• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:31
CEST 12:31
KST 19:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?90Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!45Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
SC4ALL: II Winner Will Earn a Spot at HSC 30! Balance hotfix patch 5.0.16b (July 16) Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters Pros React To: Calm's Big Brain Play Vs Mini BW General Discussion
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6160 users

Give SC2 Brood War Sound And More!

Forum Index > SC2 General
Post a Reply
1 2 Next All
pyaar
Profile Blog Joined August 2010
United States423 Posts
Last Edited: 2010-08-09 00:35:23
August 08 2010 17:28 GMT
#1
I posted this earlier in page 14 of the old thread (http://www.teamliquid.net/forum/viewmessage.php?topic_id=117317&currentpage=14) but I'm posting it as a new thread to give it more exposure.

It's still possible to modify your SC2 sound (before it was as easy as dropping a folder into your SC2 directory), although it takes a little more work. I'm going to post a little guide here for those who aren't familiar with working with MPQ's. You can replace any sound in the game using this method. Here's an example:



Do this all at your own risk. Editing MPQ's requires some competence with computers and is most definitely against the ToU/EULA. I'm not responsible for whatever happens to you, your account, or your installation.

Preparation

1) Open your SC2 directory.

2) Navigate to Mods\Liberty.SC2Mod.

3) CTRL+Click enUS.SC2Assets and base.SC2Assets.

4) Copy and paste them to a safe folder (this'll take a few minutes).
(note: this step is to ensure that should anything go wrong with your editing, you will have the original MPQ files to work with. I left the sound edits intact when I installed the most recent patch and my installation is still alright, but this does not mean it will be the case for future patches (though I suspect it will be).

5) Download an MPQ editor. I recommend the one found here: http://www.zezula.net/en/mpq/download.html

6) Prepare any sound files you want to use in the swap. If your file has the wrong extension, Audacity (http://audacity.sourceforge.net/download/) is a great free tool you can use to easily record and edit audio files (you'll also probably need it to raise the volume on your audio since otherwise it's too quiet ingame).

I'll be writing the rest of the guide to walk you through applying the SC1 sound patch found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=117317

Editing

1) Fire up your MPQ editor and navigate to Liberty.SC2Mod\base.SC2Assets. Navigate in the side bar to Assets\Sounds\Protoss\Archon.

2) Open the sound pack. Navigate to Assets\Sounds\Protoss\Archon.

3) Drag all the files from the folder to the MPQ editor. If you did it right, a popup saying "Rules for adding files to MPQ" should appear. Just click OK. Afterwards, click "Yes All" (the old files are being overwritten).

4) Repeat for all the other files. Everything in the Assets\... directory is in base.SC2Assets. Once you're done with that, close it in the editor (it automatically saves changes). Everything in the LocalizedData folder is handled in enUS.SC2Assets (or the appropriate langCOUNTRY combination for your localized copy).

5) Be sure not to launch SC2 until you have completely closed your MPQ editor. If you've done it correctly, the sounds should be swapped.

6) If you want to use your own files not included in the sound pack, be aware that in order for the swap to work, the replacement sound file must have the same name and extension as the original one. This means .mp3's won't work where .ogg's are needed, etc. If you need help on this, go ahead and post in the this thread or PM me or whatever.

Hope you all enjoy! I've been running SC1 sounds for a few days now and it's so nice to hear the old marine guns again.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2010-08-08 18:14:50
August 08 2010 18:13 GMT
#2
Thx for tutorial. It's sadly, that Blizzard blocked method with creating folders with same structure like in sc2assets archives.

Also, now I working on Zerg announcer mod for release. It replaces woman "grandmother" voice to new Overmind voice (it's not from SC1, but it's very similar to Overmind from campaign (from one of Zeratul's briefings), because in SC2 we have a lot new announcer replies).
Ai52487963
Profile Joined March 2010
United Kingdom136 Posts
August 08 2010 18:26 GMT
#3
I'm tingling with the sensation of replacing the fungal growth sound with "PLAGUUUUU"
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
August 08 2010 18:29 GMT
#4
All I've ever wanted is my old tank siege/unseige sound back.

I may have to do this, haha.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 08 2010 18:29 GMT
#5
i'm a bit embarrassed I haven't got around to figuring this all out yet, and I apologize to all those who were waiting for me to update my old thread.. thank you petergibbons for doing this, I'll definitely check it out when I get the chance
ModeratorBlame yourself or God
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 08 2010 19:22 GMT
#6
On August 09 2010 03:26 Ai52487963 wrote:
I'm tingling with the sensation of replacing the fungal growth sound with "PLAGUUUUU"


already done actually. LOL. Beat you to it.
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
August 08 2010 19:27 GMT
#7
Awesome guide, I'm gonna go start fiddling. Love your new "Nuclear Launch Detected" sound. I want to get the Day[9] raptor scream as the new Nydus Worm roar haha.
If the quarter was in your right hand, that would've been micro
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 08 2010 21:01 GMT
#8
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
Last Edited: 2010-08-08 21:05:48
August 08 2010 21:05 GMT
#9
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y

LOL I need this..
Jaedong <3 HOOK'EM HORNS!
AyJay
Profile Joined April 2010
1515 Posts
August 08 2010 21:19 GMT
#10
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y

LMAO I dont care if it's bad thing to do, I must get this shit.
RodrigoX
Profile Joined November 2009
United States645 Posts
August 08 2010 21:25 GMT
#11
This is probably the most amazing thing ever done.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2010-08-08 21:30:27
August 08 2010 21:29 GMT
#12
Posted about this a while ago in another thread... no one cared, though. This is the only way to actually mod sc2 currently. We ran full-blown conversions about a week into the beta doing this. Again, just like Starcraft 1, Diablo 2, wc3 ect the game will drop/crash you if you try to run non client-side changes (aka xml files) with people who aren't also running those changes.

But I expect running xml changes with other people, private games or not, to get you banned now if they find out. Not sure if there's any way for them to know you are running client side mods unless they check the size of the mpqs or something, but that seems unlikely.

Winmpq 4 lyfe
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 09 2010 00:00 GMT
#13
Not sure if there's any way for them to know you are running client side mods unless they check the size of the mpqs or something, but that seems unlikely.


I toyed around briefly with model editing in WoW. Somehow WoW was able to detect model swaps (in the forum of a small MPQ named something like patch-A.MPQ) and a special .exe was necessary to make it launch, but that's probably distinct from directly editing the MPQ the original model is in like we're doing here.
tampix
Profile Joined August 2010
France20 Posts
August 09 2010 00:15 GMT
#14
you guy are my hero

*goes back playing sc2 with bw awesome zerg themes*
Ai52487963
Profile Joined March 2010
United Kingdom136 Posts
August 09 2010 00:20 GMT
#15
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":


Easily the greatest thing I've seen all week! Kudos
pzea469
Profile Blog Joined September 2008
United States1520 Posts
August 09 2010 00:29 GMT
#16
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y



hahaha omg awesome. Now if you could only make the sound last slightly longer and and make it fade out or something.

This just made me think, wouldnt it be awesome if there were some sort of program which made crowd noises while u play sc2 and would make the crowd cheer more when attacks are happening?

lol stupid idea but would be sweet.
Kill the Deathball
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 09 2010 19:18 GMT
#17
On August 09 2010 09:29 pzea469 wrote:

hahaha omg awesome. Now if you could only make the sound last slightly longer and and make it fade out or something.

This just made me think, wouldnt it be awesome if there were some sort of program which made crowd noises while u play sc2 and would make the crowd cheer more when attacks are happening?

lol stupid idea but would be sweet.


Certainly within the realm of possibility if music were replaced with crowd sounds and attack sounds were replaced by certain noises. I might do it one day if I'm sufficiently without things to do .
Dance.
Profile Blog Joined July 2010
United States389 Posts
August 09 2010 19:22 GMT
#18
Hahaha, this is awesome, but I'm too afraid to modify my game.
It is what it is...
vOddy
Profile Joined July 2009
Sweden402 Posts
Last Edited: 2010-08-09 19:26:51
August 09 2010 19:26 GMT
#19
I wish the attack sounds and death sounds of the hydralisk, marine, zealot, ghost, and zergling would be replaced with their StarCraft counterparts.

I'm not good enough to do that myself.
"You generate awesomeness. It just flows from you."
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 09 2010 19:37 GMT
#20
On August 10 2010 04:26 vOddy wrote:
I wish the attack sounds and death sounds of the hydralisk, marine, zealot, ghost, and zergling would be replaced with their StarCraft counterparts.

I'm not good enough to do that myself.


Was there a specific part of the guide that confused you?
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro16, Group A
Soma vs Shuttle
BeSt vs Rush
Afreeca ASL 14239
StarCastTV_EN259
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko108
Rex 0
StarCraft: Brood War
Calm 12011
Bisu 6240
EffOrt 876
Pusan 455
Mini 437
Soulkey 288
Zeus 235
Larva 230
Stork 175
Light 164
[ Show more ]
Barracks 150
Yoon 80
hero 80
Mong 74
Free 66
PianO 61
Killer 55
ToSsGirL 55
soO 53
Bale 47
Sexy 36
Sharp 30
Terrorterran 20
NotJumperer 16
scan(afreeca) 15
Sacsri 15
JulyZerg 13
SilentControl 13
Noble 9
League of Legends
JimRising 443
Counter-Strike
olofmeister1813
edward403
shoxiejesuss386
Other Games
singsing1586
crisheroes320
XaKoH 241
Organizations
Other Games
gamesdonequick1211
StarCraft: Brood War
UltimateBattle 254
Other Games
BasetradeTV65
StarCraft 2
CranKy Ducklings29
[ Show 12 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP97
• StrangeGG 61
• LUISG 59
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV258
Upcoming Events
WardiTV Weekly
29m
Monday Night Weeklies
5h 29m
Afreeca Starleague
23h 29m
Leta vs ggaemo
Jaedong vs Queen
GSL
1d
PiGosaur Cup
1d 13h
Kung Fu Cup
2 days
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.