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Fruitseller (Cool) may change his race in GSL #2 - Page 57

Forum Index > SC2 General
Post a Reply
Prev 1 55 56 57 58 59 89 Next
FSP.Siggy
Profile Joined March 2010
Canada138 Posts
September 24 2010 03:24 GMT
#1121
On September 24 2010 12:14 Gescom wrote:
From Blizzard: http://us.battle.net/sc2/en/forum/topic/627980736?page=3#55


This is at least mildly reassuring. I wish they wouldn't use the 's' word though.
Check out the StarCraft Card Game - http://www.teamliquid.net/forum/viewmessage.php?topic_id=116834
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
September 24 2010 03:24 GMT
#1122
On September 24 2010 12:23 Butigroove wrote:
Show nested quote +
On September 24 2010 12:21 Seam wrote:
On September 24 2010 12:19 MrKozi wrote:
On September 24 2010 12:18 Seam wrote:
On September 24 2010 12:14 MrKozi wrote:
He was building only infestors and thats pointless, im rather talking about puting them in the mix with other units. It could stop HT from casting storm, stalkers form blinking, hellings form moving to mutch etc...


What?

How does a Infester stop a HT from casting storm?

And Stalkers still blink while Fungal Growthed.


Maybe im total noob but i thought that it does stop form moving and casting.


I don't think it stops casting, as Stalkers can still Blink.

Not sure about storm...I'll have to check.

It only stops movement, not casting. Although medivacs cannot load/unlaod when theyre fungaled


So yeah.

It won't stop storms, nor Blink.

Infestors are really nice with fungal growth...but not that good.
Nillinch
Profile Joined July 2010
Poland147 Posts
September 24 2010 03:26 GMT
#1123
I'm not trying to troll or something. I just wanna tell u guys that if u like to play zerg just play it. Zerg UP are only on high lvl or maybe only on pro lvl so u can still win leader games and every game u loose dont try to blame blizz or race but your skill. Zerg dont forgive mistakes so thats only gonna make u stronger player in future then that race get eventually balanced.
¯\_(ツ)_/¯
SlowBlink
Profile Joined August 2010
United States102 Posts
September 24 2010 03:26 GMT
#1124
On September 24 2010 12:23 Butigroove wrote:
Show nested quote +
On September 24 2010 12:21 Seam wrote:
On September 24 2010 12:19 MrKozi wrote:
On September 24 2010 12:18 Seam wrote:
On September 24 2010 12:14 MrKozi wrote:
He was building only infestors and thats pointless, im rather talking about puting them in the mix with other units. It could stop HT from casting storm, stalkers form blinking, hellings form moving to mutch etc...


What?

How does a Infester stop a HT from casting storm?

And Stalkers still blink while Fungal Growthed.


Maybe im total noob but i thought that it does stop form moving and casting.


I don't think it stops casting, as Stalkers can still Blink.

Not sure about storm...I'll have to check.

It only stops movement, not casting. Although medivacs cannot load/unlaod when theyre fungaled


I never quite understood why stalkers can still blink while fungal'd it seems counter-intuitive and kind of broken. The "hold these units in place" spell doesn't actually hold those units in place.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
September 24 2010 03:27 GMT
#1125
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm
savior did nothing wrong
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
September 24 2010 03:30 GMT
#1126
On September 24 2010 12:27 EleanorRIgby wrote:
Show nested quote +
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm


It's about even, actually.

Cons:
Won't stop anything anymore, only attacks that travel.

Pros: You can still shoot while the other person can't.


Seems even to me =s
SlowBlink
Profile Joined August 2010
United States102 Posts
September 24 2010 03:30 GMT
#1127
On September 24 2010 12:27 EleanorRIgby wrote:
Show nested quote +
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm


It's literally the exact same spell minus the orange poofy cloud, except that when zerg had it, splash damage still did damage.
pookychoo
Profile Joined September 2010
New Zealand96 Posts
September 24 2010 03:32 GMT
#1128
Why do people keep posting the misconception that imbalance only effects the top level of players? Certainly at different levels of play different things have more influence on the game, but if you have played all 3 races surely you would have noticed that Zerg is fundamentally more difficult.

Playing T or P gives you more options, is safer in that walling is feasible and you have more ability to recover from mistakes, and requires less overall APM to be effective than Zerg. When I play Zerg I notice my workload increases significantly, due to the macro mechanics of larvae, creep tumors, spreading overlords to scout and the general paranoia of being reactive to what the opponent is doing.

Thats not to say that balance is the only deciding factor in matches, most often player skill will triumph. Particularly for average ladder players, because the variance in skill between players is often wide. It just means that right now, Zerg players are working harder and Cools frustration is testament to that.
deverlight
Profile Blog Joined April 2006
Korea (South)463 Posts
September 24 2010 03:32 GMT
#1129
Hahaha apparently Fruitseller knows about this thread...

http://www.playxp.com/sc2/bbs/view.php?article_id=2109142&page=3

Title reads "lololololol wtf why is my QQ post on teamliquid?"

Body reads "lololololol wtf"

Netizen comments go something along the lines of

"You're famous worldwide!"
"Anyway please win tonight 2:0!"
"Lol now you can't even take back what you said - looks like you'll just have to change races"
"Of course they know when one of the best zergs in the world is crying"
"You're their zerg hero!"
Chen
Profile Joined June 2009
United States6344 Posts
September 24 2010 03:35 GMT
#1130
On September 24 2010 12:30 SlowBlink wrote:
Show nested quote +
On September 24 2010 12:27 EleanorRIgby wrote:
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm


It's literally the exact same spell minus the orange poofy cloud, except that when zerg had it, splash damage still did damage.

errr no.
PDD stops anything that has a projectile animation. PDD lets through things like hellion flame, tank shots, etc.

PDD doesnt stop your own attacks. swarm could potentially backfire if utilized with hydras since hydras cant shoot in. terran has no disadvantage with all their units being completely unaffected by PDD

PDD affect AA. stalkers get raped by banshees because of this.
MavercK
Profile Joined March 2010
Australia2181 Posts
September 24 2010 03:39 GMT
#1131
On September 24 2010 12:32 deverlight wrote:
Hahaha apparently Fruitseller knows about this thread...

http://www.playxp.com/sc2/bbs/view.php?article_id=2109142&page=3

Title reads "lololololol wtf why is my QQ post on teamliquid?"

Body reads "lololololol wtf"

Netizen comments go something along the lines of

"You're famous worldwide!"
"Anyway please win tonight 2:0!"
"Lol now you can't even take back what you said - looks like you'll just have to change races"
"Of course they know when one of the best zergs in the world is crying"
"You're their zerg hero!"


he should feel proud it exploded with so many posts in such short time.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 24 2010 03:42 GMT
#1132
Random ideas :
- give the medivac a cooldown for healing after he dropped units
- zerglings gets wings with speed upgrade. Make zerglings able to transform into flying banelings when Z has a spire (cost/damage I dunno) (good for TvZ as well as PvZ, so you can snipe colossi as well without having to make otherwise useless corruptors. Perhaps give corruption a small AoE and incrase mana cost to 100 could be good too)
- give a very small cooldown to concussive shells, like 1/2 shots, or 1/3, or whatever. (so it's less powerfull when stimed)
- make structures a new type of armor perhaps, like in wc3. So they can't be sniped byt 8 marauder/3 immortals so easily.

EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
Last Edited: 2010-09-24 03:46:28
September 24 2010 03:44 GMT
#1133
On September 24 2010 12:30 SlowBlink wrote:
Show nested quote +
On September 24 2010 12:27 EleanorRIgby wrote:
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm


It's literally the exact same spell minus the orange poofy cloud, except that when zerg had it, splash damage still did damage.



No.

A dark swarm can be casted again and again and again with consuming cheap zerglings and pdd can be destroyed and runs out of energy and cant be casted again and again and again. I played zerg in broodwar and trust me PDD has absolutely nothing on dark swam. Dark swarm even absorbed tank hits(except the splash) and pdd doesn't absorb marine shots either. And you were able to leapfrog with darkswarm.
savior did nothing wrong
fAnTaCy
Profile Blog Joined February 2008
United States893 Posts
September 24 2010 03:44 GMT
#1134
On September 24 2010 12:35 Chen wrote:
Show nested quote +
On September 24 2010 12:30 SlowBlink wrote:
On September 24 2010 12:27 EleanorRIgby wrote:
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm


It's literally the exact same spell minus the orange poofy cloud, except that when zerg had it, splash damage still did damage.

errr no.
PDD stops anything that has a projectile animation. PDD lets through things like hellion flame, tank shots, etc.

PDD doesnt stop your own attacks. swarm could potentially backfire if utilized with hydras since hydras cant shoot in. terran has no disadvantage with all their units being completely unaffected by PDD

PDD affect AA. stalkers get raped by banshees because of this.



Iirc dark swarm didn't stop your own units from attacking either..the only spell in BW that did that would be Dweb which was basically useless only used rarely =P
President of Doctor Helvetica Fan Club...PM to join. Members--4, Most recent: Archas
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 24 2010 03:46 GMT
#1135
On September 24 2010 12:44 fAnTaCy wrote:
Show nested quote +
On September 24 2010 12:35 Chen wrote:
On September 24 2010 12:30 SlowBlink wrote:
On September 24 2010 12:27 EleanorRIgby wrote:
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm


It's literally the exact same spell minus the orange poofy cloud, except that when zerg had it, splash damage still did damage.

errr no.
PDD stops anything that has a projectile animation. PDD lets through things like hellion flame, tank shots, etc.

PDD doesnt stop your own attacks. swarm could potentially backfire if utilized with hydras since hydras cant shoot in. terran has no disadvantage with all their units being completely unaffected by PDD

PDD affect AA. stalkers get raped by banshees because of this.



Iirc dark swarm didn't stop your own units from attacking either..the only spell in BW that did that would be Dweb which was basically useless only used rarely =P

It did stop your own shots.
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
September 24 2010 03:47 GMT
#1136
On September 24 2010 12:32 deverlight wrote:
Hahaha apparently Fruitseller knows about this thread...

http://www.playxp.com/sc2/bbs/view.php?article_id=2109142&page=3

Title reads "lololololol wtf why is my QQ post on teamliquid?"

Body reads "lololololol wtf"

Netizen comments go something along the lines of

"You're famous worldwide!"
"Anyway please win tonight 2:0!"
"Lol now you can't even take back what you said - looks like you'll just have to change races"
"Of course they know when one of the best zergs in the world is crying"
"You're their zerg hero!"


Lol I find it hilarious that he thinks this thread is so comical. Pretty sure he was just ranting and now its exploded into a 9k+ view thread about balance. Here's hoping blizz ultimately fixes balance properly.
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
theqat
Profile Blog Joined March 2008
United States2856 Posts
September 24 2010 03:53 GMT
#1137
On September 24 2010 12:44 fAnTaCy wrote:
Show nested quote +
On September 24 2010 12:35 Chen wrote:
On September 24 2010 12:30 SlowBlink wrote:
On September 24 2010 12:27 EleanorRIgby wrote:
On September 24 2010 12:20 d_so wrote:
i still don't get why dark swarm became a terran skill.

bring back scourge


lol dude pdd has nothing on dark swarm


It's literally the exact same spell minus the orange poofy cloud, except that when zerg had it, splash damage still did damage.

errr no.
PDD stops anything that has a projectile animation. PDD lets through things like hellion flame, tank shots, etc.

PDD doesnt stop your own attacks. swarm could potentially backfire if utilized with hydras since hydras cant shoot in. terran has no disadvantage with all their units being completely unaffected by PDD

PDD affect AA. stalkers get raped by banshees because of this.



Iirc dark swarm didn't stop your own units from attacking either..the only spell in BW that did that would be Dweb which was basically useless only used rarely =P


If the other guy got units under the swarm, your Hydras wouldn't be able to hit those units
Rodiel
Profile Joined August 2006
France573 Posts
September 24 2010 03:53 GMT
#1138
Zergling into scourges ? maybe interesting
csfield
Profile Joined October 2008
United States206 Posts
September 24 2010 03:58 GMT
#1139
On September 24 2010 12:26 MrKozi wrote:
I'm not trying to troll or something. I just wanna tell u guys that if u like to play zerg just play it. Zerg UP are only on high lvl or maybe only on pro lvl so u can still win leader games and every game u loose dont try to blame blizz or race but your skill. Zerg dont forgive mistakes so thats only gonna make u stronger player in future then that race get eventually balanced.


I agree with this. It makes sense for people trying to win tournaments to be frustrated but for the rest of us the current situation is a perfect training tool.

If your goal is simpy to win games now, then playing zerg sucks but if your goal is to improve your skills and be the best player you can be having to work twice as hard and not make any mistakes is ideal.
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
SyyRaaaN
Profile Joined May 2010
Sweden136 Posts
Last Edited: 2010-09-24 04:00:12
September 24 2010 03:58 GMT
#1140
I fully support FruitSeller in his decision if he switches. Im a ~1250 diamond Zerg. I honestly think its the most enjoyable race to play in SC2. Z is fun but if it was my job to win SC2 games i would never play Z because their win ratio is low - at all levels of play. If I was a professional driver with Racing Cars - why would i use the slowest car - or the car that is the most hard to master but doesn't give any benefits after it has been mastered except for e-penis instead of $$.

People can argue how much they want about why its so, but the truth still stands - Zergs aren't winning yet and let me remind you that the game hasn't been out for 2 months - it has been out for 7 months, beta included. After 7 months of SC2 the baby sickness stuff i. e. that they are harder to play - should be fairly gone. And no - I'm not saying that the races have been mastered yet. What I'm really shocked over is the 18 months wait for the expansion. What I'm wondering is if the game will survive that long without it.

SC1 got BW i EU about a year after the release. In NA i think it was 6 months after release. Imho HotS needs to come out in 6-7 months unless they provide a fresh content patch that solves loads of the Zerg issues. Although i find them the most enjoyable race - they are lacking in some departments and hopefully blizzard addresses this with, like i said, a content patch. Anybody thinks the game survives 18 months with the current in-game content? I think P/T does, but Z doesn't and a game with 2 and ½ race isn't very good ;D.

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