• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:56
CEST 23:56
KST 06:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash2[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy9ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: SoulKey vs Ample ASL21 General Discussion [ASL21] Ro24 Preview Pt2: News Flash RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group D [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1221 users

Give SC2 Brood War Sound And More!

Forum Index > SC2 General
Post a Reply
1 2 Next All
pyaar
Profile Blog Joined August 2010
United States423 Posts
Last Edited: 2010-08-09 00:35:23
August 08 2010 17:28 GMT
#1
I posted this earlier in page 14 of the old thread (http://www.teamliquid.net/forum/viewmessage.php?topic_id=117317&currentpage=14) but I'm posting it as a new thread to give it more exposure.

It's still possible to modify your SC2 sound (before it was as easy as dropping a folder into your SC2 directory), although it takes a little more work. I'm going to post a little guide here for those who aren't familiar with working with MPQ's. You can replace any sound in the game using this method. Here's an example:



Do this all at your own risk. Editing MPQ's requires some competence with computers and is most definitely against the ToU/EULA. I'm not responsible for whatever happens to you, your account, or your installation.

Preparation

1) Open your SC2 directory.

2) Navigate to Mods\Liberty.SC2Mod.

3) CTRL+Click enUS.SC2Assets and base.SC2Assets.

4) Copy and paste them to a safe folder (this'll take a few minutes).
(note: this step is to ensure that should anything go wrong with your editing, you will have the original MPQ files to work with. I left the sound edits intact when I installed the most recent patch and my installation is still alright, but this does not mean it will be the case for future patches (though I suspect it will be).

5) Download an MPQ editor. I recommend the one found here: http://www.zezula.net/en/mpq/download.html

6) Prepare any sound files you want to use in the swap. If your file has the wrong extension, Audacity (http://audacity.sourceforge.net/download/) is a great free tool you can use to easily record and edit audio files (you'll also probably need it to raise the volume on your audio since otherwise it's too quiet ingame).

I'll be writing the rest of the guide to walk you through applying the SC1 sound patch found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=117317

Editing

1) Fire up your MPQ editor and navigate to Liberty.SC2Mod\base.SC2Assets. Navigate in the side bar to Assets\Sounds\Protoss\Archon.

2) Open the sound pack. Navigate to Assets\Sounds\Protoss\Archon.

3) Drag all the files from the folder to the MPQ editor. If you did it right, a popup saying "Rules for adding files to MPQ" should appear. Just click OK. Afterwards, click "Yes All" (the old files are being overwritten).

4) Repeat for all the other files. Everything in the Assets\... directory is in base.SC2Assets. Once you're done with that, close it in the editor (it automatically saves changes). Everything in the LocalizedData folder is handled in enUS.SC2Assets (or the appropriate langCOUNTRY combination for your localized copy).

5) Be sure not to launch SC2 until you have completely closed your MPQ editor. If you've done it correctly, the sounds should be swapped.

6) If you want to use your own files not included in the sound pack, be aware that in order for the swap to work, the replacement sound file must have the same name and extension as the original one. This means .mp3's won't work where .ogg's are needed, etc. If you need help on this, go ahead and post in the this thread or PM me or whatever.

Hope you all enjoy! I've been running SC1 sounds for a few days now and it's so nice to hear the old marine guns again.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2010-08-08 18:14:50
August 08 2010 18:13 GMT
#2
Thx for tutorial. It's sadly, that Blizzard blocked method with creating folders with same structure like in sc2assets archives.

Also, now I working on Zerg announcer mod for release. It replaces woman "grandmother" voice to new Overmind voice (it's not from SC1, but it's very similar to Overmind from campaign (from one of Zeratul's briefings), because in SC2 we have a lot new announcer replies).
Ai52487963
Profile Joined March 2010
United Kingdom136 Posts
August 08 2010 18:26 GMT
#3
I'm tingling with the sensation of replacing the fungal growth sound with "PLAGUUUUU"
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
August 08 2010 18:29 GMT
#4
All I've ever wanted is my old tank siege/unseige sound back.

I may have to do this, haha.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 08 2010 18:29 GMT
#5
i'm a bit embarrassed I haven't got around to figuring this all out yet, and I apologize to all those who were waiting for me to update my old thread.. thank you petergibbons for doing this, I'll definitely check it out when I get the chance
ModeratorBlame yourself or God
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 08 2010 19:22 GMT
#6
On August 09 2010 03:26 Ai52487963 wrote:
I'm tingling with the sensation of replacing the fungal growth sound with "PLAGUUUUU"


already done actually. LOL. Beat you to it.
AJMcSpiffy
Profile Blog Joined May 2010
United States1154 Posts
August 08 2010 19:27 GMT
#7
Awesome guide, I'm gonna go start fiddling. Love your new "Nuclear Launch Detected" sound. I want to get the Day[9] raptor scream as the new Nydus Worm roar haha.
If the quarter was in your right hand, that would've been micro
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 08 2010 21:01 GMT
#8
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
Last Edited: 2010-08-08 21:05:48
August 08 2010 21:05 GMT
#9
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y

LOL I need this..
Jaedong <3 HOOK'EM HORNS!
AyJay
Profile Joined April 2010
1515 Posts
August 08 2010 21:19 GMT
#10
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y

LMAO I dont care if it's bad thing to do, I must get this shit.
RodrigoX
Profile Joined November 2009
United States645 Posts
August 08 2010 21:25 GMT
#11
This is probably the most amazing thing ever done.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
Last Edited: 2010-08-08 21:30:27
August 08 2010 21:29 GMT
#12
Posted about this a while ago in another thread... no one cared, though. This is the only way to actually mod sc2 currently. We ran full-blown conversions about a week into the beta doing this. Again, just like Starcraft 1, Diablo 2, wc3 ect the game will drop/crash you if you try to run non client-side changes (aka xml files) with people who aren't also running those changes.

But I expect running xml changes with other people, private games or not, to get you banned now if they find out. Not sure if there's any way for them to know you are running client side mods unless they check the size of the mpqs or something, but that seems unlikely.

Winmpq 4 lyfe
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 09 2010 00:00 GMT
#13
Not sure if there's any way for them to know you are running client side mods unless they check the size of the mpqs or something, but that seems unlikely.


I toyed around briefly with model editing in WoW. Somehow WoW was able to detect model swaps (in the forum of a small MPQ named something like patch-A.MPQ) and a special .exe was necessary to make it launch, but that's probably distinct from directly editing the MPQ the original model is in like we're doing here.
tampix
Profile Joined August 2010
France20 Posts
August 09 2010 00:15 GMT
#14
you guy are my hero

*goes back playing sc2 with bw awesome zerg themes*
Ai52487963
Profile Joined March 2010
United Kingdom136 Posts
August 09 2010 00:20 GMT
#15
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":


Easily the greatest thing I've seen all week! Kudos
pzea469
Profile Blog Joined September 2008
United States1520 Posts
August 09 2010 00:29 GMT
#16
On August 09 2010 06:01 petergibbons wrote:
Fungal Growth to "AAAAH PLAAAYGUUUU":

http://www.youtube.com/watch?v=6qa7hdmEf9Y



hahaha omg awesome. Now if you could only make the sound last slightly longer and and make it fade out or something.

This just made me think, wouldnt it be awesome if there were some sort of program which made crowd noises while u play sc2 and would make the crowd cheer more when attacks are happening?

lol stupid idea but would be sweet.
Kill the Deathball
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 09 2010 19:18 GMT
#17
On August 09 2010 09:29 pzea469 wrote:

hahaha omg awesome. Now if you could only make the sound last slightly longer and and make it fade out or something.

This just made me think, wouldnt it be awesome if there were some sort of program which made crowd noises while u play sc2 and would make the crowd cheer more when attacks are happening?

lol stupid idea but would be sweet.


Certainly within the realm of possibility if music were replaced with crowd sounds and attack sounds were replaced by certain noises. I might do it one day if I'm sufficiently without things to do .
Dance.
Profile Blog Joined July 2010
United States389 Posts
August 09 2010 19:22 GMT
#18
Hahaha, this is awesome, but I'm too afraid to modify my game.
It is what it is...
vOddy
Profile Joined July 2009
Sweden402 Posts
Last Edited: 2010-08-09 19:26:51
August 09 2010 19:26 GMT
#19
I wish the attack sounds and death sounds of the hydralisk, marine, zealot, ghost, and zergling would be replaced with their StarCraft counterparts.

I'm not good enough to do that myself.
"You generate awesomeness. It just flows from you."
pyaar
Profile Blog Joined August 2010
United States423 Posts
August 09 2010 19:37 GMT
#20
On August 10 2010 04:26 vOddy wrote:
I wish the attack sounds and death sounds of the hydralisk, marine, zealot, ghost, and zergling would be replaced with their StarCraft counterparts.

I'm not good enough to do that myself.


Was there a specific part of the guide that confused you?
1 2 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #4
ZZZero.O122
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 565
elazer 185
Ketroc 52
StarCraft: Brood War
Britney 13218
ZZZero.O 122
NaDa 14
Bale 9
Super Smash Bros
C9.Mang0369
Other Games
summit1g8172
Grubby4557
Liquid`RaSZi1749
B2W.Neo1574
fl0m623
Mew2King69
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH169
• davetesta30
• musti20045 23
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 71
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2949
Counter-Strike
• Scarra621
Other Games
• imaqtpie1615
• Shiphtur135
Upcoming Events
Replay Cast
2h 4m
Replay Cast
11h 4m
Afreeca Starleague
12h 4m
Light vs Calm
Royal vs Mind
Wardi Open
13h 4m
Monday Night Weeklies
18h 4m
OSC
1d 2h
Sparkling Tuna Cup
1d 12h
Afreeca Starleague
1d 12h
Rush vs PianO
Flash vs Speed
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Leta
Queen vs Jaedong
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL
5 days
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-27
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Proleague 2026-03-29
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.