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Artosis's Asian replay pack - Page 7

Forum Index > SC2 General
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Husky
Profile Blog Joined May 2009
United States3362 Posts
June 16 2010 23:47 GMT
#121
Hey Artosis,

I'll be honest, I really dont have the time to read through all these posts. But, I was wondering if you had a set of games (say maybe 5) you would like to see cast from this series.

Hopefully 1-2 where you lose so we can talk about the mistakes etc etc. I'd love to cast some of these games!
Commentaries: youtube.com/HuskyStarcraft
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 17 2010 15:02 GMT
#122
On June 17 2010 01:52 Turbo.Tactics wrote:
Greetings Artosis!

I wonder what your opinion on Queens is. Do you get one for every hatch or do you have a fixed number? It may depend on what the enemy throws at you (countering early banshee/voidray/muta) but I'm asking myself if the 4th 150mins and 2 supply are a good investment midgame...


I get one per hatch. Yes I get extras to defend certain stuff, and infact sometimes to just spread creep real fast and or heal broodlords. I'm liking them more and more lately.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 18 2010 00:46 GMT
#123
On June 17 2010 02:37 Gunman_csz wrote:
Thank you so much for answering my previous questions :D

I have few more if you don't mind.
1. Will you be doing any instructional commentaries, like you used to do in sc1, hopefully something before the phase2 <3 .

2. You have extensive knowledge of how sc1 pro-gamers train. So with your experience and knowledge what are the some of the things you think the Koreans are doing right, and some of the things they are doing wrong. For example after seeing Idra perform so well in the OSL qualifier, and Gregs comment about excessive training schedule and its negative effects,

3. I was wondering what is then perhaps the best way to train and improve to get good results.How do you personally train/improve? What are things you like to do. Forexample I know some people like divide their time between different things. They will ladder for an hour, play few custom games, watch their own replays, watch replays of pro-gamers, watch some stream. (Rinse and repeat these day-in and day-out)

4. Do you watch your own replays? If so:
A. Do you do it directly after the game (so you can take notes), Or is their certain part of the day, Or you just watch them randomly?

B. Do you analyze both winning and defeated games? Or just the ones where you lost?

5. What are your thoughts on the current ladder map pool? and Which of them do you think are Zerg favored, neutral, and truly not winnable as zerg.

6. Have you played on SC1 conversion maps on SC2 yet? Do you think SC1 style of maps will work well on SC2, (ie, Destination, fighting spirit, extra)?


np's.

1) Yes, I have some plans like that, but not before phase 2. Infact, probably not until release.

2) They train harder than anyone else, by far, and all live together. Both those things are done right. Of course, if they had some more time off, and the correct mentality for something like that, it would be better. The train "too much" but its way better than not enough.

3) You have to figure out what's best for you. Some really important things that people don't do enough include discussing the game and reading everything in sight. Playing a ton is important too, but you have to be mindful as you play.

4) Sometimes. I should do it more than I do. Normally I just know what went wrong without watching it, though watching it may reveal some other weaknesses in my play as well.
A) I watch them randomly when I do 99% of the time. Often times I'll make a mental note to watch a certain game later.
B) I almost never watch my winning replays.

5) I'm writing a huge article on this, I'll release part 1 today hopefully.

6) I haven't yet, but I'm willing to bet that they will be far better than the current map pool.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 18 2010 00:47 GMT
#124
On June 17 2010 07:10 BlitZl0l wrote:
I noticed ALOT of the times you only have ~16 drones on minerals. Do you feel this is most efficient?

Explain as much as possible please!!


I prefer 18, but normally I'll get it to 16 and then macro units before doing this. 16 is a pretty damn good number.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 18 2010 00:48 GMT
#125
On June 17 2010 08:45 Anfere wrote:
Thanks for the replays artosis. I watched all the vods interviews you did, and they are really great !

But is it possible to do the interviews in quieter environments. Because most of the times you are in some café or restaurant with background music, people entering and exiting, talking, so heavy background noise that can really be annoying and take away some of the enjoyment of listening to your interviews !


thanks to community donations, i'll have a quality camera with microphone starting next week, and all my interviews will look + sound a lot better, regardless of where I do them.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 18 2010 00:50 GMT
#126
On June 17 2010 08:47 HuskyTheHusky wrote:
Hey Artosis,

I'll be honest, I really dont have the time to read through all these posts. But, I was wondering if you had a set of games (say maybe 5) you would like to see cast from this series.

Hopefully 1-2 where you lose so we can talk about the mistakes etc etc. I'd love to cast some of these games!


I think that my ZvT game on Steppes of War where I go Roach/Baneling/Ling + drops vs a bio-tank army is one of the coolest/funnest games so far, really shows the imbalance of Terran. There are also some cool ZvPs in there where I use Ultra/Roach a lot. I guess those would be best.

Sure, sounds good!
Commentatorhttp://twitter.com/Artosis
shiftY803
Profile Joined April 2010
200 Posts
Last Edited: 2010-06-18 18:14:12
June 18 2010 17:47 GMT
#127
Yeah man, I think I watched the game you were talking about last night. Would be cool to see a cast.

Mass marine with tank support style seems very big in Korea. That an accurate statement? Baneling/overlord drop seems to be the "counter," but I haven't found alot of games where roach/ling/bling results in a win for Z. I feel like muta/ling/bling isn't a viable option unless they are mixing in a significant number of marauders too, but roaches just melt so fast to tanks before the blings can clean up the marines.

Any general thoughts versus the korean biomech style?
live without appeal. ~ camus
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 19 2010 06:44 GMT
#128
On June 19 2010 02:47 shiftY803 wrote:
Yeah man, I think I watched the game you were talking about last night. Would be cool to see a cast.

Mass marine with tank support style seems very big in Korea. That an accurate statement? Baneling/overlord drop seems to be the "counter," but I haven't found alot of games where roach/ling/bling results in a win for Z. I feel like muta/ling/bling isn't a viable option unless they are mixing in a significant number of marauders too, but roaches just melt so fast to tanks before the blings can clean up the marines.

Any general thoughts versus the korean biomech style?


Yes, its very popular amongst the Korean Terrans. Of course, Roaches do melt too fast, Tanks are far too strong right now. The Korean biomech style is very very strong, but really, anything with Siege Tanks is very very strong right now.
Commentatorhttp://twitter.com/Artosis
Hikari
Profile Blog Joined May 2010
1914 Posts
June 19 2010 06:48 GMT
#129
hey artosis, you mentioned writing an article about map balances a while back - wondering when you are planning to publish that?

Excellent work with your various interviews, I will look forward to more once you get your new camera!
RodrigoX
Profile Joined November 2009
United States645 Posts
June 19 2010 06:52 GMT
#130
Artosis, we know you are good, and you want to be at the top. But you dont have to be such a jerk in game

But thanks anyway for da rep pack this will make me aware of alot of Z strategies and I can prepare myself.
We were all raised on televion that made us believe we'd all be Millionairs, Movie gods, and Rockstars..... But we won't.... We are slowly learning that fact. And we are very, very pissed off.
HowardRoark
Profile Blog Joined February 2010
1146 Posts
June 19 2010 16:09 GMT
#131
Artosis, very interesting replays, I have just finished watching them all.

I am curious, you keep talking about Terran mech but now when watching these replays I can't see that you are having any problems with the mech at all. The burrow roaches + doom bling drops in the tank lines really impressed me, and the ultras and infestor play worked out well aswell. I find it very interesting to watch a Zerg trying and being able to break down the pretty tough mech line, so from a spectator point of view I would not want to nerf mech more.

Do you really think the tank needs even less than 50 damage? The problem with nerfing mech more is the risk of Terrans going more bio against Zerg, and because the Marauder is such a boring unit, this could be bad from a spectator point of view.

Instead, look at the Protoss a1ffff Collossi/Sentry/Stalker ball. When they face a maxed Zerg the P does not require any skill whatsoever (when the clash do occur) to completely destroy the Zerg. From a spectator point of view, this clash is really uninteresting, since if the Protoss does not do major major mistakes in pressing a1ffff while the Zerg have to have perfect control, the P will wipe out every Z force on the field. Don't you believe this to be a problem esports-vice? (since in SC1 the maxed P had to have similar skill to the Zerg, when the clash occured, to be able to defeat him)
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
EnderW
Profile Joined March 2010
United States170 Posts
June 19 2010 16:22 GMT
#132
thank you for this artosis, as always, very much appreciated!!
Learn from the mistakes of others, because you wont live long enough to make them all yourself.
Splunge
Profile Joined July 2008
Germany925 Posts
June 19 2010 16:36 GMT
#133
I get: unable to open replay in the stracraft loading screen
someone know how to fix this? I dont have problems with other replays..
icezar
Profile Joined June 2010
Germany240 Posts
Last Edited: 2010-06-19 19:04:20
June 19 2010 19:02 GMT
#134
Thanks a lot!
It was amazing that you gave us all the rep but you answering all the questions on the forum WOW i can not believe!!!

Thanks again!

PS: i do hate all games where T goes Bio Siege, i think i will ask at the beginning R U going BioSiege? and rage quit :-))
Johnny_Vegas
Profile Joined December 2007
United States239 Posts
June 21 2010 03:06 GMT
#135
Hey people, seeing that Artosis released this replay pack and that so many were having trouble viewing them (being patch 15), I decided to start my illustrious commentating career with a few of them selected at random.

If you have any tips for me, reply in the youtube comments or this thread. I am experimenting with different commentating styles at the moment. All videos are available in 720p HD (not 1080p though).




battlereports.com (co-founder/developer), Nohunters Discussion Forum operator
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 21 2010 03:27 GMT
#136
On June 20 2010 01:09 HowardRoark wrote:
Artosis, very interesting replays, I have just finished watching them all.

I am curious, you keep talking about Terran mech but now when watching these replays I can't see that you are having any problems with the mech at all. The burrow roaches + doom bling drops in the tank lines really impressed me, and the ultras and infestor play worked out well aswell. I find it very interesting to watch a Zerg trying and being able to break down the pretty tough mech line, so from a spectator point of view I would not want to nerf mech more.

Do you really think the tank needs even less than 50 damage? The problem with nerfing mech more is the risk of Terrans going more bio against Zerg, and because the Marauder is such a boring unit, this could be bad from a spectator point of view.

Instead, look at the Protoss a1ffff Collossi/Sentry/Stalker ball. When they face a maxed Zerg the P does not require any skill whatsoever (when the clash do occur) to completely destroy the Zerg. From a spectator point of view, this clash is really uninteresting, since if the Protoss does not do major major mistakes in pressing a1ffff while the Zerg have to have perfect control, the P will wipe out every Z force on the field. Don't you believe this to be a problem esports-vice? (since in SC1 the maxed P had to have similar skill to the Zerg, when the clash occured, to be able to defeat him)


I think I didn't play vs pure mech very much in that replay pack. Most Terrans on the Asian server play Bio-mech builds. The mech players I did beat in the pack, I was about 500x better than. Giving a Tank less damage isn't the right way to nerf it. Let it overkill. I think most everyone agrees with that.

I don't have big problems with ZvP right now like you are describing, other than the 2 base Colossus timing attack / threat of 2 base Colossus timing attack.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
June 21 2010 03:28 GMT
#137
On June 21 2010 12:06 Johnny_Vegas wrote:
Hey people, seeing that Artosis released this replay pack and that so many were having trouble viewing them (being patch 15), I decided to start my illustrious commentating career with a few of them selected at random.

If you have any tips for me, reply in the youtube comments or this thread. I am experimenting with different commentating styles at the moment. All videos are available in 720p HD (not 1080p though).

http://www.youtube.com/watch?v=rpTg78kKR5s&fmt=22
http://www.youtube.com/watch?v=4EKJY_8Yp24&fmt=22
http://www.youtube.com/watch?v=5_pb84jtxDE&fmt=22
http://www.youtube.com/watch?v=gRFMph7yDoU&fmt=22


hahaha the return of Johnny Vegas, holy crap

I'll definitely give them a watch later thx!
Commentatorhttp://twitter.com/Artosis
Johnny_Vegas
Profile Joined December 2007
United States239 Posts
June 21 2010 03:39 GMT
#138
hahaha the return of Johnny Vegas, holy crap

I'll definitely give them a watch later thx!


If you skip everything else, at least watch the introduction in the 2nd video starting at about the 55 second mark. =D
battlereports.com (co-founder/developer), Nohunters Discussion Forum operator
Mumblee
Profile Blog Joined May 2009
Canada256 Posts
June 21 2010 04:46 GMT
#139
Why does Johnny_Vegas sound like some kind of elvis impersonator?

PS: BR.com was probably my favorite site on the internet ten years ago when I still had dial up. I was also 14 then and flamed a bunch of people for not liking my report. Awesome site.
Zed03
Profile Joined July 2008
Canada112 Posts
June 21 2010 05:05 GMT
#140
Haha I've never heard Johnny_Vegas casting before but from watching the first vid I really like his style.
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