Expedition 33 Path of Exile Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread About SC2SEA.COM Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2246 users

Patch 1.1.2 Notes - Page 58

Forum Index > SC2 General
1843 CommentsPost a Reply
Prev 1 56 57 58 59 60 93 Next
Perscienter
Profile Joined June 2010
957 Posts
October 14 2010 23:09 GMT
#1141
On October 15 2010 07:23 Sra wrote:
Show nested quote +
On October 15 2010 07:20 esperanto wrote:
Last patches I kinda agreed with blizzard but this time I think the changes came too fast and too big.
Voidrays were one of the units that required micro cause they sucked uncharged, thats actually a good thing cause it makes the game interessting. Even though fully charged VR attack seemed a bit too strong a good terran would still find ways to prevent the charging or kill it anyway. This change takes out the excitment of VR-play. (Also in my opinion most of the problems with VR were based on the map not the unit)

Rax change also takes away some interessting gameplays and it takes away the diversity between the 3 races in early-early game. (Terran is now kinda like a second Protoss)

I think blizzard should wait a lil longer for big changes and trust in the players to be creative enough to work around some imbalances.



why should players work around imbalances instead of blizz fixing it

OMG NERF THE ROCK NERF THE ROCK IT IS TOO FAST NERF THE ROCK ITS IMBA!!!

Strong standard openings are not imbalances.

Checklist of imbalanced things, which need to get removed:
  • All possible fast-expand openings
  • marines in a bunker to defend
  • baneling splash
  • thor aa splash
  • mutalisks can shoot both air and ground and have splash. Remove!
  • emp
  • feedback should require an upgrade
  • banshees can cloak *cry*
  • dark templars are always cloaked. Remove!
  • Psionic storm still too strong.
  • Stim
  • Vortex
  • Recall
  • warp-in
  • fungal growth
  • infested marines burrowed casting
  • burrow
  • zergling upgrades
  • brood lords, no comment.
  • mules
  • repairing
  • yamato cannon.
  • nydus networks
  • ultralisk armor
  • force fields
  • hardened shields
  • extended thermal lances
  • planetary fortress


BLIZZARD PLEASE ACT FAST OR I WILL HAVE TO TELEVISION SHOWS INSTEAD. LIFES SO HARD CURRENTLY.
Madder
Profile Joined February 2010
Australia427 Posts
October 14 2010 23:10 GMT
#1142
On October 15 2010 08:00 Sub40APM wrote:
so...who is going to bother with reapers at all? Obviously they needed some buff but if reapers require a factor why would I ever even build them? Ever?

That's only for their speed upgrade, which proves deadly if you can micro them properly (i.e kite Queens/Roaches).

Anyways, this patch came sooner than I expected. IdrA will love this.
Agh
Profile Blog Joined July 2010
United States1012 Posts
October 14 2010 23:10 GMT
#1143
On October 15 2010 07:59 dbddbddb wrote:
Is it still possible for protoss to hide behind cannons without getting hit by roaches?



No, which is dumb. Roaches were the perfect unit and they gave the range with the intent to help against reapers, yet they also made reapers further obselete by putting factory for an upgrade requirement.

I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 14 2010 23:11 GMT
#1144
MMM balls are now easier to control. T is harder to baneling bust and Thors are PWN in TvP :DDDDDDDDD

lol Nerf.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Chocobo
Profile Joined November 2006
United States1108 Posts
October 14 2010 23:13 GMT
#1145
On October 15 2010 05:41 Minimi][ wrote:
Show nested quote +
On October 15 2010 03:15 Devlin wrote:
Wrong. Banelings do 80 (base) damage to buildings. You still need 5 (5x80=400) banelings to destroy a depot, same as before.


depots have 1 armor so banelings only do 79 dmg depots, therefore u need 6 banes to kill a depot


6 hp depots burn down pretty fast.
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
October 14 2010 23:14 GMT
#1146
Wow. Maybe it was good luck that tlo has mostly protoss in his group! Would hate to see his hellion build get wrecked by roaches.
SC2Jack
Profile Joined October 2010
Afghanistan10 Posts
October 14 2010 23:14 GMT
#1147
Call it out of place but I'm having the time of my life seeing so many (and it's really a LOT, just check ingame) terran players scream, rage and curse the lord to no end now that they're no longer absurdly overpowered.

Yesterday most zergs were "unskilled noobs that didn't know how to play" and today most zergs are "unskilled noobs that are just using an OP race"... Can anyone explain that logic to me ? ^__^

Back to the paper league for most of them I guess.
zhouzhou
Profile Blog Joined September 2010
Canada138 Posts
October 14 2010 23:14 GMT
#1148
Hellions have nitro packs!! ^^ ;P

Reapers will still be useful. Scouting, harassing mineral line. They're too early of a unit to just ignore terrain completely.
Thunderfist
Profile Blog Joined August 2010
Poland159 Posts
October 14 2010 23:15 GMT
#1149
On October 15 2010 08:08 Existor wrote:
Make nitro packs after building engineering bay, it's more logic, because nitro packs are more like engineering stuff


This, exactly.

Why factory ? Do they need the nitro fuel for it ?! It makes no sense at all, if that's the case then it should be available after supply depot where all the supply is stored...
...has arrived.
Zerokaiser
Profile Blog Joined March 2010
Canada885 Posts
October 14 2010 23:15 GMT
#1150
Lmfao oh my God, roaches make such a huge difference.

Is this how easy it's been for Terran and Protoss these last 2 months?
Lanaia is love.
Zeno
Profile Joined May 2010
United States40 Posts
October 14 2010 23:16 GMT
#1151
As a zerg player, I'm pretty satisfied with the roach buff because zerg really needed a way to put pressure on walls in the early game. However, I think they would have done better to make add-ons require a supply depot rather than the barracks. At least then they'd be cutting down on the super-fast reapers (6-rax) but allowing for decent rushes to prevent fast expos.
EdSlyB
Profile Blog Joined September 2010
Portugal1621 Posts
October 14 2010 23:16 GMT
#1152
I don't see why all the fuss about VR. It's clear that a single VR won't give much trouble to defend but when you get 4 or more the dmg output will be good - not 'leveling an entire base in a blink with VRs' great - but still good.

The supply before rax was unnecessary.

Roach 4 range? Thank you very much, indeed!! :D

I'm very interested in see the consequences of the patch in GSL2.
aka Wardo
AChoj
Profile Joined September 2010
Canada12 Posts
October 14 2010 23:16 GMT
#1153
On October 15 2010 07:25 sputnik.theory wrote:
Show nested quote +
On October 15 2010 07:13 likeaboss wrote:
I seriously cant believe they did this a day before mlg lol...

Any later and they'd be patching during GSL... I don't think it's Blizzard's responsibility to release patches around tournaments.

Still, I'm sure the guys who are playing at mlg this weekend are going to be pretty annoyed. But everybody is in the same boat so it'll be cool to watch and see if the patch affects and gameplay.
"There is no tool in this pool."
ApBuLLet
Profile Joined September 2010
United States604 Posts
October 14 2010 23:16 GMT
#1154
On October 15 2010 03:00 TheResidentEvil wrote:
wow...void ray speed upgrade seems totally worthless now.


Yeah I think the speed nerf was a little bit uncalled for but the damage change should work out alright.
Madder
Profile Joined February 2010
Australia427 Posts
October 14 2010 23:16 GMT
#1155
On October 15 2010 08:10 Agh wrote:
Show nested quote +
On October 15 2010 07:59 dbddbddb wrote:
Is it still possible for protoss to hide behind cannons without getting hit by roaches?



No, which is dumb. Roaches were the perfect unit and they gave the range with the intent to help against reapers, yet they also made reapers further obselete by putting factory for an upgrade requirement.


How is it dumb? And how were Roaches the 'perfect' unit?
dave333
Profile Joined August 2010
United States915 Posts
October 14 2010 23:17 GMT
#1156
I'm doing more roach play ZvZ now too. That extra range means that your critical mass of roaches can stomp lings.
Burban
Profile Joined August 2010
48 Posts
October 14 2010 23:17 GMT
#1157
On October 15 2010 08:11 Antisocialmunky wrote:
MMM balls are now easier to control. T is harder to baneling bust and Thors are PWN in TvP :DDDDDDDDD

lol Nerf.

easier to control ?
tell me, which kind of noob attack-move his medvacs with his marines ?
oh right, some bronze league guy.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
October 14 2010 23:18 GMT
#1158
I'm not that bothered by the supply depot/rax change, I never really raxxed before depot anyway, if I wanted to now all I'd have to do is build the depot first, just earliar much like Toss with their first Pylon to early gate. Not too much of a big deal.

So happy with the thor energy change, you could never target freindly units with the cannon so you could never, ever burn the energy off for Templar so they were useless pretty much in TvP, now I might try to add them into my mix for support. Upgrades still a bit pointless though.

Nitropacks being on the Factory is kind of sensible, since they're basically using Hellion style engines on their backs, and all it will mean is if you're going reaper, you just get a factory after your first rax and then you can even transition straight into Hellions, which is what a lot of players did anyway.

I don't understand the health on buildings, when to fix marauder drops, they could just make buildings unarmored, although this change is fine. It's just interesting how you never see immortal warp prism drops, since Immortals rape buildings too.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Zerokaiser
Profile Blog Joined March 2010
Canada885 Posts
October 14 2010 23:18 GMT
#1159
After a few games vs 4 warpgate, it seems pure roach can hold off the first attack EASILY
Lanaia is love.
lololol
Profile Joined February 2006
5198 Posts
October 14 2010 23:19 GMT
#1160
On October 15 2010 08:10 Madder wrote:
Show nested quote +
On October 15 2010 08:00 Sub40APM wrote:
so...who is going to bother with reapers at all? Obviously they needed some buff but if reapers require a factor why would I ever even build them? Ever?

That's only for their speed upgrade, which proves deadly if you can micro them properly (i.e kite Queens/Roaches).

Anyways, this patch came sooner than I expected. IdrA will love this.


You can't kite against roaches anymore, 4.5 vs 4 range means you're going to get hit a lot and reapers have terrible durability.
I'll call Nada.
Prev 1 56 57 58 59 60 93 Next
Please log in or register to reply.
Live Events Refresh
IPSL
20:00
Ro16 Group A
Dewalt vs WolFix
eOnzErG vs Bonyth
Liquipedia
BSL 21
20:00
ProLeague - RO32 Group D
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
LiquipediaDiscussion
Online Event
18:00
Coaches Corner 2v2
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 302
DisKSc2 21
StarCraft: Brood War
ZZZero.O 316
yabsab 11
Dota 2
Pyrionflax216
League of Legends
JimRising 158
Counter-Strike
fl0m1028
allub242
kRYSTAL_95
Super Smash Bros
hungrybox258
Heroes of the Storm
Khaldor256
Other Games
tarik_tv9249
gofns7531
Grubby5487
B2W.Neo631
Beastyqt436
ToD99
Maynarde32
Organizations
Other Games
EGCTV937
gamesdonequick723
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 56
• davetesta30
• Adnapsc2 8
• musti20045 6
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Airneanach52
• FirePhoenix13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21042
• Ler87
League of Legends
• Doublelift2275
Other Games
• imaqtpie1469
• Shiphtur254
Upcoming Events
Replay Cast
1h 1m
Wardi Open
14h 1m
Monday Night Weeklies
19h 1m
Replay Cast
1d 1h
WardiTV Korean Royale
1d 14h
BSL: GosuLeague
1d 23h
The PondCast
2 days
Replay Cast
3 days
RSL Revival
3 days
BSL: GosuLeague
3 days
[ Show More ]
RSL Revival
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
WardiTV Korean Royale
5 days
IPSL
5 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
6 days
Wardi Open
6 days
IPSL
6 days
StRyKeR vs OldBoy
Sziky vs Tarson
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.