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On September 06 2010 02:22 TotalBiscuit wrote:Show nested quote +On September 06 2010 02:22 fiskrens wrote: Allowing that many casters in a game is stupid and unprofessional. I don't think anyone cares what their rules say.
They should, because they're the ones doing the payout and organising the tournament.
But thats like saying "Since you are in our tournament we are allowed to slap you in the face whenever we want to".
I get what you mean but really is there a point in having so many people that its slowing down the game? You'll probably even lose viewers that way.
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Why not just have 1 streamer and everyone else casts from that? Doesn't sound hard to set up..
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If anyone watch that game with dimaga vs morrow i dont see morrow did wrong dimaga literally lost because of spectator lag that was completely wrong becuase morrow was cmplaing about lag in game 1 and the admins did nothing about it
and bigt isnt a bad guy and from what i saw he didnt talk him into started he just talked to him like anyone else would
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Better yet, Blizzard should add a live-replay streaming feature to Battle.net. Stream the replay file as the game progresses, allowing anyone to watch the game in real time. Blizzard could easily put a 5 minute delay on it to prevent cheating (which would also help with buffering problems).
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On September 06 2010 02:26 Yaotzin wrote: Why not just have 1 streamer and everyone else casts from that? Doesn't sound hard to set up..
I already hear the complaints: "why does he miss X and Y? why doesnt he watch at Z? streamer FOO should watch the game, not this one!"
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It makes no sense to cast games lives unless you're all on a LAN network. Otherwise, only cast replays or the players suffer -> fans don't get to see the full potential of their favourite gamers.
It's pretty absurd that nobody has figured this out already. Like, unless it's GSL and the company wants the cameras filming the players as they play then there's no reason to cast games live. Good on MorroW to stick it to them.
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Very simple solution to all this drama. For online event: cast the replays! cast the fucking replays, for goodness sake. The cons are so much less than the pros. For "offline" events (in which players actually play on stage): Complain to Blizzard about lack of LAN. Well that's not really a solution, but there is no good one. Only have 1-2 observers I guess.
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I don't really get what all the arguing is about, the solutions are clear and there's only two of them that I can imagine:
1. You stop live casting altogether, it makes it easier for the organisers to referee at the time and obviously solves any external lag issues.
2. You have a set of predefined casters, with as minimal amount of them as possible and certainly no more than one caster per language, defined before the tournament starts. You can select the commentators in a variety of fashions to allow the plethora of casters to get their chance in the spotlight, from voting to rotation to a mix of the two. You can even weigh in important factors like who will provide the best quality (that would include best lack of lag). None of these options are remotely organisation heavy short of setting up a thread to register as a commentator and a poll for the poll based one.
The idea that an organisation the size of the ESL doesn't abhor itself for the lack of professionalism is the thing that irks me personally, have some pride and strive for the level of quality that places with significantly smaller budgets like Team Liquid or in the fighting games community, Team Spooky.
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My take on this: 14?!?! observers, thats just horrible by any admin.
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just take a look again at the hdhtournament-thread. they casted replays and everyone was complaining that they didnt cast live... .
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On September 06 2010 02:25 fiskrens wrote:Show nested quote +On September 06 2010 02:22 TotalBiscuit wrote:On September 06 2010 02:22 fiskrens wrote: Allowing that many casters in a game is stupid and unprofessional. I don't think anyone cares what their rules say.
They should, because they're the ones doing the payout and organising the tournament. But thats like saying "Since you are in our tournament we are allowed to slap you in the face whenever we want to". And they are, but if they continue treating players like this soon no good players will want to participate. It's not like there's no alternative tournaments for the likes of Morrow. Morrow may want to participate in ESL tournaments, but he can do without ESL if they treat him like crap.
As an aside I wonder why Blizzard has implemented battle.net2 in such a way that observers are able to lag players at all. If an observer isn't able to keep up with the game, the server should ignore him until he is. The server shouldn't halt the game for an observer. It would be so easy to implement the game in such a way that all game info is send via a one-way connection to a proxy-server that handles the observers. In that way observers cannot in any way lag the game and problems with a lot of observers will only be able to lag the proxy-server, and therefore only lag other observers. Blizzard has a lot of technical talent, and I can hardly believe they haven't thought of all the technical solutions.
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On September 06 2010 02:25 fiskrens wrote:Show nested quote +On September 06 2010 02:22 TotalBiscuit wrote:On September 06 2010 02:22 fiskrens wrote: Allowing that many casters in a game is stupid and unprofessional. I don't think anyone cares what their rules say.
They should, because they're the ones doing the payout and organising the tournament. But thats like saying "Since you are in our tournament we are allowed to slap you in the face whenever we want to".
They are. And players have the right not to agree to that retarded rule by not entering. It's not as if it's some surprise.
Nobody is saying ESL wasn't at fault allowing so many streamers in on a game, but Morrow was at fault for even saying no to ESL's official streamer, disallowing ESL from broadcasting their own tournament.
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This may sound really silly, but I think players need to start a union to prevent themselves from being taken advantage of by the tournament organizers.
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esl failed at this.
On September 06 2010 02:34 TotalBiscuit wrote:
Nobody is saying ESL wasn't at fault allowing so many streamers in on a game, but Morrow was at fault for even saying no to ESL's official streamer, disallowing ESL from broadcasting their own tournament.
he didnt disallow esl from broadcasting.
ESL¦TaKe was casting some other game while morrow was playing his games and disallowed the other non-esl streamers to cast
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What everyone seems to be ignoring is that yes... 14 casters is retarded. More than 1 caster is retarded and rude, yes. Casting from replays should be fine, yes.
But morrow(and idra's) reaction was to break the rules and not allow ANY casters in their game... which majorly shows a false sense of entitlement. The tournament isn't just for them.
If they want to address that there are too many people in their games that is not the way to go about it...
If they want to be treated like professionals then they should act like professionals, sometimes you have to suck it up and show respect to people even though you don't think they deserve it - simply because you are working with them.
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Yeah, if games are being live-casted, I don't see what is stopping players from cheating by having one of their friends message them in game about what the other player is doing...
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On September 06 2010 02:32 Usul wrote: just take a look again at the hdhtournament-thread. they casted replays and everyone was complaining that they didnt cast live... .
Of course they were and I might add that casting replays can also affect the caster, casting live gives you more adrenaline which sharpens your mind. That's going to vary from caster to caster but still, it is a factor.
Yeah, if games are being live-casted, I don't see what is stopping players from cheating by having one of their friends message them in game about what the other player is doing...
The fact that it's fucking obvious if that's happening because the player is tech-switching and countering things they can't even see. Even the merest suspicion of that tars a player's reputation.
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If you take away live casting then these tournaments won't exist. As other people have said they just need to have a certain amount of predetermined casters.
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On September 06 2010 02:09 c0rn1 wrote:Show nested quote +On September 06 2010 01:59 HolydaKing wrote:
Well IdrA is coming from BW and in the BW scene it was quite common to cast from replays. For Wc3 players that's absurd, since it hardly ever happened there. Scores spread too fast to cast from replays at such daily tournaments. At TSL for example it worked fine, but i doubt it could go well at for example Go4SC2 cups. What is so hard to have 1-2 dedicated ESL streamer join the game, stream it in HQ without casting and the casters can connect to it? c0rn1
This is a good idea. Honestly, there's no reason for casters to be actually IN the game. Have a dedicated observer and external casters. I completely agree with Morrow's decision, even if it's not necessarily well mannered and he was arrogant about it. Players should NEVER have to suffer because of casters, they should be two separate entities that don't affect one another.
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Its kinda a weird situation.
On one hand is complelty retarded to have a wooping 14 casters in 1 game.
On the other hand why randomly start a game? He could have refused to play with more than 1 obs.
Personaly if during a game it lagged so much it would turn the game unplayable i would just pause the game and tell the obs to gtfo.
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