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Official State of the Game Podcast Thread - Page 893

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 891 892 893 894 895 2731 Next
MechKing
Profile Blog Joined March 2011
United States3004 Posts
May 04 2011 04:50 GMT
#17841
I don't play Zerg so I don't understand that well, but why do they continue complaining about scouting? What more do they want? They have ovies and drones, isn't that enough?
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
May 04 2011 04:50 GMT
#17842
On May 04 2011 13:48 rO_Or wrote:
Show nested quote +
On May 04 2011 13:42 On_Slaught wrote:
On May 04 2011 13:40 dtz wrote:
or you can always play like julyzerg and pay no heed to what opponent does. but i think philosophically, idra does not like that.


Idra asked for a def build and Day9 gave him one. However it isn't good vs greedy builds. Idra wants a build that can beat everything. Doesn't exist. Shouldn't exist.


He doesn't want a build that beats everything.... Stop twisting his words people... He said that if Zerg can't scout an opponents strategy then they need a build that can reasonably prepare for anything.


And when it's pointed out that there is one, he says it can't punish an FE enough.
iamke55
Profile Blog Joined April 2004
United States2806 Posts
May 04 2011 04:50 GMT
#17843
On May 04 2011 13:49 BronzeKnee wrote:
Show nested quote +
On May 04 2011 13:46 Serpico wrote:
On May 04 2011 13:41 BronzeKnee wrote:
He states that the early game is too risky for Zerg, because they are the defensive race, and they cannot scout and do not have a standard safe build that is safe against everything.

Thus, they can lose to something randomly, regardless of skill. That is a bad game mechanic.

Tyler had a good rebuttal, whereas Day[9] did not, he stated that Protoss takes risks and does a build that might lose to X but are safe against Y, Z and W, and the Protoss just hopes Zerg doesn't do X, and it often pays off, since Zerg only does X a small amount of the time (often doing Y, Z or W).

Idra agreed, and said that was a bad game mechanic too, because it introduces random chance, like rock-paper-scissors. Tyler agreed.

So in the end, Tyler and Idra agree that the game is mechanically bad, because of the randomness.

That sums up the arguement. I love logical arguements.

pretty much this, I think the debate got too heated though. I dont want to see some day9/idra feud because the tension was a little too thick imo.


Makes me upset though when people state that Idra wants a build that beats everything, and he doesn't. He wants to be able to scout, or to be able to do some build that is safe against anything.

And I think Protoss has a build that does this, if you go 3 gate Robo vs Terran, you should hold any early aggression, Banshee, Thor, Hellion, MM, whatever. Zerg doesn't have this.


lol? 3 gate robo gets destroyed by fast expansion.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
On_Slaught
Profile Joined August 2008
United States12190 Posts
May 04 2011 04:50 GMT
#17844
On May 04 2011 13:46 Ribbon wrote:
Show nested quote +
On May 04 2011 13:41 Whole wrote:
On May 04 2011 13:39 Ribbon wrote:
On May 04 2011 13:37 Killerkrack wrote:
Day9 got absolutely destroyed. He literally didn't bring up one counter point to what Idra was saying besides saying "well I just don't agree" in between random grunts.


Idra says we wants a build that's safe against everything.

Day[9] says Spanishiwa.

Idra says it doesn't beat super-greedy builds.

Idra wants Zerg to be able to hard-counter EVERYTHING.


Since when were economical builds super greedy?


There's a build that lets Idra hatch-first, drone really hard, and be safe against all early aggression.

If that build beat an FE as well, it would be FUCKING LUDICROUS. Imagine if Zerg had a built that was safe against everything one-base, economical, and you couldn't expand against.

That's what Idra's asking for. He doesn't want to be "safe", he wants to be able to win every game against a foreigner because "I shouldn't be losing to these people".



Everything we've heard indicates that this is 100% the truth.
dtz
Profile Joined September 2010
5834 Posts
May 04 2011 04:51 GMT
#17845
On May 04 2011 13:48 Seagull_ wrote:
In every competitive game that develops there will be periods of domination and some races will look absolutely awful. It's disappointing to see top players claim imbalance so early into a game's life and ignore all the BW history :/


Don't worry as Incontrol said. Idra also thinks that Terran was the worst race in Broodwar eventhough they had historically the most bonjwa. There is a reason incontrol does not engage in that conversation.



whiterabbit
Profile Joined June 2009
2675 Posts
May 04 2011 04:51 GMT
#17846
So do we finally have confirmation that Korean players have a lot of issues to surpass when playing foreign tournaments? Good.
NUTELLA y u no make me skinny?!?
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2011-05-04 04:54:06
May 04 2011 04:51 GMT
#17847
On May 04 2011 13:50 Baltor wrote:
Show nested quote +
On May 04 2011 13:43 Cartel wrote:
Day9 had nothing to bring to the conversation, and in my opinion is totally wrong about his ideas that ALL GAMES ARE BALANCED no matter what, simply because we havent discovered it yet in meta game.


So let me give Day9 and example. What if Zerglings did 50 dmg. Would each race find a way to make the overall game balanced? Would it just take time? Of course its not balanced, and should be fixed. But Day9 would think its balanced we just haven't figured it out yet.



Day[9] isn't stating that all games (read: SC2) are completely balanced. If you were listening to his points earlier, he acknowledged that there might well be some imbalance, and I'm sure those of us that listened to IdrA's examples and have our own experiences can agree.

But Day[9] IS stating that it's rather useless to discuss about them, especially when in an emotional state. IdrA's always been somewhat of an emotional player, and since he has the results and skill to back that up, I say more power to him. But when he lets his emotions seep into discussions like this, it really establishes nothing. We get to see his opinion (which most of us already knew) and nothing more. Day[9] is more of a proponent of having people try to figure out solutions to the perceived imbalance problems while the Blizzard guys analyze and decide what does and doesn't need to be fixed. This seems to be the much more logical route when you realize that a podcast like SotG isn't a successful vehicle for this sort of discussion at all; if these discussions are to take place, they're to take place somewhere more official if we want them to make any difference. THAT's what Day[9] is stating.


It doesn't matter who says or does it, or where it happens, right is right and wrong is wrong.

Doesn't matter if Idra is emotional, or if it is discussed in SotG. His arguements were valid and solid. Disagree? Then refute him with logic. Don't question his emotional state or where he says what. It has nothing to do with the validity of his arguements.

If someone in a "good" emotional state and presents the same arguements in a "successful vehicle" for change, do they suddenly become more valid? No they are same the arguements.
theqat
Profile Blog Joined March 2008
United States2856 Posts
May 04 2011 04:51 GMT
#17848
On May 04 2011 13:47 TheTenthDoc wrote:
Show nested quote +
On May 04 2011 13:44 theqat wrote:
On May 04 2011 13:41 TheTenthDoc wrote:
On May 04 2011 13:40 theqat wrote:
On May 04 2011 13:39 Ribbon wrote:
On May 04 2011 13:37 Killerkrack wrote:
Day9 got absolutely destroyed. He literally didn't bring up one counter point to what Idra was saying besides saying "well I just don't agree" in between random grunts.


Idra says we wants a build that's safe against everything.

Day[9] says Spanishiwa.

Idra says it doesn't beat super-greedy builds.

Idra wants Zerg to be able to hard-counter EVERYTHING.


Nnnnnnnnnope, actually he more or less explicitly says that he wants to either be able to scout or to be able to reasonably expect to defend a given build that isn't scouted 'til it moves out.


And he admitted the Spanishiwa build does that second thing...didn't he?


No; that build lets the other player econ even harder than the Zerg and then the Zerg loses. The other races are scared to econ that hard for some reason, in spite of having super-reliable scouting of Z and knowing they won't even have a damn gas unit 'til 50+ food


Here's the thing: Zerg can scout those greedy builds with overlords (versus Terran, since the marine count is fairly low) and lings (versus Protoss) and respond appropriately, taking an early gas or another expansion. You're not forced to not take gas until 50 food if you see a 14 CC or 14 nexus...


Not really true at all--I mean sure, you can scout until they get anti-air units, but once the other race has a few of those there's no reason an Overlord should scout anything until Overseers/speed OLs are out.

Anyway you got away from the point, which is that if you Spanishiwa then the other race can just not attack/play super safe. It's a free pass for P/T to go to 200 food if they just cover their damn base correctly so they don't lose to Nydus or burrowed Infestors
Mailing
Profile Joined March 2011
United States3087 Posts
May 04 2011 04:51 GMT
#17849
All this talk of scouting is interesting.

Do you Guys remember when protoss were having a hard time? There was a patch that followed.

Observers got cheaper, and hallucinate researched faster. Since then, almost all protoss now get hallu for phoenix.

They essentially have the easiest and most effective scouting now... Why was this changed?
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Techno
Profile Joined June 2010
1900 Posts
May 04 2011 04:52 GMT
#17850
Poll: If there was no fog of war, what race would benefit the most?

Zerg (30)
 
88%

Terran (3)
 
9%

Protoss (1)
 
3%

34 total votes

Your vote: If there was no fog of war, what race would benefit the most?

(Vote): Terran
(Vote): Protoss
(Vote): Zerg




Personally I think the zerg would, because of the unit production mechanism.
Hell, its awesome to LOSE to nukes!
VENDIZ
Profile Joined October 2010
1575 Posts
May 04 2011 04:52 GMT
#17851
On May 04 2011 13:46 theqat wrote:
Show nested quote +
On May 04 2011 13:44 Daralii wrote:
On May 04 2011 13:43 Ganjamaster wrote:
I cant wait to hear a whole week of IdrA commentary

"Fuck this guy, fuck protoss"
"Fuck this guy, fuck terran"
"Fuck this guy, such a retarded player"
"Fuck this game, Blizz can't balance worth fucking shit"

Repeat for a week


Not what happens at all. If you had watched his stream when he commentated a few months ago, you'd know that.


Last time I checked his stream, he was busy typing how shit drewbie was to his chat.. along with shreeks of terran imbalance and what not.. (i.ex; "he plays like THAT and still loses, he's shit")

..it gets old
SaGe fighting!!~~~~~~
Asparagus
Profile Joined December 2010
United States269 Posts
May 04 2011 04:52 GMT
#17852
On May 04 2011 13:50 Elefanto wrote:
Show nested quote +
On May 04 2011 13:40 theqat wrote:
On May 04 2011 13:39 Ribbon wrote:
On May 04 2011 13:37 Killerkrack wrote:
Day9 got absolutely destroyed. He literally didn't bring up one counter point to what Idra was saying besides saying "well I just don't agree" in between random grunts.


Idra says we wants a build that's safe against everything.

Day[9] says Spanishiwa.

Idra says it doesn't beat super-greedy builds.

Idra wants Zerg to be able to hard-counter EVERYTHING.


Nnnnnnnnnope, actually he more or less explicitly says that he wants to either be able to scout or to be able to reasonably expect to defend a given build that isn't scouted 'til it moves out.


He's absolutely right, idra want zergs to have a build that is safe against everything AND be abe to be on equal footing economically.

I can make the absolut same statement about PvT from a protoss point.

If i don't go 1 gate expand against a Terran that goes 1 rax cc, i'm behind.
I have the option to go 1 gate 1 robo and send an observer to scout and be safe.
But i traded safety against economy.
If i go 1 gate expand against terran, i cant scout properly what he's doing.
He could go 2 rax and i die / have to sacrifice the expansion and be behind.
I could die to a cloaked banshee if i don't go a robo fast enough.
But if i go a fast robo to deal with a possible cloaked banshee, i die to a blue flame drop.
And i have absolut NO chance to see what he is doing.

In exchange i cant really punish him for going 1 rax cc, he can has the oc in his base and double mule and get a 1.2k income off of 1 base.
The only thing i can do is use a build heavy all-in build like proxy stargate or a 4 gate.
Yet they don't pay off 100%.

Zerg has the same options to be safe, like the spanishiwa style or others that
set the economy back.
You can't have anything idra.

Idra has a problem with the design of the game, that risky styles pay off so fucking hard, and that there are so many situations where you have to guess, and if you guess wrong you die / are hard behind and through macro mechanics it's even more drastic.

That's nothing imbalance between the races.
Maybe Zerg has sometimes a tougher time facing those situation, but there are also
situations were zerg benefit from those. Where zergs are 15+ drones ahead in the early and are
so fucking far ahead that it's nearly impossible to catch up if you don't camp to 200/200.




Then camp to 200/200 deathball and roll zerg's 6 bases by marching into his base with his hive tech.
This isn't the right quote!
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
May 04 2011 04:53 GMT
#17853
On May 04 2011 13:52 Asparagus wrote:
Show nested quote +
On May 04 2011 13:50 Elefanto wrote:
On May 04 2011 13:40 theqat wrote:
On May 04 2011 13:39 Ribbon wrote:
On May 04 2011 13:37 Killerkrack wrote:
Day9 got absolutely destroyed. He literally didn't bring up one counter point to what Idra was saying besides saying "well I just don't agree" in between random grunts.


Idra says we wants a build that's safe against everything.

Day[9] says Spanishiwa.

Idra says it doesn't beat super-greedy builds.

Idra wants Zerg to be able to hard-counter EVERYTHING.


Nnnnnnnnnope, actually he more or less explicitly says that he wants to either be able to scout or to be able to reasonably expect to defend a given build that isn't scouted 'til it moves out.


He's absolutely right, idra want zergs to have a build that is safe against everything AND be abe to be on equal footing economically.

I can make the absolut same statement about PvT from a protoss point.

If i don't go 1 gate expand against a Terran that goes 1 rax cc, i'm behind.
I have the option to go 1 gate 1 robo and send an observer to scout and be safe.
But i traded safety against economy.
If i go 1 gate expand against terran, i cant scout properly what he's doing.
He could go 2 rax and i die / have to sacrifice the expansion and be behind.
I could die to a cloaked banshee if i don't go a robo fast enough.
But if i go a fast robo to deal with a possible cloaked banshee, i die to a blue flame drop.
And i have absolut NO chance to see what he is doing.

In exchange i cant really punish him for going 1 rax cc, he can has the oc in his base and double mule and get a 1.2k income off of 1 base.
The only thing i can do is use a build heavy all-in build like proxy stargate or a 4 gate.
Yet they don't pay off 100%.

Zerg has the same options to be safe, like the spanishiwa style or others that
set the economy back.
You can't have anything idra.

Idra has a problem with the design of the game, that risky styles pay off so fucking hard, and that there are so many situations where you have to guess, and if you guess wrong you die / are hard behind and through macro mechanics it's even more drastic.

That's nothing imbalance between the races.
Maybe Zerg has sometimes a tougher time facing those situation, but there are also
situations were zerg benefit from those. Where zergs are 15+ drones ahead in the early and are
so fucking far ahead that it's nearly impossible to catch up if you don't camp to 200/200.




Then camp to 200/200 deathball and roll zerg's 6 bases by marching into his base with his hive tech.


Then you played fucking terrible and deserve to lose hardcore.
wat
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 04 2011 04:54 GMT
#17854
On May 04 2011 13:48 Seagull_ wrote:
In every competitive game that develops there will be periods of domination and some races will look absolutely awful. It's disappointing to see top players claim imbalance so early into a game's life and ignore all the BW history :/


This, this whole show really did upset me. Regarding BW its just amazing how people forget so quickly about how some races dominated for long periods of times. But whatever I'm going to keep enjoying the game personally.
"Its easy, just trust your CPU".-Boxer on being good at games
gurrpp
Profile Blog Joined October 2009
United States437 Posts
May 04 2011 04:54 GMT
#17855
I really don't like idra's attitude that he automatically deserves to win just because he went to korea and played starcraft for a number of years. That's definitely crossing a line between objective balance complaints and egotistical venting about the game. I'd be willing to take IdrA more seriously if he didn't keep bringing up his point that better players are losing as zerg.
hot fuh days
kvn4444
Profile Joined September 2010
1510 Posts
May 04 2011 04:54 GMT
#17856
awesome gcpl is coming back. team leagues rule. strife/axslav also sick 2's combo so good they have place for it.
On_Slaught
Profile Joined August 2008
United States12190 Posts
May 04 2011 04:54 GMT
#17857
On May 04 2011 13:51 BronzeKnee wrote:
Show nested quote +
On May 04 2011 13:50 Baltor wrote:
On May 04 2011 13:43 Cartel wrote:
Day9 had nothing to bring to the conversation, and in my opinion is totally wrong about his ideas that ALL GAMES ARE BALANCED no matter what, simply because we havent discovered it yet in meta game.


So let me give Day9 and example. What if Zerglings did 50 dmg. Would each race find a way to make the overall game balanced? Would it just take time? Of course its not balanced, and should be fixed. But Day9 would think its balanced we just haven't figured it out yet.



Day[9] isn't stating that all games (read: SC2) are completely balanced. If you were listening to his points earlier, he acknowledged that there might well be some imbalance, and I'm sure those of us that listened to IdrA's examples and have our own experiences can agree.

But Day[9] IS stating that it's rather useless to discuss about them, especially when in an emotional state. IdrA's always been somewhat of an emotional player, and since he has the results and skill to back that up, I say more power to him. But when he lets his emotions seep into discussions like this, it really establishes nothing. We get to see his opinion (which most of us already knew) and nothing more. Day[9] is more of a proponent of having people try to figure out solutions to the perceived imbalance problems while the Blizzard guys analyze and decide what does and doesn't need to be fixed. This seems to be the much more logical route when you realize that a podcast like SotG isn't a successful vehicle for this sort of discussion at all; if these discussions are to take place, they're to take place somewhere more official if we want them to make any difference. THAT's what Day[9] is stating.


It doesn't matter who says or does it, or where it happens, right is right and wrong is wrong.

Doesn't matter if Idra is emotional, or if it is discussed in SotG. His arguements were valid and solid. Disagree? Then refute him with logic.



Day9 says "go spaniwa build b/c its safe vs possible abuse."

Idra says it isn't good vs FE but admits its good defensivly.

Idra must want a build that can be good defensivly and offensively. That's fair right?
Roe
Profile Blog Joined June 2010
Canada6002 Posts
May 04 2011 04:54 GMT
#17858
he's a protoss player
yes greg, he's a protoss player thanks for letting us know that
Jotoco
Profile Joined October 2010
Brazil1342 Posts
May 04 2011 04:55 GMT
#17859
On May 04 2011 13:52 Techno wrote:
Poll: If there was no fog of war, what race would benefit the most?

Zerg (30)
 
88%

Terran (3)
 
9%

Protoss (1)
 
3%

34 total votes

Your vote: If there was no fog of war, what race would benefit the most?

(Vote): Terran
(Vote): Protoss
(Vote): Zerg




Personally I think the zerg would, because of the unit production mechanism.


Or Terran, think of all the extra MULES saved from scans! MULES IMBA! (kidding, before any mod comes sweeping)
Asparagus
Profile Joined December 2010
United States269 Posts
May 04 2011 04:55 GMT
#17860
On May 04 2011 13:53 Elefanto wrote:
Show nested quote +
On May 04 2011 13:52 Asparagus wrote:
On May 04 2011 13:50 Elefanto wrote:
On May 04 2011 13:40 theqat wrote:
On May 04 2011 13:39 Ribbon wrote:
On May 04 2011 13:37 Killerkrack wrote:
Day9 got absolutely destroyed. He literally didn't bring up one counter point to what Idra was saying besides saying "well I just don't agree" in between random grunts.


Idra says we wants a build that's safe against everything.

Day[9] says Spanishiwa.

Idra says it doesn't beat super-greedy builds.

Idra wants Zerg to be able to hard-counter EVERYTHING.


Nnnnnnnnnope, actually he more or less explicitly says that he wants to either be able to scout or to be able to reasonably expect to defend a given build that isn't scouted 'til it moves out.


He's absolutely right, idra want zergs to have a build that is safe against everything AND be abe to be on equal footing economically.

I can make the absolut same statement about PvT from a protoss point.

If i don't go 1 gate expand against a Terran that goes 1 rax cc, i'm behind.
I have the option to go 1 gate 1 robo and send an observer to scout and be safe.
But i traded safety against economy.
If i go 1 gate expand against terran, i cant scout properly what he's doing.
He could go 2 rax and i die / have to sacrifice the expansion and be behind.
I could die to a cloaked banshee if i don't go a robo fast enough.
But if i go a fast robo to deal with a possible cloaked banshee, i die to a blue flame drop.
And i have absolut NO chance to see what he is doing.

In exchange i cant really punish him for going 1 rax cc, he can has the oc in his base and double mule and get a 1.2k income off of 1 base.
The only thing i can do is use a build heavy all-in build like proxy stargate or a 4 gate.
Yet they don't pay off 100%.

Zerg has the same options to be safe, like the spanishiwa style or others that
set the economy back.
You can't have anything idra.

Idra has a problem with the design of the game, that risky styles pay off so fucking hard, and that there are so many situations where you have to guess, and if you guess wrong you die / are hard behind and through macro mechanics it's even more drastic.

That's nothing imbalance between the races.
Maybe Zerg has sometimes a tougher time facing those situation, but there are also
situations were zerg benefit from those. Where zergs are 15+ drones ahead in the early and are
so fucking far ahead that it's nearly impossible to catch up if you don't camp to 200/200.




Then camp to 200/200 deathball and roll zerg's 6 bases by marching into his base with his hive tech.


Then you played fucking terrible and deserve to lose hardcore.


i guess spanishiwa plays terrible all the time then, because Day9 wants IdrA to play like him instead of whining about balance.
This isn't the right quote!
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