• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:35
CET 09:35
KST 17:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA16
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
soO on: FanTaSy's Potential Return to StarCraft What happened to TvZ on Retro? Data analysis on 70 million replays 2v2 maps which are SC2 style with teams together? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2002 users

OSL prelims + Hwanni interview - Page 13

Forum Index > SC2 General
438 CommentsPost a Reply
Prev 1 11 12 13 14 15 22 Next All
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
June 12 2010 13:44 GMT
#241
On June 12 2010 22:15 Kyo Yuy wrote:
Show nested quote +
On June 12 2010 20:30 Jackle wrote:
On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.


That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today.


Popular? Yes. Competitive? Not so sure.

...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much.

The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level.

Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans.


have you played sc2? have you been on top of diamond league?
no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW.

User was temp banned for this post.
www.root-gaming.com
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
June 12 2010 13:54 GMT
#242
On June 12 2010 22:44 drewbie.root wrote:
Show nested quote +
On June 12 2010 22:15 Kyo Yuy wrote:
On June 12 2010 20:30 Jackle wrote:
On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.


That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today.


Popular? Yes. Competitive? Not so sure.

...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much.

The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level.

Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans.


have you played sc2? have you been on top of diamond league?
no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW.


I think you`re getting a bit overexcited and need to chill a bit. Also I think that everyone who posts on these boards should show respect to BW, whether they like the graphics, the pathfinding and the manual sending of workers to mine.
Posts like yours are bad for the community and the only thing they achieve is getting in needless arguments.
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
June 12 2010 14:01 GMT
#243
Pathing in sc2 isn't all that good. I see it as the same as SC1. The first time I played on Desert Oasis, my scouting worker's pathing AI led him to be stuck inside my base. Units in sc2 will still get stuck into walls all the time.
Marines > everything
Kuzmorgo
Profile Joined May 2009
Hungary1058 Posts
June 12 2010 14:03 GMT
#244
I agree with the password thingy idea some1 mentioned, this thread is just full of hate...
I dont see the point, last OSL was very successful, they just started the new one (with the same awesome sponsor), and i cant see a reason why OGN cant have a SC:BW and SC2 tournament at the same time.
So i believe in the future of BW...
"No, whine not! Play, or play not! There is no whine."
Neobick
Profile Blog Joined December 2009
Sweden208 Posts
June 12 2010 14:04 GMT
#245
On June 12 2010 20:14 darmousseh wrote:
Show nested quote +
On June 12 2010 18:56 Neobick wrote:
They call us afraid of change, afraid of new possibilities.

They say we are stuck up, stupid and living in the past.

The truth is though eternal, you wouldnt exchange chess for chess 2: Revenge of the pawns. You wouldnt make Citizen kane 2 with 3d graphic. Graphic isnt everything, change isnt always good and tradition is worth keeping. Just because its a video game doesnt mean that it should be revised to something more commercally viable. I sound like a conservative when I doesnt want to, but I have to state that there is a reason people think the original starwars movies are better than the prequels, and its not because it had more special effects.


I must cite that there have been new rules added to chess that drastically altered the game.

1. Adding in the ability for pawns to move two spaces on it's first move and en passant with that
2. The addition of the game clock
3. The addition of draw rules
4. The change of the bishop and queen. They even started calling it queen chess.

Popular rules always find their way to the top along with popular games in esports. Why broadcast for a crowd of 10,000 when you can broadcast to 100,000.


Chess have been subjected to small changes over hundreds of years. There have been changes in bw also, like the no chat rule. They are not in introducing new pieces in vanilla chess. They are just "Patching" the game.


About starcraft 2 and its supposedly higher popularity potential. There is nothing saying sc2 would even last more than 3 years before sc 3 comes out. Its like buying a lottery ticket and hope for the best. You dont just discard a good game for the chance of increasing your viewerbase. Maybe it will work short-term, but nobody has any idea that it will become esports. Just because this new-game feel now, we have tons and tons of tournaments. But you sc2ers are always talking about games and how they look, by that logic sc2 will be outdated fast if it must rely on its better graphics to get the upper hand over bw.
Use the force.
nihoh
Profile Blog Joined May 2010
Australia978 Posts
June 12 2010 14:05 GMT
#246
Hwanni seemed bored by Artosis tbh. Badass.
Dont look at the finger or you will miss all that heavenly glory.
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
Last Edited: 2010-06-12 14:07:56
June 12 2010 14:06 GMT
#247
The thing I hate the most about wc3 is that half the time you were playing against a computer (Creeping / leveling up), and I used to boast to my friends on how superior BW was because it allowed for real 1v1 with your opponent rather then playing the first 20mins of the game killing computer units.

IMO BW is similar to WC3 when you compare it to SC2. The reason being that in BW more then half your time as a player is spend "figthing" the ineffective AI and UI.
Began Starcraft journey on 5th May 2009
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
June 12 2010 14:15 GMT
#248
I'm not sure how to feel about this.
If SC2 really takes over 100%, I would not be surprised to see BW have a renaissance in a few years. Unless of course if Blizzard really get their shit together with SC2 and makes it an ESPORT - not just a game. However, for it to become an ESPORT I think Blizzard have to kinda let go of it to the community, which I don't see happening any time soon.
화이팅
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
June 12 2010 14:16 GMT
#249
On June 12 2010 12:57 flamewheel wrote:
Y'know, this news would be so much more epic if + Show Spoiler +
Nal_rA had made it through.

+ Show Spoiler +
[image loading]

This saddens me alot, i will miss Starcraft 1 probably more then i'd like pro Starcraft 2.

I really hope they will continue making OSL's for both games, throwing Brood War into the bin like this is just ridiculous. Starcraft 1 is the best game ever to be created and only it's successor can ever come near it's legendary status(but not replace it).
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
palexhur
Profile Joined May 2010
Colombia730 Posts
June 12 2010 14:41 GMT
#250
I wont be worry, if e-sports in SC2 is like those games Tester vs Idra (supposedly the highest level), OSL will be back in SC in less than 3 months, rigth now SC2 is nothing else than a fun new game to play.
brucebruce
Profile Joined May 2010
United States22 Posts
June 12 2010 14:46 GMT
#251
There is 0% chance scbw could become mainstream anywhere else in the world. Good move.
dahornnn
Profile Blog Joined May 2010
United Kingdom395 Posts
June 12 2010 14:49 GMT
#252
ty for vid!
Mellotron
Profile Blog Joined March 2010
United States329 Posts
Last Edited: 2010-06-12 14:55:54
June 12 2010 14:53 GMT
#253
On June 12 2010 22:44 drewbie.root wrote:
Show nested quote +
On June 12 2010 22:15 Kyo Yuy wrote:
On June 12 2010 20:30 Jackle wrote:
On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.


That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today.


Popular? Yes. Competitive? Not so sure.

...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much.

The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level.

Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans.


have you played sc2? have you been on top of diamond league?
no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW.

User was temp banned for this post.


I personally think that the worst thing about Starcraft 2 so far is all the new people that it has brought who have littered decent sites like TL etc with complete garbage posts that contain not even one sentence that doesnt make me want to just turn off my cpu and sit here in the dark for awhile wondering if im wasting my life. Maybe i am overly sensitive, but i really have to get up the nerve to read anything in the SC2 section these days. It has become a minefield of depressing posts made by people who have never stayed home on a friday night just because there was a chance of seeing a Stork/JD ace match, or went to work on zero sleep because of a reverse all-kill. And these types of posters are to be expected now that SC2 is here. But it doesnt make it any easier to read the SC2 section.

I dont see SC:BW as having bad graphics. At times i suppose they are a bit dated by comparison. But there is a quote, and i dont know who said it, bit it goes: "Compare, and despair". Which of course means, if you compare things constantly, all you will see is the negative and be bummed at what things are "not". But if you try to take things as they are, you can see their true worth a little easier. I actually think SC1 graphics are fine for what type of game it is and to make gameplay easier to read. After awhile the small weird things dont seem that way anymore, and all you are left with is the gameplay.

I also dont find the pathfinding to be all that unusable as some people claim. Yeah, units can be idiots, and you have to babysit them sometimes. But you have to babysit them in SC2 as well, only in a different way. Within 1 day with SC2 i was having to learn how the pathing quirks work so i could anticipate them and make adjustments to get the correct results. Im not saying BW pathing isnt difficult sometimes. But if you are grabbing all 12 dragoons and right clicking down your ramp and then looking away then you just arent used to BW. I like better pathing, but i could see some strong arguments being made that overcoming these tasks can actually add dimension to a game. Maybe not the best kind of dimension possible, but still, i can respect those arguments because they are true to an extent.

As far as SCBW fading goes, well we all know how great of a game it is. It has passed the test of time and quality ten times over. I have faith that if SC2 sucks in the end, SC1 will still be there waiting in one form or another. Seriously i just have faith in it. The scene may take a hit though thats for sure.

That being said, i am 100 percent behind SC2 because the game is amazing and its really so much of the great things about SCBW when you really get into it. Sure, there are some things that are different and some things are missing. But, those elements pop up in other places if you really pay attention. I dont think the skill ceiling will be reached any time soon, even with supposed easier macro. The game has built in elements that keep everything a tightrope act no matter how fast you get. The patches, the expansions, and the maps will be the fine tuning of SC2 as it takes shape as a competitive game. Like ive said before, SC2 is a blank canvas and what it needs most right now and in the coming year or two are players who get excited about it and push it to the next level as if their nerd life depends on it. Thats when some of these people who say SC2 sucks and is boring might start to come back around and admit there is something to it.

I have major hope and enthusiasm for SC2, even though it kills me to see SCBW taking a hit consequently.
Starcraft player since 1999
PokePill
Profile Blog Joined March 2009
United States1048 Posts
June 12 2010 15:13 GMT
#254
On June 12 2010 22:44 drewbie.root wrote:
Show nested quote +
On June 12 2010 22:15 Kyo Yuy wrote:
On June 12 2010 20:30 Jackle wrote:
On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.


That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today.


Popular? Yes. Competitive? Not so sure.

...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much.

The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level.

Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans.


have you played sc2? have you been on top of diamond league?
no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW.

User was temp banned for this post.


This is a gem. I've been to the top of diamond league! I've played on a level of skill not witnessed before in video games!
goswser
Profile Blog Joined May 2009
United States3548 Posts
June 12 2010 15:15 GMT
#255
As sad as it would be for brood war if the osl switched to starcraft 2, I think it would be good for esports, not because starcraft 2 is a better game as of now, before the expansions have came out, but because it would have the potential to draw a larger fanbase into esports, from the mass casuals and interested sc2 gamers.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Vandy
Profile Joined October 2008
Australia13 Posts
June 12 2010 15:33 GMT
#256
Thanks for the vid artosis. I fell your critism of effort was unwarranted. Heres hoping Hwanni sees some good results for his estro players.
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
June 12 2010 15:45 GMT
#257
On June 12 2010 20:30 Jackle wrote:
Show nested quote +
On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.


That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today.



It isn't stupid. It took years for SC1 to get as balanced as it is now. Give SC2 some time before dissing it.
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
swanized
Profile Blog Joined September 2009
Canada2480 Posts
June 12 2010 16:09 GMT
#258
Yes but BW got out in the BEGINNING of RTS.

players had 60 A.P.M, barely any macro and barely any micro. there were no BO, etc.

SC2 has all of that, it has Idra who is a progamer, it has very high A.P.M players. you can't say that we need to give SC2 10 years that is absolutely silly to say since it has around 15 years of RTS behind it
Writer
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-06-12 16:35:34
June 12 2010 16:34 GMT
#259
On June 13 2010 01:09 swanized wrote:
Yes but BW got out in the BEGINNING of RTS.

Uh, no it didn't.

And people spent plenty of time refining build orders in Warcraft 2.

On June 13 2010 01:09 swanized wrote:
SC2 has all of that, it has Idra who is a progamer, it has very high A.P.M players. you can't say that we need to give SC2 10 years that is absolutely silly to say since it has around 15 years of RTS behind it

It's not just the playerbase that needs to grow, it's the actual *game*. Starcraft was not up to a competitive standard until after Brood War, and even then, not until after patch 1.08. 15 years of RTS experience does nothing to balance a new set of units. There are too many variables at work.
Moderator
killanator
Profile Blog Joined January 2008
United States549 Posts
June 12 2010 16:53 GMT
#260
Can they at least wait until the game is out? and maybe a few balance patches? progaming is dead.........
DJ, put it back on!
Prev 1 11 12 13 14 15 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech143
SortOf 56
StarCraft: Brood War
Rain 3295
actioN 2523
Shuttle 1011
Larva 418
Leta 200
Killer 179
Soma 148
Yoon 68
Sharp 54
Aegong 30
[ Show more ]
zelot 18
Hm[arnc] 6
Dota 2
NeuroSwarm104
XcaliburYe43
League of Legends
JimRising 620
C9.Mang0173
Other Games
summit1g20507
ceh9495
Organizations
Other Games
gamesdonequick580
StarCraft: Brood War
UltimateBattle 76
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 91
• LUISG 21
• Sammyuel 15
• Adnapsc2 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1815
• Lourlo1265
Upcoming Events
OSC
25m
Wardi Open
3h 25m
Monday Night Weeklies
8h 25m
OSC
14h 25m
Wardi Open
1d 3h
Replay Cast
2 days
Wardi Open
2 days
OSC
2 days
Tenacious Turtle Tussle
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
3 days
OSC
4 days
LAN Event
4 days
Replay Cast
4 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.