• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:21
CEST 11:21
KST 18:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
PIG STY FESTIVAL 8.0! (13 - 23 August)7Neeb returns to progaming; rejoins ONSYDE13Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5Clem: "I don't have that much hope in Blizzard"9
StarCraft 2
General
Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 20-26): Early returns on 5.0.16b Balance hotfix patch 5.0.16b (July 16) Terran or Protoss
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Making an Online Broodwar Manager Game ASL22 General Discussion
Tourneys
2v2v2v2 Tournament Small VOD Thread 2.0 [Megathread] Daily Proleagues Star Con San Diego 2026
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3947 users

[D] Points system - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 9 10 11 Next All
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
August 30 2010 08:23 GMT
#61
its going to be reset every season anyway isnt it?
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
annul
Profile Blog Joined June 2010
United States2841 Posts
August 30 2010 09:04 GMT
#62
On August 29 2010 19:13 Inori wrote:
For example in chess 1500 is mid, 1800 - good and 2200+ is pro level. This was true 30 years ago. This will be true 30 years from now.


google "FIDE inflation"
Gruntt
Profile Joined August 2010
United States175 Posts
August 30 2010 09:14 GMT
#63
Technically this is one of the best things for the game.

If the inflation rate never ends, then those that played well early on will benefit.

If you stop playing for a while, obviously you will fall behind skill-wise, but you receive benefit for doing so well when you had, and your pool gathers up accordingly.

Although I'm one of the biggest bonus pool abusers in this game... so I guess that always helps
KillerPlague
Profile Joined June 2010
United States1386 Posts
August 30 2010 09:21 GMT
#64
i clicked no, but after reading the OP (put your argument first next time lol) as well as a few other posts i am concerned a bit as well. there should be a ceiling of points and hopefully we just haven't found it yet?
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Fishermang
Profile Joined September 2010
Norway56 Posts
September 18 2010 10:51 GMT
#65
I have no idea how any of this works, but I for one am happy to move up the ladder in top 10, even if it is back and forth, instead of having to look at the meaningless drift: "I am 30121th.." and after a few days: "Yay, I am 29987th...!"

I am one of those casual players
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2010-09-18 11:12:06
September 18 2010 11:11 GMT
#66
I hate the system, I dont get to play very much so I am constantly behind everybody because of the bonus points. I have about 650 points in diamond but my hidden rating has me consistently getting matched against people that are at 1100-1200 now.

A couple weeks ago it was me against 800 point players, now its against 1200 point players.

(I am 38-24 at this point)
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2010-09-18 11:18:53
September 18 2010 11:16 GMT
#67
On August 29 2010 22:40 Klockan3 wrote:

Show nested quote +
On August 29 2010 19:13 Inori wrote:
Why this bothers me is because this system has no stable grounds - a way to know what level a player is based on his rating in any given time. For example in chess 1500 is mid, 1800 - good and 2200+ is pro level. This was true 30 years ago. This will be true 30 years from now. In SC2, however, 2-3 months from now everyone will have 5k+ points. And in another 2-3 months, what? 9999 points? And after that? Sure, resets may come, but they don't really solve the core of the problem.

You don't know how the rating works, not at all. None does but the designers working for Blizzard. It could be that the bonus pool artificially inflates the ratings but we don't know that and we wont know that until either Blizzard makes an official statement or in at least a few months. And look at these arguments:
1. It takes a long while for the system to stabilize when everyone starts out at x rating. chess haven't had a situation like this in ages.
2. If suddenly the whole world started to play competitive chess then everyones chess ranking would get a huge increase simply because the system puts all new players at the same ranking and most of the world are way worse than the worst parts of the competitive chess community.
3. The top players scores increases faster than the bonus pool adds points.


You are completely missing the point. Bonus pool creates a large inflation. This is a FACT. No matter how match making works the points you see in your profile is increasing. This creates massive problems for the player. Now if I want to know if I have improved there is no baseline for me to compare myself to since 1000 points. today could be the same as 500 points last week. This inflation is stupid and serves only to boost the egos of those that don't understand.

Bonus pool inflates POINTS - Rating is something we don't see and will most likely not see for a long time so it's meaningless as a visual indicator of improvement.

EDIT:
On September 18 2010 20:11 TheRabidDeer wrote:
I hate the system, I dont get to play very much so I am constantly behind everybody because of the bonus points. I have about 650 points in diamond but my hidden rating has me consistently getting matched against people that are at 1100-1200 now.

A couple weeks ago it was me against 800 point players, now its against 1200 point players.

(I am 38-24 at this point)


I get the same thing. I'm around 800 points and always get matched up against 1200-1500 points players. The actual matchmaking is fine, I really enjoy it but what I don't understand is why the system has to hide the fact that I am a 1200-1500 player because of this stupid inflation. I want to be able to look at my points and get a rough idea of if I have improved from last week or not.

MonkeyKungFu
Profile Joined June 2010
Norway154 Posts
September 18 2010 11:20 GMT
#68
The intention of the bonus pool is ok i guess, but the frequency of bonus pool points granted might be too great. At least the bonus pool is not working atm, got zero bonus for winning even if my pool is at 200 and when I loose to an even opponent i get -20 pts wtf?. A complete removal would be good though.
..
HCastorp
Profile Blog Joined March 2010
United States388 Posts
September 18 2010 11:27 GMT
#69
Forget worrying about how many points you have. Worry about what percentile you are in. If it were easy to see global percentile, I would be pretty happy with the current system. Heck, I could even give myself an ICCup style letter grade by matching my percentile against this chart.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 18 2010 12:04 GMT
#70
On September 18 2010 20:27 HCastorp wrote:
Forget worrying about how many points you have. Worry about what percentile you are in. If it were easy to see global percentile, I would be pretty happy with the current system. Heck, I could even give myself an ICCup style letter grade by matching my percentile against this chart.

Small problems, your current percentile is based on your points, which is based on bonus points, which means if you havent used your bonus points like myself then you cant see your real percentile.

If I base my percentile on what my opponents seem to be, then that would put me in roughly the top .5%, or in the B+ range (based on total population)... I never even played in iCCup :S

I guess it might be more accurate if you ignore platinum and below... as that would be closer to top 5%, or the C/C+ range.
Hertz
Profile Joined September 2010
United States26 Posts
September 18 2010 12:14 GMT
#71
I think the point system is adequate
Thats not what yo momma said last night
HCastorp
Profile Blog Joined March 2010
United States388 Posts
September 18 2010 12:18 GMT
#72
@RabidDeer - I should have clarified, I meant your percentile withing Dimaond League, not within the player pool as a whole. Your point about bonus points is true, sort of, but your Iccup ranking would also have been less than it should have been if you played relatively few games.
Tomtaietot
Profile Joined July 2010
Romania57 Posts
September 18 2010 14:55 GMT
#73
Can anyone tell me what happenes to bonus pool these days ?!?!?!

Seens it doesn t work anymore ....
http://eu.battle.net/sc2/en/profile/323212/1/Tom/
Uhh Negative
Profile Joined May 2010
United States1090 Posts
September 18 2010 15:34 GMT
#74
Points are not an indication of skill like you want them to be. MMR is the only indication of skill, which is hidden.
Jaug
Profile Joined February 2010
Sweden249 Posts
September 18 2010 15:53 GMT
#75
No, since there are games where you can get +1 for win and -20 for loss. This is just ridiculous.
Kelethius
Profile Joined May 2010
Canada187 Posts
September 18 2010 15:57 GMT
#76
Its pretty good as a general guide line, but yeah you have to adjust it for the bonus pool every once in a while. But for example, if your around 1200 diamond now, you know your pretty average player, whereas in wc3 you played against someone who is like 300-250 or something your not as sure where they stand. Sure maybe two weeks it will be 1500 is average and 2k+ is good player, but at least you have a general idea of how good you are vs just win/loss ratios
Najda
Profile Joined June 2010
United States3765 Posts
September 18 2010 16:00 GMT
#77
On August 29 2010 20:35 JudoChopper wrote:
Show nested quote +
On August 29 2010 20:32 Sanguinarius wrote:
No, it tells you absolutly nothing.

A 50% top diamond player is a hell of alot better than a 60% gold player.

Win ratio just tells you if the system is working as intended.

What about an 80% top Diamond player and a 65% top Diamond player, see what I did there?


Not everyone takes the ladder super competitively. People try out new builds, work out kinks in their builds, and have losses left over from when they were a noob. Also because of the bonus pool, someone can get to 1000+ diamond faster than me since I was playing with release at my "true skill" the entire time, while he just blew through a bunch of bad kids to get to where he belongs, getting a 80% record along the way.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-18 16:10:25
September 18 2010 16:07 GMT
#78
Concerning inflation, seems like the growth at the top has slowed quite a lot. It took a while for someone to break 2000 after people were above 1900 for a while.

On September 18 2010 20:16 Numy wrote:
Show nested quote +
On August 29 2010 22:40 Klockan3 wrote:

On August 29 2010 19:13 Inori wrote:
Why this bothers me is because this system has no stable grounds - a way to know what level a player is based on his rating in any given time. For example in chess 1500 is mid, 1800 - good and 2200+ is pro level. This was true 30 years ago. This will be true 30 years from now. In SC2, however, 2-3 months from now everyone will have 5k+ points. And in another 2-3 months, what? 9999 points? And after that? Sure, resets may come, but they don't really solve the core of the problem.

You don't know how the rating works, not at all. None does but the designers working for Blizzard. It could be that the bonus pool artificially inflates the ratings but we don't know that and we wont know that until either Blizzard makes an official statement or in at least a few months. And look at these arguments:
1. It takes a long while for the system to stabilize when everyone starts out at x rating. chess haven't had a situation like this in ages.
2. If suddenly the whole world started to play competitive chess then everyones chess ranking would get a huge increase simply because the system puts all new players at the same ranking and most of the world are way worse than the worst parts of the competitive chess community.
3. The top players scores increases faster than the bonus pool adds points.


You are completely missing the point. Bonus pool creates a large inflation. This is a FACT. No matter how match making works the points you see in your profile is increasing. This creates massive problems for the player. Now if I want to know if I have improved there is no baseline for me to compare myself to since 1000 points. today could be the same as 500 points last week. This inflation is stupid and serves only to boost the egos of those that don't understand.

Bonus pool inflates POINTS - Rating is something we don't see and will most likely not see for a long time so it's meaningless as a visual indicator of improvement.

EDIT:
Show nested quote +
On September 18 2010 20:11 TheRabidDeer wrote:
I hate the system, I dont get to play very much so I am constantly behind everybody because of the bonus points. I have about 650 points in diamond but my hidden rating has me consistently getting matched against people that are at 1100-1200 now.

A couple weeks ago it was me against 800 point players, now its against 1200 point players.

(I am 38-24 at this point)


I get the same thing. I'm around 800 points and always get matched up against 1200-1500 points players. The actual matchmaking is fine, I really enjoy it but what I don't understand is why the system has to hide the fact that I am a 1200-1500 player because of this stupid inflation. I want to be able to look at my points and get a rough idea of if I have improved from last week or not.



The rationale for this is to keep active players closer to the top of the ladder instead of being able to hold a high spot without playing.
Yeah, well, you know, that's just like, your opinion man
Tomtaietot
Profile Joined July 2010
Romania57 Posts
September 18 2010 16:14 GMT
#79
I am asking - what happenes to bonus bool now ?! It s stuck for 3 days ....... even everyone plays ... (in diamond at least)..

And everyone started acumulating bonus pool - it reached 39 ... now ....
http://eu.battle.net/sc2/en/profile/323212/1/Tom/
FuRong
Profile Joined April 2010
New Zealand3089 Posts
September 18 2010 16:17 GMT
#80
I think the system is not terrible, but the rate of inflation is too high. Unlike some guys who have already played 700 games, by only playing a few games a day I STILL haven't cleared my bonus pool even after almost two months of playing. The rate at which bonus points are accrued is too high, which is why ratings inflate so fast.

What bothers me the most is that it completely distorts your perception of whether you are improving or not. A week ago I was struggling to beat guys with 800 points, and now I am going about 50% with guys who have 1000 or more. Does this mean I am doing better? I have no idea, because everyone's score is constantly increasing so fast. Saying that you beat a player with X points, or even posting in the forums that you are an X point player is pointless because a few days later the point of reference becomes obsolete.

The only real measurable standard at the moment is sc2ranks, because once you have cleared your bonus pool you can then see how you stack up against everyone in your region (ie: if you move from the top 600 to top 500 then you know you are improving).
Don't hate the player, hate the game
Prev 1 2 3 4 5 6 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
FoxeR 61
SortOf 58
StarCraft: Brood War
Calm 6404
Shuttle 320
Leta 280
Mini 233
Light 223
Zeus 220
Mong 181
Larva 130
Soma 100
NaDa 81
[ Show more ]
Rush 77
Mind 66
JulyZerg 46
Sharp 43
ToSsGirL 36
Killer 27
Sacsri 15
ZerO 12
sSak 11
ajuk12(nOOB) 11
Stork 8
Dota 2
Gorgc2165
ODPixel111
canceldota62
Counter-Strike
shoxiejesuss925
Sick110
Super Smash Bros
Mew2King85
Other Games
gofns15298
ceh9662
XBOCT450
Fuzer 149
ZerO(Twitch)2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH318
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2102
League of Legends
• Jankos1238
• Stunt819
Upcoming Events
Escore
39m
CrankTV Team League
1h 39m
Big Brain Bouts
6h 39m
Spirit vs sOs
GgMaChine vs Percival
Serral vs MaxPax
OSC
13h 9m
Replay Cast
14h 39m
Afreeca Starleague
18h 39m
RSL Revival
23h 39m
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
1d 1h
Afreeca Starleague
1d 18h
RSL Revival
1d 23h
Clem vs Serral
herO vs Rogue
[ Show More ]
WardiTV Summer Champion…
2 days
WardiTV Weekly
3 days
Sparkling Tuna Cup
4 days
PiGosaur Cup
4 days
Replay Cast
4 days
Kung Fu Cup
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-29
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W5
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.