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What do you think about the new achievements? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 14 Next All
Marl
Profile Joined January 2010
United States694 Posts
July 09 2010 04:30 GMT
#121
LFM 3v3 fastest must have 1k achievement points!!
Yung
Profile Blog Joined May 2010
United States727 Posts
July 09 2010 05:22 GMT
#122
i think there ok but to easy to get on comp. but i love anything that give me point like on xbox live i played just for my gmerscore.
EliteAzn
Profile Blog Joined April 2010
United States661 Posts
July 09 2010 05:39 GMT
#123
Some of them are fun...I don't think it's too hard to get more than half...

Right now, I already have more points than I had all phase 1 (duh, there are more achievements)
(╯`Д´)╯︵ ┻━┻ High Five! _o /\ o_
stalife
Profile Blog Joined June 2006
Canada1222 Posts
July 09 2010 05:41 GMT
#124
I actually really really like the achievements. I'm 100% sure that at one point, I'l be just so bored from playing 1v1 all day, and setting these achievements for fun would be a great way to get a break from 1v1's
www.memoryexpress.com
CagedMind
Profile Joined February 2010
United States506 Posts
July 09 2010 05:44 GMT
#125
Just give me all the icons. Why the hell do I need 1k wins as random in 2v2 (strong dislike for 2v2) for hybrid reaver.
your micro has been depleted
HeyitsClay
Profile Joined April 2008
Canada336 Posts
July 09 2010 05:48 GMT
#126
some of these better be hella hard, if im gunna be playing SC2 as long as i played BW well... yeah they need things that take 10 years of playing to complete =P
vicariouscheese
Profile Joined June 2010
United States589 Posts
July 09 2010 05:58 GMT
#127
im having a rough time wrapping my head around 1000 wins.... i was originally going to play random to get all the win achievements, then each race, then choose which i want to stick with...

but i dont think that will pan out too well with 1000 wins :O

i love achievements though :D
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 09 2010 05:59 GMT
#128
lol @ getting 30 kills with infested terran in one game.

gl with that.
caseeker
Profile Joined April 2010
United States63 Posts
July 09 2010 06:00 GMT
#129
When they give portrait for free, everyone will have Tassadar and Nova, thats not fun.
SiNiquity
Profile Joined April 2010
United States734 Posts
July 09 2010 06:01 GMT
#130
I like that many of the achievements are long-term (1000 wins).
'i' before 'e' except after 'c' ~ it's scientifically proven.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
July 09 2010 06:03 GMT
#131
some of the achievements are really good and help promote better micro (example: you get an achievement for using medivac to pick up a unit that's being attacked, and another achievement is obtained when you cancel a nexus/CC/hatch while it's under attack).

But some of the achievements are bad, will be hard to get if you quickly reach a high rank, or are downright silly (1000 wins against AI? WHAT).

Some are hits, some are misses.
next week on Everybody Loves HypnoToad:
chekthehek
Profile Joined May 2010
United States279 Posts
July 09 2010 06:06 GMT
#132
seems like this thread has a bunch of qq in it
Malgrif
Profile Blog Joined March 2010
Canada1095 Posts
July 09 2010 06:08 GMT
#133
On July 09 2010 13:18 Kanil wrote:
Show nested quote +
On July 09 2010 12:41 Malgrif wrote:it adds to the longevity of the game and rewards you for screwing around, what's the harm?


This is the harm. You have to play around idiots who are screwing off just to get achievements.

I imagine the problem will be lessened in StarCraft as opposed to some other games, but it will still be annoying to have people doing stupid BS just for an achievement.
uh... i don't see how trying to gain achievements makes someone an idiot... that's pretty uncalled for. and if you havn't tried it yet, it's actually quite fun, and a nice break from playing the game seriously.

PS. trying to gain achievements doesn't make you a bad player, just wanted to clear that out of the way. =)
for there to be pro there has to be noob.
JaspluR
Profile Joined April 2010
Australia174 Posts
Last Edited: 2010-07-09 06:09:55
July 09 2010 06:09 GMT
#134
theyre simply there to add a little more fun and something different to sc1.. its sc2 blizz are bound to put new things even if some ppl dont like it, THERE ARE SOME THAT DO - the ones that like it will appreciate it from blizzard and the ones that dont will learn to ignore it and get the fuk over it after time..

but yes, it is annoying - there should be an option to disable IN GAME NOTIFICATIONS FOR NEW ACHIEVEMENTS, and rather it would show after you quit the game (maybe in a new tab or something listing new achievements)
LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
Last Edited: 2010-07-09 06:11:02
July 09 2010 06:09 GMT
#135
Yeah, we get that a lot of people "couldn't care less" about achievements. You don't need to write it out to let the world know that you're too cool to care about them. The OP obviously cares about achievements and wanted some sort of productive dialogue to come up with ways that they could potentially be improved.

I don't understand what the big deal against achievements are. If you don't care about them, that's completely fine. Just ignore them. Why would you want to take away a feature that someone else might enjoy? Particularly if it's something that doesn't affect you either way... It's not like they're going to be popping up in the middle of your screen every single game or something either.

It seems to me that a lot of the achievement are actually a bit strange and many of them would never occur in a normal game. These kinds of achievements really bother me as I feel that you shouldn't have to rig a game for the specific purpose of getting those achievements. I feel that achievements, if they are implemented, should always be things that could practically be done in a perfectly normal game and certainly more points should be given as the difficulty goes up. Achievements against the AI seems pretty lame and a waste of time for the most part. I do hope they could add some achievements that might be more meaningful to the competitive gaming community, despite the fact that so many of them are against it.

I certainly think achievements for win streaks in ladder matches (random matchmaking) is a great idea and it could help encourage people to improve their play and strive harder to do better. These achievements certainly would be much harder to rig since you can't decide on your opponent beforehand. They could also add some achievements for attaining and maintaining certain ELO ratings in randomly matched games.

I am personally of the belief that achievements can certainly be a fun and meaningful addition to the game when implemented correctly. Obviously when you have achievements that require you to play in a certain way just to get them, it makes them much less relevant, but so long as you create achievements that are organic in that one will naturally achieve them one by one while playing normally and improving their play, it can become a great way to encourage people and reward them in a small way for their dedication and effort. That having been said, I do believe we need more achievements of this variety, that will enhance the competitive community.

And yes, Achievement notifications should show up AFTER a game when you're in the lobby or something...
Budzlight
Profile Blog Joined December 2009
United States578 Posts
July 09 2010 06:10 GMT
#136
On July 09 2010 07:05 ffz wrote:
I like them lol. Haters gonna hate.

whats wrong with them patting you on the back for doing something cool?

[image loading]
I was the 5% that voted for thorzain in the TSL for round 1
Malgrif
Profile Blog Joined March 2010
Canada1095 Posts
July 09 2010 06:10 GMT
#137
On July 09 2010 13:27 xtfftc wrote:
Hm, there is an option to disable "toasts". Perhaps this is what a lot of you are looking for?

Show nested quote +
On July 09 2010 12:41 Malgrif wrote:it adds to the longevity of the game and rewards you for screwing around, what's the harm?

The harm is that developers' time is wasted on ways to trick you into playing the game more instead of just making it better (yes, I really want chat rooms). If they introduce the achievements after several years then perhaps I would have said that it's a good idea but for now it is not. It is just a cheap trick that shouldn't really be a part of something as awesome as StarCraft.
again, with the achievement stigma that it's some kind of trick and defiles the game. why is this lol, it's like you guys are the fun police or something.
for there to be pro there has to be noob.
virgozero
Profile Joined May 2010
Canada412 Posts
July 09 2010 06:14 GMT
#138
On July 09 2010 04:48 caseeker wrote:
Show nested quote +
On July 09 2010 04:48 DTown wrote:
who cares about achievements?

I do.

See how easy it is to influence kids these days.

Put a colorful badge saying good job and they will be thinking about it the entire week.
LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
July 09 2010 06:19 GMT
#139
On July 09 2010 15:14 virgozero wrote:
Show nested quote +
On July 09 2010 04:48 caseeker wrote:
On July 09 2010 04:48 DTown wrote:
who cares about achievements?

I do.

See how easy it is to influence kids these days.

Put a colorful badge saying good job and they will be thinking about it the entire week.


Hasn't that been the case for most of humanity for most of history?
Mohdoo
Profile Joined August 2007
United States15725 Posts
July 09 2010 06:19 GMT
#140
Any other Protoss players get a chuckle out of getting the "Counter-Proof" achievement while probe harassing a Terran?
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