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New ladder maps! - Page 20

Forum Index > SC2 General
Post a Reply
Prev 1 18 19 20 21 22 35 Next All
wooozy
Profile Blog Joined February 2009
3813 Posts
October 07 2010 05:05 GMT
#381
On October 07 2010 13:24 spacetrig wrote:
why does every map have a small choke/ramp? this is automatically unbalanced towards zerg

protoss and terran can wall off, zerg cannot wall off

why can't they make maps without a wall off choke point so it's actually balanced?


hah, you think a map without a choke will be balanced?
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 07 2010 05:05 GMT
#382
Wow Diamond, you are in a bad mood. Lot of spelling errors in that thread

Made my reply, and liked it. <3
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
mOnion
Profile Blog Joined August 2009
United States5657 Posts
October 07 2010 05:06 GMT
#383
On October 07 2010 13:24 spacetrig wrote:
why does every map have a small choke/ramp? this is automatically unbalanced towards zerg

protoss and terran can wall off, zerg cannot wall off

why can't they make maps without a wall off choke point so it's actually balanced?


lol wut? chokes are about restricting space not enabling walls
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
October 07 2010 05:09 GMT
#384
No more Kulas. No more DO.

YAY.
whatsgrackalackin420
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
Last Edited: 2010-10-07 05:10:20
October 07 2010 05:09 GMT
#385
why is my ladder list still old... I still see the same map list I've always seen. Anyone else? O_o

restarted client and everything, still same old same old. I'm on North America server btw.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
October 07 2010 05:10 GMT
#386
On October 07 2010 14:09 LuckyFool wrote:
why is my ladder list still old... I still see the same map list I've always seen. Anyone else? O_o

restarted client and everything, still same old same old. I'm on North America server btw.


its only SEA and i think EU, def SEA
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
October 07 2010 05:13 GMT
#387
Maps are really good for zerg. Easier to fend off early hellion harass and 4 gate push. Destructible rocks are also great to flank or counter attacking.
Its grack
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 07 2010 05:16 GMT
#388
On October 07 2010 14:05 Ketara wrote:
Wow Diamond, you are in a bad mood. Lot of spelling errors in that thread

Made my reply, and liked it. <3


Nah I normally type like that. However finding those errors are much easier on TL. Will go hunt them out now.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
aztrorisk
Profile Blog Joined April 2010
United States896 Posts
October 07 2010 05:16 GMT
#389
Awww, I actually liked desert oasis, it was my favorite map.

Here comes another long trend of balancing these two new maps.

I don't see anything special about these two new maps but I like how they added new maps so we weren't stuck on the same one. .
A lock that opens to many keys is a bad lock. A key that opens many locks is a master key.
Skygrinder
Profile Joined August 2009
Greece241 Posts
October 07 2010 05:18 GMT
#390
Nice finally some new maps! I hope they add new ones every month or so.
EU: Psychodrama.295 ~ Diamond Random
chas
Profile Joined October 2008
Germany18 Posts
Last Edited: 2010-10-07 05:34:35
October 07 2010 05:20 GMT
#391
Liking changes to the map pool. Jungle Basin's natural is awesome, lategame there could be problems though since your third has 2 entrances, forcing you to spread your defenses extremely thin.
SpiDaH
Profile Joined March 2010
France198 Posts
October 07 2010 05:22 GMT
#392
On October 07 2010 14:09 LuckyFool wrote:
why is my ladder list still old... I still see the same map list I've always seen. Anyone else? O_o

restarted client and everything, still same old same old. I'm on North America server btw.


Works in EU fine right now.

Also, If I could post on NA forums I'd show my support diamond, very nice post, respectful as well, if we can get a lot of TL people to support the thread on the forum, maybe non TLers will come as well to support it and it will definitely get to blizzard's list of things to think about.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
October 07 2010 05:24 GMT
#393
nooooooo: DO was my new fav. Map since the changes!

I rly hope the new Maps are any good...
https://soundcloud.com/thesamplethief
On_Slaught
Profile Joined August 2008
United States12190 Posts
October 07 2010 05:29 GMT
#394
On October 07 2010 14:03 Dox wrote:
Show nested quote +
On October 07 2010 13:07 vica wrote:
I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals.

Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement?


Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone?
Solai
Profile Joined September 2009
204 Posts
October 07 2010 05:36 GMT
#395
On October 07 2010 14:29 On_Slaught wrote:
Show nested quote +
On October 07 2010 14:03 Dox wrote:
On October 07 2010 13:07 vica wrote:
I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals.

Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement?


Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone?


I am pretty sure you are making things just up now Never read any blue post or statement where this is confirmed. But if it is the case, could you link us to the statement?

For me it is a bit to early to start raging, as I didn't play much on those maps yet. Have to get some buddies to power through the maps for a couple of hours first.^^
Spaceball
Profile Joined November 2007
United States213 Posts
October 07 2010 05:37 GMT
#396
He's not making it up, it was in one of the Q&A's they did during beta.
MyLastSerenade
Profile Joined February 2010
Germany710 Posts
October 07 2010 05:39 GMT
#397
jungle basin is fine, shakuras sucks...
i dont understand where the problem is, to work with the iccup mapper... their maps are so much better.....
AssuredVacancy
Profile Blog Joined September 2008
United States1167 Posts
October 07 2010 05:40 GMT
#398
On October 07 2010 14:36 Solai wrote:
Show nested quote +
On October 07 2010 14:29 On_Slaught wrote:
On October 07 2010 14:03 Dox wrote:
On October 07 2010 13:07 vica wrote:
I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals.

Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement?


Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone?


I am pretty sure you are making things just up now Never read any blue post or statement where this is confirmed. But if it is the case, could you link us to the statement?

For me it is a bit to early to start raging, as I didn't play much on those maps yet. Have to get some buddies to power through the maps for a couple of hours first.^^


It was in a dustin browder interview.
We spend our youth attaining wealth, and our wealth attaining youth.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 07 2010 05:45 GMT
#399
On October 07 2010 14:36 Solai wrote:
Show nested quote +
On October 07 2010 14:29 On_Slaught wrote:
On October 07 2010 14:03 Dox wrote:
On October 07 2010 13:07 vica wrote:
I dislike how Blizzard is making small maps to promote aggression and fast paced play to please the casuals.

Wow, only 2 months before idiots started screaming about "casuals ruining the game" this time. What exactly is the basis for that statement?


Blizzard EXPLICITLY saying that big maps are too hard for new players and that they think faster paced games on small maps is better for everyone?


I am pretty sure you are making things just up now Never read any blue post or statement where this is confirmed. But if it is the case, could you link us to the statement?

For me it is a bit to early to start raging, as I didn't play much on those maps yet. Have to get some buddies to power through the maps for a couple of hours first.^^


He's not making it up... Blizzard really did say that sadly
When I think of something else, something will go here
wolfe
Profile Joined March 2010
United States761 Posts
October 07 2010 05:47 GMT
#400
On October 07 2010 13:24 spacetrig wrote:
why does every map have a small choke/ramp? this is automatically unbalanced towards zerg

protoss and terran can wall off, zerg cannot wall off

why can't they make maps without a wall off choke point so it's actually balanced?


Sorry wait what? If a terran can't wall how the hell do I stop proxy 2 gates or 6 pools?
Swift as the wind, felt before noticed.
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