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Are you still upset with the sounds of SC2? - Page 9

Forum Index > SC2 General
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damiah
Profile Joined June 2010
United States14 Posts
Last Edited: 2010-07-21 19:32:26
July 21 2010 19:31 GMT
#161
the terran sounds are really poor and it's one of the most annoying things about playing terran (when I do). hearing every single unit from the barracks is awful. they all sound like they are trying way too hard and it just grates at my ears when the ghost sounds thirteen. as someone else said, they're not "iconic" enough. what's the Stalker death sound? does anyone know? it's just not memorable, and it's not from "omg nostalgia this isn't bw".

examples of good sounds are:
forcefield
psi storm
most of the new protoss UI
new High Templar (jesus, the old bw one was really bad, like someone was dying of throat cancer. now he actually sounds like a "high / royal" templar. old voice was much more suited for Dark Templar imo)
new stalker voice I actually find more enjoyable than the dragoon (don't shoot me)
immortal
drone, drone attack sound (old one was really grating on the ears too)
and the new terran music is AMAZING. seriously jaw-dropping. I bet they will change each race's music with their respective singleplayer campaigns. but damn, those of you complaining about terran music are insane (i agree zerg's ambient stuff sucks), it shows so much more brilliance
judge if you want. we are all going to die. I intend to deserve it.
TriniMasta
Profile Joined December 2009
United States1323 Posts
July 21 2010 19:35 GMT
#162
I think it's fine =)
정명훈 FIGHTING!!! Play both T and P.
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
July 21 2010 19:36 GMT
#163
upset? people are upset about the sounds? lol.
come on, find something else to nit pick.

however for me, the sounds are just fine
MasterFischer
Profile Joined August 2009
Denmark836 Posts
July 21 2010 19:37 GMT
#164
So it seems that the majority of people here are concerned with the lack of iconic voices and effects present in SC1 and lacking from SC2

It also seems that some if not many of the sounds in SC2 are, albeit good, too quiet and you don't pay attention to them in the heat of battle.


Should we make any attempt to actually post this thread to Blizzard somehow?

Will it have ANY effect post-release, and not before the expansions you think?

It seems there are alot of us who are concerned with some of the sounds, so it is quite an important issue given the attention this thread has gotten.
WHO is this who speaks to me as though I needed his advice?
gaizka
Profile Blog Joined August 2008
United States991 Posts
July 21 2010 19:41 GMT
#165
The only thing that bothers me its the sound of the ultralisk attacking, it sounds like a 'blade' or something, maybe I see too much anime or I love the bw ultra too much.

It sounds pretty, it should not be pretty.
Stropheum
Profile Joined January 2010
United States1124 Posts
July 21 2010 19:41 GMT
#166
On July 20 2010 17:45 krY wrote:
My only major issue is the Zerg UI voice..
Seriously, I know I need more mineralssssssssss, and if I had em to spare I'd be clogging your sound hole with them.

Such an annoying voice.

The general ingame sounds just kinda work, they haven't stood out in a way that annoys me or is at all distracting or whatever.

They changed it in the last patch =D
starcat
Profile Joined July 2010
66 Posts
Last Edited: 2010-07-21 19:44:34
July 21 2010 19:43 GMT
#167
On July 22 2010 01:59 vek wrote:
Show nested quote +
On July 21 2010 18:46 sluggaslamoo wrote:
On July 21 2010 05:26 somedumbgamer wrote:
did you play BW back then and go like "Oh my god the sounds in this game are AMAZING" or something?


Yes... we did.

My friends don't even play starcraft (only the campaign), but whenever we are bored I will go "DESTINATION!!!", and my friend will go "PROOOOCEEDIN!!!'". Then when my friend goes out for a cigarette, ill be like "NEED A LIGHT?!", and he will be like "LETS BURRRRN!!!", and then I proceed to light his cigarette, followed by "NOTHIN LIKE A GEWWWD SMOKE!". After a pub night, we always walk back home just cracking starcraft quotes. "AWWW YEAH, THATS THE STUFF", "GIMME SUMMIN TO SHOOT!", "WRAITH REPORTING LAUNCH ORDERRSSS".

We did it so much that my friend during history class heard 'destination' from the teacher, and he yelled out at the top of his lungs "PROOOCEEDIN!!!', and everyone looked at him weird.

You know what sucks, once we played Starcraft 2, we all stopped doing it. The mantra always eventually gets shutdown with some comment like "man, the SC2 sounds are really bad hey?".


This so much, I still say things like "AHH YEAH THAT'S THE STUFF" and "SECTOR LOCKED IN" (in my best boxer unit impression accent). My brother found an old yahtzee score card from about 7 years ago that has heaps of Protoss units sayings written all over it along with a crudely drawn pylon. Every unit is unique in Brood War, they have all have their own personality.

"GOLIATH ONLINE" fuck yeah get that thing into action.
"BATTLECRUISER OPERATIONAL" you know it.
"IT IS A GOOD DAY TO DIE" Corsair. What a bad ass sounding unit.

I can't even remember what a single unit in SC2 says when they pop out and I played the beta a lot. If you listen to the BW sounds and close your eyes you can identify what is happening. SC2 is a mess in comparison.

Marinies shooting in SC2 sound pathetic. In Brood War you felt like it was Starship Troopers all over again and everyone was fighting for their lives against the Zerg. The sounds in Brood War were plain epic, expertly selected and recorded. SC2 sounds are generic and muddled. The Unit voices are poorly acted. You can tell the people doing the voices are just doing their job and have no passion for what they were told to do.

It seems to be a common theme these days. Another comparison is Starfox 64 vs Starfox GC. The sounds, voices and sayings in Starfox 64 were all memorable and still repeated today ("do a barrel roll" anyone?). Even though the dialog is overacted and mostly ridiculous this adds to the greatness and makes it memorable. Starfox GC was a lesser game for its shitty voice acting and wimpy sounds.

I really hope Blizzard realises how important sound is in successful games and improves it across the board for the expansion.


Agreed 100%.

Great post.

On July 22 2010 04:41 Stropheum wrote:
Show nested quote +
On July 20 2010 17:45 krY wrote:
My only major issue is the Zerg UI voice..
Seriously, I know I need more mineralssssssssss, and if I had em to spare I'd be clogging your sound hole with them.

Such an annoying voice.

The general ingame sounds just kinda work, they haven't stood out in a way that annoys me or is at all distracting or whatever.

They changed it in the last patch =D


Its just as bad.
GhostBusters
Profile Joined July 2010
United States198 Posts
July 21 2010 19:53 GMT
#168
I wish the overlord still had the whole "yahrwaahauu" sound, it was my favorite but of course we no longer have it.
Yut, bellybuttons.
kcdc
Profile Blog Joined April 2010
United States2311 Posts
July 21 2010 20:00 GMT
#169
The ghost death sound is kind of dumb.
STS17
Profile Joined April 2010
United States1817 Posts
July 21 2010 20:08 GMT
#170
Man the sounds in this game are not only sub-par, but some of them don't even make sense. The siege tank says "no patience for sitting around" but his job is to sit there. Ironic? yes. Sensible? no.
Platinum Level Terran - Take my advice from that perspective
SilverSeraphim
Profile Joined March 2010
United States34 Posts
July 21 2010 20:11 GMT
#171
I like the sounds, but I wish they hadn't gotten rid of "WE REKWIYER MOAR MINARAAHHWWLLSZSZS". That was awesome.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-07-21 20:51:08
July 21 2010 20:37 GMT
#172
On July 22 2010 05:08 STS17 wrote:
Man the sounds in this game are not only sub-par, but some of them don't even make sense. The siege tank says "no patience for sitting around" but his job is to sit there. Ironic? yes. Sensible? no.


Ahaha, so true. The whole soundpack reeks of not having put much thought into it.

Edit: Actually after listening to the actual Starcraft II VA's on live I'm surprised why the sound quality in SC2 is so bad. One thing though, the voice acting appears to be much more casual in SC2, unlike BW where there was a lot more effort put into it, there are many subtle differences which make the BW "Battlecruiser Operational" much more memorable than the SC2 one.



Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
July 21 2010 20:54 GMT
#173
I think this is more that we've only had this game for what, 5 months? Compared to 10 years? If Sc2 pans out, i'm sure in 10 years you're going to roll up to parties and be all like "THOR IS HEAH". I can remember quite a few quotes off the top of my head already.

"KABOOM BABY, It's about to get heavy, Got a whole lotta love"
"Ready to raise some hell, where's the hot action, burn, all day long"
"Engines Screaming, Yeah? Weapons hot."
"Well butterrrrr my biscuit, in the rear with the gear, what you run out of marines?"
Ownos
Profile Joined July 2010
United States2147 Posts
July 21 2010 21:05 GMT
#174
On July 22 2010 05:54 ZeaL. wrote:
I think this is more that we've only had this game for what, 5 months? Compared to 10 years? If Sc2 pans out, i'm sure in 10 years you're going to roll up to parties and be all like "THOR IS HEAH". I can remember quite a few quotes off the top of my head already.

"KABOOM BABY, It's about to get heavy, Got a whole lotta love"
"Ready to raise some hell, where's the hot action, burn, all day long"
"Engines Screaming, Yeah? Weapons hot."
"Well butterrrrr my biscuit, in the rear with the gear, what you run out of marines?"


QFT

But I still think some sounds could use better work. Mostly a LOT of them are barely noticeable. I seriously don't know what a colossus sounds like when I click on it. Actually, does it even have a sound? That's kinda lazy if that's true...
...deeper and deeper into the bowels of El Diablo
Ownos
Profile Joined July 2010
United States2147 Posts
July 21 2010 21:11 GMT
#175
On July 22 2010 05:00 kcdc wrote:
The ghost death sound is kind of dumb.


WHAT!? That's the best death sound besides the roach. What are you smoking?
...deeper and deeper into the bowels of El Diablo
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-07-21 21:15:18
July 21 2010 21:13 GMT
#176
On July 22 2010 05:54 ZeaL. wrote:
I think this is more that we've only had this game for what, 5 months? Compared to 10 years? If Sc2 pans out, i'm sure in 10 years you're going to roll up to parties and be all like "THOR IS HEAH". I can remember quite a few quotes off the top of my head already.

"KABOOM BABY, It's about to get heavy, Got a whole lotta love"
"Ready to raise some hell, where's the hot action, burn, all day long"
"Engines Screaming, Yeah? Weapons hot."
"Well butterrrrr my biscuit, in the rear with the gear, what you run out of marines?"


But that's the thing. Apart from THOR IS HERE! which isn't bad, a lot of the quotes are too long winded and don't have much impact. Most BW quotes are less than a few words and very simple, loud and clear.

You only have to play the game for a few weeks to remember the quotes. Most of my friends have only played the campaign (didn't even finish), and remember a huge array of BW quotes.

Nobody remembers many of the BW quotes that string long complicated phrases. One of my favorite quotes is from the valkyrie.

"That is verrry intewesting... but stupid"

Nobody remembers that one though. However nearly everybody remembers "CARRIER HAS ARRIVED".

Seriously, just compare the science vessel to the raven. Can you seriously tell me that the Raven will be as memorable as the Science Vessel. I doubt anybody will be able to recite a single quote from it.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
roliax
Profile Joined May 2010
135 Posts
July 21 2010 21:24 GMT
#177
i play on medium-low settings and with music so neither of these bother me. i can assume i'm speaking for a significant group of audience as well
Incite
Profile Joined June 2010
36 Posts
July 21 2010 21:29 GMT
#178
Ultralisk attack sound is awful. Sounds like a DT's pansy swipes instead of a giant semi truck sized behemoth knocking through your wall.
dogmeatstew
Profile Joined April 2010
Canada574 Posts
July 21 2010 21:32 GMT
#179
I'ma give credit to the marauder noise, its good, as is the thor noise...

I'd like to point out though that these are new units and arn't trying to overright in my brain like the marine and tank noises would need too.

I think that has an impact.
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
July 21 2010 21:35 GMT
#180
I really wish the Zealot death sounded more glorious than scared and painful. Zealots live to die for the Khala, so where did that emotion go?!
Treatin' fools since '87
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