Fruitseller (Cool) may change his race in GSL #2 - Page 69
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Negative
United States13 Posts
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Glasse
Canada1237 Posts
On September 25 2010 06:20 Minzy wrote: remember when they changed the splash mechanic, where it would splash according to the target and not the location? if they change the ultra(again) theyre going to have to completely rework it for everyone right? i havent tested it but wouldnt a tank attacking a PF while scv's repair do the same splash? someone test that Dx splash from range and from melee are very different, no. | ||
Nightfall.589
Canada766 Posts
1. Idra lost because of poor scouting. It wasn't "Because Protoss had map control", and it wasn't "Because ZvP is broken". Absolutely nothing prevented Idra from sending an overlord to the 6 o'clock main. And if he found that expansion, 12 zerglings + 1a = Idra would have won. He lost because he was playing 2 base vs 3 (The gold was constantly harassed). 2. Cool did not win because of Ultralisk bugs. In Game 1, his ultras cleaved a total of... 4 marines, and a siege tank when attacking a PF. Big deal. In Game 3, he cleaved... 4 SCVs, and 2 missile turrets. Hardly game-changing - not to mention that repairing SCVs are intended to die to cleave regardless. (SCVs 2 tiles away are not). He really did not deserve to win that, though. His unit control in Game 2 was bad. Single-file zerglings into marines and hellions? No attacks on the Terran worker line? His worker control in Game 3 was worse. Had he microed them, he would not have entered into mid-game at a massive disadvantage, with 10 dead drones. Double roach warrens and burrow that he never used aren't doing him any favours either. | ||
McFoo
United Kingdom180 Posts
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JinDesu
United States3990 Posts
On September 25 2010 06:28 Nightfall.589 wrote: Let's get a few things clear. 1. Idra lost because of poor scouting. It wasn't "Because Protoss had map control", and it wasn't "Because ZvP is broken". Absolutely nothing prevented Idra from sending an overlord to the 6 o'clock main. And if he found that expansion, 12 zerglings + 1a = Idra would have won. He lost because he was playing 2 base vs 3 (The gold was constantly harassed). 2. Cool did not win because of Ultralisk bugs. In Game 1, his ultras cleaved a total of... 4 marines, and a siege tank when attacking a PF. Big deal. In Game 3, he cleaved... 4 SCVs, and 2 missile turrets. Hardly game-changing - not to mention that repairing SCVs are intended to die to cleave regardless. (SCVs 2 tiles away are not). He really did not deserve to win that, though. His unit control in Game 2 was bad. Single-file zerglings into marines and hellions? No attacks on the Terran worker line? His worker control in Game 3 was worse. Had he microed them, he would not have entered into mid-game at a massive disadvantage, with 10 dead drones. Double roach warrens and burrow that he never used aren't doing him any favours either. The argument is equally weighted in game 3 that Top didn't deserve to win for not capitalizing on a massive advantage in the beginning. Smaller mistakes like double roach warren (burrow can't be considered - you never know if he would have used it provided situations were different) are not as comparable as a game-losing decision as what Top did. | ||
Shauni
4077 Posts
On September 25 2010 06:30 McFoo wrote: I know everyone's general feeling is that ZvT is the hardest for zerg but i've heard a few times that the top players are having more trouble in ZvP. I think that's true, at least in lategame. It's just so hard dealing with ultra and/or broodlords in lategame TvZ while protoss fares a lot better. | ||
Pekkz
Norway1505 Posts
On September 25 2010 06:20 Negative wrote: I am about 2/3 observer and 1/3 gamer in SC2 (mid diamond). It is just not very interesting at the moment to do either. I wont propose to know how to fix it, but in its current form the game is losing its appeal quite fast for me. Dunno if I'm alone here. I think blizzard didnt do as good job as they could have on making the units fun. I find fungal growth/storm/hunter seeker all really cool to watch etc, but only fungal growth is standard of those. Just wish players would get them in every matchup ![]() Im starting to hate colossus, cus everyone goes for them over storm. We also see no stormdrops, no cool harass other then blink shit from protoss. To make this game more enjoyable to watch, protoss needs a good way to defend agaisnt marauder and cloaked banshee, going anything else then robotics early wont be an option cus you cant SCOUT if terran is going cloak banshee or not. We all saw how those TvP in the GSL went today, most boring shit i have ever seen, total waste of time. | ||
Casta
Denmark234 Posts
The pros with large amount of hours invested in zerg and teams expecting them to deliver I can understand the frustration, but understand that even though you lose more than the other races I at least will always be a devoted zerg fan and I think there are lots out there like me, so keep on fighting ![]() | ||
Nightfall.589
Canada766 Posts
On September 25 2010 06:32 JinDesu wrote: The argument is equally weighted in game 3 that Top didn't deserve to win for not capitalizing on a massive advantage in the beginning. Smaller mistakes like double roach warren (burrow can't be considered - you never know if he would have used it provided situations were different) are not as comparable as a game-losing decision as what Top did. That's entirely correct. Top played... Well in Game 1. Cool played exceptionally. Top played well in Game 2 as well. Cool, not so much. In Game 3, Top's harass was good, but relied too much on Cool failing to adequately defend against it. And then Top decided to just sit back, and be passive against a zerg. Bad decisions from Cool early-game, bad decisions from Top in the mid, and late-game (Send 15 thors into a choke wat). Overall, a disappointing match. | ||
JinDesu
United States3990 Posts
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Easy772
374 Posts
Cool just beat OGS-Top one of the best Terrans and said in the winning interview he feels he can make it to the top.. Maybe he was just having a bad day when he was being interviewed or something.. Don't read this if you haven't watched the GSL ro16 or plan to. | ||
WoKKeLs
Netherlands65 Posts
On September 25 2010 05:23 Endorsed wrote: I'm going to laugh so hard when a Zerg wins GSL. I would cry so hard, just because it will eliminate alot the buff talk Z has done over the last month(s) certainly had a second heartbeat during cool's games today just for the sake of Zerg | ||
Oleksandr
United States227 Posts
On September 25 2010 06:32 JinDesu wrote: The argument is equally weighted in game 3 that Top didn't deserve to win for not capitalizing on a massive advantage in the beginning. Smaller mistakes like double roach warren (burrow can't be considered - you never know if he would have used it provided situations were different) are not as comparable as a game-losing decision as what Top did. This. | ||
Ordained
United States779 Posts
On September 25 2010 05:23 Endorsed wrote: I'm going to laugh so hard when a Zerg wins GSL. Why? Edit: Nice sig ^ | ||
RxN
United States255 Posts
On September 25 2010 05:23 Endorsed wrote: I'm going to laugh so hard when a Zerg wins GSL. So 1 zerg tourney wins automatically negates all the other tourney wins by terran. Makes sense. | ||
Klockan3
Sweden2866 Posts
On September 25 2010 07:49 RxN wrote: So 1 zerg tourney wins automatically negates all the other tourney wins by terran. Makes sense. The counter for tournament wins to calculate balance obviously resets after each patch. | ||
clusen
Germany8702 Posts
On September 25 2010 08:59 Klockan3 wrote: The counter for tournament wins to calculate balance obviously resets after each patch. And what about a tournament that was played with both patches? :p | ||
tieya
United States308 Posts
On September 25 2010 07:22 WoKKeLs wrote: I would cry so hard, just because it will eliminate alot the buff talk Z has done over the last month(s) certainly had a second heartbeat during cool's games today just for the sake of Zerg yup, because then zerg would be balanced and the zerg player who won is just a random baddie. lord have mercy on starcraft 2 | ||
Kazang
578 Posts
On September 25 2010 06:58 JinDesu wrote: As much as I like Cool - his early game leaves a LOT to be desired. Especially his early game micro against Top in both game 1 and game 3. His reaction time, movement of the roaches and queens (this in game 2 as well), and worker protection is TERRIBLE. Yeah I was just raging when he just clicked attack with the roaches against the helions so they just followed them around in big circle uselessly All he had to do was cut them off at the mineral line when the helions skirted around the edge while pulling his drones off mining for a second and he would have lost no drones and got some free helion kills. That was the kind of sloppy play even I don't do, and I'm terrible. Likewise with just waypointing the zerglings coming out of the nydus instead of grouping up first. He would have won that game straight up if he had grouped his zerglings properly and waited so he had enough to surround. Or even just sent a couple banelings into the mineral line. I put it down to adrenaline and nerves as you could see he was pretty psyched up and the relief really showed on his face when he won, which I'm glad he did. | ||
Octo_cembeR
United States6 Posts
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