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New ladder maps! - Page 31

Forum Index > SC2 General
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sikyon
Profile Joined June 2010
Canada1045 Posts
October 07 2010 18:10 GMT
#601
Honestly I liked kulas and DO, they were frustrating to play on but just required a very different mindset. Kulas made me rage occasionally at cliffdrops though, I think the cliff rocks should have had like half health.
TheMonkeyMon
Profile Joined September 2010
United States119 Posts
October 07 2010 19:01 GMT
#602
Sweet, now I can thumbs down Basin, DQ, and BS instead of Kulas and DO.
eNtitY~
Profile Joined January 2007
United States1293 Posts
October 07 2010 19:09 GMT
#603
I still didn't have the new maps this morning on NA, has it even happened on NA yet?
http://www.starcraftdream.com
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
October 07 2010 19:11 GMT
#604
It's on NA already
A battle between gods is just so damn beautiful
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-10-07 19:22:20
October 07 2010 19:13 GMT
#605
What the fuck are they thinking putting shakuras plateau in the 1v1 map rotation? Jungle basin looks like it might not make me want to kill myself when I play on it, but Shakuras plateau? Its a fucking 2v2 map... I'm kinda hoping this thread is 31 pages of troll.
Dagon
Profile Joined August 2010
Romania264 Posts
October 07 2010 19:31 GMT
#606
I player on shakuras a game and it felt just like caverns with 4 players for me.. Jungle basin looks interesting though, with terran you can expand off 1 or 2 Marines if you wall in, i think.. I wonder if smth like 9 pylon, 14 nexus works in pvp.. Would be cool to see some FE builds.. Just my 2 cents..
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
October 07 2010 19:34 GMT
#607
I played a couple games on the Shakuras map and I'm a bit mixed... the first was a ZvP which was an LOLwin since getting a 14 hatch was ezpz and we were on diagonal positions (8 and 2). I thought it was pretty sweet personally since you had a lot of breathing room and a lot of the stupid tricks you see on maps like Steppes or LT don't happen. The second game was a zvz where we were next to each other (11 and 2) and it's interesting to see the strategy that can come from choosing to break the rocks or take the main (longer) road.

Haven't played any on Jungle Basin yet, hope it won't be lame
"We have unfinished business, I and he."
darthcaesar
Profile Blog Joined June 2010
United States475 Posts
October 07 2010 19:35 GMT
#608
It is so hard to play zerg on Jungle Basin. I was trying to go for a muta build that requires spines, but the back door makes a spine defense impossible. And if I do set up the defense at the back door, and spines finally hit the ground, the toss will just hit the front. Ugh. I hate that back door sooooo much.
He is wisest who knows he does not know. | (┛OДO)┛彡┻━┻
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
October 07 2010 19:39 GMT
#609
Will IEM be using the new ladder pool 2moro???
Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 07 2010 19:44 GMT
#610
On October 08 2010 04:39 Pudge_172 wrote:
Will IEM be using the new ladder pool 2moro???


I highly highly doubt it as most players have been practicing on the maps like DO/Kulas (or I imagine so anyway). Would be dumb of them to add these 2 maps to the IEM map pool tbh
When I think of something else, something will go here
Gaius Baltar
Profile Blog Joined April 2010
United States449 Posts
October 07 2010 20:26 GMT
#611
Diamond, I value your passion and admire your contributions to this community.

Ocedic, there is merit in many of your concerns.

Half, you make some of the most consistently insightful replies on TL.

That said, you could all stand to edit some manners into this thread.

On October 07 2010 17:38 Ocedic wrote:

Instead of treating the integration of custom maps as an open discourse....

This is probably the best place to start a civil conversation. Diamond and Half, while you may not like Ocedic's perspective, in truth it describes a minority understanding of iCCup's agenda. Agenda--what a dirty word? Yet even Raelcun felt the need to clarify:

As the second reply to Diamond's b.net post, Raelcun wrote:

iCCup.Raelcun here let me say something.

This is in no means saying bring in JUST iCCup Maps. Just bring in custom maps we of course believe the iccup maps are great but even if you bring in custom maps and our maps dont get as much attention as we want FINE as long as they're good well thought out and designed maps. Our map team and pool is only trying to advance map making as a whole and by no means saying we're the definitive and only option out there. Just trying to advance the sport by closing up the major weakness the maps.

Here Raelcun astutely describes iCCup's true goals, but unfortunately not everybody understands things this way.

I am as much a fan of the iCCup effort to help the development of SC2 e-Sports as the next guy. I just don't want to see you guys inadvertently give yourselves a bad image by mishandling your frustrations. Always choose your words carefully, and like Kennigit said on Weapon of Choice this week, focus on building evidence for why your maps are good.

I think you'll have more success that way, and SC2 will benefit with your success. That's all I have to say for now. And do try to treat each other like gentlemen.
kentonator
Profile Joined July 2010
Vatican City State95 Posts
October 07 2010 20:41 GMT
#612
Just played on jungle basin, didn't know these maps were coming so it was pretty suprsing when it popped. I like the map though, made for an interesting game, my Zerg opponent was harassing me on all sides till I smashed through the front. Made a for a fun 16 minute game.
Fraidnot
Profile Blog Joined May 2008
United States824 Posts
October 07 2010 21:14 GMT
#613
I'm convinced that I'll only be able to get TvT on Shakuras Plateau.
CidO
Profile Joined June 2010
United States695 Posts
October 07 2010 21:20 GMT
#614
So Jungle Basin and Scrap station to be down rated most likely for me, I don't know, maybe the other new one.
:P
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
October 07 2010 21:22 GMT
#615
On October 08 2010 04:35 darthcaesar wrote:
It is so hard to play zerg on Jungle Basin. I was trying to go for a muta build that requires spines, but the back door makes a spine defense impossible. And if I do set up the defense at the back door, and spines finally hit the ground, the toss will just hit the front. Ugh. I hate that back door sooooo much.


Yeah it's a truly horrible backdoor. Worse than Blistering. if they got rid of the backdoor the map might not be terrible, though it's still kind of small, there's good flanking opportunities etc.

Just that backdoor ruins the entire map
Humdrum
Profile Joined July 2010
40 Posts
Last Edited: 2010-10-07 21:36:31
October 07 2010 21:36 GMT
#616
Just played Jungle basin for the first time and my first impression is that I will down vote this map just as I did Kulas. I'm not sure how to play this map as zerg because everything is so narrow and there are so many choke points that it's hard to get a good surround off. Perhaps it's just a lack of experience with the map but it seems to be painful for zerg.

Exposed third
Nasty backdoor
Very little open space
Choke points galore
arterian
Profile Joined September 2010
Canada1157 Posts
Last Edited: 2010-10-07 21:42:45
October 07 2010 21:42 GMT
#617
I don't like Jungle Basin very much at all. I wish it more like a 2 player Delta Quadrant, at least in the way the starting bases are.
http://www.twitch.tv/arterian
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 07 2010 21:44 GMT
#618
On October 08 2010 04:13 Wr3k wrote:
What the fuck are they thinking putting shakuras plateau in the 1v1 map rotation? Jungle basin looks like it might not make me want to kill myself when I play on it, but Shakuras plateau? Its a fucking 2v2 map... I'm kinda hoping this thread is 31 pages of troll.


This just in, there's 2v2 maps on the 1v1 ladder.

I don't understand why so many people keep saying that. You won't ever spawn top/bottom close positions, the natural isn't wide open, rush distance isn't short.

What's wrong with Shakuras?
whatsgrackalackin420
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2010-10-07 22:06:06
October 07 2010 22:02 GMT
#619
i played jungle basin a few times back when it was just on the custom games map pool. I must say that its a horrible map especially for zerg. it honestly seems like they make a map and just throw expansions any where and everywhere and think it will be good. thats exactly what they did on jungle basin. the worst part of it all is the high ground expansions in the middle. each one of the expansions are so hard to defend because it leads u closer and closer to the opponents main or the oponents expansion. and they all link up to each other for easy access.

toss and terran will have a field day with expansion happy zergs on that map.
Paperscraps
Profile Joined March 2010
United States639 Posts
Last Edited: 2010-10-07 22:03:50
October 07 2010 22:03 GMT
#620
On October 08 2010 06:44 kojinshugi wrote:
Show nested quote +
On October 08 2010 04:13 Wr3k wrote:
What the fuck are they thinking putting shakuras plateau in the 1v1 map rotation? Jungle basin looks like it might not make me want to kill myself when I play on it, but Shakuras plateau? Its a fucking 2v2 map... I'm kinda hoping this thread is 31 pages of troll.


This just in, there's 2v2 maps on the 1v1 ladder.

I don't understand why so many people keep saying that. You won't ever spawn top/bottom close positions, the natural isn't wide open, rush distance isn't short.

What's wrong with Shakuras?


A better question is what is wrong with most of the knee-jerk posters on TL? Just imagine taking some time and thought before posting, this could be a much better/more constructive discussion.

Both maps have their niches, but we ultimately can't make any rash decisions until they have been played for awhile.
"Because in the end, the only way we can measure the significance of our own lives is by valuing the lives of others.” - David Gale
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