• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:56
CEST 18:56
KST 01:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Leta's ASL S21 Ro.16 review BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed ASL21 General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group D
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2294 users

New ladder maps! - Page 11

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 13 35 Next All
parkin
Profile Blog Joined July 2007
1089 Posts
October 07 2010 01:52 GMT
#201
Why do they insist on making more blood bath maps?

Why do the think destructible rocks is such a baller feature to cover 50% of the maps with them?

Why do they make the maps asymmetrically imbalanced?

Sad to see that Blizzards map makers are so obviously clueless and incompetent...

If Blizzard/GSL have any respect for the game they would hire some KESPA and/or iCCup map makers.
mostly harmless
billyX333
Profile Blog Joined January 2008
United States1360 Posts
Last Edited: 2010-10-07 01:55:40
October 07 2010 01:52 GMT
#202
lol im glad i quit playing before having a rage induced aneurysm from playing that ridiculous map jungle basin
never played that other map though but i can definitely confirm that the jungle basin map is absolutely ridiculous in so many ways
wtf type of 3rd/4th base placement is that seriously. blizz continues to encourage 10 minute games with terribad maps
Abdiel
Profile Joined September 2010
52 Posts
October 07 2010 01:53 GMT
#203
Ugh. Blizz just can't seem to understand maps. You'd think people who are literally PAID to make maps would at least attempt to churn out something half-way decent...

DTrain
Profile Joined September 2010
Australia64 Posts
October 07 2010 01:54 GMT
#204
On October 07 2010 10:24 Too_MuchZerg wrote:
I just don't get what Blizzard is thinking. Let me explain how ladder map changes has to be done.

Ladder has 9 maps with 3 veto. So how should new maps to be added to ladder? By changing/replacing 4-5 maps (always more than veto option) to force players to play those maps. Now players can easily veto new maps because they don't know/like maps.

Yet again I am referring WC3 ladder map pool changes, same thing happened. 1-2 maps was changed, everyone/most vetoed those maps because those were new maps. Same old maps were still played...

Of course I have faith that Blizzard won't make same mistakes again

edit: of course some high level players used to thumb down common maps they didn't like with adding new maps to their list. Trick was that other high level players didn't do that so you could play maps you like.

edit2: Still this way there will be some bad maps but more likely good maps too. Blizzard just looks data how many times certain maps are been vetoed and replaces those next time with new maps.


They should do what iCCup did and give bonus points for maps of the week.
This gave people an incentive to learn the new maps.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
October 07 2010 01:55 GMT
#205
On October 07 2010 10:54 DTrain wrote:
Show nested quote +
On October 07 2010 10:24 Too_MuchZerg wrote:
I just don't get what Blizzard is thinking. Let me explain how ladder map changes has to be done.

Ladder has 9 maps with 3 veto. So how should new maps to be added to ladder? By changing/replacing 4-5 maps (always more than veto option) to force players to play those maps. Now players can easily veto new maps because they don't know/like maps.

Yet again I am referring WC3 ladder map pool changes, same thing happened. 1-2 maps was changed, everyone/most vetoed those maps because those were new maps. Same old maps were still played...

Of course I have faith that Blizzard won't make same mistakes again

edit: of course some high level players used to thumb down common maps they didn't like with adding new maps to their list. Trick was that other high level players didn't do that so you could play maps you like.

edit2: Still this way there will be some bad maps but more likely good maps too. Blizzard just looks data how many times certain maps are been vetoed and replaces those next time with new maps.


They should do what iCCup did and give bonus points for maps of the week.
This gave people an incentive to learn the new maps.

This would make sense if you could ladder on only 1 map, but since it is random I dont think it can work.
Impervious
Profile Blog Joined March 2009
Canada4217 Posts
October 07 2010 01:56 GMT
#206
On October 07 2010 10:51 faction123 wrote:
Show nested quote +
On October 07 2010 10:38 fabiano wrote:
I have to questions to Blizzard:

1. WHY THERE ALWAYS MUST BE DESTRUCTIBLE ROCKS?!?!?!11?!!?!

and

2. Why they don't listen to the community and add Crossfire to the map pool?

Thanks


Crossfire is a map where the entire middle is 10 different chokepoints. Amazing if the community consensus is that it's actually a good map. People really like beating zerg don't they?

As a T switching to Z, I actually like that map better as Z than I do as T.....

In tight areas you can FG, and because of the size, you can abuse muta/ling mobility pretty easily, at least long enough to get hive and 4 or 5 bases going (while he's stuck in his main and nat).....

TBH, I don't think I like either of the new maps.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
templarchad
Profile Joined September 2010
United States26 Posts
October 07 2010 01:56 GMT
#207
trolling

User was temp banned for this post.
allurhorses
Profile Joined October 2010
25 Posts
October 07 2010 01:56 GMT
#208
On October 07 2010 10:46 kontrol wrote:
I don't understand why everyone wants the map to be all the same? Must not be too small, easy natual, not too many cliff so terran cannot use tank too much, lots of place to fight so your never put in a corner... and list could go on. Each race we're given specific advantage and disadvantage (balance of this goes in another thread), but if a map expose more one of your race disadvantage or one of your opponent race advantage too far it's immediatly a nerf cry.

What I'd like to say is that I like that not every map are the same. Different build order (6 pool might be very popular on Shakuras so you can attack before wall in) different strategy in unit composition to get an advantage, different unit positioning...

You know the map, you know the flaws for your race and the advantage of your oponent, why not use this knowledge to your advantage and work on something that will get you a win?
The map is the same for your opponent also. Of course imbalance where your start base side cliff is longer than your opponent one so your colossi/reaper have harder time to come up than your opponent shouldn't exist.

I really like the iCCup maps, even if I'm not able to play them enough cause they arent popular, but I feel some of them just look the same with different position and different graphics and thus doesn't promote very different gameplay.


Who said they want the maps to be the same?

All we ask for is one good macro map that is free from gimmicky rocks and has expansions that you can actually just take. There are no maps like this currently. How can you say that the people that dislike blizzard's maps are the ones that are anti-diversity when they want a different map than what we have today?
mierin
Profile Joined August 2010
United States4943 Posts
October 07 2010 01:58 GMT
#209
On October 07 2010 10:52 parkin wrote:
Why do they insist on making more blood bath maps?

Why do the think destructible rocks is such a baller feature to cover 50% of the maps with them?

Why do they make the maps asymmetrically imbalanced?

Sad to see that Blizzards map makers are so obviously clueless and incompetent...

If Blizzard/GSL have any respect for the game they would hire some KESPA and/or iCCup map makers.


Honestly sir, i agree 100%.
JD, Stork, Calm, Hyuk Fighting!
mrk
Profile Joined March 2006
Korea (South)60 Posts
October 07 2010 01:59 GMT
#210
Would a map like luna make sense in sc2? I remember it being the most vanilla of vanilla maps with the exception that I guess you couldn't tank push.
Obsolescence
Profile Joined August 2010
United States270 Posts
Last Edited: 2010-10-07 02:01:49
October 07 2010 02:00 GMT
#211
Does Shakuras remind anyone of another map? Horizontal positions remind me of Incineration Zone's back door 'feature' and vertical positions remind me of Incineration Zone's rush distance, actually shorter. Um... actually much shorter. I hope the Terrans enjoy setting up a siege tank on their natural which can deny their opponent gas at their natural.

Why is Blizzard so scared of open ground? Alot of the ICCup maps have a largely unrestricted middle ground, but Blizzard just can't seem to think outside of the corridor.

EDIT: And what the hell was wrong with Desert Oasis? I loved that map, and it was much better after the edit. God forbid Blizzard gives us a nice big spacious map.
It doesn't think. It doesn't feel. It doesn't laugh or cry. All it does from dusk till dawn is make the soldiers die. -Phyrexian Hulk
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
October 07 2010 02:00 GMT
#212
Well, anything's better than Kulas. It's odd that they got rid of Desert Oasis, though, after modifying the map in an attempt to make it more popular.
. . . nevermore
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
October 07 2010 02:01 GMT
#213
Just for the record, NA doesnt have these maps yet, as of W 11:00 Kst (7pm pacific).
Coaching for 1v1 and Team games at Gosucoaching.com
Gorguts
Profile Joined July 2010
Canada254 Posts
October 07 2010 02:07 GMT
#214
LOL!! blizzard replace 2 bad maps with 2 even worse maps.

smegged
Profile Joined August 2010
Australia213 Posts
Last Edited: 2010-10-07 02:10:13
October 07 2010 02:09 GMT
#215
The thing that amazes me is that there is so many interesting things that mapmakers can do with the new destructible rocks, xel naga towers and grass it makes me wonder why all of the ladder maps are so bland and dull.
"I'm usually happy when I can see Dark Templar, Its when I can't see them that I get angry." - Altar
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 07 2010 02:12 GMT
#216
well no Kulas/Desert would make me happy tbh. Even with these 2 shitty maps I still prefer these to kulas/desert .

But I wish they would add more then 2 xD.
When I think of something else, something will go here
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
October 07 2010 02:12 GMT
#217
On October 07 2010 10:39 Archerofaiur wrote:
Didnt just about everyone love the new version of DO?

I preferred the old version.
Chronicle
Profile Joined September 2010
161 Posts
October 07 2010 02:12 GMT
#218
Dunno if this has been mentioned yet but jungle basin might be better for Protoss than Desert Oasis was. Reason? You can warp in the safe expo from outside it without breaking the rocks, just like on DQ.
Liquid'Tyler is short for Liquid'Tylenol
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 07 2010 02:14 GMT
#219
On October 07 2010 11:12 Chronicle wrote:
Dunno if this has been mentioned yet but jungle basin might be better for Protoss than Desert Oasis was. Reason? You can warp in the safe expo from outside it without breaking the rocks, just like on DQ.


That's a problem.

Also I'm testing some things. On Jungle Basin the top base has one gas that needs 4 workers on it, the bottom does not....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Fa1nT
Profile Joined September 2010
United States3423 Posts
October 07 2010 02:16 GMT
#220
Jungle Basin looks like Reaper Heaven..
Prev 1 9 10 11 12 13 35 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Season 2 - Bonus Cup 8
uThermal291
RotterdaM280
IndyStarCraft 237
LiquipediaDiscussion
Ladder Legends
15:00
Valedictorian Cup #1
MaxPax vs Krystianer
Solar vs Cham
SteadfastSC80
Liquipedia
PSISTORM Gaming Misc
14:55
FSL s10 Code S FINALS
Freeedom44
Liquipedia
WardiTV Map Contest Tou…
11:00
Playoffs Day 3
MaxPax vs Percival
herO vs Clem
WardiTV1250
IntoTheiNu 315
Rex107
Ryung 106
EnkiAlexander 56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 291
RotterdaM 280
IndyStarCraft 237
Rex 107
ProTech106
Ryung 106
SteadfastSC 80
BRAT_OK 53
EmSc Tv 19
StarCraft: Brood War
actioN 327
firebathero 212
Hyun 153
Sexy 105
Dewaltoss 93
Sharp 62
Pusan 53
Free 51
ToSsGirL 48
soO 36
[ Show more ]
Rock 36
Noble 25
yabsab 23
IntoTheRainbow 23
Barracks 15
GoRush 14
Terrorterran 12
Dota 2
Gorgc6942
qojqva1683
Counter-Strike
fl0m1949
byalli895
Super Smash Bros
AZ_Axe91
Heroes of the Storm
Khaldor693
Liquid`Hasu402
MindelVK15
Other Games
singsing1728
Grubby1312
FrodaN997
B2W.Neo570
Sick323
mouzStarbuck307
DeMusliM298
XBOCT276
QueenE271
KnowMe136
Organizations
Dota 2
PGL Dota 2 - Main Stream19802
StarCraft 2
EmSc Tv 19
EmSc2Tv 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Adnapsc2 10
• Dystopia_ 6
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Airneanach38
• FirePhoenix4
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV311
League of Legends
• Jankos5076
• TFBlade1259
Other Games
• Shiphtur253
Upcoming Events
BSL
2h 4m
Sparkling Tuna Cup
17h 4m
WardiTV Map Contest Tou…
18h 4m
Ladder Legends
22h 4m
BSL
1d 2h
CranKy Ducklings
1d 7h
Replay Cast
1d 16h
Wardi Open
1d 17h
Afreeca Starleague
1d 17h
Soma vs hero
Monday Night Weeklies
1d 23h
[ Show More ]
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Leta vs YSC
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Replay Cast
5 days
Replay Cast
5 days
Escore
5 days
Replay Cast
6 days
Replay Cast
6 days
IPSL
6 days
Ret vs Art_Of_Turtle
Radley vs TBD
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.