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New ladder maps! - Page 29

Forum Index > SC2 General
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Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
October 07 2010 13:28 GMT
#561
I suspect this thread gets locked within the hour. You guys are getting out of hand.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Gescom
Profile Joined February 2010
Canada3505 Posts
October 07 2010 13:34 GMT
#562
Should have removed steppes. X_X
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
October 07 2010 13:40 GMT
#563
Blizzard takes out 2 godawful maps, puts one godawful map back in and one that looks decent. They're making progress I guess, but I still recall certain issues with Steppes and Scrap station that need to be fixed.
Sup.
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
October 07 2010 13:41 GMT
#564
pretty obvious that blizzard has no clue how to design maps, they dont take racial differences into consideration at all, just try and make a pretty and symetrical map.. pure terran/toss garbage maps these are...like the rest of the maps.
"I like turtles"
Kinky
Profile Blog Joined September 2008
United States4126 Posts
October 07 2010 13:45 GMT
#565
Wtf, they turned an old 2v2 map into a 1v1 map?
That map was already horrible in 2v2, what made them think it would be better on ladder? I had some really retarded games on it just because of the destructible rocks shared when you're on horizontal positions.
way_too_good
Profile Joined February 2010
Germany11 Posts
October 07 2010 13:48 GMT
#566
Imo you always spawn cross position on Shakuras and so i think its actually a pretty nice map.
MuteZephyr
Profile Joined August 2010
Lithuania448 Posts
Last Edited: 2010-10-07 14:16:45
October 07 2010 14:14 GMT
#567
Noooo, the fact that everyone hated Desert Oasis made me love it even more. You'd always get some major crazy looking games on that map. Oh well. I'm rather disappointed with the new additions though.

Shakuras Plateau is a fricken 2v2 map, and the other looks just like Steppes at first inspection.

EDIT: Ok, fine, not too much like Steppes except the tileset. I'll save my judgments until I play it :D
I don't Micro, I FEMTO. That's 9 orders of magnitude more extreme.
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
October 07 2010 14:16 GMT
#568
On October 07 2010 22:48 way_too_good wrote:
Imo you always spawn cross position on Shakuras and so i think its actually a pretty nice map.



you dont always spawn cross positions.
"I like turtles"
GhostReveries
Profile Joined May 2010
United States17 Posts
October 07 2010 14:28 GMT
#569
On October 07 2010 22:34 Gescom wrote:
Should have removed steppes. X_X


i actually like Steppes
sylverfyre
Profile Joined May 2010
United States8298 Posts
October 07 2010 15:01 GMT
#570
Desert Oasis wasn't that bad once they added rocks in the back, making the rush distance even longer, and the natural actaully defensible.

Natural DEFENSIBLE, not siegable from the opponent's natural

LF more people that want to play on iccup maps. Time to head to #tlpickup i guess.

w-t-f?????????
Jantix
Profile Joined June 2010
United States48 Posts
October 07 2010 15:10 GMT
#571
The amount of whine in this thread is dumb.. They took out the two maps that everybody complained about, replaced them with 2 that might be better..
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 07 2010 15:12 GMT
#572
They made it so you can't spawn vertically in Shakuras Plateau, which actually makes it a very decent map IMO. The games on gisados stream on this map have so far all been really good.
He drone drone drone. Me win. - ogsMC
DoomSpirit
Profile Joined August 2010
France46 Posts
Last Edited: 2010-10-07 15:23:31
October 07 2010 15:20 GMT
#573
Jungle bassin, really?
This map is soooooooooooooo small

ANd I won't even talk about the other one :x
PangO
Profile Blog Joined July 2009
Chile1870 Posts
October 07 2010 15:32 GMT
#574
On October 07 2010 22:34 Gescom wrote:
Should have removed steppes. X_X

Agree, hate that map so bad.
In Economics, the majority is always wrong. aka: MattRz
Alaron
Profile Joined August 2010
United States225 Posts
Last Edited: 2010-10-07 15:43:47
October 07 2010 15:34 GMT
#575
Jungle Basin > Kulas or just use Crossfire. This Shakuras map is pretty weird though imo.
whipple
Profile Joined August 2010
United States13 Posts
October 07 2010 15:35 GMT
#576
On October 08 2010 00:32 PangO wrote:
Show nested quote +
On October 07 2010 22:34 Gescom wrote:
Should have removed steppes. X_X

Agree, hate that map so bad.


I actually think that Steppes is one of the best maps design-wise and balance wise. I think a large version of it would go over very well with most players.
Nobu
Profile Joined June 2010
Spain550 Posts
October 07 2010 15:37 GMT
#577
I think I need to try them, but i'm actually like jungle basin! I love maps with backdoors as zerg!
the other map is just too wierd to talk nothing about without actually playing it so! Anyways, ICCup maps FTW!
"There's farmers and there's gamers, farmers get up early, gamers sleep in." Artosis
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 07 2010 15:40 GMT
#578
This Shakuras map is pretty weird though imo.


I'm watching Gisados stream, and its actually producing some really good games. With no possibility of spawning vertically, the horizontal and cross positions are both well-balanced and make for interesting, macro-oriented matchups. its definitely a little unorthodox, but I think its actually a very solid map and once people play it for a bit it will be one of the most popular in the map pool.
He drone drone drone. Me win. - ogsMC
Reason.SC2
Profile Joined April 2010
Canada1047 Posts
October 07 2010 15:57 GMT
#579
I am going to miss DO. Even though so many pros thumbs down DO I think it has more to do with it being so different thus hard to prepare for rather than sucking as a map. The tileset is sub-optimal but the layout promotes awesome macro games once you figure out how to not die to fast banshee/void ray/muta harass... it was just SO easy to FE with the destructable rocks.

I'm interested to see what maps GSL2 uses (are kulas and DO out now?), and if players will thumbs down these new ones over other popular thumbs down maps (BS, Steppes, Delta)
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
October 07 2010 16:23 GMT
#580
Isn't even Peaks of Baekdu in the game, aka Blizzard made the map? But its not being used for ladderplay? It's a bit narrow the remake and to me it screams a terran map(I play P, only played vs Z on it) due to the siege possibilites, but i'd say its alot better then many maps in the current map pool.
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