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Fruitseller (Cool) may change his race in GSL #2 - Page 68

Forum Index > SC2 General
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Prev 1 66 67 68 69 70 89 Next
lololol
Profile Joined February 2006
5198 Posts
September 24 2010 19:06 GMT
#1341
On September 24 2010 22:31 Nyx wrote:
Show nested quote +
On September 24 2010 22:30 lololol wrote:
+ Show Spoiler +

Top's play was appalling. In game 3 he had an advantage and sat in his base doing absolutely nothing. All he needed to do was attack at any point before ultras and it would've been an easy win, but nooo... he patiently waited for the ultras to come out and rape his thors.
So far the GSL has been a huge disapointment. US and EU tournaments in general have been more interesting to watch or at least they didn't make me facepalm so often at absolutely horrible decision making.



+ Show Spoiler +
I completely disagree, he played a very safe game and it absolutely paid off for him. How is doom dropping every few minutes doing nothing?


Top is the terran player, I'm talking about him and not the zerg.
I'll call Nada.
csfield
Profile Joined October 2008
United States206 Posts
September 24 2010 19:19 GMT
#1342
On September 24 2010 21:20 Fa1nT wrote:
Show nested quote +
On September 24 2010 21:16 JustPlay wrote:
On September 24 2010 15:36 Incanus wrote:
Uh, no, it's different for SC because SC2 is trying to live up to SC:BW, probably the deepest, most balanced RTS ever. Games that are accepted as imbalanced are inherently more shallow. That, or let's all go play AoE instead.
AoE was imbalanced. In AoE1 only 1-2 races were worth playing because their racial bonuses pretty much meant they would win. It's funny because ensemble made zero effort to balance it.

On the positive side, you can play all races in AoE because they all play nearly the same. Civ bonuses were meant to "cater to playstyles" or some other foolish WoW-esque motto that never will work that way in high level play.


Assyran and Yamato.. -_-


Shang was actually better than Assyrian or Yamato, but those 3 races were the only ones that were even playable.
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
JayDee_
Profile Joined June 2010
548 Posts
September 24 2010 19:32 GMT
#1343
The reason there are only 2 zergs left in the GSL is that only 4 top tier zergs qualified. idra and thewind lost to toss, not terran. IMO, idras lose to lotze showed us that he didn't have what it takes to win. It had very little to do with imbalance. Watch lotzes last game. Mistakes all over the place. If idra can't beat him then he doesn't deserve to win the tourney.
Hikko
Profile Blog Joined April 2010
United States1126 Posts
September 24 2010 19:34 GMT
#1344
Can a mod update the original post? Cool stated in an interview today that because of the patch he is staying with Zerg.
♥
snakeyes
Profile Joined September 2010
25 Posts
September 24 2010 20:02 GMT
#1345
On September 25 2010 04:32 JayDee_ wrote:
The reason there are only 2 zergs left in the GSL is that only 4 top tier zergs qualified. idra and thewind lost to toss, not terran. IMO, idras lose to lotze showed us that he didn't have what it takes to win. It had very little to do with imbalance. Watch lotzes last game. Mistakes all over the place. If idra can't beat him then he doesn't deserve to win the tourney.



Idra did not lose because he did not have what it takes to win. He lost because he researched his opponent's build orders and relied on that information rather then scouting. Normally Idra knows what is going on in the map. Game 2 Idra thought he knew the build that was coming and built no AA and lost to voidrays. But in game 3 he just did not know what was really going on. There was an expansion right next to one of his expansions and he had no idea.

Even though there is alot of talk about Terran being overpowering to Zerg, the PVZ matchup is also not balanced. It is not as bad as ZVT, but it is still not fully balanced.

And to say that only 4 of the top Zerg players qualified says something in and of itself. Even though I think that statement is probably not right. If only 4 of the top Zerg players qualified, what happened to the others that did not qualify? Either players are staying away from Zerg or Zerg are simply not advancing to further rounds. Both of those senarios are very huge problems.
Reptilia
Profile Joined June 2010
Chile913 Posts
September 24 2010 20:14 GMT
#1346
i think they are overreacting to catch blizzard's attention and buff zerg
( i mean over reacting because they can beat top terran players however they have 10% win ratio? what? ?)
The secret to creativity is knowing how to hide your sources
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
September 24 2010 20:23 GMT
#1347
I'm going to laugh so hard when a Zerg wins GSL.
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 24 2010 20:24 GMT
#1348
On September 25 2010 05:23 Endorsed wrote:
I'm going to laugh so hard when a Zerg wins GSL.


Cool was 1 push away from being knocked out of it today

I hope to see a Zerg win too, but I wouldn't bet 5$ on it.
Crushgroove
Profile Joined July 2010
United States793 Posts
September 24 2010 20:31 GMT
#1349
On September 25 2010 05:24 Fa1nT wrote:
Show nested quote +
On September 25 2010 05:23 Endorsed wrote:
I'm going to laugh so hard when a Zerg wins GSL.


Cool was 1 push away from being knocked out of it today

I hope to see a Zerg win too, but I wouldn't bet 5$ on it.



This. Also, If the Ultra splash bug weren't bugged, then cool would have lost. He wouldn't have taken the PF, and repairing thors would have won top the game. Cool won because of a bug. =/

I hope the bug stays till finals though... for the swarm etc.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
theqat
Profile Blog Joined March 2008
United States2856 Posts
Last Edited: 2010-09-24 20:33:05
September 24 2010 20:32 GMT
#1350
On September 25 2010 05:31 Crushgroove wrote:
Show nested quote +
On September 25 2010 05:24 Fa1nT wrote:
On September 25 2010 05:23 Endorsed wrote:
I'm going to laugh so hard when a Zerg wins GSL.


Cool was 1 push away from being knocked out of it today

I hope to see a Zerg win too, but I wouldn't bet 5$ on it.



This. Also, If the Ultra splash bug weren't bugged, then cool would have lost. He wouldn't have taken the PF, and repairing thors would have won top the game. Cool won because of a bug. =/

I hope the bug stays till finals though... for the swarm etc.


Splash on SCVs repairing Thors is intended, and for that matter so is splash on SCVs repairing a PF. It's just exponentially larger than it should be when it comes to buildings
lololol
Profile Joined February 2006
5198 Posts
Last Edited: 2010-09-24 20:38:56
September 24 2010 20:38 GMT
#1351
On September 25 2010 05:31 Crushgroove wrote:
Show nested quote +
On September 25 2010 05:24 Fa1nT wrote:
On September 25 2010 05:23 Endorsed wrote:
I'm going to laugh so hard when a Zerg wins GSL.


Cool was 1 push away from being knocked out of it today

I hope to see a Zerg win too, but I wouldn't bet 5$ on it.



This. Also, If the Ultra splash bug weren't bugged, then cool would have lost. He wouldn't have taken the PF, and repairing thors would have won top the game. Cool won because of a bug. =/

I hope the bug stays till finals though... for the swarm etc.


He would've won even more decisively in the old patch, since ultras dealt 5 more damage to armored and the splash against thors hasn't changed.
There were no game deciding battles involving a PF and pre-patch ultras were still decent against repaired PFs.
I'll call Nada.
Seam
Profile Blog Joined April 2010
United States1093 Posts
September 24 2010 20:40 GMT
#1352
On September 25 2010 05:31 Crushgroove wrote:
Show nested quote +
On September 25 2010 05:24 Fa1nT wrote:
On September 25 2010 05:23 Endorsed wrote:
I'm going to laugh so hard when a Zerg wins GSL.


Cool was 1 push away from being knocked out of it today

I hope to see a Zerg win too, but I wouldn't bet 5$ on it.



This. Also, If the Ultra splash bug weren't bugged, then cool would have lost. He wouldn't have taken the PF, and repairing thors would have won top the game. Cool won because of a bug. =/

I hope the bug stays till finals though... for the swarm etc.


My god why don't people understand what the bug is?

The bug is when you attack a CC or Nexus the splash becomes huge. That's it.

When the Ultra attacks a Thor is acts the same as it did BEFORE 1.1. It would ALWAYS kill the SCVs repairing the Thor.

I made this the other day, this is what happends.

XOOU

Say X = Ultra, O = Thor, and U = SCV. The SCV here would get hit still. This is how it worked before 1.1.(And I found it out using the map 'Hardcounter'.)
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
Instigata
Profile Joined April 2004
United States546 Posts
Last Edited: 2010-09-24 20:48:12
September 24 2010 20:47 GMT
#1353
I think those tourney results listed before in this thread should be taken lightly since most of those didn't have cash prizes. I think toss is strongest based on cash tournies but idk results of only cash tournies. .
SC2 was doomed from the start.
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
September 24 2010 20:53 GMT
#1354
On September 25 2010 05:02 snakeyes wrote:
Show nested quote +
On September 25 2010 04:32 JayDee_ wrote:
The reason there are only 2 zergs left in the GSL is that only 4 top tier zergs qualified. idra and thewind lost to toss, not terran. IMO, idras lose to lotze showed us that he didn't have what it takes to win. It had very little to do with imbalance. Watch lotzes last game. Mistakes all over the place. If idra can't beat him then he doesn't deserve to win the tourney.



Idra did not lose because he did not have what it takes to win. He lost because he researched his opponent's build orders and relied on that information rather then scouting. Normally Idra knows what is going on in the map. Game 2 Idra thought he knew the build that was coming and built no AA and lost to voidrays. But in game 3 he just did not know what was really going on. There was an expansion right next to one of his expansions and he had no idea.

Even though there is alot of talk about Terran being overpowering to Zerg, the PVZ matchup is also not balanced. It is not as bad as ZVT, but it is still not fully balanced.

And to say that only 4 of the top Zerg players qualified says something in and of itself. Even though I think that statement is probably not right. If only 4 of the top Zerg players qualified, what happened to the others that did not qualify? Either players are staying away from Zerg or Zerg are simply not advancing to further rounds. Both of those senarios are very huge problems.


Koreans consider PvZ more imbalanced than ZvT. I remember seeing some stat posted on win ratios in korean ladder where ZvT was like 45%, TvP was like 45%, and ZvP was like 35%.
Yargh
Glasse
Profile Joined July 2010
Canada1237 Posts
Last Edited: 2010-09-24 20:59:53
September 24 2010 20:58 GMT
#1355
On September 25 2010 05:31 Crushgroove wrote:
Show nested quote +
On September 25 2010 05:24 Fa1nT wrote:
On September 25 2010 05:23 Endorsed wrote:
I'm going to laugh so hard when a Zerg wins GSL.


Cool was 1 push away from being knocked out of it today

I hope to see a Zerg win too, but I wouldn't bet 5$ on it.



This. Also, If the Ultra splash bug weren't bugged, then cool would have lost. He wouldn't have taken the PF, and repairing thors would have won top the game. Cool won because of a bug. =/

I hope the bug stays till finals though... for the swarm etc.


How splash works afaik is that you take the unit being hit, make a circle around it with the same size of said unit and that's the splash radius. The bug probably works on barracks and factories and hatcheries and every building in the game as well not only planetary fortresses because it splashes the size of the building all around it. The splash on thors or any other units was NOT changed in any way
Reptilia
Profile Joined June 2010
Chile913 Posts
Last Edited: 2010-09-24 21:07:00
September 24 2010 21:06 GMT
#1356
I think its correct that blizzards waits but hes doing it wrong.
What we need is new maps because in the current map pool, many maps are very imbalanced.
And because zerg still lacks of exploring other things, and wont be able to explore until we get better maps
The secret to creativity is knowing how to hide your sources
Graven
Profile Joined June 2010
United States314 Posts
September 24 2010 21:14 GMT
#1357
So frustrating...Blizzard is just letting their esport hopes die. And nothing is more boring than watching endless TvT games...it's like watching paint dry.
funkybovinator
Profile Joined May 2010
United States23 Posts
September 24 2010 21:16 GMT
#1358
Why don't pro teams do their own balance change testing and research with custom versions of ladder maps or something? I know they don't have a lot of extra time with practice, but idk maybe they could take community donations for it. I'm sure plenty of people would donate for balance testing. And the pros want a balanced game anyway since their livelihood depends on it. If people could prove that certain changes balance/unbalance the game, Blizzard would have a pretty easy time patching I would think.
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
September 24 2010 21:19 GMT
#1359
On September 25 2010 06:16 funkybovinator wrote:
Why don't pro teams do their own balance change testing and research with custom versions of ladder maps or something? I know they don't have a lot of extra time with practice, but idk maybe they could take community donations for it. I'm sure plenty of people would donate for balance testing. And the pros want a balanced game anyway since their livelihood depends on it. If people could prove that certain changes balance/unbalance the game, Blizzard would have a pretty easy time patching I would think.


It'd be harder with the monthly GSL matches. They would need to find people who aren't a) competing in the GSL every month, and b) aren't practicing with the people who are playing in the GSL every month.
Yargh
Minzy
Profile Joined May 2010
Australia387 Posts
September 24 2010 21:20 GMT
#1360
remember when they changed the splash mechanic, where it would splash according to the target and not the location? if they change the ultra(again) theyre going to have to completely rework it for everyone right? i havent tested it but wouldnt a tank attacking a PF while scv's repair do the same splash? someone test that Dx
Huh...
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