• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:13
CEST 15:13
KST 22:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Ro4 Recap : The Peak9DreamHack Dallas 2025 - Info & Preview15herO wins GSL Code S Season 1 (2025)16Code S RO4 & Finals Preview: herO, GuMiho, Classic, Cure6Code S RO8 Preview: Classic, Reynor, Maru, GuMiho4
Community News
[BSL20] RO20 Group Stage0EWC 2025 Regional Qualifiers (May 28-June 1)7Weekly Cups (May 12-18): Clem sweeps WardiTV May3Code S Season 2 (2025) - Qualifier Results212025 GSL Season 2 (Qualifiers)14
StarCraft 2
General
DreamHack Dallas 2025 - Info & Preview Power Rank: October 2018 herO wins GSL Code S Season 1 (2025) Code S Season 2 (2025) - Qualifier Results Code S RO8 Preview: Classic, Reynor, Maru, GuMiho
Tourneys
Last Chance Qualifiers for OlimoLeague 2024 Winter DreamHack Dallas 2025 $5,100+ SEL Season 2 Championship (SC: Evo) StarCraft Evolution League (SC Evo Biweekly) EWC 2025 Regional Qualifiers (May 28-June 1)
Strategy
Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed
Brood War
General
[ASL19] Ro4 Recap : The Peak BW General Discussion Cwal.gg not working BGH auto balance -> http://bghmmr.eu/ Artosis baned on twitch ?
Tourneys
[ASL19] Semifinal B [BSL20] RO20 Group Stage [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
What do you want from future RTS games? Beyond All Reason Stormgate/Frost Giant Megathread Grand Theft Auto VI Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Men's Fashion Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Yes Sir! How Commanding Impr…
TrAiDoS
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11492 users

Official State of the Game Podcast Thread - Page 2652

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 2650 2651 2652 2653 2654 2731 Next
tshi
Profile Joined September 2012
United States2495 Posts
April 12 2013 05:03 GMT
#53021
On April 12 2013 14:00 Dodgin wrote:
wow I just realized Khaldor's video of Sound has 35k views.


I didn't get how the Ragnarok video was "insanely fast apm". I mean, yeah it's fast but it's not like Nada fast, which is much faster; I'd call that insane apm (i got to stand behind nada and which him play and laughed about how stupidly-fast his hands move)
scrub - inexperienced player with relatively little skill and excessive arrogance
starslayer
Profile Joined August 2011
United States696 Posts
Last Edited: 2013-04-12 05:20:31
April 12 2013 05:16 GMT
#53022
i wish they would talk about the zvt with action vs innovation in PL cause that was a sick tvz with mass bane drops and nydus worms was so sick zerg lost but great game

also what about ultra hydra in tvz jw after roach hydra
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
April 12 2013 05:18 GMT
#53023
On April 12 2013 14:02 AgentW wrote:
Show nested quote +
On April 12 2013 13:54 Jaaaaasper wrote:
On April 12 2013 13:43 AgentW wrote:
On April 12 2013 13:38 Jaaaaasper wrote:
On April 12 2013 13:35 AgentW wrote:
On April 12 2013 13:33 Jaaaaasper wrote:
On April 12 2013 13:28 AgentW wrote:
On April 12 2013 13:26 Klipsys wrote:
On April 12 2013 13:21 hastur420 wrote:
On April 12 2013 13:17 Klipsys wrote:
[quote]


This. Is. Not. A. Real. Job. If. You. Are. Not. Making. Any. Money.

If catz (or whoever) is unhappy with the amount of money they're able to make as a professional video game player, they should get a different job. Plain and simple.


ok let me explain it to you again because you seem like a really slow little boy.

Catz probably makes more money than you and the average guy off sponsors and ad venue on streams etc. he probably makes really good money.

yet he doesn't win anything.

just like 95% of the sc2 pro players except the absolute pinnacle, who make decent money by winning tournaments, they would all die of starvation if they didn't have salaries.

he is not "unhappy" with his money, because he has no realistic chance to win any decent money be it with koreans or without koreans.

he thinks it is fucked up that the vast majority of the NATIONAL LEAGUE will be non nationals, and not even based on performance, base on THEIR TEAMS MONEY. if you can't see how that is unfair to up and coming players, you're just fucking blind.

seriously arguing with you is like arguing with a piece of stone.



If 95% of the pro players can't even eat, then they should get new jobs. Don't know what to tell you. This isn't an extremely lucrative career path, and it's not going to be for like 15 years at least. You're either one of the best, or you're doing it for the love of the game. Catz wants esports to be as viable a career option as playing pro sports. It's not. There isn't enough money to go around, especially to lesser skilled players.

So are you saying that the strong 5% should survive and the other 95% should fade away? Effectively destroying SC2 as an e-Sport? Are you serious?

People forget that there are two paths to making money in sc2, and they both build into something similar. You either build a reputation of winning, or you build a reputation that appeals to sponsors in other ways. You don't have to win, you just have to find a way to look good for sponsors.

I absolutely agree, but it's really hard to make yourself attractive to sponsors without winning something first. Look at guys like that right now: IdrA, White-Ra, Grubby (I think they're all good players, but the results haven't been great recently, Grubby less so). What's the common denominator? They all won things and gained popularity that way first.

Really? Has catz ever won a major tourney?How about Incontrol, or dragon, or Painuser? They all found a way to build a brand with out major results. It isn't as hard as you imagine, and I pulled all of those names from the list of streams online at this very moment.

Excellent point, but I think the only guy that proves your point here is CatZ. CatZ has worked hard to make himself and his team financially viable by attracting sponsors. iNcontroL proves my point (BW success and WoL beta popularity). Painuser also had beta popularity, which put him in the door, but he isn't sponsored by anyone, he's making it on his own, no sponsors involved. Dragon's an entertainer and teamless, thereby landing somewhere in between.

I agree with you that there is a way to make yourself valuable and successful financially through SC2, but it takes a bunch of luck no matter which way you slice it, via results or entertainment or production. You don't think that Blizzard attempting to elevate the NA and EU scenes is a good plan for the long term? If the money's going to be given out through WCS, would making NA and EU locked with residency restrictions really be a bad thing?

All of those people make a living from sc2 with out winning tournaments right now. I think that blizzard building the foreign scene is good, but to do that you have to push the people in the scene to choose between getting by being called a top player when they are paid based on past winning, not current, or a fan base built in a different way. The Koreans coming will make the na players work to win things, to push themselves beyond what they are coasting on right now, if they want to be called a pro gamer. And raising the skill level in the eu and na scene will help those who want to improve to improve, until the foreign scene can stand on its own legs based on skill, or survive by means other than "being a top foreigner"

I understand that your sentiment is that in order for a player in NA or EU to survive playing SC2 you either have to win money (highly unlikely) or make yourself valuable and marketable in some way (also bad odds). Disregarding the marketability side of things, is there any way to get great in NA or EU besides be really good at winning stuff on your own? There is no inferstructure to support these people who may have the ability but don't have the savant like qualities that Stephano and Scarlett have shown, among a few others. That's the problem that CatZ and others want to address, and if Blizzard is willing to invest in NA and EU, there is a potential to create a competitive environment, call it AAA to Korea's MLB, until hopefully, in a few years, the AAA teams can compete with the MLB squads? Considering the potential additional sponsorship and viewership potential, what's the harm in trying it out?

The only way people in na/eu are going to get better is new and improved practice methods, which are hard, or improved competition for their practice, and guess who is going to swarm the foreign ladder, which is the best way for foreigners to grind games. This will help foreigners in the long run, by giving them improved practice partners, both on their teams and on their ladder. Sometimes a group needs tough love, and foreign progamers are group that needs it far more than most who receive it.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
AgentW
Profile Blog Joined July 2012
United States7725 Posts
April 12 2013 05:26 GMT
#53024
On April 12 2013 14:18 Jaaaaasper wrote:
Show nested quote +
On April 12 2013 14:02 AgentW wrote:
On April 12 2013 13:54 Jaaaaasper wrote:
On April 12 2013 13:43 AgentW wrote:
On April 12 2013 13:38 Jaaaaasper wrote:
On April 12 2013 13:35 AgentW wrote:
On April 12 2013 13:33 Jaaaaasper wrote:
On April 12 2013 13:28 AgentW wrote:
On April 12 2013 13:26 Klipsys wrote:
On April 12 2013 13:21 hastur420 wrote:
[quote]

ok let me explain it to you again because you seem like a really slow little boy.

Catz probably makes more money than you and the average guy off sponsors and ad venue on streams etc. he probably makes really good money.

yet he doesn't win anything.

just like 95% of the sc2 pro players except the absolute pinnacle, who make decent money by winning tournaments, they would all die of starvation if they didn't have salaries.

he is not "unhappy" with his money, because he has no realistic chance to win any decent money be it with koreans or without koreans.

he thinks it is fucked up that the vast majority of the NATIONAL LEAGUE will be non nationals, and not even based on performance, base on THEIR TEAMS MONEY. if you can't see how that is unfair to up and coming players, you're just fucking blind.

seriously arguing with you is like arguing with a piece of stone.



If 95% of the pro players can't even eat, then they should get new jobs. Don't know what to tell you. This isn't an extremely lucrative career path, and it's not going to be for like 15 years at least. You're either one of the best, or you're doing it for the love of the game. Catz wants esports to be as viable a career option as playing pro sports. It's not. There isn't enough money to go around, especially to lesser skilled players.

So are you saying that the strong 5% should survive and the other 95% should fade away? Effectively destroying SC2 as an e-Sport? Are you serious?

People forget that there are two paths to making money in sc2, and they both build into something similar. You either build a reputation of winning, or you build a reputation that appeals to sponsors in other ways. You don't have to win, you just have to find a way to look good for sponsors.

I absolutely agree, but it's really hard to make yourself attractive to sponsors without winning something first. Look at guys like that right now: IdrA, White-Ra, Grubby (I think they're all good players, but the results haven't been great recently, Grubby less so). What's the common denominator? They all won things and gained popularity that way first.

Really? Has catz ever won a major tourney?How about Incontrol, or dragon, or Painuser? They all found a way to build a brand with out major results. It isn't as hard as you imagine, and I pulled all of those names from the list of streams online at this very moment.

Excellent point, but I think the only guy that proves your point here is CatZ. CatZ has worked hard to make himself and his team financially viable by attracting sponsors. iNcontroL proves my point (BW success and WoL beta popularity). Painuser also had beta popularity, which put him in the door, but he isn't sponsored by anyone, he's making it on his own, no sponsors involved. Dragon's an entertainer and teamless, thereby landing somewhere in between.

I agree with you that there is a way to make yourself valuable and successful financially through SC2, but it takes a bunch of luck no matter which way you slice it, via results or entertainment or production. You don't think that Blizzard attempting to elevate the NA and EU scenes is a good plan for the long term? If the money's going to be given out through WCS, would making NA and EU locked with residency restrictions really be a bad thing?

All of those people make a living from sc2 with out winning tournaments right now. I think that blizzard building the foreign scene is good, but to do that you have to push the people in the scene to choose between getting by being called a top player when they are paid based on past winning, not current, or a fan base built in a different way. The Koreans coming will make the na players work to win things, to push themselves beyond what they are coasting on right now, if they want to be called a pro gamer. And raising the skill level in the eu and na scene will help those who want to improve to improve, until the foreign scene can stand on its own legs based on skill, or survive by means other than "being a top foreigner"

I understand that your sentiment is that in order for a player in NA or EU to survive playing SC2 you either have to win money (highly unlikely) or make yourself valuable and marketable in some way (also bad odds). Disregarding the marketability side of things, is there any way to get great in NA or EU besides be really good at winning stuff on your own? There is no inferstructure to support these people who may have the ability but don't have the savant like qualities that Stephano and Scarlett have shown, among a few others. That's the problem that CatZ and others want to address, and if Blizzard is willing to invest in NA and EU, there is a potential to create a competitive environment, call it AAA to Korea's MLB, until hopefully, in a few years, the AAA teams can compete with the MLB squads? Considering the potential additional sponsorship and viewership potential, what's the harm in trying it out?

The only way people in na/eu are going to get better is new and improved practice methods, which are hard, or improved competition for their practice, and guess who is going to swarm the foreign ladder, which is the best way for foreigners to grind games. This will help foreigners in the long run, by giving them improved practice partners, both on their teams and on their ladder. Sometimes a group needs tough love, and foreign progamers are group that needs it far more than most who receive it.

I don't understand where this cross pollination is occurring though? There's no way the Koreans are going to play on NA except for when they have to. Anyone thinking the Koreans got the shaft here are nutso.
Who's the bigger scrub, the scrub, or the scrub who loses to him?
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
April 12 2013 05:32 GMT
#53025
On April 12 2013 14:26 AgentW wrote:
Show nested quote +
On April 12 2013 14:18 Jaaaaasper wrote:
On April 12 2013 14:02 AgentW wrote:
On April 12 2013 13:54 Jaaaaasper wrote:
On April 12 2013 13:43 AgentW wrote:
On April 12 2013 13:38 Jaaaaasper wrote:
On April 12 2013 13:35 AgentW wrote:
On April 12 2013 13:33 Jaaaaasper wrote:
On April 12 2013 13:28 AgentW wrote:
On April 12 2013 13:26 Klipsys wrote:
[quote]


If 95% of the pro players can't even eat, then they should get new jobs. Don't know what to tell you. This isn't an extremely lucrative career path, and it's not going to be for like 15 years at least. You're either one of the best, or you're doing it for the love of the game. Catz wants esports to be as viable a career option as playing pro sports. It's not. There isn't enough money to go around, especially to lesser skilled players.

So are you saying that the strong 5% should survive and the other 95% should fade away? Effectively destroying SC2 as an e-Sport? Are you serious?

People forget that there are two paths to making money in sc2, and they both build into something similar. You either build a reputation of winning, or you build a reputation that appeals to sponsors in other ways. You don't have to win, you just have to find a way to look good for sponsors.

I absolutely agree, but it's really hard to make yourself attractive to sponsors without winning something first. Look at guys like that right now: IdrA, White-Ra, Grubby (I think they're all good players, but the results haven't been great recently, Grubby less so). What's the common denominator? They all won things and gained popularity that way first.

Really? Has catz ever won a major tourney?How about Incontrol, or dragon, or Painuser? They all found a way to build a brand with out major results. It isn't as hard as you imagine, and I pulled all of those names from the list of streams online at this very moment.

Excellent point, but I think the only guy that proves your point here is CatZ. CatZ has worked hard to make himself and his team financially viable by attracting sponsors. iNcontroL proves my point (BW success and WoL beta popularity). Painuser also had beta popularity, which put him in the door, but he isn't sponsored by anyone, he's making it on his own, no sponsors involved. Dragon's an entertainer and teamless, thereby landing somewhere in between.

I agree with you that there is a way to make yourself valuable and successful financially through SC2, but it takes a bunch of luck no matter which way you slice it, via results or entertainment or production. You don't think that Blizzard attempting to elevate the NA and EU scenes is a good plan for the long term? If the money's going to be given out through WCS, would making NA and EU locked with residency restrictions really be a bad thing?

All of those people make a living from sc2 with out winning tournaments right now. I think that blizzard building the foreign scene is good, but to do that you have to push the people in the scene to choose between getting by being called a top player when they are paid based on past winning, not current, or a fan base built in a different way. The Koreans coming will make the na players work to win things, to push themselves beyond what they are coasting on right now, if they want to be called a pro gamer. And raising the skill level in the eu and na scene will help those who want to improve to improve, until the foreign scene can stand on its own legs based on skill, or survive by means other than "being a top foreigner"

I understand that your sentiment is that in order for a player in NA or EU to survive playing SC2 you either have to win money (highly unlikely) or make yourself valuable and marketable in some way (also bad odds). Disregarding the marketability side of things, is there any way to get great in NA or EU besides be really good at winning stuff on your own? There is no inferstructure to support these people who may have the ability but don't have the savant like qualities that Stephano and Scarlett have shown, among a few others. That's the problem that CatZ and others want to address, and if Blizzard is willing to invest in NA and EU, there is a potential to create a competitive environment, call it AAA to Korea's MLB, until hopefully, in a few years, the AAA teams can compete with the MLB squads? Considering the potential additional sponsorship and viewership potential, what's the harm in trying it out?

The only way people in na/eu are going to get better is new and improved practice methods, which are hard, or improved competition for their practice, and guess who is going to swarm the foreign ladder, which is the best way for foreigners to grind games. This will help foreigners in the long run, by giving them improved practice partners, both on their teams and on their ladder. Sometimes a group needs tough love, and foreign progamers are group that needs it far more than most who receive it.

I don't understand where this cross pollination is occurring though? There's no way the Koreans are going to play on NA except for when they have to. Anyone thinking the Koreans got the shaft here are nutso.

I never said they got the shaft, but do you really think the koreans are going to play na/eu latency only on tournament days? They need to practice for the new server as much as they need to practice anything else.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
JackDT
Profile Joined January 2012
724 Posts
April 12 2013 05:37 GMT
#53026
Great episode. Glad to see Catz making the case for the importance of regional competition in a nice reasonable discussion like this show.
JackDT
Profile Joined January 2012
724 Posts
Last Edited: 2013-04-12 05:51:03
April 12 2013 05:45 GMT
#53027
On April 12 2013 13:18 Klipsys wrote:
I don't think it's blizzard's goal to foster a generation of lackluster NA talent propped up by inflated prize pools and artificial monetary incentives.


It is absolutely Blizzard's goal to foster a competetive scene across the globe. They would be delighted if there were multiple teamhouses in NA and active offline NA team leagues. As Catz example shows, if there a reason to actually be located in the US, teams like CLG were seriously considering opening teamhouses. Now they aren't.

Repost incase anyone missed them:

http://www.reddit.com/r/starcraft/comments/1c1slt/my_views_on_wcsregional_based_leagues_region/

TotalBiscuit's response from the Axiom POV: http://soundcloud.com/totalbiscuit/my-thoughts-on-wcs (he agrees with Catz that it would be better for Starcraft as a whole even though it would be personally worse for the Axiom team made up of Koreans, who can take advantage and play in NA right now)

Catz and TotalBiscuit both contend that Blizzard could the same money they are spending right, allocate it differently and change the rules, and be much more effective at creating an lively esports scene around their game.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
April 12 2013 05:47 GMT
#53028
there were/are a lot of chinese Human players indeed
TY <3 Cure <3 Inno <3 Special <3
AgentW
Profile Blog Joined July 2012
United States7725 Posts
April 12 2013 05:58 GMT
#53029
On April 12 2013 14:32 Jaaaaasper wrote:
Show nested quote +
On April 12 2013 14:26 AgentW wrote:
On April 12 2013 14:18 Jaaaaasper wrote:
On April 12 2013 14:02 AgentW wrote:
On April 12 2013 13:54 Jaaaaasper wrote:
On April 12 2013 13:43 AgentW wrote:
On April 12 2013 13:38 Jaaaaasper wrote:
On April 12 2013 13:35 AgentW wrote:
On April 12 2013 13:33 Jaaaaasper wrote:
On April 12 2013 13:28 AgentW wrote:
[quote]
So are you saying that the strong 5% should survive and the other 95% should fade away? Effectively destroying SC2 as an e-Sport? Are you serious?

People forget that there are two paths to making money in sc2, and they both build into something similar. You either build a reputation of winning, or you build a reputation that appeals to sponsors in other ways. You don't have to win, you just have to find a way to look good for sponsors.

I absolutely agree, but it's really hard to make yourself attractive to sponsors without winning something first. Look at guys like that right now: IdrA, White-Ra, Grubby (I think they're all good players, but the results haven't been great recently, Grubby less so). What's the common denominator? They all won things and gained popularity that way first.

Really? Has catz ever won a major tourney?How about Incontrol, or dragon, or Painuser? They all found a way to build a brand with out major results. It isn't as hard as you imagine, and I pulled all of those names from the list of streams online at this very moment.

Excellent point, but I think the only guy that proves your point here is CatZ. CatZ has worked hard to make himself and his team financially viable by attracting sponsors. iNcontroL proves my point (BW success and WoL beta popularity). Painuser also had beta popularity, which put him in the door, but he isn't sponsored by anyone, he's making it on his own, no sponsors involved. Dragon's an entertainer and teamless, thereby landing somewhere in between.

I agree with you that there is a way to make yourself valuable and successful financially through SC2, but it takes a bunch of luck no matter which way you slice it, via results or entertainment or production. You don't think that Blizzard attempting to elevate the NA and EU scenes is a good plan for the long term? If the money's going to be given out through WCS, would making NA and EU locked with residency restrictions really be a bad thing?

All of those people make a living from sc2 with out winning tournaments right now. I think that blizzard building the foreign scene is good, but to do that you have to push the people in the scene to choose between getting by being called a top player when they are paid based on past winning, not current, or a fan base built in a different way. The Koreans coming will make the na players work to win things, to push themselves beyond what they are coasting on right now, if they want to be called a pro gamer. And raising the skill level in the eu and na scene will help those who want to improve to improve, until the foreign scene can stand on its own legs based on skill, or survive by means other than "being a top foreigner"

I understand that your sentiment is that in order for a player in NA or EU to survive playing SC2 you either have to win money (highly unlikely) or make yourself valuable and marketable in some way (also bad odds). Disregarding the marketability side of things, is there any way to get great in NA or EU besides be really good at winning stuff on your own? There is no inferstructure to support these people who may have the ability but don't have the savant like qualities that Stephano and Scarlett have shown, among a few others. That's the problem that CatZ and others want to address, and if Blizzard is willing to invest in NA and EU, there is a potential to create a competitive environment, call it AAA to Korea's MLB, until hopefully, in a few years, the AAA teams can compete with the MLB squads? Considering the potential additional sponsorship and viewership potential, what's the harm in trying it out?

The only way people in na/eu are going to get better is new and improved practice methods, which are hard, or improved competition for their practice, and guess who is going to swarm the foreign ladder, which is the best way for foreigners to grind games. This will help foreigners in the long run, by giving them improved practice partners, both on their teams and on their ladder. Sometimes a group needs tough love, and foreign progamers are group that needs it far more than most who receive it.

I don't understand where this cross pollination is occurring though? There's no way the Koreans are going to play on NA except for when they have to. Anyone thinking the Koreans got the shaft here are nutso.

I never said they got the shaft, but do you really think the koreans are going to play na/eu latency only on tournament days? They need to practice for the new server as much as they need to practice anything else.

I know you didn't, it was more of an offhand remark. But you think the few games the Koreans are going to bother playing on NA, are going to help increase the ability of NA players to any significant level? I believe the majority of their training will continue to occur on the Korean ladder or in customs (obviously less so). I don't think Nestea's going to be playing on NA too much, or Mvp on EU etc. and they certainly won't be showing off builds, so what does that do to help foreigners?
Who's the bigger scrub, the scrub, or the scrub who loses to him?
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
April 12 2013 06:22 GMT
#53030
cant watch vods now unless you pay? pretty lame
savior did nothing wrong
gobbledydook
Profile Joined October 2012
Australia2601 Posts
April 12 2013 06:52 GMT
#53031
On April 12 2013 13:45 Klipsys wrote:
10k a month from streaming? That would require what? 2 million viewers in a month watching commercials? ($5 per 1k)

Yeah. Sure.


That probably includes the money that sponsors pay to have them show their brand on their stream.
I am a dirty Protoss bullshit abuser
phuzi0n
Profile Joined April 2010
United States308 Posts
April 12 2013 07:03 GMT
#53032
On April 12 2013 15:22 EleanorRIgby wrote:
cant watch vods now unless you pay? pretty lame

Huh? AFAIK the VODS on twitch have always been for subs only, but he posts VODS on youtube where everyone can watch it for free because youtube gives better ad revenue than twitch and also extra exposure.

http://www.youtube.com/user/itmeJP
virpi
Profile Blog Joined August 2009
Germany3598 Posts
April 12 2013 09:48 GMT
#53033
It's so cool to have SotG on a regular basis. Keep it up!
first we make expand, then we defense it.
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
Last Edited: 2013-04-12 10:06:45
April 12 2013 09:51 GMT
#53034
I'm not really sure I agree with Catz (again) when he says that maps like Arkanoid have no place in tournaments. Tournaments have map vetos which work in pretty much the same way as proleague picking.

Also Catz saying mech is super bad vs swarmhosts despite many people making it work annoys me. It's people like him that make people see mech as this unviable pos so everyone gives up on it.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
itmeJP
Profile Joined February 2010
United States1101 Posts
April 12 2013 10:17 GMT
#53035


Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
Irre
Profile Joined August 2010
United States646 Posts
April 12 2013 15:20 GMT
#53036
I am a big fan of JP and the show, but I really wish that they would get rid of Catz as a "pillar". The rest of the guests have achievements and credibility to their names. Catz doesn't fit well with the show at all, and is basically there to be the NA drama portion that was left out by a much better pillar Incontrol. He is a really poor replacement. QXC, Tyler, TheOgnis, Wolf, were all really great, and I would much rather see these more reasonable,rationale and accomplished people on the show. Some progamer or casting credentials would help. Catz seems more interested in promoting his team or own fame/drama rather than contributing to what makes the show so great over the years.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 12 2013 15:36 GMT
#53037
On April 13 2013 00:20 Irre wrote:
I am a big fan of JP and the show, but I really wish that they would get rid of Catz as a "pillar". The rest of the guests have achievements and credibility to their names. Catz doesn't fit well with the show at all, and is basically there to be the NA drama portion that was left out by a much better pillar Incontrol. He is a really poor replacement. QXC, Tyler, TheOgnis, Wolf, were all really great, and I would much rather see these more reasonable,rationale and accomplished people on the show. Some progamer or casting credentials would help. Catz seems more interested in promoting his team or own fame/drama rather than contributing to what makes the show so great over the years.


As someone who is invested in the NA scene, I have to completely disagree with you. Catz is the guy doing to the hard job of building up an NA team and trying to get talented players the opportunity to succeed. A lot of people see what he is saying as whining, but he really passionate about the scene and building something in NA. He has also put a lot of his own time and money into doing so. Much like Alex Garfield from EG or Total Biscuit, I fully expect Catz to be very grumpy about anything that is disadvantageous to his players and team. It is his job to stick up for his players and I respect him for doing so. He is doing something much harder than going out and signing the most winning Korean players an NA team. He is not as professional as someone like Artosis or JP, but the is growing to the that role and I enjoy having him on the show.

A lot of what he is saying is simply fact, that the rules for WCS have made his job harder in the short term and made setting up a team house more of risk. I completely believe him on that front and starting any NA team is going to be a risk. But Catz is the only one that is willing to commit to the NA scene right now and he has earned my support for doing so. I also agree with him that the rules for WCS currently benefit Korean players who do not want to commit to playing to the NA scene. Going offline for the both the NA code and NA code S will fix this problem, because many of the Koreans will not be willing to get the work visas or pay the high taxes on their prize money. Koreans who want to come over, live in NA and play in the NA will be awesome. They can join teams, play in team leagues and generally grown the NA scene. But the current system where the Koreans can qualify and play more of the event offline and then go back to GSTL and Proleague does not help the NA scene.

But this is only season 1 and it ends in June. I am sure it will be smoothed out at time goes on.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
April 12 2013 15:40 GMT
#53038
Whenever people compare Sc2 to LoL and note how Riot has the superior business model to Blizzard due to the micro transactions, I always ask myself one thing: Why isn't blizzard now implementing the "custom map" market, which they announced for past LotV? They could offer purchasable campaigns and maybe even use the existing Sc2 novels as a basis.
Tobblish
Profile Joined August 2011
Sweden6404 Posts
April 12 2013 15:42 GMT
#53039
I would very much like to know why some of the bigger NA teams don't take a cut of their players winnings to improve the scene.
Not saying that a lot would come right away of that but KR made it that way and it sure worked for them.

Imo we shouldn't try to point fingers but just take a minute and learn from what others that succeeded did to accomplish that, is it possible for us to do it?

EG is sort of the black sheep in all of this, because of their success others try to copy them but there can only be one EG.
(well two now with "THE ALLIANCE" but yeah..)
The curse is real
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
April 12 2013 15:47 GMT
#53040
On April 13 2013 00:20 Irre wrote:
I am a big fan of JP and the show, but I really wish that they would get rid of Catz as a "pillar". The rest of the guests have achievements and credibility to their names. Catz doesn't fit well with the show at all, and is basically there to be the NA drama portion that was left out by a much better pillar Incontrol. He is a really poor replacement. QXC, Tyler, TheOgnis, Wolf, were all really great, and I would much rather see these more reasonable,rationale and accomplished people on the show. Some progamer or casting credentials would help. Catz seems more interested in promoting his team or own fame/drama rather than contributing to what makes the show so great over the years.



You will be alone in that sentiment. Catz is awesome he is a team owner he has been around a long time. He knows the scene. He watches stuff. Qxc gives knowledge and stuff but doesn't actually watch games that they talk about. Catz is super qualified. Tyler li bet stopped wanting to want to do the show because he seems to have really pulled back on his activities after leaving liquid. Catz does more than qxc and Tyler right now. Besides he brings productive insight
Prev 1 2650 2651 2652 2653 2654 2731 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
10:00
2025 GSL S2 - Qualifiers
CranKy Ducklings361
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .73
StarCraft: Brood War
Britney 39984
Calm 6552
Rain 3715
Sea 2354
Shuttle 1591
EffOrt 748
actioN 465
Stork 391
Light 229
Zeus 197
[ Show more ]
PianO 114
Pusan 112
ggaemo 106
Mind 86
Nal_rA 65
hero 63
Dewaltoss 62
Rush 52
Sharp 50
Mong 38
Aegong 36
sSak 34
ToSsGirL 33
Backho 29
Killer 26
Movie 25
sorry 20
Barracks 18
Shine 17
soO 17
GoRush 17
scan(afreeca) 13
Icarus 13
HiyA 9
Sacsri 8
Hm[arnc] 8
Terrorterran 7
Noble 6
ivOry 2
Dota 2
Gorgc8725
qojqva1852
XcaliburYe300
Fuzer 239
Counter-Strike
olofmeister3216
Heroes of the Storm
Khaldor154
Other Games
B2W.Neo2550
crisheroes388
DeMusliM351
ArmadaUGS218
XaKoH 164
SortOf158
QueenE61
Rex23
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Legendk 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3524
• Jankos1150
Upcoming Events
Road to EWC
1h 47m
Replay Cast
20h 47m
SC Evo League
22h 47m
Road to EWC
1d 1h
Afreeca Starleague
1d 15h
BeSt vs Soulkey
Road to EWC
2 days
Wardi Open
2 days
SOOP
3 days
NightMare vs Wayne
Replay Cast
3 days
Replay Cast
4 days
[ Show More ]
GSL Code S
4 days
Cure vs Zoun
Solar vs Creator
The PondCast
4 days
Online Event
5 days
Clem vs ShoWTimE
herO vs MaxPax
GSL Code S
5 days
GuMiho vs Bunny
ByuN vs SHIN
Online Event
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-05-16
2025 GSL S1
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
NPSL S3
DreamHack Dallas 2025
Heroes 10 EU
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

Rose Open S1
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.