The unit voices for the Zerg units though are absolutely awful. They have no recognizable sentences that they speak, so the only thing that distinguishes one Zerg unit from another is the tone of their voices, which, at least to me, seems too similar from one unit to another. There's nothing like the high pitched shriek of the Starcraft 1 zergling or the distinctive "URGGG" sound from the overlord when you click on those units.
Are you still upset with the sounds of SC2? - Page 8
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Ksi
357 Posts
The unit voices for the Zerg units though are absolutely awful. They have no recognizable sentences that they speak, so the only thing that distinguishes one Zerg unit from another is the tone of their voices, which, at least to me, seems too similar from one unit to another. There's nothing like the high pitched shriek of the Starcraft 1 zergling or the distinctive "URGGG" sound from the overlord when you click on those units. | ||
starcat
66 Posts
Ghost quotes from sc1, definitely portrays the fact that hes a specialist. Call the shot. Somebody call for an exterminator? sc2, lame. Solo operative, right? Give me the sit-rep. Hearing most of the sc1 sounds i feel "wow this unit is pretty badass". Dont get the same with sc2. Zerg MINERALZZZZZZZZZZZZZZZ is horrible. Hope i can use the sc1 sounds. | ||
Subversion
South Africa3627 Posts
Although with Phase 2, sounds were very different. So maybe retail will bring some new stuff as well. | ||
LazyScout
United States223 Posts
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Rabbet
Canada404 Posts
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I Hott Sauce I
United States91 Posts
the mineral-zzz ...oh damn, I HATE IT. | ||
paralleluniverse
4065 Posts
Either change all the zerg announcer voices to the new one. Or revert the minerals voice to the old mineraaaaaalsss. I want 1 zerg voice, not 2 different and distinct voices. | ||
CharlieMurphy
United States22895 Posts
I think the issue is mainly that it's a woman's voice. As sexist as it seems, I'd rather hear a cerebrate with his overmind like booming voice that has a hint of sludge and robotic sound to it. | ||
Selemender
Netherlands54 Posts
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LeDuck
Germany152 Posts
I mean in Starcraft 2, they're not really annoying (though I'm playing Protoss), but they're not really memorable too. It's not set in stone, maybe they will take some time and rework some of them, as far as I know they're going to update the graphic's in the next patches too, or? | ||
sluggaslamoo
Australia4494 Posts
On July 21 2010 05:26 somedumbgamer wrote: did you play BW back then and go like "Oh my god the sounds in this game are AMAZING" or something? Yes... we did. My friends don't even play starcraft (only the campaign), but whenever we are bored I will go "DESTINATION!!!", and my friend will go "PROOOOCEEDIN!!!'". Then when my friend goes out for a cigarette, ill be like "NEED A LIGHT?!", and he will be like "LETS BURRRRN!!!", and then I proceed to light his cigarette, followed by "NOTHIN LIKE A GEWWWD SMOKE!". After a pub night, we always walk back home just cracking starcraft quotes. "AWWW YEAH, THATS THE STUFF", "GIMME SUMMIN TO SHOOT!", "WRAITH REPORTING LAUNCH ORDERRSSS". We did it so much that my friend during history class heard 'destination' from the teacher, and he yelled out at the top of his lungs "PROOOCEEDIN!!!', and everyone looked at him weird. You know what sucks, once we played Starcraft 2, we all stopped doing it. The mantra always eventually gets shutdown with some comment like "man, the SC2 sounds are really bad hey?". | ||
Chaosvuistje
Netherlands2581 Posts
Or the squeacking sound of a mine you couldn't see, you would actually already feel the pain before you even saw your army dead. I think Starcraft 1 and the sequel can best be compared to an old Mustang and a Toyota Prius. One obviously designed and styled, had a great nostalgic sound. While the other, more advanced and better fuelconsumption, has a rather meh sound. | ||
ordos
Australia38 Posts
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tomc
United States84 Posts
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nyshak
Germany132 Posts
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Doctorasul
Romania1145 Posts
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vek
Australia936 Posts
On July 21 2010 18:46 sluggaslamoo wrote: Yes... we did. My friends don't even play starcraft (only the campaign), but whenever we are bored I will go "DESTINATION!!!", and my friend will go "PROOOOCEEDIN!!!'". Then when my friend goes out for a cigarette, ill be like "NEED A LIGHT?!", and he will be like "LETS BURRRRN!!!", and then I proceed to light his cigarette, followed by "NOTHIN LIKE A GEWWWD SMOKE!". After a pub night, we always walk back home just cracking starcraft quotes. "AWWW YEAH, THATS THE STUFF", "GIMME SUMMIN TO SHOOT!", "WRAITH REPORTING LAUNCH ORDERRSSS". We did it so much that my friend during history class heard 'destination' from the teacher, and he yelled out at the top of his lungs "PROOOCEEDIN!!!', and everyone looked at him weird. You know what sucks, once we played Starcraft 2, we all stopped doing it. The mantra always eventually gets shutdown with some comment like "man, the SC2 sounds are really bad hey?". This so much, I still say things like "AHH YEAH THAT'S THE STUFF" and "SECTOR LOCKED IN" (in my best boxer unit impression accent). My brother found an old yahtzee score card from about 7 years ago that has heaps of Protoss units sayings written all over it along with a crudely drawn pylon. Every unit is unique in Brood War, they have all have their own personality. "GOLIATH ONLINE" fuck yeah get that thing into action. "BATTLECRUISER OPERATIONAL" you know it. "IT IS A GOOD DAY TO DIE" Corsair. What a bad ass sounding unit. I can't even remember what a single unit in SC2 says when they pop out and I played the beta a lot. If you listen to the BW sounds and close your eyes you can identify what is happening. SC2 is a mess in comparison. Marinies shooting in SC2 sound pathetic. In Brood War you felt like it was Starship Troopers all over again and everyone was fighting for their lives against the Zerg. The sounds in Brood War were plain epic, expertly selected and recorded. SC2 sounds are generic and muddled. The Unit voices are poorly acted. You can tell the people doing the voices are just doing their job and have no passion for what they were told to do. It seems to be a common theme these days. Another comparison is Starfox 64 vs Starfox GC. The sounds, voices and sayings in Starfox 64 were all memorable and still repeated today ("do a barrel roll" anyone?). Even though the dialog is overacted and mostly ridiculous this adds to the greatness and makes it memorable. Starfox GC was a lesser game for its shitty voice acting and wimpy sounds. I really hope Blizzard realises how important sound is in successful games and improves it across the board for the expansion. | ||
TedJustice
Canada1324 Posts
Also, I can see "WE CANNOT HOLD" becoming pretty memorable. | ||
sluggaslamoo
Australia4494 Posts
Everybody remembers the suave pilot from the movies who is always calm under pressure, doesn't matter what happens, godzilla could appear, and you will still hear that iconic voice. The wraith captures this perfectly. "You know who the best starfighter of the fleet is, yours truley" What about the viking? "I'm the best pilot in all the nine worlds! Oh yeah!" <<< WHAT? Apart from the quality of the sounds there are other things that could make a difference. One is make the sounds a lot louder, they are too quiet. The other thing is there are too many sounds, instead of having 15 mediocre sounds, have 3 or 4 really good ones. There should only be one "trained" sound aswell, it not only makes it more memorable, it makes it easier to macro too. I remember turning off the sound in BW, and my macro would just crumble, because I always relied on that "READY TO ROLLL OUT!!" or "SCV READY TO GO SIR". imho | ||
theDragoon
Canada307 Posts
![]() I really miss "ahh yeaa thats the stuff" when marines stim. the only clips i can recall off the top of my head are these: "ahh you scared me" "in the rear with the gear" "we cannot hold" "we require more mineraaaaalllllsssss" "THOR IS HERE!" @sluggaslamoo I remember me and my friends doing stuff like that too. anyone remember the kerrigan has sex with duke map? it was so funny how they used duke and kerrigan sounds like that. | ||
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