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On June 12 2010 22:15 Kyo Yuy wrote:Show nested quote +On June 12 2010 20:30 Jackle wrote:On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.
That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans.
have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW.
User was temp banned for this post.
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On June 12 2010 22:44 drewbie.root wrote:Show nested quote +On June 12 2010 22:15 Kyo Yuy wrote:On June 12 2010 20:30 Jackle wrote:On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.
That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW.
I think you`re getting a bit overexcited and need to chill a bit. Also I think that everyone who posts on these boards should show respect to BW, whether they like the graphics, the pathfinding and the manual sending of workers to mine. Posts like yours are bad for the community and the only thing they achieve is getting in needless arguments.
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Pathing in sc2 isn't all that good. I see it as the same as SC1. The first time I played on Desert Oasis, my scouting worker's pathing AI led him to be stuck inside my base. Units in sc2 will still get stuck into walls all the time.
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I agree with the password thingy idea some1 mentioned, this thread is just full of hate... I dont see the point, last OSL was very successful, they just started the new one (with the same awesome sponsor), and i cant see a reason why OGN cant have a SC:BW and SC2 tournament at the same time. So i believe in the future of BW...
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On June 12 2010 20:14 darmousseh wrote:Show nested quote +On June 12 2010 18:56 Neobick wrote: They call us afraid of change, afraid of new possibilities.
They say we are stuck up, stupid and living in the past.
The truth is though eternal, you wouldnt exchange chess for chess 2: Revenge of the pawns. You wouldnt make Citizen kane 2 with 3d graphic. Graphic isnt everything, change isnt always good and tradition is worth keeping. Just because its a video game doesnt mean that it should be revised to something more commercally viable. I sound like a conservative when I doesnt want to, but I have to state that there is a reason people think the original starwars movies are better than the prequels, and its not because it had more special effects. I must cite that there have been new rules added to chess that drastically altered the game. 1. Adding in the ability for pawns to move two spaces on it's first move and en passant with that 2. The addition of the game clock 3. The addition of draw rules 4. The change of the bishop and queen. They even started calling it queen chess. Popular rules always find their way to the top along with popular games in esports. Why broadcast for a crowd of 10,000 when you can broadcast to 100,000.
Chess have been subjected to small changes over hundreds of years. There have been changes in bw also, like the no chat rule. They are not in introducing new pieces in vanilla chess. They are just "Patching" the game.
About starcraft 2 and its supposedly higher popularity potential. There is nothing saying sc2 would even last more than 3 years before sc 3 comes out. Its like buying a lottery ticket and hope for the best. You dont just discard a good game for the chance of increasing your viewerbase. Maybe it will work short-term, but nobody has any idea that it will become esports. Just because this new-game feel now, we have tons and tons of tournaments. But you sc2ers are always talking about games and how they look, by that logic sc2 will be outdated fast if it must rely on its better graphics to get the upper hand over bw.
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Hwanni seemed bored by Artosis tbh. Badass.
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United Arab Emirates492 Posts
The thing I hate the most about wc3 is that half the time you were playing against a computer (Creeping / leveling up), and I used to boast to my friends on how superior BW was because it allowed for real 1v1 with your opponent rather then playing the first 20mins of the game killing computer units.
IMO BW is similar to WC3 when you compare it to SC2. The reason being that in BW more then half your time as a player is spend "figthing" the ineffective AI and UI.
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I'm not sure how to feel about this. If SC2 really takes over 100%, I would not be surprised to see BW have a renaissance in a few years. Unless of course if Blizzard really get their shit together with SC2 and makes it an ESPORT - not just a game. However, for it to become an ESPORT I think Blizzard have to kinda let go of it to the community, which I don't see happening any time soon.
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On June 12 2010 12:57 flamewheel wrote:Y'know, this news would be so much more epic if + Show Spoiler +Nal_rA had made it through. + Show Spoiler + This saddens me alot, i will miss Starcraft 1 probably more then i'd like pro Starcraft 2.
I really hope they will continue making OSL's for both games, throwing Brood War into the bin like this is just ridiculous. Starcraft 1 is the best game ever to be created and only it's successor can ever come near it's legendary status(but not replace it).
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I wont be worry, if e-sports in SC2 is like those games Tester vs Idra (supposedly the highest level), OSL will be back in SC in less than 3 months, rigth now SC2 is nothing else than a fun new game to play.
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There is 0% chance scbw could become mainstream anywhere else in the world. Good move.
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On June 12 2010 22:44 drewbie.root wrote:Show nested quote +On June 12 2010 22:15 Kyo Yuy wrote:On June 12 2010 20:30 Jackle wrote:On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.
That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW. User was temp banned for this post.
I personally think that the worst thing about Starcraft 2 so far is all the new people that it has brought who have littered decent sites like TL etc with complete garbage posts that contain not even one sentence that doesnt make me want to just turn off my cpu and sit here in the dark for awhile wondering if im wasting my life. Maybe i am overly sensitive, but i really have to get up the nerve to read anything in the SC2 section these days. It has become a minefield of depressing posts made by people who have never stayed home on a friday night just because there was a chance of seeing a Stork/JD ace match, or went to work on zero sleep because of a reverse all-kill. And these types of posters are to be expected now that SC2 is here. But it doesnt make it any easier to read the SC2 section.
I dont see SC:BW as having bad graphics. At times i suppose they are a bit dated by comparison. But there is a quote, and i dont know who said it, bit it goes: "Compare, and despair". Which of course means, if you compare things constantly, all you will see is the negative and be bummed at what things are "not". But if you try to take things as they are, you can see their true worth a little easier. I actually think SC1 graphics are fine for what type of game it is and to make gameplay easier to read. After awhile the small weird things dont seem that way anymore, and all you are left with is the gameplay.
I also dont find the pathfinding to be all that unusable as some people claim. Yeah, units can be idiots, and you have to babysit them sometimes. But you have to babysit them in SC2 as well, only in a different way. Within 1 day with SC2 i was having to learn how the pathing quirks work so i could anticipate them and make adjustments to get the correct results. Im not saying BW pathing isnt difficult sometimes. But if you are grabbing all 12 dragoons and right clicking down your ramp and then looking away then you just arent used to BW. I like better pathing, but i could see some strong arguments being made that overcoming these tasks can actually add dimension to a game. Maybe not the best kind of dimension possible, but still, i can respect those arguments because they are true to an extent.
As far as SCBW fading goes, well we all know how great of a game it is. It has passed the test of time and quality ten times over. I have faith that if SC2 sucks in the end, SC1 will still be there waiting in one form or another. Seriously i just have faith in it. The scene may take a hit though thats for sure.
That being said, i am 100 percent behind SC2 because the game is amazing and its really so much of the great things about SCBW when you really get into it. Sure, there are some things that are different and some things are missing. But, those elements pop up in other places if you really pay attention. I dont think the skill ceiling will be reached any time soon, even with supposed easier macro. The game has built in elements that keep everything a tightrope act no matter how fast you get. The patches, the expansions, and the maps will be the fine tuning of SC2 as it takes shape as a competitive game. Like ive said before, SC2 is a blank canvas and what it needs most right now and in the coming year or two are players who get excited about it and push it to the next level as if their nerd life depends on it. Thats when some of these people who say SC2 sucks and is boring might start to come back around and admit there is something to it.
I have major hope and enthusiasm for SC2, even though it kills me to see SCBW taking a hit consequently.
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On June 12 2010 22:44 drewbie.root wrote:Show nested quote +On June 12 2010 22:15 Kyo Yuy wrote:On June 12 2010 20:30 Jackle wrote:On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.
That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW. User was temp banned for this post.
This is a gem. I've been to the top of diamond league! I've played on a level of skill not witnessed before in video games!
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As sad as it would be for brood war if the osl switched to starcraft 2, I think it would be good for esports, not because starcraft 2 is a better game as of now, before the expansions have came out, but because it would have the potential to draw a larger fanbase into esports, from the mass casuals and interested sc2 gamers.
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Thanks for the vid artosis. I fell your critism of effort was unwarranted. Heres hoping Hwanni sees some good results for his estro players.
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On June 12 2010 20:30 Jackle wrote:Show nested quote +On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out.
That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today.
It isn't stupid. It took years for SC1 to get as balanced as it is now. Give SC2 some time before dissing it.
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Canada2480 Posts
Yes but BW got out in the BEGINNING of RTS.
players had 60 A.P.M, barely any macro and barely any micro. there were no BO, etc.
SC2 has all of that, it has Idra who is a progamer, it has very high A.P.M players. you can't say that we need to give SC2 10 years that is absolutely silly to say since it has around 15 years of RTS behind it
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United States47024 Posts
On June 13 2010 01:09 swanized wrote: Yes but BW got out in the BEGINNING of RTS. Uh, no it didn't.
And people spent plenty of time refining build orders in Warcraft 2.
On June 13 2010 01:09 swanized wrote: SC2 has all of that, it has Idra who is a progamer, it has very high A.P.M players. you can't say that we need to give SC2 10 years that is absolutely silly to say since it has around 15 years of RTS behind it
It's not just the playerbase that needs to grow, it's the actual *game*. Starcraft was not up to a competitive standard until after Brood War, and even then, not until after patch 1.08. 15 years of RTS experience does nothing to balance a new set of units. There are too many variables at work.
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Can they at least wait until the game is out? and maybe a few balance patches? progaming is dead.........
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