But spotted a continuity error already.
Kerrigan takes off her headset with her left hand.
In the next shot, she drops it from her right hand.
doh.
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qczhao
United Kingdom27 Posts
But spotted a continuity error already. Kerrigan takes off her headset with her left hand. In the next shot, she drops it from her right hand. doh. | ||
araged
Czech Republic189 Posts
On July 22 2010 21:32 qczhao wrote: Great trailer. But spotted a continuity error already. Kerrigan takes off her headset with her left hand. In the next shot, she drops it from her right hand. doh. Couldn't she possibly hand it from one hand to the other? | ||
Kletus
Canada580 Posts
On July 22 2010 21:32 qczhao wrote: Great trailer. But spotted a continuity error already. Kerrigan takes off her headset with her left hand. In the next shot, she drops it from her right hand. doh. I'm not seeing it? It only shows the gun drop from her right hand. | ||
qczhao
United Kingdom27 Posts
It looked like the headset to me. My bad. I should know better than to criticise blizz. | ||
MasterFischer
Denmark836 Posts
On July 22 2010 21:31 Spenguin wrote: As much as this trailer was awesome (and yes it was amazing) I don't see how you can possibly give that much depth into an RTS game's storyline. If it was an FPS I could understand but RTS is a "disconnecting" from the characters and storyline and is more focused on the actual gameplay then anything else. Brood War was really about as in depth as you could get in terms of story. I would see this movie though ![]() Sorry, but that's bullshit ![]() Why is it impossible for an RTS game to give a great storyline? Moreso it would be even MORE compelling and interactive than an FPS game, because it lets you get a bigger picture and interact with the environment in different ways.... In Starcraft 2, you are not disconnected from the characters in any way... you get to play INGAME, you get to play out of the battlefield, inside the hyperion.. walk around with jim raynor and others... talk to all... listen to news... watch planet info... watch stuff and do stuff while not doing missions.. on top of that.. there is cinematics and ingame cinematics.. how is this not BY FAR alot more in depth than ANY game ever released virtually? and certaintly Starcraft 1... you seem like a troll ![]() | ||
stafu
Australia1196 Posts
On July 22 2010 21:38 MasterFischer wrote: Show nested quote + On July 22 2010 21:31 Spenguin wrote: As much as this trailer was awesome (and yes it was amazing) I don't see how you can possibly give that much depth into an RTS game's storyline. If it was an FPS I could understand but RTS is a "disconnecting" from the characters and storyline and is more focused on the actual gameplay then anything else. Brood War was really about as in depth as you could get in terms of story. I would see this movie though ![]() Why is it impossible for an RTS game to give a great storyline? Moreso it would be even MORE compelling and interactive than an FPS game, because it lets you get a bigger picture and interact with the environment in different ways.... While I don't totally agree with Spenguin, I definitely disagree that an RTS could be 'more compelling' and 'interactive' — controlling large armies is so much more detached and impersonal than controlling one single identifiable character, as you do in an RPG or FPS. | ||
Freezard
Sweden1004 Posts
This video mixed CG + in game and it annoys me... definitely worse graphics than the CG in Diablo II. However if it's just a trailer, it's a pretty damn good one. | ||
MasterFischer
Denmark836 Posts
On July 22 2010 22:00 stafu wrote: Show nested quote + On July 22 2010 21:38 MasterFischer wrote: On July 22 2010 21:31 Spenguin wrote: As much as this trailer was awesome (and yes it was amazing) I don't see how you can possibly give that much depth into an RTS game's storyline. If it was an FPS I could understand but RTS is a "disconnecting" from the characters and storyline and is more focused on the actual gameplay then anything else. Brood War was really about as in depth as you could get in terms of story. I would see this movie though ![]() Why is it impossible for an RTS game to give a great storyline? Moreso it would be even MORE compelling and interactive than an FPS game, because it lets you get a bigger picture and interact with the environment in different ways.... While I don't totally agree with Spenguin, I definitely disagree that an RTS could be 'more compelling' and 'interactive' — controlling large armies is so much more detached and impersonal than controlling one single identifiable character, as you do in an RPG or FPS. But that's the point in Starcraft 2. You DON'T actually ONLY control large armies. You get to control heroes, single types of people who are in the story ON the battlefield. PLUS you get to interact with these characters only OUTSIDE of the battlefield.. in the STORYMODE campaign aspect of the game, which is totally different from the battlefield large army stuff.. so you see... RTS can be just as rich on story and depth as any other genre can.. just takes quality and professional people with good ideas to do it. And Blizzard fits the bill perfectly. | ||
Spenguin
![]()
Australia3316 Posts
On July 22 2010 21:38 MasterFischer wrote: Show nested quote + On July 22 2010 21:31 Spenguin wrote: As much as this trailer was awesome (and yes it was amazing) I don't see how you can possibly give that much depth into an RTS game's storyline. If it was an FPS I could understand but RTS is a "disconnecting" from the characters and storyline and is more focused on the actual gameplay then anything else. Brood War was really about as in depth as you could get in terms of story. I would see this movie though ![]() Sorry, but that's bullshit ![]() Why is it impossible for an RTS game to give a great storyline? Moreso it would be even MORE compelling and interactive than an FPS game, because it lets you get a bigger picture and interact with the environment in different ways.... In Starcraft 2, you are not disconnected from the characters in any way... you get to play INGAME, you get to play out of the battlefield, inside the hyperion.. walk around with jim raynor and others... talk to all... listen to news... watch planet info... watch stuff and do stuff while not doing missions.. on top of that.. there is cinematics and ingame cinematics.. how is this not BY FAR alot more in depth than ANY game ever released virtually? and certaintly Starcraft 1... you seem like a troll ![]() Most definitely not, I don't see how an RTS game can bring a player into its own world. However I did forget the interactive parts that you mentioned (hyperion scenes etc.). So maybe that will bring the player into the world of Starcraft 2, however I still believe that RTS gameplay (read: top-down view, constantly mining, macro) is not a factor that will bring a player into the games own world but instead forces the player to be constantly thinking about macro, micro, defending and attacking that the story won't have the time to get across. | ||
ALPINA
3791 Posts
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WolfStar
United Kingdom155 Posts
On July 22 2010 21:31 Spenguin wrote: As much as this trailer was awesome (and yes it was amazing) I don't see how you can possibly give that much depth into an RTS game's storyline. If it was an FPS I could understand but RTS is a "disconnecting" from the characters and storyline and is more focused on the actual gameplay then anything else. Brood War was really about as in depth as you could get in terms of story. I would see this movie though ![]() I haven't played a game in 12 years of quite avid gaming which I enjoyed the story of more than starcraft. Resistance fall of man was pretty good, I enjoyed the narration and it was set in the UK which is a rare pleasure. But even story heavy games like dragonage and mass effect have not captured my imagination like SC did . But then I was about 16-17 when SC was released so maybe it was just the last great game I played as a child. My all time top games ever are: StarCraft+BW Myth: TFL + SB FFVII I am a sucker for a well told story! I wish it was Tuesday already. | ||
Ian Ian Ian
913 Posts
God I wish I pre-ordered this shit now. | ||
LeDuck
Germany152 Posts
Though I'm really surprised that Mutalisks can fly in space, that was kinda weird^^ | ||
Pocketokun
Canada74 Posts
On July 22 2010 21:31 Spenguin wrote: Most definitely not, I don't see how an RTS game can bring a player into its own world. However I did forget the interactive parts that you mentioned (hyperion scenes etc.). So maybe that will bring the player into the world of Starcraft 2, however I still believe that RTS gameplay (read: top-down view, constantly mining, macro) is not a factor that will bring a player into the games own world but instead forces the player to be constantly thinking about macro, micro, defending and attacking that the story won't have the time to get across. We could speak about the same idea on FPS, i mean all that controlling around and aiming and fulfilling objectives and dying in one spot over and over until you find the way around it, maybe on an RPG isn't that notorious but also having to decide whether you should cast magic, summon, heal, attack, switch etc. i believe its independent to how in depth someone can actually get when multitasking, i mean half of the macro i do is mechanic the other half is based on reacting and once my brain notices and reacts it makes more mechanic actions which i am not fully operating as they are mostly automated, micro ... all games micro in a certain way of their own, and a second factor that lets you actually take a good deep jump into the story is how well it is told in an RTS for example is how it is told by briefings, objectives, in-game events, in-game cinematics, debriefs and more things i could list, that are not only part of the RTS genre but a part of videogames themselves. So getting a deep experience based on a genre is only circumstantial to the player ^^. On July 22 2010 22:02 Freezard wrote: I sure hope Blizzard doesn't use the game engine to render all of the campaign videos... but I guess there will be so many videos since there are so many missions, so they have to make many of them in the game engine. Hopefully a few will be fully CG though. This video mixed CG + in game and it annoys me... definitely worse graphics than the CG in Diablo II. However if it's just a trailer, it's a pretty damn good one. CG worse than DIABLO II? not really i think actually its their best CGI made by blizz and maybe by most companies..... cgi + in game isnt bad it gives you a taste of all the ideas in the game but u got something right its an awesome trailer :D | ||
WolfStar
United Kingdom155 Posts
Can't wait even a single minute longer than I must. Dam I wish I had some holidays left! | ||
naonao
United States847 Posts
On July 22 2010 22:07 Spenguin wrote: Show nested quote + On July 22 2010 21:38 MasterFischer wrote: On July 22 2010 21:31 Spenguin wrote: As much as this trailer was awesome (and yes it was amazing) I don't see how you can possibly give that much depth into an RTS game's storyline. If it was an FPS I could understand but RTS is a "disconnecting" from the characters and storyline and is more focused on the actual gameplay then anything else. Brood War was really about as in depth as you could get in terms of story. I would see this movie though ![]() Sorry, but that's bullshit ![]() Why is it impossible for an RTS game to give a great storyline? Moreso it would be even MORE compelling and interactive than an FPS game, because it lets you get a bigger picture and interact with the environment in different ways.... In Starcraft 2, you are not disconnected from the characters in any way... you get to play INGAME, you get to play out of the battlefield, inside the hyperion.. walk around with jim raynor and others... talk to all... listen to news... watch planet info... watch stuff and do stuff while not doing missions.. on top of that.. there is cinematics and ingame cinematics.. how is this not BY FAR alot more in depth than ANY game ever released virtually? and certaintly Starcraft 1... you seem like a troll ![]() Most definitely not, I don't see how an RTS game can bring a player into its own world. However I did forget the interactive parts that you mentioned (hyperion scenes etc.). So maybe that will bring the player into the world of Starcraft 2, however I still believe that RTS gameplay (read: top-down view, constantly mining, macro) is not a factor that will bring a player into the games own world but instead forces the player to be constantly thinking about macro, micro, defending and attacking that the story won't have the time to get across. You realize the campaign won't just be spawning at a base and destroying the other player's base just like ladder is? Blizzard has said(I don't remember where) but there is going to be a variety of gameplay such as the part of the campaign they showed a while back before beta started. Also you get to pick your mission paths from between missions from inside the hyperion so it will not at all have the player constantly thinking about "macro, micro, defending and attacking." | ||
MasterFischer
Denmark836 Posts
On July 22 2010 22:41 LeDuck wrote: Wow, the trailer looks great! Damn, I usually prefer multiplayer, but now I want to play the campaign, stupid awesome looking trailer with epic music -.- Though I'm really surprised that Mutalisks can fly in space, that was kinda weird^^ Remember tho, that eventho this is semi-realistic game world, it is.. in fact just a sci-fi fantasy whatever game... There are no lasers in space too, are u going to complain about that too then ? ![]() It would make movies like star trek and star wars and basically any other space movie suck.. because the effects of reality is simply impossible in space films.. Space is very VERY cold, there is no sound.. and no light.. becauuse there is no reflection... so big explosions and big lasers are NOT possible... since there is no oxygen and no light/audio waves present to travel in any medium in space... just a fyi ![]() | ||
Pocketokun
Canada74 Posts
On July 22 2010 22:43 WolfStar wrote: I ordered one regular and one collectors edition from different suppliers to make sure it gets delivered on the right day. If they haven't arrived by 3 I'll be running out of work and driving into town to buy another just to be sure lol! Can't wait even a single minute longer than I must. Dam I wish I had some holidays left! omg XD 3 cd keys... well maybe you can lend me one to play with my wife and brother xD | ||
WolfStar
United Kingdom155 Posts
On July 22 2010 22:46 MasterFischer wrote: Show nested quote + On July 22 2010 22:41 LeDuck wrote: Wow, the trailer looks great! Damn, I usually prefer multiplayer, but now I want to play the campaign, stupid awesome looking trailer with epic music -.- Though I'm really surprised that Mutalisks can fly in space, that was kinda weird^^ Remember tho, that eventho this is semi-realistic game world, it is.. in fact just a sci-fi fantasy whatever game... There are no lasers in space too, are u going to complain about that too then ? ![]() It would make movies like star trek and star wars and basically any other space movie suck.. because the effects of reality is simply impossible in space films.. Space is very VERY cold, there is no sound.. and no light.. becauuse there is no reflection... so big explosions and big lasers are NOT possible... since there is no oxygen and no light/audio waves present to travel in any medium in space... just a fyi ![]() Almost right chap, fortunately light does travel though space otherwise it would be mighty dark here lol On July 22 2010 22:49 Pocketokun wrote: Show nested quote + On July 22 2010 22:43 WolfStar wrote: I ordered one regular and one collectors edition from different suppliers to make sure it gets delivered on the right day. If they haven't arrived by 3 I'll be running out of work and driving into town to buy another just to be sure lol! Can't wait even a single minute longer than I must. Dam I wish I had some holidays left! omg XD 3 cd keys... well maybe you can lend me one to play with my wife and brother xD If all goes according to plan I will only have 2 and I'm not going to open the collectors edition. All three, unopened, might be worth something someday. Especially if SC2 really does manage to kick off esports big time. maybe. If not they will look good on display in my lounge ![]() | ||
Tresh
Argentina68 Posts
On July 22 2010 06:32 CheAse wrote: This is freaking epic. Ive watched it like 20 times so far. If you played BW, you already saw that. | ||
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