On July 20 2010 04:48 Belegorm wrote:
Maybe he'll be Grrr's successor
Maybe he'll be Grrr's successor
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NO.
Forum Index > SC2 General |
GuerrillaRepublik
United States34 Posts
On July 20 2010 04:48 Belegorm wrote: Maybe he'll be Grrr's successor ![]() NO. | ||
Telcontar
United Kingdom16710 Posts
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Butigroove
Seychelles2061 Posts
On July 21 2010 12:05 Telcontar wrote: HuK get the range upgrade for crying out loud. Maybe hes Kim Taek Yong instead? | ||
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NonY
8748 Posts
On July 21 2010 12:07 Butigroove wrote: Show nested quote + On July 21 2010 12:05 Telcontar wrote: HuK get the range upgrade for crying out loud. Maybe hes Kim Taek Yong instead? You mean Song Byung Goo | ||
DemiSe
883 Posts
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cucumber
United States116 Posts
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floor exercise
Canada5847 Posts
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nanaoei
3358 Posts
On July 21 2010 12:48 floor exercise wrote: He's already revolutionizing SC2 like the Emperor with his 6 gate -> nexus build oh, so mean :D | ||
tipakee
United States127 Posts
On July 21 2010 12:02 setzer wrote: Show nested quote + On July 21 2010 00:19 HuK wrote: I almost always keep up to date with most threads on TL.net, and have the whole time since this first came out until now; I debated posting or not but since there has been so many issues I will. "HuK all-ins 5gate every game" Not really true, I use to when my computer couldn't handle 100+ supply but now that it doesn't I expand PvZ 90+%, PvT I do whats necessary (can't really FE) but almost always start off 1gate - robo, and PvP I rarely ever do this 4-5 warpgate cheese strategy most people do. I find it funny how many people consider me a "cheesy all-in" player when the truth is I rarely do either. Then again most of you don't even keep up avidly with most happenings in the scene. SPOILER SPOILER SPOILER DOWN BELOW + Show Spoiler + I love how you write this after going 9gate 2base on BS and 6gate on Steppes of War during Day9's tournament. You are not really fooling many people when you say things like this and then proceed to do all the things people accuse you of. You are a talented player and can be one of the top NA SC2 players but I don't see why you constrain yourself to this style of play instead of improving upon other areas. + Show Spoiler + Huk expanded before he threw down the 9 warpgates on BS, just like he explained in the previous post. I do agree the 6 warpgates on 1 base is not the best strategy. Please dont be quick to judge warpgate pushes they can work in all 3 matchups. Also Huk keep at it, alot of these other people have had a major headstart on you and that fact that you are now competing with them goes to show the progress you have made thus far. Keep up the good work. | ||
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Rekrul
Korea (South)17174 Posts
On July 21 2010 11:46 Artosis wrote: hard work > talent haters gonna hate. actually no, and sc2 will show you that very quickly but you can keep hating if you'd like | ||
FortuneSyn
1825 Posts
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Noxie
United States2227 Posts
I think if HuK really goes back to his aggressiveness that we use to see a little bit more I think he will get good results. Even though the "all in" players such as dimaga play with very high risk. You see that their win rate is always around 75%... much better than more conservative players. | ||
Telcontar
United Kingdom16710 Posts
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Channel56k
United States413 Posts
On July 21 2010 12:57 Rekrul wrote: actually no, and sc2 will show you that very quickly but you can keep hating if you'd like I dont know which part you are disagreeing with, however, hard work is indeed "greater than" talent especially at high levels where all players are highly talented. imo As far as Huk goes as a player, he himself said he struggles staying focused. He played a great game against IdrA, however, IdrA is all focus and hes living in a society of focus. He's commented a couple times on whether or not the korean training style is more effective than others, but he has never downgraded their rigorous training schedules, aka lots of hard work. t the very least, hard work over came.[/spoiler] | ||
Cedstick
Canada3336 Posts
On July 21 2010 11:46 Artosis wrote: hard work > talent Ok there, Rock Lee. ![]() | ||
Raelcun
United States3747 Posts
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ilbh
Brazil1606 Posts
On July 21 2010 07:48 nihlon wrote: Show nested quote + On July 21 2010 07:32 ilbh wrote: On July 21 2010 01:32 iCCup.Diamond wrote: I will step in and say that as a tournament organizer HuK is one of the best players to have playing. He never cares whom he is playing, or if he played earlier that day, the only thing that will stop him is having another tournament at the same time. Although me and him fight about using BW maps in SCII, he's one of the best to work with. I can't stress that first part enough. Normally when I hit someone up for the ITL its "Oh I don't want to play them", or "Oh, I want a TvZ and nothing else." HuK never once has had these issues. HuK is a game opponent and still imo the best Protoss in the world (he has never built 2 cyber cores and chrono'd the wrong one). I think it's GREAT he wants to be like his idol. I wanted to be like Boxer when I first picked up SC2 but I realized I sucked. Luckily HuK does not have this problem. so Tester is not the best player because he built 2 cyber cores and chrono'ed the wrong one? against TLO, huk couldn't close his ramp access with force field, which is way more critical than making 2 cyb. cores, but that means nothing. everyone commit mistakes. if you want to point out the best protoss in the world, start summing up acomplishments. what have huk got so far? do you really know about the best asian protoss players? do you know about white-ra or any other protoss that is not from korea? it is not great that he wants to be the boxer of SC2. if he had like 5 years old, it would be cute, but as a grow up man, having such dreams is just pathetic. you need to be a complete alieneted person to have such uthopic dreams, not a single sense of reality... it also shows that he just don't know nothing about the SC/E-Sports/Boxer history, why Boxer is mentioned like a god the way he is... there is a reason behind that, its not only because he was a good or entertaining player. oh god... i'll stop here. If you want people to take you seriously you really should start using capital letters (moreover spelling Boxer). And since when is ambition something that is exclusive for 5 year olds? everyone should have dreams, but boxer is not only a good player or creative player. he is the symbol of a new era in E-Sports, when a simply PC game became what is in korea. its just impossible for someone else to accomplish that, no matter how talented or skilled he is. if you can't understand the meaning Boxer had to E-Sports you won't understand my point of view. | ||
NonFactor
Sweden698 Posts
On July 21 2010 13:26 konicki wrote: [/spoiler]Show nested quote + On July 21 2010 12:57 Rekrul wrote: On July 21 2010 11:46 Artosis wrote: hard work > talent haters gonna hate. actually no, and sc2 will show you that very quickly but you can keep hating if you'd like I dont know which part you are disagreeing with, however, hard work is indeed "greater than" talent especially at high levels where all players are highly talented. imo As far as Huk goes as a player, he himself said he struggles staying focused. He played a great game against IdrA, however, IdrA is all focus and hes living in a society of focus. He's commented a couple times on whether or not the korean training style is more effective than others, but he has never downgraded their rigorous training schedules, aka lots of hard work. t the very least, hard work over came. While I'd agree with your statement in BW, I don't think this is absotely true for SC2. SC2 is just so much easier, it's so ridicolously easy to become good at it on the mechanics department, where in BW it required tons and tons of never ending practise to get your mechanics solid, especially on pro levels. While in SC2, the interface makes the mechanics department easier. Now, hard work still of course helps a lot, but I think people will reach the top levels much faster in this game, not only because of the interface, but also because we have BW as a foothold. I think people will agree that having solid mechanics in SC2 is probably a 1000 times easier then in BW. And what is the strenght of hard work? You get solid mechanics. In BW solid mechanics was probably one of the most important things to have, which is why Koreans practised so much, the same builds over and over. While in SC2 reaching that same level of mechanics wont take nearly as long I'm quite sure. Actually, a few months after release I'm sure the most active players will reach mechanics so high that it can barely go up anymore, and if it can it will be a minimal different so it won't matter, when performing certain builds. SC2 requires like 100 APM to play at high levels, compare that to BW where Terrans and Zergs especially usually went up 250-300 APM and still had stuff they couldn't find a chance to do. So talented people imo will have an edge, now, if a talented person plays a shit ton, then you have a winning combination. Now what does ''talent'' contain and how does it help can be discussed. Some might say that having good mechanics is being talented, some might say the fact you can read your opponent really well is also talent. Anyways, just my 2 cents. | ||
0neder
United States3733 Posts
On July 21 2010 13:26 konicki wrote: I dont know which part you are disagreeing with, however, hard work is indeed "greater than" talent especially at high levels where all players are highly talented. imo Sorry, in general we can say that give or take a few hours a week, they all work "about equally hard." What makes Bisu Bisu, Flash Flash, and Jaedong Jaedong, is superior talent. | ||
FindingPride
United States1001 Posts
i believe anyone has the ability to learn in extreme given the right mindset and passion. if thats talent | ||
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