• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:24
CEST 14:24
KST 21:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High14Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Weekly Cups (Sept 15-21): herO Goes For Four2StarCraft II 5.0.15 PTR Patch Notes202BSL 2025 Warsaw LAN + Legends Showmatch3Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1
StarCraft 2
General
Weekly Cups (Sept 15-21): herO Goes For Four StarCraft II 5.0.15 PTR Patch Notes Question about resolution & DPI settings SC2 Why Storm Should NOT Be Nerfed – A Core Part of Pr Team TLMC #5: Vote to Decide Ladder Maps!
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Old rep packs of BW legends BW General Discussion [ASL20] Ro8 Preview Pt1: Mile High ASL ro8 Upper Bracket HYPE VIDEO
Tourneys
[ASL20] Ro8 Day 1 [ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Kendrick, Eminem, and "Self…
Peanutsc
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1784 users

Unconfirmed Patch 1.1 Notes - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 33 Next All
x7i
Profile Joined July 2010
United Kingdom122 Posts
September 16 2010 10:35 GMT
#261
i call shinanigans
LeDuck
Profile Joined July 2010
Germany152 Posts
September 16 2010 10:35 GMT
#262
Pretty sure this is a fake, it has way too many suggestions from Team Liquid, a lot of the notes don't even make sense. Going to wait for a blue post to confirm the notes.
Quack
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
September 16 2010 10:35 GMT
#263
On September 16 2010 19:24 SyyRaaaN wrote:
Show nested quote +
On September 16 2010 19:19 zomgtossrush wrote:
On September 16 2010 19:01 Icx wrote:
On September 16 2010 18:50 zomgtossrush wrote:
On September 16 2010 18:42 Icx wrote:
On September 16 2010 18:39 billyX333 wrote:
this thing is hilariously fake
ppl save energy on the CC and nexus intentionally, the new cooldown really puts a shackle on strategy
overlords excreting creep while moving, wtf is the point of that?


Tell me why you would ever save up energy on a CC? The thing is terran's usually pool up energy on their CC because they don't MULE everytime they get the energy for it, but like it now is, it doesn't matter since they can call down some mules all at the same time.

And look at this: Chronoboost duration: 20 secs

What does this mean? If you use chronoboost well you can still chronoboost 1 building continually.
Do you want to chronoboost multiple things? I guess youll need multiple nexii.

What does this do? You have to use chronoboost everytime it is up, so ye if you plan to save them up to then just chronoboost like 4 buildings at once you can't do that anymore.


Anyway, I do think that they are fake, but we'll see.




I disagree with 100% of everything you have said, respectfully. I dt' rushed in a pvt, and the t did a slow push from about the middle of the map to my main, with the use of turrets and scans. Very interesting. Maybe you should play some BW and see how damn important it is to have saved detection(i'll admit though they really aren't comparable since one is a free resource, the other cuts into mineral count)

Not being able to chrono 2 things at once I think would break the game. There are litterally 100's of timing pushes where you have to chrono 2 things at once. Another 100,s when you are getting cheesed and have to have an emergency unit out. Stopping fast pools from zergs? Stopping Reaper rushes? Stopping fast marader pushes? How are you supposed to predict that a rush is coming? Are you just supposed to not spend any on your nexus? Are you supposed to spend on your nexus and just pray to god a rush doesnt come within the time proximity of your chrono?

Please think before posting....


I don't see the problem at all.

You can still save up energy for scans, the only difference is that you just can't use up the energy like you do now if you decide to save it.

Let's say I am T and I see a dark shrine, I make a raven, but ofcourse that can get sniped so I want to keep atleast 1 scan when I move out.

Let's now say the T didn't need that scan, well he now has to calldown supply, wich is ofcourse worse then a mule.

Yes it is a "nerf" but I mean it's not like you can't save up energy anymore, you still have the same max energy.

I mean if I get banshee/voidray rushed, what do I do? I save up energy on both my queens for just 1 transfuse, that are spawn larva injects that I will never get back, but I can still spread some extra creep tumors, but it's still 'worse' then I had spawnd larva.

On the P part.

How does a zerg predict that a rush is coming? Never make drones untill they feel completely safe?
You now will have to think ahead with chronoboost, for example.
You need better scouting/gamesense to properly use it.

Okay the zerg may be baneling bust, I don't know for sure yet, Do I take the risk of chronoboosting probes? Or do I chronoboost the sentry?

And YES it's a worse situation, but I don't see how it breakes the game, you will just get punished hard for making the wrong decision.




Do you only play zerg? because thats what it sounds like Since i play high level random (like top 50 NA) I get to complain and have viewpoints from 9 angles

First off, don't try to compare "zerg can't do x in a tvz, ergo p shouldn't be able to do x in pvt." it's a really useless and biased argument.

You are trying to rationalize p and t nerfs with why Z is so hard to play, which doesn't make sense. Remember, p and t nerfs still effect each other Which i feel you aren't giving one ounce of experienced thought into.

What if as a p, you were planning on saving 3 chronos for a really fast warpgate research. But then The terran decided he wants to make 2 rax marader. Literally impossible to scout with a t wall. It would turn into a real autoloss, since you couldn't be CB'ing 2 gateways.

Like i said, don't try to view this as a "omg t and t nerfs, how does this effect the race I play, then let me justify why," think of the big picture and how this effects every matchup and every stage of the game.


Well, thats the thing isn't it? Now you have to chrono boost your gateway units directly. Blizzard stated that they wanted to delay the Warp Gate mineral dumping and this is a way to do it. No more 1 zealot, 1 sentry and then going for Warps.

Imho this game needs some radical changes. And some of the content in this fake/or not patch notes are quite radical. Imho i was hoping for more game changes. But lets see what they do.


If we are going to be taking blizzards 1.1 patch notes out of context, I might as well also.

They also said "We feel the window players have to scout for and fend off this(proxygates as explained in the zealot nerf sentence) rush is too small." Can someone explain to me how its going to be possible to respond to a proxy marade r(or even reaper) without being able to chrono two buildings at once. You would basically have to scout every proxy location before start spending chrono on your nexus.
Coaching for 1v1 and Team games at Gosucoaching.com
Sylvr
Profile Joined May 2010
United States524 Posts
September 16 2010 10:36 GMT
#264
I can't believe anyone could think this is real, lol.
deth
Profile Blog Joined August 2009
Australia1757 Posts
September 16 2010 10:37 GMT
#265
Grammatical/spelling errors, non-blizzard formatting.

Fake.
RoyalCheese
Profile Joined May 2010
Czech Republic745 Posts
September 16 2010 10:37 GMT
#266
wow if those aren't real, i suggest blizzard balancing team to hire the guy who came up with those...one downside though .. no mention of the chat channels
Kennigit: "Chill was once able to retire really young, but decided to donate his entire salary TO SUPPORT ESPORTS"
Monsen
Profile Joined December 2002
Germany2548 Posts
September 16 2010 10:37 GMT
#267
Buffing Ovispeed and nerfing the Speedupgrade would make sense. This however doesn't- drops would be unstoppable. My money is on "fake".
11 years and counting- TL #680
yB.TeH
Profile Blog Joined November 2008
Germany414 Posts
September 16 2010 10:37 GMT
#268
carriers already come out with 4 interceptors prebuilt -> fake
Nyx
Profile Blog Joined May 2010
Rwanda460 Posts
September 16 2010 10:37 GMT
#269
This is SO fake.

- Fixed a bug where Larva would sometimes accidently die by walking off cliffs.


I don't think a Blizzard employee could spell larvae wrong.

- Ground Units of type Psionic now have vision in the air plane.


yeah sure...

Bugfixes


Blizzard don't mention exploit fixes in patch notes like this?

and this is not including the huge amount of changes, we already know that blizzard are going to tweak during release, not like during beta and these balance changes are bigger than anything in beta anyway...
Aquafresh
Profile Joined May 2007
United States824 Posts
September 16 2010 10:38 GMT
#270
Not a fan of the chrono change, because I liked the dual stalker opening which required chronoing both gateways at the same time as soon as the core finished, but I think it will improve PvP a bit.
shrinkmaster
Profile Joined May 2010
Germany947 Posts
September 16 2010 10:38 GMT
#271
On September 16 2010 19:32 leveller wrote:
Show nested quote +
Warning this was leaked on US forums after 20min blue post deleted thread this means it must be legit and it means US blue post are more active than EU am i surpised? no this just means this thread will stay alive longer


Yeah, blizzard admins deleting spam about made up patch changes sure is a sign of something! Have any of you read that? Of course they will remove spam topics about made up patch changes on the blizzard forums, its no conspiracy lol...


We already know this from other blizzard games. Before every patch there will be hundreds of trolls trying to make people believe in their made up patch notes and OF COURSE blizzard will delete this crap posts. That's no evidence that these are legal.

Would love if this crap stays on the bnet forums.
Voltaire: The true triumph of reason is that it enables us to get along with those who do not possess it.
Cade
Profile Joined August 2010
Canada1420 Posts
September 16 2010 10:38 GMT
#272
On September 16 2010 19:35 some_noob wrote:
People on battle.net post like 10 fake patchnote per day, why the hype about this one ? ..


The hype is because these changes are actually good, and people want to have hope that blizzard would actually do something good.
HuHEN
Profile Joined February 2010
United Kingdom514 Posts
September 16 2010 10:39 GMT
#273
chrono cooldown would be stupid, saving chrono boost is often the best use anyway, particularly if you have a plan for it.
Barook
Profile Joined July 2010
Germany143 Posts
September 16 2010 10:39 GMT
#274
It would certainly be an interesting patch if it was true. But there are a few things that don't make sense like:
- Carriers now spawn with four Interceptors prebuilt.
Carriers already have 4 Interceptors. Does that mean it would come out with 4 Interceptors in its queue?

- The lack of "Dead units don't grant you vision anymore"

- PF buff

- no change to Marauders
"Blink is pretty good, it helps your Stalkers to die quicker."
nbrnqq
Profile Joined April 2010
Germany29 Posts
September 16 2010 10:39 GMT
#275
I'm going with this:

On September 16 2010 19:37 Nyx wrote:
This is SO fake.
[...]

Rampager
Profile Joined April 2010
Australia1007 Posts
September 16 2010 10:39 GMT
#276
I hope they take all the reasonable changes from this patch and apply it. The Terran MULE CD, Chrono CD, etc are amazing. Don't quite understand the obviously fake lines, you're trying to bait people into believing this : (
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
September 16 2010 10:39 GMT
#277
For the possible changes to nexus and command center abilities. It seems like the intention of blizzard was to provide all 3 races an ability to make the game more dynamic that related a lot to macro. Zerg already has a cooldown before they can use their larva ability. Also they have 2 other abilities to spend their energy on.

Terran has 3 powerful abilities, 2 of which can help macro. Putting one on long cooldown will slow down terran's advantage to "catch up" almost instantly.

Protoss chrono boost is arguably the best ability in high level player. Putting a small cooldown on the ability will force protoss to focus a lot more on using chrono boosts often and make certain rush or timing attacks (like void rays, 4 gate, etc) much more difficult.
Developer for http://mtgfiddle.com
abrasion
Profile Joined April 2010
Australia722 Posts
September 16 2010 10:40 GMT
#278
On September 16 2010 18:55 billyX333 wrote:

not only do i question the existence of this bug, but i also question the spelling ability of the troll who wrote this. and i dont think they would use the word "walking" when referring to larva



LOL I just tested it - they do fall off the cliffs! (actually they die at the top)
derpmods
Maggeus
Profile Joined April 2010
France277 Posts
September 16 2010 10:40 GMT
#279
Thing is : this is SO fake, but at the same time, it seems so freakin awesome I'm crying right now.
Cries of joy.

And then this will prove fake, i'll go with cries. Of pain. And sadness.
qoiN
Profile Joined March 2010
Sweden576 Posts
September 16 2010 10:41 GMT
#280
Yeah, Carriers now spawn with four Interceptors prebuilt.

So for an increase of 50 minerals I don't have to press my I key 4 times or right-click the interceptor icon once, sounds reasonable...
Prev 1 12 13 14 15 16 33 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
WardiTV Mondays #52
WardiTV569
Harstem316
OGKoka 277
Rex160
CranKy Ducklings119
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 316
OGKoka 277
Rex 160
StarCraft: Brood War
Britney 61456
Calm 13818
Flash 7510
Rain 6971
Bisu 6679
Sea 5419
BeSt 1834
Horang2 1473
Pusan 411
Hyuk 401
[ Show more ]
ZerO 321
Light 279
Larva 273
Zeus 232
ggaemo 189
firebathero 145
Leta 143
Soulkey 128
Mong 120
zelot 104
Dewaltoss 86
Backho 80
ToSsGirL 57
Sharp 49
ivOry 45
Sea.KH 42
Aegong 41
Shine 22
sorry 22
soO 21
Icarus 21
Movie 19
ajuk12(nOOB) 18
Terrorterran 17
Sexy 15
Sacsri 14
Bale 11
Noble 8
Hm[arnc] 3
Dota 2
Gorgc1925
qojqva995
Dendi854
XcaliburYe235
420jenkins124
BananaSlamJamma42
Counter-Strike
x6flipin545
zeus437
edward55
Heroes of the Storm
Khaldor165
Other Games
singsing1861
B2W.Neo956
Pyrionflax326
crisheroes319
Lowko192
hiko131
XaKoH 70
QueenE63
NeuroSwarm42
Organizations
StarCraft: Brood War
Afreeca ASL 15939
UltimateBattle 296
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1628
League of Legends
• Nemesis2273
• Jankos1111
• Stunt748
Other Games
• WagamamaTV107
Upcoming Events
Monday Night Weeklies
3h 36m
Sparkling Tuna Cup
21h 36m
Afreeca Starleague
21h 36m
Snow vs EffOrt
Wardi Open
22h 36m
PiGosaur Monday
1d 11h
LiuLi Cup
1d 22h
The PondCast
2 days
CranKy Ducklings
3 days
Maestros of the Game
5 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
5 days
[ Show More ]
[BSL 2025] Weekly
5 days
BSL Team Wars
6 days
Wardi Open
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.