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Is SC2 Boring To Watch? - Page 16

Forum Index > SC2 General
Post a Reply
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Carthage
Profile Joined May 2010
105 Posts
August 29 2010 19:46 GMT
#301
On August 30 2010 04:38 Jugan wrote:
Show nested quote +
On August 29 2010 04:50 Ndugu wrote:

Imho changing Vikings to 8+6 to light would allow Phoenixes to counter them for cost (well, assuming they have to fly over marines heads to shoot the vikings, not really, but it would still be good to try it).


Yeah except that phoenix > vikings already.


What's the math behind this? I've never actually seen phoenixes take on vikings successfully.
Vokasak
Profile Joined July 2010
United States388 Posts
August 29 2010 19:52 GMT
#302
On August 29 2010 19:40 archon256 wrote:
Show nested quote +
On August 29 2010 14:36 Vokasak wrote:
I don't get the point of this thread. You might as well be saying tanks and vultures are boring in BW so TvP is a bad matchup. What?

Ridiculous analogy.
Tanks and Vultures gave Terran a completely different style of attacking from the other races, where they would allow the player to slowly establish and defend territory and encroach towards the enemy base. And it made for interesting gameplay on both sides - The Terrans needed to know when and where to siege, how to provide vision for the Tanks, create minefields, use the Vultures to "tank" for the Tanks as well as harass the enemy workers - and the opponent could utilize mine drags, Zealot bombs, send units to absorb initial volley of tanks/mines and then charge in and so forth.

Whereas MMM is incredibly boring to play and watch, and there's nothing special beyond some basic kiting.

Once again, the problem is not that MMM is OP compared to the other races, it's that it's a boring build that also happens to be the most popular Terran build right now, and the situation will only get worse after the Siege Tank nerfs.


You missed the point entirely. I don't care what you consider boring or not. Some people hated TvT in BW and found it boring and some people found ZvZ boring. Neither of those made the matchup flawed in any way.

So you find MMM boring. Fine, whatever. You have every right to have an opinion about what interests you and what doesn't. Just don't expect any changes to compensate for your tastes.
Practical wisdom is the combination of moral will and moral skill
Malinor
Profile Joined November 2008
Germany4738 Posts
Last Edited: 2010-08-29 21:04:56
August 29 2010 20:46 GMT
#303
Wrong thread.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
GhostBusters
Profile Joined July 2010
United States198 Posts
August 29 2010 20:54 GMT
#304
Another reason i wish marauders weren't in sc2.
Yut, bellybuttons.
Trepanation
Profile Joined May 2010
United States111 Posts
August 29 2010 20:57 GMT
#305
There were some great matches in MLG there were alot of games and not all of them are gonna be amazing.
Daria
Profile Blog Joined August 2010
Australia500 Posts
August 29 2010 21:03 GMT
#306
On August 30 2010 05:54 Smiggins wrote:
Another reason i wish marauders weren't in sc2.

They should be T2 and then it's fine :D
daria[e]
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2010-08-29 21:10:34
August 29 2010 21:08 GMT
#307
On August 30 2010 04:46 Carthage wrote:
Show nested quote +
On August 30 2010 04:38 Jugan wrote:
On August 29 2010 04:50 Ndugu wrote:

Imho changing Vikings to 8+6 to light would allow Phoenixes to counter them for cost (well, assuming they have to fly over marines heads to shoot the vikings, not really, but it would still be good to try it).


Yeah except that phoenix > vikings already.


What's the math behind this? I've never actually seen phoenixes take on vikings successfully.


dunno how it is for bigger numbers but I coincidentally had 3 phoenixes fight 3 vikings today in the unit tester. The phoenix barely barely won.
The vikings are of course a bit cheaper though. I personally prefer phoenix speed over viking range though.
On August 29 2010 22:33 Grond wrote:
Show nested quote +
On August 29 2010 20:42 Whalecore wrote:
On August 29 2010 05:12 Inori wrote:
PvP is boring as hell, 4gate -> if survived colo spam -> win

HuK vs Kiwikaki on Delta Quadrant

+ Show Spoiler +
Awesome Phoenix play won HuK the game.



Most of the Huk/Kiwikaki games were pretty exciting, I don't get why people think PvP is so boring.


It's still a terrible terrible matchup in my opinion. How many games had at least one of the players go 4 gate?

The phoenix game was one nice exception.
beep boop
Graven
Profile Joined June 2010
United States314 Posts
August 29 2010 22:23 GMT
#308
Of course. The reason you're seeing all these new Terran pros is because the race is OP. You honestly think guys like Silver and Drewbie (no offense) are in the same league as players like Idra, Cool, etc. It's so obvious, it's silly that it even needs to be debated. It's something that needs time to fix though -- I've been saying it since the Beta, but Blizzard needs a balanced game for SC2 to succeed as an esport, but it doesn't yet appear as bad as it actually is. We have to wait until really good players start using Terran, turning the game into a joke.
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
August 29 2010 22:31 GMT
#309
Go Mech. They cry.
Go Bio. They cry.
... What's a terran to do?
Mass auto turrets?
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
Kratisto
Profile Joined June 2008
United States199 Posts
August 29 2010 23:25 GMT
#310
I was at the tournament and thought all the matches were awesome. Especially Socke vs Drewbie.
That being said, I think Marauders are too potent in all match-ups. Why move to Tier 2 when your Tier 1 units are ideal?
SONE
Profile Joined May 2010
Canada839 Posts
August 29 2010 23:47 GMT
#311
On August 30 2010 07:23 Graven wrote:
Of course. The reason you're seeing all these new Terran pros is because the race is OP. You honestly think guys like Silver and Drewbie (no offense) are in the same league as players like Idra, Cool, etc. It's so obvious, it's silly that it even needs to be debated. It's something that needs time to fix though -- I've been saying it since the Beta, but Blizzard needs a balanced game for SC2 to succeed as an esport, but it doesn't yet appear as bad as it actually is. We have to wait until really good players start using Terran, turning the game into a joke.



everytime I watch theSTC it's amazing
Sarkasar
Profile Joined August 2010
United States21 Posts
August 29 2010 23:53 GMT
#312
On August 30 2010 06:08 7mk wrote:
Show nested quote +
On August 30 2010 04:46 Carthage wrote:
On August 30 2010 04:38 Jugan wrote:
On August 29 2010 04:50 Ndugu wrote:

Imho changing Vikings to 8+6 to light would allow Phoenixes to counter them for cost (well, assuming they have to fly over marines heads to shoot the vikings, not really, but it would still be good to try it).


Yeah except that phoenix > vikings already.


What's the math behind this? I've never actually seen phoenixes take on vikings successfully.


dunno how it is for bigger numbers but I coincidentally had 3 phoenixes fight 3 vikings today in the unit tester. The phoenix barely barely won.
The vikings are of course a bit cheaper though. I personally prefer phoenix speed over viking range though.
Show nested quote +
On August 29 2010 22:33 Grond wrote:
On August 29 2010 20:42 Whalecore wrote:
On August 29 2010 05:12 Inori wrote:
PvP is boring as hell, 4gate -> if survived colo spam -> win

HuK vs Kiwikaki on Delta Quadrant

+ Show Spoiler +
Awesome Phoenix play won HuK the game.



Most of the Huk/Kiwikaki games were pretty exciting, I don't get why people think PvP is so boring.


It's still a terrible terrible matchup in my opinion. How many games had at least one of the players go 4 gate?

The phoenix game was one nice exception.


The Phoenix game and the Socke/Drewbie series were the highlight of the event imo. But it was a pretty boring watching all the Terran do cookie cutter builds. MMM is so strong that you really don't have to deviate to much from it to be successful. And that is going to just create boring predictable matches.

But with all this talk about Terran and MMM, It's pretty ironic that all the finals matches were PvP
ClanRH.TV
Profile Joined July 2010
United States462 Posts
August 30 2010 00:02 GMT
#313
From what I have understood, this is also happening on the Korean servers. It's not just the foreigners.
"Don't take life too seriously because you'll never get out alive."
a176
Profile Blog Joined August 2009
Canada6688 Posts
August 30 2010 00:03 GMT
#314
You people are nuts.

MLG was a great tournament.

A lot of intense and action packed series. All the commentators were great to watch - funny as hell and kept me on the edge of my seat during the matches.

To say the whole tournament was boring and unprofessional is outright ridiculous.

In fact, this whole thread looks some kinda weird cover for more terran balance bitching and nothing to do with MLG at all.
starleague forever
Jaug
Profile Joined February 2010
Sweden249 Posts
August 30 2010 00:22 GMT
#315
On August 30 2010 07:31 SuperJongMan wrote:
Go Mech. They cry.
Go Bio. They cry.
... What's a terran to do?
Mass auto turrets?


I never complain on pros going mech, that requires skill timing and execution. Furthermore I think it creates exciting games.

I wish blizz would nerf something other then tanks next patch.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 30 2010 00:28 GMT
#316
On August 30 2010 06:08 7mk wrote:
Show nested quote +
On August 30 2010 04:46 Carthage wrote:
On August 30 2010 04:38 Jugan wrote:
On August 29 2010 04:50 Ndugu wrote:

Imho changing Vikings to 8+6 to light would allow Phoenixes to counter them for cost (well, assuming they have to fly over marines heads to shoot the vikings, not really, but it would still be good to try it).


Yeah except that phoenix > vikings already.


What's the math behind this? I've never actually seen phoenixes take on vikings successfully.


dunno how it is for bigger numbers but I coincidentally had 3 phoenixes fight 3 vikings today in the unit tester. The phoenix barely barely won.
The vikings are of course a bit cheaper though. I personally prefer phoenix speed over viking range though.


Phoenixes and Vikings are about on par one to one, however Vikings cost slightly less, so for cost Vikings win or its even. However, in order to fight the Vikings, a Phoenix must fly over the MMM ball, whereas, due to their 10 range, the Vikings should ALWAYS be safe from getting shot from GTA units. Since both vikings and phoenixes are balanced so as to SUCK versus ground to air units, this puts phoenixs in a HORRIBLE position against Vikings. Hence, in late-game, a Terran can spawn marauders without fear since they will ALWAYS maintain aerial superiority.

If Protoss could counter Vikings for cost with Phoenixes, vying for aerial superiority would be a part of the matchup, much like it is in TvT. Much cooler and more interesting late-game. Sadly, Marauder/Vikings makes PvT late-game boring as hell and anyone who wants to debate that hasn't watched a high-level PvT that lasted past the mid-game.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 30 2010 00:33 GMT
#317
its also pretty boring since there seemed to be like 90% protoss in the final stages ^^

ibreakurface
Profile Joined June 2010
United States664 Posts
August 30 2010 01:14 GMT
#318
Wow@the guy who wrote this thread...

I feel like everyone takes the opportunity to bash terran no matter what. "hmmm top 4 players are toss... WELL TERRAN MAKES THE GAME BORING!1"


Also you totally twisted what day9 meant behind "more meat units."
:) I play zerg. FOX AND KT ROLSTER COASTER FAN! Because I love everyone. Except bisu.
Kexx
Profile Joined May 2010
Germany240 Posts
August 30 2010 01:19 GMT
#319
it's kinda true, sc2 is already pretty stale right now, and gets boring fast.
In beta and at the beginning of release I could watch tournaments streams all day, no I often don't even bother to watch the finals.
Imho it has a lot to do with the teeny tiny maps.
But I'm optimistic as there will be two more expansions that should atl east add about 3 units per race combined.
chooooch
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 30 2010 01:23 GMT
#320
On August 30 2010 09:22 Jaug wrote:
Show nested quote +
On August 30 2010 07:31 SuperJongMan wrote:
Go Mech. They cry.
Go Bio. They cry.
... What's a terran to do?
Mass auto turrets?


I never complain on pros going mech, that requires skill timing and execution. Furthermore I think it creates exciting games.

I wish blizz would nerf something other then tanks next patch.

inpenetrable tank lines and waiting on 3 bases vs 8 bases until the opponent mines out and can never break T's defense ending in the opponent losing because of cost-effectiveness of T mech sure makes for entertaining games...
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
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