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Starcraft 2 a failure in PCBangs - Page 5

Forum Index > SC2 General
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UisTehSux
Profile Blog Joined June 2009
United States693 Posts
August 04 2010 05:50 GMT
#81
So just because every person and their grandma didn't buy SC2 in South Korea the game is horrible, a POS, and will never be good at all. Cool.
I underestimated that boy. No... it was not the boy I underestimated, it was the Triforce of Courage.
TehForce
Profile Joined July 2010
1072 Posts
Last Edited: 2010-08-04 06:05:57
August 04 2010 05:50 GMT
#82
Troll is trolling.

User was warned for this post
NesTea <3
Empyrean
Profile Blog Joined September 2004
17052 Posts
August 04 2010 05:50 GMT
#83
On August 04 2010 14:49 wholegrain wrote:
I like SC2, but it doesn't require as much skill as the former game.


I would disagree completely. SC2 requires some different types of skills, and the game's only been out for a very short period of time. I think there's a lot of room for SC2 to grow.
Moderator
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
August 04 2010 05:53 GMT
#84
On August 04 2010 13:43 junkacc wrote:
Have you wondered why Activision/Blizzard quotes sales numbers minus asia? It's an underhanded ploy to add more hype to the fire before people realize what a bad game it really is.

August 2, 2010. According to Gametrix, an internet cafe research service, SC2 posted 12th in playtime with only 2.6%. The playtime metric is used to ascertain game popularity. Released on the 27th last month, SC2 posted a dismal 20th in internet cafe playtime but was expected to climb much higher on the weekend, with hopes that old-time starcraft fans would feel nostalgic and rush out to play SC2.

But, on the 31st of last month, the first saturday after release, playtime was at a meager 2.49% (12th). Although the numbers continued to rally to peak at 2.6%, it failed to reach a critical level. This is in stark contrast with SC1, which kept its popularity, hanging on to the 6th spot.

Game industry experts commented that the first weekend after release usually decides whether a game will be successful or not. Taking into account the huge advertisement campaign and the success of the previous installment, the results were somewhat dissappointing. To add further concern, this period coincided with school holidays, a period considered the one of the golden peaks of gaming. So the question remains, where has all the interest gone?

But, what about outright sales you ask? Surely, sales must be going through the roof since SC2 is such a great game. Unfortunately, SC2 is not even in the top10 games sold in korea.

Dissappointingly, Blizzard's new game Starcraft 2 is struggling even in retail channels. With expectations that SC2 would enjoy a second wind in sales at the beginning of August now thoroughly crushed, some are cautiously predicting SC2 will turn out to be Blizzard's black sheep.

One industry expert said: "SC2 should have entered the top games list if it were to become a big success, but it failed. Even after organizing huge sales events where lots of freebies were handed out, SC2 is not even in the top10 of most purchased games. I think this is due to the marketing, it targeted the wrong audience, but more fundamentally, the game itself is not as good as the first one."

Industry experts say SC2's entry into e-sports will be unclear if this trend continues,

EDITED with sources:

한국경제

다음증권

더게임스


Brood War is massive in Korea. Anyone who thought the change would come quickly is unbelievably foolish. Korea will resist the change for a long time because it's simply a radical change that isn't easy. Doesn't matter what the game was, it would be true with any two games.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
wholegrain
Profile Joined June 2010
Canada30 Posts
August 04 2010 05:53 GMT
#85
Let's just say apm makes less difference in SC2.
onionchowder
Profile Joined July 2009
United States137 Posts
August 04 2010 05:54 GMT
#86
I definitely agree that Blizzard tried to take their incredibly successful WoW scheme (attractive for casual/non-RTS gamers, accessible and easier to learn and use, emphasis on social aspects), and has not found the same level of compatibility with SC2. It's interesting to note that most of SC2's bugs or heavy technical problems are on the user-interface end (i.e. menu screens overheating graphics cards, issues logging on, NO LAN WTF, etc.), but the gameplay is very solid.

As for gauging the success in Korea... This may sound racist, but from my experience, Korea and Koreans have a fairly strong... conformist, conventional, follow-the-leader sheep mentality. Take a look at the Korean Pop Music industry and you'll see exactly what I mean. If the industry leaders, established eSports leagues, and famous progamers do not embrace SC2, then it will be a while before the Korean populace will move towards SC2.

To those people who say "SC2 is prettier and more sophisticated than SC1, people will inevitably switch to it", I believe Street Fighter 3 and Super Smash Bros Brawl prove otherwise; both were hyped sequels pre-release which were deemed less competitive post-release, and the competitive scene went back to the earlier game, SF2 and Melee.
Eric Guan is a sexy beast
ArvickHero
Profile Blog Joined October 2007
10387 Posts
August 04 2010 05:54 GMT
#87
On August 04 2010 14:50 Empyrean wrote:
Show nested quote +
On August 04 2010 14:49 wholegrain wrote:
I like SC2, but it doesn't require as much skill as the former game.


I would disagree completely. SC2 requires some different types of skills, and the game's only been out for a very short period of time. I think there's a lot of room for SC2 to grow.

That skill being..? If it's the skill of making your own builds and innovating, you know that BW requires that skill too. It's just a lot more apparent than BW solely because a new game.. once the standard builds set in, it'll just be BW with a different set of rules/timings and lower mechanical skill requirements.

btw referring to progamers making fun of SC2, I believe Violet makes fun of it in Old Boy.
Writerptrk
mprs
Profile Joined April 2010
Canada2933 Posts
August 04 2010 05:54 GMT
#88
Koreans are allowed to use their WoW subscriptions to get auto-access to SC2 without buying it.

/thread
We talkin about PRACTICE
rredtooth
Profile Blog Joined December 2008
5464 Posts
August 04 2010 05:55 GMT
#89
lol at the hatewagon against the OP in this thread. he made an informative and interesting OP on how the game wasn't gaining popularity in korea. posts like
On August 04 2010 14:46 Three wrote:
OP:

Play whichever game you like more and be quiet, imo
are retarded. how about you play whichever game you like and stop posting? he summarized numerous articles and gave an analysis of the game's current situation in korea. for what reason should he be quiet?

On August 04 2010 14:39 oxxo wrote:
Show nested quote +
On August 04 2010 14:37 dNo_O wrote:
On August 04 2010 14:34 vOddy wrote:
On August 04 2010 13 begin_of_the_skype_highlighting              04 2010 13      end_of_the_skype_highlighting begin_of_the_skype_highlighting              04 2010 13      end_of_the_skype_highlighting:50 Captain Peabody wrote:
Have you wondered why Activision/Blizzard quotes sales numbers minus asia? It's an underhanded ploy to add more hype to the fire before people realize what a bad game it really is.


Excuse me? Find me a single prominent person in the BW competitive scene who says that SC2 is a bad game, and then we'll talk.
.


I've seen korean progamers make fun of SC2.



as they should. it's an alpha POS. i'd give it a year before it'll be halfway to what was promised.
Right...

People like you are crazy. No one can objectively say that SC2 is a bad game. Seriously.
they can. as a mater of fact, no one can objectively say that SC2 is a great game. many of my friends who were casual players of BW (basically never touched iccup and don't know a single build order or timing) expressed great disappointment in the campaign. the story was absolutely trash and the nostalgia factor (which these friends were looking forward to the most) was nonexistant outside of + Show Spoiler [possible spoiler?] +
raynor, mengsk, zeratul, and maybe the artanis cameo.
the game's competitive side has slowly evolved into an acceptable form but blizzard (activision) has really fucked up on many many many many levels with the game.

sure the OP may have a subpar posting history but by no means is this a useless thread and the random bashing is unwarranted. lol i bet not a single one of you demanding a source actually cared whether there was a source or are even able to read the source the OP posted. bandwagon more please.
[formerly sponsored by the artist formerly known as Gene]
junemermaid
Profile Joined September 2006
United States981 Posts
August 04 2010 05:56 GMT
#90
On August 04 2010 14:47 ArvickHero wrote:
wow reading this thread a lot of butt-hurt and angry users that obviously only registered because of SC2. This shouldn't have been a surprise, seeing as there was an anti-Blizzard sentiment going on with all their shenanigans (i.e. the negotiations [or lack of], breaking ad laws, pissing off the PC Bangs).

Anyways, as long as it doesn't touch my BW pro scene I'm fine..

Show nested quote +
On August 04 2010 14:47 junemermaid wrote:
On August 04 2010 14:37 dNo_O wrote:
On August 04 2010 14:34 vOddy wrote:
On August 04 2010 13 begin_of_the_skype_highlighting 04 2010 13 end_of_the_skype_highlighting begin_of_the_skype_highlighting 04 2010 13 end_of_the_skype_highlighting:50 Captain Peabody wrote:
Have you wondered why Activision/Blizzard quotes sales numbers minus asia? It's an underhanded ploy to add more hype to the fire before people realize what a bad game it really is.


Excuse me? Find me a single prominent person in the BW competitive scene who says that SC2 is a bad game, and then we'll talk.
.


I've seen korean progamers make fun of SC2.



as they should. it's an alpha POS. i'd give it a year before it'll be halfway to what was promised.


It was a tough choice, but you sir get the award for worst post on this thread.

Do you even know what an Alpha build is?

I'm sorry, but I couldn't resist, but I think you get that award instead for being stupid enough to even think he was using alpha in that context.


Pray tell, how was he using it then?
the UMP says YER OUT
wholegrain
Profile Joined June 2010
Canada30 Posts
August 04 2010 05:58 GMT
#91
On August 04 2010 14:54 onionchowder wrote:
I definitely agree that Blizzard tried to take their incredibly successful WoW scheme (attractive for casual/non-RTS gamers, accessible and easier to learn and use, emphasis on social aspects), and has not found the same level of compatibility with SC2. It's interesting to note that most of SC2's bugs or heavy technical problems are on the user-interface end (i.e. menu screens overheating graphics cards, issues logging on, NO LAN WTF, etc.), but the gameplay is very solid.

As for gauging the success in Korea... This may sound racist, but from my experience, Korea and Koreans have a fairly strong... conformist, conventional, follow-the-leader sheep mentality. Take a look at the Korean Pop Music industry and you'll see exactly what I mean. If the industry leaders, established eSports leagues, and famous progamers do not embrace SC2, then it will be a while before the Korean populace will move towards SC2.

To those people who say "SC2 is prettier and more sophisticated than SC1, people will inevitably switch to it", I believe Street Fighter 3 and Super Smash Bros Brawl prove otherwise; both were hyped sequels pre-release which were deemed less competitive post-release, and the competitive scene went back to the earlier game, SF2 and Melee.


What the hell are you talking about? Are you serious? Why would conformism have anything to do with sale figures? You certainly made a fool of yourself right there.
rredtooth
Profile Blog Joined December 2008
5464 Posts
August 04 2010 05:58 GMT
#92
On August 04 2010 14:53 Stratos_speAr wrote:
Show nested quote +
On August 04 2010 13:43 junkacc wrote:
Have you wondered why Activision/Blizzard quotes sales numbers minus asia? It's an underhanded ploy to add more hype to the fire before people realize what a bad game it really is.

August 2, 2010. According to Gametrix, an internet cafe research service, SC2 posted 12th in playtime with only 2.6%. The playtime metric is used to ascertain game popularity. Released on the 27th last month, SC2 posted a dismal 20th in internet cafe playtime but was expected to climb much higher on the weekend, with hopes that old-time starcraft fans would feel nostalgic and rush out to play SC2.

But, on the 31st of last month, the first saturday after release, playtime was at a meager 2.49% (12th). Although the numbers continued to rally to peak at 2.6%, it failed to reach a critical level. This is in stark contrast with SC1, which kept its popularity, hanging on to the 6th spot.

Game industry experts commented that the first weekend after release usually decides whether a game will be successful or not. Taking into account the huge advertisement campaign and the success of the previous installment, the results were somewhat dissappointing. To add further concern, this period coincided with school holidays, a period considered the one of the golden peaks of gaming. So the question remains, where has all the interest gone?

But, what about outright sales you ask? Surely, sales must be going through the roof since SC2 is such a great game. Unfortunately, SC2 is not even in the top10 games sold in korea.

Dissappointingly, Blizzard's new game Starcraft 2 is struggling even in retail channels. With expectations that SC2 would enjoy a second wind in sales at the beginning of August now thoroughly crushed, some are cautiously predicting SC2 will turn out to be Blizzard's black sheep.

One industry expert said: "SC2 should have entered the top games list if it were to become a big success, but it failed. Even after organizing huge sales events where lots of freebies were handed out, SC2 is not even in the top10 of most purchased games. I think this is due to the marketing, it targeted the wrong audience, but more fundamentally, the game itself is not as good as the first one."

Industry experts say SC2's entry into e-sports will be unclear if this trend continues,

EDITED with sources:

한국경제

다음증권

더게임스

Brood War is massive in Korea. Anyone who thought the change would come quickly is unbelievably foolish. Korea will resist the change for a long time because it's simply a radical change that isn't easy. Doesn't matter what the game was, it would be true with any two games.
brood war is also massive among the veteran population of TeamLiquid. i'd say the "radical" change came rather quick, wouldn't you. despite the outrage and backlash TL exhibited against blizzard/activision, the members were still curious as what happened in the story and were willing to shell out $60 to get the game. it wouldn't have been too far a stretch to extrapolate what happened in TL to the rest of korea but obviously something went very very wrong.
[formerly sponsored by the artist formerly known as Gene]
CtrLZerG
Profile Blog Joined March 2008
United States104 Posts
August 04 2010 05:59 GMT
#93
I feel like your making assumptions based entirely on critics who make a living off of finding what is wrong with a game. And the basis to this thread is the opinion that sc2 is a terrible game, and it's represented by sales numbers which aren't even bad. Though I respect your opinions and the fact you didn't just QQ, I cannot disagree with you more. I think this game has a lot of potential. In the gaming market in the months to come, and as far as esports goes, Starcraft Broodwar was a means of entertainment. It took time and support before it erupted into the sport it is today. I think Starcraft 2 still has a lot of balance work that needs to be done, and I think only time will tell whether Starcraft2 becomes a top esport. You can't assume anything at this point.
"If you write what you like, there's got to be something good about it, because you liked it" - Elliott Smith "You will know the truth, and the truth will set you free"
Midj
Profile Joined March 2010
Canada253 Posts
August 04 2010 05:59 GMT
#94
Wow.

Successful troll is successful. Seems like this guy is really stirring the pot with a shitty stick.

User was warned for this post
I enjoy watching more than playing.
wholegrain
Profile Joined June 2010
Canada30 Posts
August 04 2010 06:03 GMT
#95
In my opinion, SC2 is a better game for casual gamers, but is a worse game for professionals and hardcore gamers. I doubt that there will be a televised league of SC2. The game is simply boring to watch.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-08-04 06:03:47
August 04 2010 06:03 GMT
#96
On August 04 2010 14:58 redtooth wrote:
brood war is also massive among the veteran population of TeamLiquid. i'd say the "radical" change came rather quick, wouldn't you. despite the outrage and backlash TL exhibited against blizzard/activision, the members were still curious as what happened in the story and were willing to shell out $60 to get the game. it wouldn't have been too far a stretch to extrapolate what happened in TL to the rest of korea but obviously something went very very wrong.

How is 2-3 years of Blizzcon showings and 6 months of beta "rather quick"?

I'm pretty sure a larger portion of Korean gamers are going into SC2 blind than veteran TLers, most of whom have at least tried the beta for some period of time, and have been closely monitoring the game's development.
Moderator
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
August 04 2010 06:04 GMT
#97
I don't understand this:

1) Why does the PC bang have any bearing of the game since every Korean already is playing SCII for free and has been estimated by several gaming websites, like kotaku, IGN, Teamliquid that the reason they cannot estimate amount of copys of SCII being played in in korea is because there are too many users (+2 million) that it will take longer time before a reliable estimate can be made. WHY PLAY at PC bang if you already have it at home for free?

2) weren't there a problem with a monthly fee for the PC bangs so they were forced to pull off SCII from their computers and decided to ban it?
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
CScythe
Profile Joined June 2009
Canada810 Posts
August 04 2010 06:04 GMT
#98
On August 04 2010 14:55 redtooth wrote:
the random bashing is unwarranted.

I see what you are saying, people are using the thread to drop ambiguous mini-posts about their dislike for one game or the other. I would say that it is inevitable to have that happen to most threads of this type...
However this thread was posted in the SC2 forum, so I guess I wonder why so many BW players took such a big detour just to shit-talk SC2.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2010-08-04 06:05:15
August 04 2010 06:04 GMT
#99
--- Nuked ---
ArvickHero
Profile Blog Joined October 2007
10387 Posts
August 04 2010 06:05 GMT
#100
On August 04 2010 14:56 junemermaid wrote:
Show nested quote +
On August 04 2010 14:47 ArvickHero wrote:
wow reading this thread a lot of butt-hurt and angry users that obviously only registered because of SC2. This shouldn't have been a surprise, seeing as there was an anti-Blizzard sentiment going on with all their shenanigans (i.e. the negotiations [or lack of], breaking ad laws, pissing off the PC Bangs).

Anyways, as long as it doesn't touch my BW pro scene I'm fine..

On August 04 2010 14:47 junemermaid wrote:
On August 04 2010 14:37 dNo_O wrote:
On August 04 2010 14:34 vOddy wrote:
On August 04 2010 13 begin_of_the_skype_highlighting 04 2010 13 end_of_the_skype_highlighting begin_of_the_skype_highlighting 04 2010 13 end_of_the_skype_highlighting:50 Captain Peabody wrote:
Have you wondered why Activision/Blizzard quotes sales numbers minus asia? It's an underhanded ploy to add more hype to the fire before people realize what a bad game it really is.


Excuse me? Find me a single prominent person in the BW competitive scene who says that SC2 is a bad game, and then we'll talk.
.


I've seen korean progamers make fun of SC2.



as they should. it's an alpha POS. i'd give it a year before it'll be halfway to what was promised.


It was a tough choice, but you sir get the award for worst post on this thread.

Do you even know what an Alpha build is?

I'm sorry, but I couldn't resist, but I think you get that award instead for being stupid enough to even think he was using alpha in that context.


Pray tell, how was he using it then?

Think of alpha as the word fucking in this case, and maybe it'll make sense to you.

On August 04 2010 14:59 Midj wrote:
Wow.

Successful troll is successful. Seems like this guy is really stirring the pot with a shitty stick.

If by troll = compiling some statistical facts, then yes he was successful. I feel as if I should hate SC2 for users like you :\
Writerptrk
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