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Starcraft Battle Rap - Terran's OP - Page 22

Forum Index > SC2 General
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GreatFall
Profile Blog Joined January 2010
United States1061 Posts
August 17 2010 18:35 GMT
#421
Loved the song and agree with the message. Zerg needs buffs plz.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Rikerr
Profile Joined April 2010
United States69 Posts
Last Edited: 2010-08-17 18:55:23
August 17 2010 18:53 GMT
#422
could remake a song

you down with the terran OP?
Yeah, those tanks just sieged
you down with the terran OP?
Yeah, those tanks just sieged
you down with the terran OP?
I also got vikings and time to push everybody!


We dont take kindly to folks that dont take kindley around here...
bobcat
Profile Joined May 2010
United States488 Posts
Last Edited: 2010-08-17 20:11:14
August 17 2010 20:00 GMT
#423
On August 17 2010 05:40 TurpinOS wrote:
Show nested quote +
On August 17 2010 04:25 bobcat wrote:
On August 15 2010 02:47 Deckkie wrote:
On August 15 2010 02:32 Nearsite00 wrote:
To the OP - We want MOARW!!!! Also, man I'm glad someone had the ballz to say it. It's like we can't voice our opinion about Terran's being OP without getting flamed to ashes. It's like the giant gray elephant in the room that everyone knows is there but no one wants to talk about and you're talking about it! I commend you.


Lol, 50% of the SC2 forum on TL is about Terran being OP. Its the other way around. A Terran cant say shit without being flamed to ashes. Everybody hates Terran! and says how OP they are. And whenever a P gets in to Diamond using 4 gate rush its okey.

(not saying Terran isn´t OP, but not as OP as everybody thinks they are. I´ts being pushed way out of proportion IMO)



Terran is not OP in many ways that are nerfable. Its really the fact that it's easier for you to see inside your opponents base, stop a rush, harass without reprecussion, and tech to t3 immediately without building a large force to defend yourself. (Mostly due to you not having to rely on anything with less than 6 range early game plus having siege tanks after that).

I understand that amongst the complainers only 1/3 are P&Z who are actually losing games due to not being able to punish the T player when they should. I understand that the other 2/3 are bandwagoners who justify their losses on complaints they don't understand by chanting imba.

But... Try to understand this issue from your opponents point of view rather than your own. It's easy to say that they lost because they didn't do this this and this to counter your forces or they didn't scout so on and so forth. But you know what you are doing and (as you should) you know how to counter it.

This is a breakdown of Toss/Terran line of thought from my point of view.
Think about this the next time you criticize a toss player for "a1a2a3a4"

1.
Terran: Build a wall, send an scv after your rax has started building. Scout areas near your base for cannon cheese/ gate all in.

Toss: Send an early scout into their base so that it can get in before they wall up and see if they are cheesing/going all in. Else you will lose.


2. Terran: Decide whether you want to harass, tech hard, or build a bioball.
Toss: Based entirely upon the assumption of what your opponent is doing, build a composition that can counter their build to begin generating a troop advantage that you will need to survive later in the game.
Or if you have no pride and are playing a low level player, Void Rays + prayer is an option. (Be sure to hide your stargate somewhere undefendable so that the terran player doesn't catch it with their scanner)

3. Terran: Scan your opponent to see what they are doing. If they are doing anything all in, counter it and wipe them. gg.

Toss: Start going robo to build an observer to see whay your opponent is doing. (if your opponent is rushing marine/marauder, you will be at a disadvantage from spending this money)
Another option to see if they are going early rush it to poke at their door with stalkers and see what pokes back. You have to balance this poking with macro or you will lose.

4. Terran: Build an expansion, Start making banshees to harass, or strengthen you ball with ghosts, tanks, and/or medivacs.
Toss: Once the observer is up, see if your opponent is expanding, if not, sneak in the side to see their army composition and if they are building units to harrass. Be wary of ravens and missile turrets. Also, don't go too near his troops because he can see you, scan and kill your observer, forcing you to spend another 100gas. This requires a lot of micro. If your oponnent expanded, and you cant attack (90% of the time the nat is too close). If your opponend is harassing, build pylons and cannons at your mineral line to protect your harvesters. (another observer ans some stalkers is a better strat as it is cheaper and more versatile. Keep tabs on how many banshees they have as you will need to counter accordingly. If they are building more units for their ball, counter compose your army to gain an advantage. You can try to take an expo as well, but this is risky.

5. Terran: Scan your opponent again. This requires no gas and almost no micro. Also, it's instantaneous. If you see your opponent has an inferior force or an innappropriate composition, go kill them. gg.

If you see a way to get your tanks to their doorstep and deploy them before combat. Do that. gg.
If you went banshee's harass their economy and out macro them, use cloak to kill their units and stay away from observers. Your banshees are faster and they cant be everywhere at once. If they decide to take advantage of the fact that you used a strategy that leaves your base "vulnerable" and they move out to attack you, backstab their base with banshees. You should be able to kill them before they kill you. gg. If not, you base can fly. Go lift it off and hide. gg.

Protoss: Its time to push. You should have Colossuses by this point that will help you attack the terran base at safe range and will slice balls if you have enough. If they build banshees somewhere else in secret. You gonna get raped. gg. As long as you poke properly and dont let your units get hit too hard outside of terrans base you should be able to break down their wall. Your forces now have to funnel up the opponents ramp while taking fire from all of your opponents units. (Range 6 :D) You need to have your zealots in front, followed by your immortals and then your other ranged, or you will have units who are not doing damage due to range issues. The obvious downside to this formation is that EMP will utterly sodomize you by killing off your meaty units first. Leaving your colossuses and stalkers. (Hope they dont have marauders) If you manage to break throughyour enemies forces with some troops still intact, you can now destroy their base. gg. Unless.... you are playing on an island expo map. Then your opponent will medivac their SCV's and fly their com center to the island (this is only if you beat them early when it can still fly. Otherwise they build another one. Then they will tech to starports. Or take their starports with them. At this point you get to race the clock to see if you can get an air force mobilized quickly enough to take them out or they will start harassing you from their island or air superiority. You lose if you dont dominate the air.

If you lose: Hey man, you tried your best but you couldn't counter their every move. Good Try though. gg.

If you win: The terran player will talk about how its hard for them to play against toss. gg. I mean, yes you had to outplay him at every turn and he's probably going to complain about how much harder his micro is, but gg anyway.

The bottom line is that it is much, much harder to play a reactive game then it is to play a wall up and do whatever the hell you want game. So the next time a Protoss player tries to void rush you, think about his options.

Disclaimer: I'm not saying that this is all a terran player ever does, just comparing what you have to do versus what we have to do.


Worst rant ever.

Every single of your argument could just be turned around.

Protoss : Build an observer to scout everything in the terrans base, just learn to not run into ravens.
Terran : Try to scan the good spot in the opponents base, which turns out in -250 mineral, which is not good since protoss is already 2-3 probes ahead thanks to chronoboost.


See what I did there ?
Youve got to see the whole picture, I understand that there is a balance problem in TvZ (mainly due to the fact that T has a lot of possibilities for harassing while Z is a heavily macro-oriented race). The way you are speaking is as if TvP was an extremely imbalanced match-up while in reality (and by that I dont mean your Bronze league, I mean higher level games), protoss and terran is the most interesting matchup to watch and to play thanks to the balance it has.


Speaking of looking at the whole picture, read and digest the entire explanation or "rant" before you form a narrow opinion about two lines.

Once again, the nature of that post was not about how much harder it is for me QQ. The point was to explain that as a terran player you have lots of options available while we have to for the most part play a reactive game or we will lose.

To use your example. Observers come from a Robotics Facility. This is a later branch from our tech tree which dedicates us to the ground force route for early/mid game. Every terran builds an orbital command. You then have the option to persue mech, bio, or banshee harrass mixed with either of those other two options, while I have at least on the short term committed to either building a ground force, or make more buildings, weakening my army as a whole. You have options, I do not. I am not hyperbolizing the situation saying that I never have any decisions or that you completely control what I do. But your choices control the way that the game flows. If you don't want me to attack you for the first 10 minutes, I cant. This is not an option that I have against you.

As for chronoboost versus Orbital command, there is almost no competition. A chrono boost gives me 10 seconds which, in terms of a mineral boost, probes coming out 10 seconds before they were going to does not = 250 minerals in any world I've ever visited. Using Orbital Command to scan an opponents base is not a loss of 250 minerals, it is a choice not to gain minerals. You aren't actually spending money. There is a difference just as choosing to drop a mule is not

READ: I'm not saying OC is imba. I understand that it cost you 150m plus time spent not building SCV's to create, plus it takes twice as long for you to get 1/4 of your energy, but arguing that Chrono Boost is better is innaccurate.

I wouldn't want to leave out any minor details for you to base your entire arguement on next time.

Sorry about being a condescending D-bag but I fight fire with fire.

I you would like to write a clean, concise, well worded arguement for why you disagree with me, I'd be happy to hear it.

Diamond League.
"I just want to see bobcat wrist deep in someone's mother's anus" 165 votes
Paperscraps
Profile Joined March 2010
United States639 Posts
August 17 2010 21:35 GMT
#424
Are people seriously talking about balance and what not in this thread. This song is great and the production quality is awesome. Just enjoy the good fun for once and leave the balance talk to other more "serious" threads.
"Because in the end, the only way we can measure the significance of our own lives is by valuing the lives of others.” - David Gale
dim2thesum
Profile Joined May 2010
United States65 Posts
August 17 2010 23:23 GMT
#425
nice flow, what ethnicity are you btw?
win some, lose some, dim sum
DoubleRainbow
Profile Joined July 2010
Canada85 Posts
August 18 2010 00:13 GMT
#426
i don't believe terran is as op as people think, but this song is epic!
"WOW, THAT IS SO INTENSE"
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
August 18 2010 00:17 GMT
#427
haha, loved the ending!
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
summerloud
Profile Joined March 2010
Austria1201 Posts
August 18 2010 00:54 GMT
#428
great song

marauders shouldnt have stim
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-08-18 01:05:49
August 18 2010 01:02 GMT
#429
This should be Terran's theme song. This song rocks, and even if it was meant to be a joke, I think Terran deserves every criticism it gets because everything in this song is actually true. I mean, its almost a fact that Terran requires the least amount of skill out of the 3 races. I'm not saying whether or not thats a bad thing, but Terran should just be proud that they are the gayest race.
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 18 2010 04:42 GMT
#430
Really damn well done.

Set the bar for SC raps pretty high man lol
pzea469
Profile Blog Joined September 2008
United States1520 Posts
August 18 2010 12:15 GMT
#431
No reason to hat husky like that lol. Love the song though, props
Kill the Deathball
rathe
Profile Joined August 2010
United States109 Posts
August 18 2010 15:27 GMT
#432
On August 17 2010 22:45 hdkhang wrote:
Laughed hard for a good minute when I heard the Husky disss...

In any case, why are people still asking about the Husky diss? Do you guys not read the thread before posting? OP said he has nothing against Husky, he was just making fun of the way he says "h to the usky, husky" when he introduces himself.


Thanks for all the positive feedback. A lot of people seem to be taking the husky diss seriously. The diss, like the song, is a joke. I'm quoting the above response because this poster understands how it was meant. Video games... serious bizness.

Anyway, thanks for all the love, I really appreciate it.
Rob Hustle - Check out my music mang! - http://www.facebook.com/robhustle
DTown
Profile Blog Joined April 2010
United States428 Posts
August 18 2010 15:37 GMT
#433
I do find it hilarious that aside from this song asserting Terran is the "gayest, least skilled" race, the other major contribution to TL by the OP is the Cannon Rushing Guide (very well done guide though, I must say).

Even the King of Cheese is hating on the Terrans. = D
atrain117
Profile Joined August 2010
United States54 Posts
Last Edited: 2010-08-18 18:27:08
August 18 2010 18:26 GMT
#434
+ Show Spoiler +
[image loading]

Soooooo I.M.B.A.
"I think we could make a successful merger." -High Templar
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
August 18 2010 22:33 GMT
#435
GREAT production Skills.. it has the best audio quality in sc2 raps, the lyrics didnt made me laugh or whatnot like some of the others did but its general tone is fuckem so its good..
in The Kong line forever
Avius
Profile Joined October 2007
Iraq1796 Posts
August 18 2010 22:41 GMT
#436
Pretty nice quality, actually. And somehow the IdrA picture in the Youtube vid makes it that much better, I don't know why. It's the perfect pic for this song :D

You guys should stop taking everything in life so seriously :>
aka. Samael
Lightshows
Profile Joined June 2010
United States58 Posts
Last Edited: 2010-08-19 00:29:37
August 19 2010 00:18 GMT
#437
On August 16 2010 01:26 Thunderfist wrote:


I'd give Idra ten thousand hugs.


Call me a fag but this song pulled at my heartstrings. It generated an intense montage of nostalgic starcraft memories from when I was a kid. I didn't realize the game and the community affected me that much.

EDIT: I found the original song... just realized the lyrics are nearly identical with only some of the words changed (to resemble starcraft). Rhyme scheme and chorus are nearly identical.

OP - that song was the complete opposite of what I had expected when I clicked this thread. It was on fucking point. You need to spend some time and create another one. I want a dedicated, starcraft playlist to jam to when I am playing.

You into jedi mind tricks, canibus, immortal technique, necro, sage francis, casidy, or any underground hip op?

"The phenomenalogical consciousness is an emergent property of the physical architecture of the human brain." - Trevor Novak
rathe
Profile Joined August 2010
United States109 Posts
August 19 2010 07:12 GMT
#438
On August 19 2010 09:18 Lightshows wrote:
OP - that song was the complete opposite of what I had expected when I clicked this thread. It was on fucking point. You need to spend some time and create another one. I want a dedicated, starcraft playlist to jam to when I am playing.

You into jedi mind tricks, canibus, immortal technique, necro, sage francis, casidy, or any underground hip op?


Aloha! Thanks man... you know, I think it would be awesome to have a starcraft mixtape. If anyone has any suggestions for what the songs should be about, let me know. Obviously you'd want to feature something of each race, but it could be whatevers.

Also, if there are any producers here, get at me. It would be dope to get beats from actual sc2 players.

Regarding underground hip hop... yeah, i listen to most of those artists. In fact, one of my producers works for Necro. I actually do a lot more freestyling than writing. In fact, I did this song in about 3 hours start to finish. I just rolled the beat in a loop and recorded myself freestyling over it over and over. I pulled out the parts that sounded good, worked them over a bit, then released it.

I'm glad that people like the production quality, but honestly, it was a very quick project. So anyways, if anyone has ideas for tracks for a mixtape, get at me and lets see if we can get one put together. Especially producers... Beats w/ SC2 sounds would be dope!
Rob Hustle - Check out my music mang! - http://www.facebook.com/robhustle
Dubpace
Profile Joined August 2010
United States251 Posts
August 19 2010 08:12 GMT
#439
This is pretty pro
kar1181
Profile Joined May 2010
United Kingdom515 Posts
August 19 2010 08:18 GMT
#440
I can't get this song outta my head.

Watching iem just keep thinking terrans oh pee, terrans oh pee.
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