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On October 07 2010 13:24 spacetrig wrote: why does every map have a small choke/ramp? this is automatically unbalanced towards zerg
protoss and terran can wall off, zerg cannot wall off
why can't they make maps without a wall off choke point so it's actually balanced?
hah, you think a map without a choke will be balanced?
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Wow Diamond, you are in a bad mood. Lot of spelling errors in that thread 
Made my reply, and liked it. <3
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On October 07 2010 13:24 spacetrig wrote: why does every map have a small choke/ramp? this is automatically unbalanced towards zerg
protoss and terran can wall off, zerg cannot wall off
why can't they make maps without a wall off choke point so it's actually balanced?
lol wut? chokes are about restricting space not enabling walls
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No more Kulas. No more DO.
YAY.
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why is my ladder list still old... I still see the same map list I've always seen. Anyone else? O_o
restarted client and everything, still same old same old. I'm on North America server btw.
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On October 07 2010 14:09 LuckyFool wrote: why is my ladder list still old... I still see the same map list I've always seen. Anyone else? O_o
restarted client and everything, still same old same old. I'm on North America server btw.
its only SEA and i think EU, def SEA
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Maps are really good for zerg. Easier to fend off early hellion harass and 4 gate push. Destructible rocks are also great to flank or counter attacking.
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On October 07 2010 14:05 Ketara wrote:Wow Diamond, you are in a bad mood. Lot of spelling errors in that thread  Made my reply, and liked it. <3
Nah I normally type like that. However finding those errors are much easier on TL. Will go hunt them out now.
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Awww, I actually liked desert oasis, it was my favorite map.
Here comes another long trend of balancing these two new maps.
I don't see anything special about these two new maps but I like how they added new maps so we weren't stuck on the same one. .
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Nice finally some new maps! I hope they add new ones every month or so.
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Liking changes to the map pool. Jungle Basin's natural is awesome, lategame there could be problems though since your third has 2 entrances, forcing you to spread your defenses extremely thin.
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On October 07 2010 14:09 LuckyFool wrote: why is my ladder list still old... I still see the same map list I've always seen. Anyone else? O_o
restarted client and everything, still same old same old. I'm on North America server btw.
Works in EU fine right now.
Also, If I could post on NA forums I'd show my support diamond, very nice post, respectful as well, if we can get a lot of TL people to support the thread on the forum, maybe non TLers will come as well to support it and it will definitely get to blizzard's list of things to think about.
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nooooooo: DO was my new fav. Map since the changes!
I rly hope the new Maps are any good...
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On October 07 2010 14:03 Dox wrote:Show nested quote +On October 07 2010 13:07 vica wrote: I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals. Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement?
Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone?
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On October 07 2010 14:29 On_Slaught wrote:Show nested quote +On October 07 2010 14:03 Dox wrote:On October 07 2010 13:07 vica wrote: I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals. Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement? Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone?
I am pretty sure you are making things just up now Never read any blue post or statement where this is confirmed. But if it is the case, could you link us to the statement?
For me it is a bit to early to start raging, as I didn't play much on those maps yet. Have to get some buddies to power through the maps for a couple of hours first.^^
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He's not making it up, it was in one of the Q&A's they did during beta.
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jungle basin is fine, shakuras sucks... i dont understand where the problem is, to work with the iccup mapper... their maps are so much better.....
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On October 07 2010 14:36 Solai wrote:Show nested quote +On October 07 2010 14:29 On_Slaught wrote:On October 07 2010 14:03 Dox wrote:On October 07 2010 13:07 vica wrote: I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals. Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement? Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone? I am pretty sure you are making things just up now  Never read any blue post or statement where this is confirmed. But if it is the case, could you link us to the statement? For me it is a bit to early to start raging, as I didn't play much on those maps yet. Have to get some buddies to power through the maps for a couple of hours first.^^
It was in a dustin browder interview.
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On October 07 2010 14:36 Solai wrote:Show nested quote +On October 07 2010 14:29 On_Slaught wrote:On October 07 2010 14:03 Dox wrote:On October 07 2010 13:07 vica wrote: I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals. Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement? Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone? I am pretty sure you are making things just up now  Never read any blue post or statement where this is confirmed. But if it is the case, could you link us to the statement? For me it is a bit to early to start raging, as I didn't play much on those maps yet. Have to get some buddies to power through the maps for a couple of hours first.^^
He's not making it up... Blizzard really did say that sadly
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On October 07 2010 13:24 spacetrig wrote: why does every map have a small choke/ramp? this is automatically unbalanced towards zerg
protoss and terran can wall off, zerg cannot wall off
why can't they make maps without a wall off choke point so it's actually balanced?
Sorry wait what? If a terran can't wall how the hell do I stop proxy 2 gates or 6 pools?
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