Starcraft 2 a failure in PCBangs - Page 5
Forum Index > SC2 General |
UisTehSux
United States693 Posts
| ||
TehForce
1072 Posts
User was warned for this post | ||
![]()
Empyrean
16950 Posts
On August 04 2010 14:49 wholegrain wrote: I like SC2, but it doesn't require as much skill as the former game. I would disagree completely. SC2 requires some different types of skills, and the game's only been out for a very short period of time. I think there's a lot of room for SC2 to grow. | ||
Stratos_speAr
United States6959 Posts
On August 04 2010 13:43 junkacc wrote: Have you wondered why Activision/Blizzard quotes sales numbers minus asia? It's an underhanded ploy to add more hype to the fire before people realize what a bad game it really is. August 2, 2010. According to Gametrix, an internet cafe research service, SC2 posted 12th in playtime with only 2.6%. The playtime metric is used to ascertain game popularity. Released on the 27th last month, SC2 posted a dismal 20th in internet cafe playtime but was expected to climb much higher on the weekend, with hopes that old-time starcraft fans would feel nostalgic and rush out to play SC2. But, on the 31st of last month, the first saturday after release, playtime was at a meager 2.49% (12th). Although the numbers continued to rally to peak at 2.6%, it failed to reach a critical level. This is in stark contrast with SC1, which kept its popularity, hanging on to the 6th spot. Game industry experts commented that the first weekend after release usually decides whether a game will be successful or not. Taking into account the huge advertisement campaign and the success of the previous installment, the results were somewhat dissappointing. To add further concern, this period coincided with school holidays, a period considered the one of the golden peaks of gaming. So the question remains, where has all the interest gone? But, what about outright sales you ask? Surely, sales must be going through the roof since SC2 is such a great game. Unfortunately, SC2 is not even in the top10 games sold in korea. Dissappointingly, Blizzard's new game Starcraft 2 is struggling even in retail channels. With expectations that SC2 would enjoy a second wind in sales at the beginning of August now thoroughly crushed, some are cautiously predicting SC2 will turn out to be Blizzard's black sheep. One industry expert said: "SC2 should have entered the top games list if it were to become a big success, but it failed. Even after organizing huge sales events where lots of freebies were handed out, SC2 is not even in the top10 of most purchased games. I think this is due to the marketing, it targeted the wrong audience, but more fundamentally, the game itself is not as good as the first one." Industry experts say SC2's entry into e-sports will be unclear if this trend continues, EDITED with sources: 한국경제 다음증권 더게임스 Brood War is massive in Korea. Anyone who thought the change would come quickly is unbelievably foolish. Korea will resist the change for a long time because it's simply a radical change that isn't easy. Doesn't matter what the game was, it would be true with any two games. | ||
wholegrain
Canada30 Posts
| ||
onionchowder
United States137 Posts
As for gauging the success in Korea... This may sound racist, but from my experience, Korea and Koreans have a fairly strong... conformist, conventional, follow-the-leader sheep mentality. Take a look at the Korean Pop Music industry and you'll see exactly what I mean. If the industry leaders, established eSports leagues, and famous progamers do not embrace SC2, then it will be a while before the Korean populace will move towards SC2. To those people who say "SC2 is prettier and more sophisticated than SC1, people will inevitably switch to it", I believe Street Fighter 3 and Super Smash Bros Brawl prove otherwise; both were hyped sequels pre-release which were deemed less competitive post-release, and the competitive scene went back to the earlier game, SF2 and Melee. | ||
![]()
ArvickHero
10387 Posts
On August 04 2010 14:50 Empyrean wrote: I would disagree completely. SC2 requires some different types of skills, and the game's only been out for a very short period of time. I think there's a lot of room for SC2 to grow. That skill being..? If it's the skill of making your own builds and innovating, you know that BW requires that skill too. It's just a lot more apparent than BW solely because a new game.. once the standard builds set in, it'll just be BW with a different set of rules/timings and lower mechanical skill requirements. btw referring to progamers making fun of SC2, I believe Violet makes fun of it in Old Boy. | ||
mprs
Canada2933 Posts
/thread | ||
rredtooth
5459 Posts
On August 04 2010 14:46 Three wrote: are retarded. how about you play whichever game you like and stop posting? he summarized numerous articles and gave an analysis of the game's current situation in korea. for what reason should he be quiet?OP: Play whichever game you like more and be quiet, imo On August 04 2010 14:39 oxxo wrote: they can. as a mater of fact, no one can objectively say that SC2 is a great game. many of my friends who were casual players of BW (basically never touched iccup and don't know a single build order or timing) expressed great disappointment in the campaign. the story was absolutely trash and the nostalgia factor (which these friends were looking forward to the most) was nonexistant outside of + Show Spoiler [possible spoiler?] +Right... People like you are crazy. No one can objectively say that SC2 is a bad game. Seriously. raynor, mengsk, zeratul, and maybe the artanis cameo. sure the OP may have a subpar posting history but by no means is this a useless thread and the random bashing is unwarranted. lol i bet not a single one of you demanding a source actually cared whether there was a source or are even able to read the source the OP posted. bandwagon more please. | ||
junemermaid
United States981 Posts
On August 04 2010 14:47 ArvickHero wrote: wow reading this thread a lot of butt-hurt and angry users that obviously only registered because of SC2. This shouldn't have been a surprise, seeing as there was an anti-Blizzard sentiment going on with all their shenanigans (i.e. the negotiations [or lack of], breaking ad laws, pissing off the PC Bangs). Anyways, as long as it doesn't touch my BW pro scene I'm fine.. I'm sorry, but I couldn't resist, but I think you get that award instead for being stupid enough to even think he was using alpha in that context. Pray tell, how was he using it then? | ||
wholegrain
Canada30 Posts
On August 04 2010 14:54 onionchowder wrote: I definitely agree that Blizzard tried to take their incredibly successful WoW scheme (attractive for casual/non-RTS gamers, accessible and easier to learn and use, emphasis on social aspects), and has not found the same level of compatibility with SC2. It's interesting to note that most of SC2's bugs or heavy technical problems are on the user-interface end (i.e. menu screens overheating graphics cards, issues logging on, NO LAN WTF, etc.), but the gameplay is very solid. As for gauging the success in Korea... This may sound racist, but from my experience, Korea and Koreans have a fairly strong... conformist, conventional, follow-the-leader sheep mentality. Take a look at the Korean Pop Music industry and you'll see exactly what I mean. If the industry leaders, established eSports leagues, and famous progamers do not embrace SC2, then it will be a while before the Korean populace will move towards SC2. To those people who say "SC2 is prettier and more sophisticated than SC1, people will inevitably switch to it", I believe Street Fighter 3 and Super Smash Bros Brawl prove otherwise; both were hyped sequels pre-release which were deemed less competitive post-release, and the competitive scene went back to the earlier game, SF2 and Melee. What the hell are you talking about? Are you serious? Why would conformism have anything to do with sale figures? You certainly made a fool of yourself right there. | ||
rredtooth
5459 Posts
On August 04 2010 14:53 Stratos_speAr wrote: brood war is also massive among the veteran population of TeamLiquid. i'd say the "radical" change came rather quick, wouldn't you. despite the outrage and backlash TL exhibited against blizzard/activision, the members were still curious as what happened in the story and were willing to shell out $60 to get the game. it wouldn't have been too far a stretch to extrapolate what happened in TL to the rest of korea but obviously something went very very wrong.Brood War is massive in Korea. Anyone who thought the change would come quickly is unbelievably foolish. Korea will resist the change for a long time because it's simply a radical change that isn't easy. Doesn't matter what the game was, it would be true with any two games. | ||
CtrLZerG
United States104 Posts
| ||
Midj
Canada253 Posts
Successful troll is successful. Seems like this guy is really stirring the pot with a shitty stick. User was warned for this post | ||
wholegrain
Canada30 Posts
| ||
![]()
TheYango
United States47024 Posts
On August 04 2010 14:58 redtooth wrote: brood war is also massive among the veteran population of TeamLiquid. i'd say the "radical" change came rather quick, wouldn't you. despite the outrage and backlash TL exhibited against blizzard/activision, the members were still curious as what happened in the story and were willing to shell out $60 to get the game. it wouldn't have been too far a stretch to extrapolate what happened in TL to the rest of korea but obviously something went very very wrong. How is 2-3 years of Blizzcon showings and 6 months of beta "rather quick"? I'm pretty sure a larger portion of Korean gamers are going into SC2 blind than veteran TLers, most of whom have at least tried the beta for some period of time, and have been closely monitoring the game's development. | ||
Integra
Sweden5626 Posts
1) Why does the PC bang have any bearing of the game since every Korean already is playing SCII for free and has been estimated by several gaming websites, like kotaku, IGN, Teamliquid that the reason they cannot estimate amount of copys of SCII being played in in korea is because there are too many users (+2 million) that it will take longer time before a reliable estimate can be made. WHY PLAY at PC bang if you already have it at home for free? 2) weren't there a problem with a monthly fee for the PC bangs so they were forced to pull off SCII from their computers and decided to ban it? | ||
CScythe
Canada810 Posts
On August 04 2010 14:55 redtooth wrote: the random bashing is unwarranted. I see what you are saying, people are using the thread to drop ambiguous mini-posts about their dislike for one game or the other. I would say that it is inevitable to have that happen to most threads of this type... However this thread was posted in the SC2 forum, so I guess I wonder why so many BW players took such a big detour just to shit-talk SC2. | ||
Deleted User 61629
1664 Posts
| ||
![]()
ArvickHero
10387 Posts
Think of alpha as the word fucking in this case, and maybe it'll make sense to you. On August 04 2010 14:59 Midj wrote: Wow. Successful troll is successful. Seems like this guy is really stirring the pot with a shitty stick. If by troll = compiling some statistical facts, then yes he was successful. I feel as if I should hate SC2 for users like you :\ | ||
| ||