[D] Points system
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Deleted User 61629
1664 Posts
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Teeny
Austria885 Posts
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Okiesmokie
Canada379 Posts
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Aikin
Austria532 Posts
I think you gain Bonus points to fast. That´s why everyone is always raising his points. When they adjuste the rate of gaining bonus points it would be a little bit better. Or maybe they should just take out the bonus points completely or else we´ll never be able to really compare skill level to points. Otherwhise I think they implemented the bonus pool to get casuals into laddering. Make them happy that they got 100 points altough they lost 6 games and only won 5. | ||
Grummler
Germany743 Posts
On August 29 2010 19:13 Inori wrote: It's also very easy to hit top level if you start off later. For example, if you create an account now, you will have about 550-600+ bonus points saved up. Everyone gets the exact same amount of bonus points. No mater if playing a lot or only once a week. If you start playing today you will get the same amont of bonus points as someone else who started on 27th july gathered over time. The bonus point system is atleast fair*. Besides that i agree with everything you said. Right now i am 900ish diamond, last week i was 800. Did i improve? Maybe. Did i got worse? Maybe! Without the exact formula for bonus points i have no chance to know. Maybe someone should measure the bonus point increase over time. Like spending all points, waiting for exact 24 hours (or one week or whatever), and check the amount of points you get in that period. Than you could easily tell how much points we get per hour/day/week. With that knowledge we could calculate the "true" points, without bonus influx. *edit: As long as you dont change your league and loose all your previously gathering bonus points. ** double edit: Mhm, but maybe you start with exact that amount of bonus point you previously had. The more i think about that, the more i believe it could be true. | ||
Ethic
Canada439 Posts
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odeSSa
Sweden198 Posts
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Deleted User 61629
1664 Posts
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Whalecore
Norway1110 Posts
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hijt
106 Posts
On August 29 2010 19:33 Platypus wrote: Win Ratio tells me if a player is good, for the most part... it only tells you that the system is working as intended. | ||
darmousseh
United States3437 Posts
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Grummler
Germany743 Posts
On August 29 2010 19:37 Inori wrote: The problem here is that unless you were playing ONLY when you had bonus pool, you will be at a disadvantage compared to someone who has all these points stacked up if he has at least 50% w/l ratio. You get about 1 point per 2 hours I think. Your reasoning doesnt make sense for me. Lets say 1 point / 2 hours is true. Then everyone got about 408 bonus points. If you have spend them all, it doesnt matter when or how you spend them. You cant trick the system into giving you more bonus points. If you play 24/7 since release day you will get one lonely point each 2 hours and your points right now will be: true points + 408 bonus if you started yesterday and managed to spend all points: true points + 408 bonus | ||
Okiesmokie
Canada379 Posts
On August 29 2010 19:46 Grummler wrote: Reread that sentence: Everyone gets the exact same amount of bonus points. No mater if playing a lot or only once a week. The system doesnt care of you are active or not. If 1 point/2hours is correct, you will get 1 point per 2 hours. No matter if you were active or not. Dustin Bowder said this in one of the dev chats, lets see if i can find it. The question is, though, is there a maximum amount of bonus points you can have at a time? | ||
piegasm
United States266 Posts
On August 29 2010 19:33 Platypus wrote: Win Ratio tells me if a player is good, for the most part... The matchmaking system is designed to make your win/loss ratio approach 50% at all times. Only the very best and very worst players will ever stray very far from that number. | ||
TyrantPotato
Australia1541 Posts
lose several games with no bonus pool so your getting matched with people much lower then you. wait a few days accumilate some pool. then grind against the newbs to get the bonus points. rinse and repeat. imo they should just remove the whole bonus pool thing. or edit it so its like win streak rewards. win 3 in a row get a bonus pool of 10. win 5 in a row get a bonus pool of 20. not those exact numbers but something along those lines. | ||
Deleted User 61629
1664 Posts
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OPSavioR
Sweden1465 Posts
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japro
172 Posts
Edit: one could argue it discurages rating camping (building up a huge rating somehow and then stop playing ladder to not risk losing it) but as it is now, having a lot of points doesn't really have any "real" benefits... | ||
Grummler
Germany743 Posts
On August 29 2010 19:56 Inori wrote: Let's say you have 10 points stacked up and you play 10 games in 50% w/l. You gain 10p and you lose 12p (that's about the numbers I keep getting in ladders.. actually I usually lose even more). You will get: 10*5 + 10p bonus = 60p You will lose: 12*5 = 60p Overall: 0p gain Now let's say you have 500p stacked up: You will get: 10*5 + 10*5 = 100p You will lose: 12*5 = 60p Overall: 40p gain That's assuming 50% w/l. As it gets higher, bonus pool stacking gets better. your calculation is correct. But you forgot one important thing. They guy having only 10 points stacked up already got 490 bonus points EARLIER then the other guy. So, sure, in that short period the "i have more stacked up"-guy gets more bonus points. Obviously. Beause he has more bonus points stacked up. But once he spend all, they will be equal again, having both 500 extra bonus points (or even more, but it doesnt matter, cause they are equal). Short: While you save your bonus point, everyone else who doesnt gets more points then you. Once you start spending your points, you get more then everyone else and catch up to be equal again. | ||
Deleted User 61629
1664 Posts
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