New ladder maps! - Page 31
Forum Index > SC2 General |
sikyon
Canada1045 Posts
| ||
TheMonkeyMon
United States119 Posts
| ||
eNtitY~
United States1293 Posts
| ||
ThE.SparkZ
United States381 Posts
| ||
Wr3k
Canada2533 Posts
| ||
Dagon
Romania264 Posts
![]() | ||
Amber[LighT]
United States5078 Posts
Haven't played any on Jungle Basin yet, hope it won't be lame ![]() | ||
darthcaesar
United States475 Posts
| ||
Pudge_172
United States1378 Posts
| ||
blade55555
United States17423 Posts
On October 08 2010 04:39 Pudge_172 wrote: Will IEM be using the new ladder pool 2moro??? I highly highly doubt it as most players have been practicing on the maps like DO/Kulas (or I imagine so anyway). Would be dumb of them to add these 2 maps to the IEM map pool tbh | ||
Gaius Baltar
United States449 Posts
Ocedic, there is merit in many of your concerns. Half, you make some of the most consistently insightful replies on TL. That said, you could all stand to edit some manners into this thread. On October 07 2010 17:38 Ocedic wrote: Instead of treating the integration of custom maps as an open discourse.... This is probably the best place to start a civil conversation. Diamond and Half, while you may not like Ocedic's perspective, in truth it describes a minority understanding of iCCup's agenda. Agenda--what a dirty word? Yet even Raelcun felt the need to clarify: As the second reply to Diamond's b.net post, Raelcun wrote: iCCup.Raelcun here let me say something. This is in no means saying bring in JUST iCCup Maps. Just bring in custom maps we of course believe the iccup maps are great but even if you bring in custom maps and our maps dont get as much attention as we want FINE as long as they're good well thought out and designed maps. Our map team and pool is only trying to advance map making as a whole and by no means saying we're the definitive and only option out there. Just trying to advance the sport by closing up the major weakness the maps. Here Raelcun astutely describes iCCup's true goals, but unfortunately not everybody understands things this way. I am as much a fan of the iCCup effort to help the development of SC2 e-Sports as the next guy. I just don't want to see you guys inadvertently give yourselves a bad image by mishandling your frustrations. Always choose your words carefully, and like Kennigit said on Weapon of Choice this week, focus on building evidence for why your maps are good. I think you'll have more success that way, and SC2 will benefit with your success. That's all I have to say for now. And do try to treat each other like gentlemen. ![]() | ||
kentonator
Vatican City State95 Posts
| ||
Fraidnot
United States824 Posts
| ||
CidO
United States695 Posts
| ||
floor exercise
Canada5847 Posts
On October 08 2010 04:35 darthcaesar wrote: It is so hard to play zerg on Jungle Basin. I was trying to go for a muta build that requires spines, but the back door makes a spine defense impossible. And if I do set up the defense at the back door, and spines finally hit the ground, the toss will just hit the front. Ugh. I hate that back door sooooo much. Yeah it's a truly horrible backdoor. Worse than Blistering. if they got rid of the backdoor the map might not be terrible, though it's still kind of small, there's good flanking opportunities etc. Just that backdoor ruins the entire map | ||
Humdrum
40 Posts
Exposed third Nasty backdoor Very little open space Choke points galore | ||
arterian
Canada1157 Posts
| ||
kojinshugi
Estonia2559 Posts
On October 08 2010 04:13 Wr3k wrote: What the fuck are they thinking putting shakuras plateau in the 1v1 map rotation? Jungle basin looks like it might not make me want to kill myself when I play on it, but Shakuras plateau? Its a fucking 2v2 map... I'm kinda hoping this thread is 31 pages of troll. This just in, there's 2v2 maps on the 1v1 ladder. I don't understand why so many people keep saying that. You won't ever spawn top/bottom close positions, the natural isn't wide open, rush distance isn't short. What's wrong with Shakuras? | ||
Ballistixz
United States1269 Posts
toss and terran will have a field day with expansion happy zergs on that map. | ||
Paperscraps
United States639 Posts
On October 08 2010 06:44 kojinshugi wrote: This just in, there's 2v2 maps on the 1v1 ladder. I don't understand why so many people keep saying that. You won't ever spawn top/bottom close positions, the natural isn't wide open, rush distance isn't short. What's wrong with Shakuras? A better question is what is wrong with most of the knee-jerk posters on TL? Just imagine taking some time and thought before posting, this could be a much better/more constructive discussion. Both maps have their niches, but we ultimately can't make any rash decisions until they have been played for awhile. | ||
| ||