New ladder maps! - Page 29
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Wolf
Korea (South)3290 Posts
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Gescom
Canada3370 Posts
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dudeman001
United States2412 Posts
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arnold(soTa)
Sweden352 Posts
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Kinky
United States4126 Posts
That map was already horrible in 2v2, what made them think it would be better on ladder? I had some really retarded games on it just because of the destructible rocks shared when you're on horizontal positions. | ||
way_too_good
Germany11 Posts
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MuteZephyr
Lithuania448 Posts
Shakuras Plateau is a fricken 2v2 map, and the other looks just like Steppes at first inspection. EDIT: Ok, fine, not too much like Steppes except the tileset. I'll save my judgments until I play it :D | ||
arnold(soTa)
Sweden352 Posts
On October 07 2010 22:48 way_too_good wrote: Imo you always spawn cross position on Shakuras and so i think its actually a pretty nice map. you dont always spawn cross positions. | ||
GhostReveries
United States17 Posts
On October 07 2010 22:34 Gescom wrote: Should have removed steppes. X_X i actually like Steppes ![]() | ||
sylverfyre
United States8298 Posts
Natural DEFENSIBLE, not siegable from the opponent's natural LF more people that want to play on iccup maps. Time to head to #tlpickup i guess. w-t-f????????? | ||
Jantix
United States48 Posts
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awesomoecalypse
United States2235 Posts
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DoomSpirit
France46 Posts
This map is soooooooooooooo small ANd I won't even talk about the other one :x | ||
PangO
Chile1870 Posts
On October 07 2010 22:34 Gescom wrote: Should have removed steppes. X_X Agree, hate that map so bad. | ||
Alaron
United States225 Posts
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whipple
United States13 Posts
I actually think that Steppes is one of the best maps design-wise and balance wise. I think a large version of it would go over very well with most players. | ||
Nobu
Spain550 Posts
the other map is just too wierd to talk nothing about without actually playing it so! Anyways, ICCup maps FTW! | ||
awesomoecalypse
United States2235 Posts
This Shakuras map is pretty weird though imo. I'm watching Gisados stream, and its actually producing some really good games. With no possibility of spawning vertically, the horizontal and cross positions are both well-balanced and make for interesting, macro-oriented matchups. its definitely a little unorthodox, but I think its actually a very solid map and once people play it for a bit it will be one of the most popular in the map pool. | ||
Reason.SC2
Canada1047 Posts
I'm interested to see what maps GSL2 uses (are kulas and DO out now?), and if players will thumbs down these new ones over other popular thumbs down maps (BS, Steppes, Delta) | ||
unkkz
Norway2196 Posts
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