"OSL will probably switch over to SC2"
Youtube is up!
EnjoY~
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Artosis
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United States2140 Posts
"OSL will probably switch over to SC2" Youtube is up! EnjoY~ | ||
red_b
United States1267 Posts
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p4NDemik
United States13896 Posts
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Captain Peabody
United States3111 Posts
Whhhhhhhhaaaaaaattt? | ||
dtnmang
Vietnam752 Posts
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ejac
United States1195 Posts
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Invictus
Singapore2697 Posts
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blade55555
United States17423 Posts
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swanized
Canada2480 Posts
many times worsee then match-ficing | ||
Strayline
United States330 Posts
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Tempest[OEC]
United States417 Posts
On June 12 2010 12:54 blade55555 wrote: Wow that is awesome :D Wrong sir. OSL never hosting BW again is definitely not awesome. :'( | ||
lone_hydra
Canada1460 Posts
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Cube
Canada777 Posts
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Zona
40426 Posts
And if pro-BW dies I'll get a bit more free time since I won't be watching anything anymore. | ||
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flamewheel
FREEAGLELAND26781 Posts
Y'know, this news would be so much more epic if + Show Spoiler + Nal_rA had made it through. So the question is now: Flash for the golden mouse? Jaedong? ........ ![]() :'( | ||
RogerChillingworth
3003 Posts
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Aldair
United States78 Posts
But only time will tell.... And Blizzard...... Fuck.... Edit: Roger.... don't speak that way. Just... don't.... | ||
Trang
Australia324 Posts
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AJMcSpiffy
United States1154 Posts
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KawaiiRice
United States2914 Posts
Idra 4 bonjwa | ||
FlopTurnReaver
Switzerland1980 Posts
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FiWiFaKi
Canada9859 Posts
Is the question going to be answered who the best player of all time is? (Or is it already? =o) | ||
RogerChillingworth
3003 Posts
On June 12 2010 12:58 Aldair wrote: This is the next logical step really. SC 2 is supposed to be "the shit" and the mainstream crowd is always attentive to "the shit of the time" and not much else. If OSL and the other major companies don't switch their incomes won't grow and may even shrink as people become more focused on SC 2. But only time will tell.... And Blizzard...... Fuck.... Edit: Roger.... don't speak that way. Just... don't.... ;] Never fear change! | ||
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IntoTheWow
is awesome32275 Posts
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blade55555
United States17423 Posts
On June 12 2010 12:56 Tempest[OEC] wrote: Wrong sir. OSL never hosting BW again is definitely not awesome. :'( wrong sir that is awesome! Although I would prefer if they did both ![]() | ||
Aldair
United States78 Posts
On June 12 2010 12:59 KawaiiRice wrote: Idra 4 bonjwa Idra.... I used to look up to that guy. His skill is high, but I don't respect him anymore as a player. | ||
Leoj
United States396 Posts
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Deathfate
Spain555 Posts
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Lunares
United States909 Posts
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red_b
United States1267 Posts
On June 12 2010 12:52 p4NDemik wrote: Oh man. I did not think the end of BW would come this soon. ![]() Im curious what the brood war pros even think about SC2? What happens if after a year they've already hit the skill ceiling? Honestly all we had were a few months of beta, if OSL switches were going to have houses full of people who are playing professionally with coaches, and how a game will evolve is really difficult to predict. Maybe it will go swimmingly, maybe theyll do 1 or 2 OSLs on SC2 then switch back if it doesnt work out. | ||
MamiyaOtaru
United States1687 Posts
On June 12 2010 12:57 RogerChillingworth wrote: It's so much more difficult to control units in Brood War. In contrast to SC2, or rather going from SC2 to Brood War, it's a big pain in the ass. I endorse this switchover. RTS is evolving. Good-bye, former best RTS of all time. Yeah easier to control may make the game more fun to play (for you) but that's not the same thing as making it a better spectator sport. Harder to control meant higher skill ceiling (still not reached) which was a good thing for long term competitiveness. As fun as SC2 is I'm not sure it's ready to replace BW at the highest level. If this is accurate, I guess we'll see. | ||
CharlieMurphy
United States22895 Posts
btw, I have never been able to finish a video on your website artosis. IT NEVER Loads properly. can you get the coding fixed so it's like youtube or something? | ||
Trap
United States395 Posts
I miss angry terran commentary :-( | ||
KevinIX
United States2472 Posts
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QuothTheRaven
United States5524 Posts
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TelecoM
United States10675 Posts
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Setz3R
United States455 Posts
SCBW still the best spectator sport of the 2, no contest. | ||
Jayme
United States5866 Posts
On June 12 2010 13:02 Aldair wrote: Idra.... I used to look up to that guy. His skill is high, but I don't respect him anymore as a player. Why? Because he talks mad shit? That's what I like about him. The only thing that really bothered me about the SC pro scene and the gamers was their completely PC answers to ABSOLUTELY everything. People like Flash saying someone like "junni" played a super awesome game in. The reality is that Flash raped him 50 ways to Sunday. One day I wish he would say something like that. "My opponent played like trash." The end. | ||
baytripper
United States170 Posts
that's shockingly speedy also i really did not expect it given the blizzard/kespa dispute, i figured gomtv would be the only people supporting sc2 for quite a while | ||
Fitzhunt1
United States169 Posts
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Alou
United States3748 Posts
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Excalibur_Z
United States12237 Posts
Thanks for the video Dan. | ||
CharlieMurphy
United States22895 Posts
On June 12 2010 13:14 Alou wrote: Change is scary, but good in the end. Not always. Imho, I think that these tournaments should run both games until there is just zero interest in them anymore. I mean BW is like the chess of e sports, rts, computer games. It is always good to watch, and 2 games are never exactly the same. | ||
Umbrella
Taiwan936 Posts
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Misrah
United States1695 Posts
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU User was warned for this post | ||
meegrean
Thailand7699 Posts
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Subversion
South Africa3627 Posts
It's just an evolution. I'm excited to see SC2 grow as a game and where the Koreans can take this. You guys forget how much ass SC1 sucked when it first came out. SC2 is only in beta and we've already seen some really awesome stuff. Just imagine what the game can grow into with it being played at a professional level in Korea. SC1 sucked for years, and way harder than SC2 (which is actually pretty damn good.) Don't be so afraid of change, give the game a chance to develop and grow. | ||
Jusciax
Lithuania588 Posts
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Aldair
United States78 Posts
On June 12 2010 13:11 Jayme wrote: Show nested quote + On June 12 2010 13:02 Aldair wrote: On June 12 2010 12:59 KawaiiRice wrote: Idra 4 bonjwa Idra.... I used to look up to that guy. His skill is high, but I don't respect him anymore as a player. Why? Because he talks mad shit? No, not because he talks smack. Because he whines. Not too long ago a replay was leaked of Idra vs.... damn can't remember. But it was ZvT and Terran went mech. After Idra lost (spoiler) he said that the Terran should feel guilty for going mech. Idra doesn't know how to handle losing to something outside of his prescribed thought of what the game should be. So he whines. So I don't like him. | ||
Sentient66
United States651 Posts
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eMbrace
United States1300 Posts
but i guess with a new game, the community is almost forced to move on. same thing happened with SF4. if you wanna remain in the competitive spotlight, you go where the developers go. | ||
KaRnaGe[cF]
United States355 Posts
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RogerChillingworth
3003 Posts
On June 12 2010 13:06 MamiyaOtaru wrote: Show nested quote + On June 12 2010 12:57 RogerChillingworth wrote: It's so much more difficult to control units in Brood War. In contrast to SC2, or rather going from SC2 to Brood War, it's a big pain in the ass. I endorse this switchover. RTS is evolving. Good-bye, former best RTS of all time. Yeah easier to control may make the game more fun to play (for you) but that's not the same thing as making it a better spectator sport. Harder to control meant higher skill ceiling (still not reached) which was a good thing for long term competitiveness. As fun as SC2 is I'm not sure it's ready to replace BW at the highest level. If this is accurate, I guess we'll see. We haven't seen the skill ceiling of SC2 yet. And we probably won't for another year or two. And it probably won't be predicated on the same things, seeing as the engine is better. It's more about that S in RTS, I feel. And I think that's what's going to hoist SC2 into the ESPORTS stratosphere (if anything does). EDIT: Holy shit there's a lot of cynicism. Fucking lack of progressivism on this forum~~ (And yes, I know how hard it is to part from what is comfortable and what is known. It sucks. But open up. To quote Tyler Durden: "Let the chips fall where they may") | ||
Misanthrope
United States924 Posts
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eMbrace
United States1300 Posts
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Jayme
United States5866 Posts
On June 12 2010 13:21 RogerChillingworth wrote: Show nested quote + On June 12 2010 13:06 MamiyaOtaru wrote: On June 12 2010 12:57 RogerChillingworth wrote: It's so much more difficult to control units in Brood War. In contrast to SC2, or rather going from SC2 to Brood War, it's a big pain in the ass. I endorse this switchover. RTS is evolving. Good-bye, former best RTS of all time. Yeah easier to control may make the game more fun to play (for you) but that's not the same thing as making it a better spectator sport. Harder to control meant higher skill ceiling (still not reached) which was a good thing for long term competitiveness. As fun as SC2 is I'm not sure it's ready to replace BW at the highest level. If this is accurate, I guess we'll see. We haven't seen the skill ceiling of SC2 yet. And we probably won't for another year or two. And it probably won't be predicated on the same things, seeing as the engine is better. It's more about that S in RTS, I feel. And I think that's what's going to hoist SC2 into the ESPORTS stratosphere (if anything does). EDIT: Holy shit there's a lot of cynicism. Fucking lack of progressivism on this forum~~ (And yes, I know how hard it is to part from what is comfortable and what is known. It sucks. But open up. To quote Tyler Durden: "Let the chips fall where they may") Heres the issue people have. Bnet 2.0 sucks. Without Bnet 2.0 there is no SC2 tournament...period. So until that gets fixed and you don't have nice crashes in the middle of a bo5 final people are going to be cynical and they have EVERY RIGHT TO BE. SC2 is nowhere near polished enough to be pushed into the huge scene in its current state...at least the multiplayer side isn't. Disappoint people enough and they aren't going to care that it's finally "fixed" a year later, you already lost the chance. | ||
Warrior Madness
Canada3791 Posts
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everstarleague
China89 Posts
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Jyvblamo
Canada13788 Posts
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PanzerDragoon
United States822 Posts
On June 12 2010 13:01 Skillz_Man wrote: Jaedong for OSL and MSL this season wil secure him as the best player in history. And I would REALLY like to see some epic last SC tournament in the world with huge prize money etc. I do think for one that SC is feeling its age, and it does sadden me alot, but SC had a lifetime like no other. Is the question going to be answered who the best player of all time is? (Or is it already? =o) Already answered: It's Flash. 70% win rate, 80% in the last year. No one has ever had those numbers | ||
Disregard
China10252 Posts
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JadeFist
United States1225 Posts
On June 12 2010 13:01 IntoTheWow wrote: Nooooooooooooooooooo | ||
Turbo.Tactics
Germany675 Posts
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PanzerDragoon
United States822 Posts
On June 12 2010 13:15 CharlieMurphy wrote: Not always. Imho, I think that these tournaments should run both games until there is just zero interest in them anymore. I mean BW is like the chess of e sports, rts, computer games. It is always good to watch, and 2 games are never exactly the same. Here's the thing If viewers and people still show up for BW, it will survive. But SC2 will be incredible popular in Korea with BW fans, and people will naturally gravitate towards the new game's proscene if they themselves are playing SC2 more. This day had to come some time, and I'm sure Flash, Jaedong and all those guys will be EXCELLENT at SC2. The game rewards strong macro even more than BW, so Flash for sure will be very good (if he chooses to play) | ||
tobi9999
United States1966 Posts
On June 12 2010 13:31 PanzerDragoon wrote: Show nested quote + On June 12 2010 13:01 Skillz_Man wrote: Jaedong for OSL and MSL this season wil secure him as the best player in history. And I would REALLY like to see some epic last SC tournament in the world with huge prize money etc. I do think for one that SC is feeling its age, and it does sadden me alot, but SC had a lifetime like no other. Is the question going to be answered who the best player of all time is? (Or is it already? =o) Already answered: It's Flash. 70% win rate, 80% in the last year. No one has ever had those numbers Nada 6 titles, Jaedong 5 titles, Iloveoov 5 titles, (savior =( ) 4 titles. Flash?!?! 3 titles ![]() | ||
oo_xerox
United States852 Posts
bye osl, you are the best. | ||
Chairman Ray
United States11903 Posts
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andeh
United States904 Posts
dont fck this up blizzard. this is kind of crazy, considering no lan latency/less than ideal maps. will blizzcon be before or after the next osl prelims? because blizzcon will (probably) have a sc2 tournament, and I CAN NOT WAIT to see how blizz runs the sc2 blizzcon tournament | ||
Sinensis
United States2513 Posts
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robertdinh
803 Posts
From a neutral standpoint BW takes way more skill than SC2. | ||
synapse
China13814 Posts
Flash you must get your golden mouse.... On June 12 2010 13:33 Disregard wrote: Shouldve kept SC2 in beta for a few more years. LOL I completely agree.. then we get to play SCII without needing to buy it :D | ||
arlber
United States58 Posts
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eMbrace
United States1300 Posts
On June 12 2010 13:42 robertdinh wrote: I hope the pro BW scene shows some grit here and doesn't just follow the hype. From a neutral standpoint BW takes way more skill than SC2. SC2 is still solid Starcraft, looks prettier, new units, new match ups, new strategies. It's definitely more friendly of a game and much more tame at that, but the crowd will naturally follow it. It's the exact same thing that happened with Street Fighter 4. I don't think it's a negative thing for SC2 to take over, but it's by far one of the most anti-climatic sequels in gaming history IMO. | ||
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BLinD-RawR
ALLEYCAT BLUES50389 Posts
Edit:I didn't see the video,I'll watch the youtube version when it comes out. | ||
Mohdoo
United States15714 Posts
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baytripper
United States170 Posts
On June 12 2010 13:40 andeh wrote: cant wait to see how they play sc2 with the current lack of features with battlenet/sc2 in general dont fck this up blizzard. this is kind of crazy, considering no lan latency/less than ideal maps. will blizzcon be before or after the next osl prelims? because blizzcon will (probably) have a sc2 tournament, and I CAN NOT WAIT to see how blizz runs the sc2 blizzcon tournament uh they have an entire year to make new pro maps, there are probably people working on it as we speak the latency issue seems pretty serious, though. even with ridiculous korean internet speed, i don't know how ogn can guarantee good playing conditions to competitors | ||
Cri du Chat
Germany606 Posts
On the bright side, i won't have to waste my time watching people play computer games anymore. ![]() | ||
altered
Switzerland646 Posts
On June 12 2010 13:39 oo_xerox wrote: Do not worry, cuban HSL will continue despite this, cuba next korea bwaaahahahahha bye osl, you are the best. you just gave me a little hope. I have to say i would be very sad if BW dies this year and it would probably be the end of my e-sport spectator career. SC2 doesnt really interest me enough as a spectator sport at the moment, maybe that will change maybe not. If BW dies soon it'll feel like i was left by my girlfriend with who i was together for 10 years, ill be single, brokenhearted and it would be too soon to start a new relationship. If BW continues alongside SC2 i would have the chance to leave my old gf for the new girl i fell in love with. :-P | ||
Weasel-
Canada1556 Posts
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BLinD-RawR
ALLEYCAT BLUES50389 Posts
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waxypants
United States479 Posts
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Amnesia
United States3818 Posts
And SC2 - fuck you. | ||
[AcE]Kenny
Cuba12 Posts
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sYz-Adrenaline
United States1850 Posts
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Amnesia
United States3818 Posts
On June 12 2010 13:39 oo_xerox wrote: Do not worry, cuban HSL will continue despite this, cuba next korea bwaaahahahahha bye osl, you are the best. <3 I'll support you guys. A lot of coverage as much as possible though! | ||
ShadeR
Australia7535 Posts
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Nithix
United States184 Posts
And with that, I'll leave Arcturus Mengsk with the final words: | ||
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Carnivorous Sheep
Baa?21243 Posts
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ccdnl
United States611 Posts
On June 12 2010 12:52 Captain Peabody wrote: I'm gonna go ahead and express the immediate reactions of most of the TL community (or at the very least me). WHHHHHHHHHAAAAAT?!?!?!?!?!?!?!?!? Fixed. Plus: Thank you Captain Peabody for expressing my very reaction to this topic before I was even aware of it. Your clairvoyance was uncanny and extremely accurate. + Show Spoiler + no sarcasm | ||
Aldair
United States78 Posts
"Rated T for Teen" Just sounds so silly... | ||
wintergt
Belgium1335 Posts
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mangina
United States230 Posts
i saw the board for the qualifiers even got to take a pic with Nal_rA ![]() kinda sad, they have games going on today, and i missed it, its already 1 hr past since they started im waiting to go see the world cup match between korea and greece in 5 hrs ![]() sorry, i never really comment on teamliquid, but im always on it and had to share this keke | ||
alfybet
United States57 Posts
Also, am I understanding correctly that if OSL went to SC2, GOM would have a 'replacement' BW tourney? Since they are both owned by CJ, CJ might want to have one be for BW and the other for SC2. | ||
RogerChillingworth
3003 Posts
On June 12 2010 13:26 Jayme wrote: Show nested quote + On June 12 2010 13:21 RogerChillingworth wrote: On June 12 2010 13:06 MamiyaOtaru wrote: On June 12 2010 12:57 RogerChillingworth wrote: It's so much more difficult to control units in Brood War. In contrast to SC2, or rather going from SC2 to Brood War, it's a big pain in the ass. I endorse this switchover. RTS is evolving. Good-bye, former best RTS of all time. Yeah easier to control may make the game more fun to play (for you) but that's not the same thing as making it a better spectator sport. Harder to control meant higher skill ceiling (still not reached) which was a good thing for long term competitiveness. As fun as SC2 is I'm not sure it's ready to replace BW at the highest level. If this is accurate, I guess we'll see. We haven't seen the skill ceiling of SC2 yet. And we probably won't for another year or two. And it probably won't be predicated on the same things, seeing as the engine is better. It's more about that S in RTS, I feel. And I think that's what's going to hoist SC2 into the ESPORTS stratosphere (if anything does). EDIT: Holy shit there's a lot of cynicism. Fucking lack of progressivism on this forum~~ (And yes, I know how hard it is to part from what is comfortable and what is known. It sucks. But open up. To quote Tyler Durden: "Let the chips fall where they may") Heres the issue people have. Bnet 2.0 sucks. Without Bnet 2.0 there is no SC2 tournament...period. So until that gets fixed and you don't have nice crashes in the middle of a bo5 final people are going to be cynical and they have EVERY RIGHT TO BE. SC2 is nowhere near polished enough to be pushed into the huge scene in its current state...at least the multiplayer side isn't. Disappoint people enough and they aren't going to care that it's finally "fixed" a year later, you already lost the chance. Absolutely a valid concern. But I think we'll be seeing a lot of changes in BNet 2.0 in the near future. I'm not too worried about it. As of late Blizzard has been reasonable about adhering to community concerns. I don't think its [the community's] concerns are going to slip through their fingers (they've even published as much). | ||
Ftrunkz
Australia2474 Posts
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ccdnl
United States611 Posts
On June 12 2010 14:06 mangina wrote: lol i was here yesterday at the e-sports stadium i saw the board for the qualifiers even got to take a pic with Nal_rA ![]() kinda sad, they have games going on today, and i missed it, its already 1 hr past since they started im waiting to go see the world cup match between korea and greece in 5 hrs WHAT. I DEMAND YOU TO SHOW YOUR PIC WITH NAL_RA!! >< Sorry for caps and I'm kidding, I'm requesting!! lol And by the way, some props and love to Hwanni. He is translating, doing all this stuff with/for Artosis and us foreigners. Thank you Hwanni! | ||
Enfold
United States110 Posts
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Alou
United States3748 Posts
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bontez
United States165 Posts
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CharlieMurphy
United States22895 Posts
let me know if you want me to take it down. mod edit: he wants it down. | ||
Wings
United States999 Posts
Flash better get his Golden Mouse this OSL or it he'll never get the chance to again. | ||
Boonbag
France3318 Posts
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-Desu-
Turkey173 Posts
![]() The game is so tasteless without gliding shot... | ||
a176
Canada6688 Posts
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Jojee
26 Posts
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pyr0ma5ta
United States458 Posts
so it will finish out this one as bw, then go to sc2? | ||
wiesel
Germany727 Posts
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Artosis
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United States2140 Posts
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L_Master
United States8017 Posts
Plus, BW is just played at such a higher level that its far more entertaining to watch, heck with all the bugs and goofy pathing, and whatever I think its more fun to watch than SC2 anyways. | ||
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boesthius
United States11637 Posts
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ZenDeX
Philippines2916 Posts
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FlamingTurd
United States1059 Posts
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aru
183 Posts
On June 12 2010 13:15 Excalibur_Z wrote: So I don't know how many people actually watched the video, but he never actually committed to saying this would be the last BW OSL. In fact, he speculated that there would likely be at least one more season before OGN completely transitioned to SC2, and that's only if SC2 proves that it can completely eclipse its predecessor. That's a big "if" in my estimation and it wouldn't surprise me to see both games played side-by-side for quite a long time. I assume we're all used to a little bit of classic Artosis misdirection because it gets us to watch his videos, but the only thing I took away from the video besides the speculation surrounding the future of the OSL is the relative certainty that OGN will partner with GOM. Thanks for the video Dan. Because people can't read/watch the video. OGN hosted WC3:FT tourneys too and look at where that game is now. | ||
wiesel
Germany727 Posts
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iamho
United States3347 Posts
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Alou
United States3748 Posts
On June 12 2010 14:50 iamho wrote: I watched the video and it seems Artosis is quoting only himself.. That's what I got. I want SC2 to get big, and that will probably mean BW becoming smaller or (hopefully not) ending completely, but this interview all seemed like vague "it may or may not" statements. | ||
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TheYango
United States47024 Posts
On June 12 2010 13:18 Subversion wrote: Why is this a bad thing? It's just an evolution. I'm excited to see SC2 grow as a game and where the Koreans can take this. You guys forget how much ass SC1 sucked when it first came out. SC2 is only in beta and we've already seen some really awesome stuff. Just imagine what the game can grow into with it being played at a professional level in Korea. SC1 sucked for years, and way harder than SC2 (which is actually pretty damn good.) Don't be so afraid of change, give the game a chance to develop and grow. SC1 also didn't have the level of tournament coverage that it has now until it had been able to evolve for several years. To usurp SC1's position now is premature. The game needs time to grow first. | ||
Synwave
United States2803 Posts
On June 12 2010 14:50 iamho wrote: I watched the video and it seems Artosis is quoting only himself.. Pretty much | ||
slowmanrunning
Canada285 Posts
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gamecrazy
United States421 Posts
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nayumi
Australia6499 Posts
On June 12 2010 12:57 flamewheel wrote: ... Y'know, this news would be so much more epic if + Show Spoiler + Nal_rA had made it through. So the question is now: Flash for the golden mouse? Jaedong? ........ ![]() :'( Jaedong already got a Golden Mouse :O | ||
Athos
United States2484 Posts
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Antiochus
Canada548 Posts
I mean seriously every single person who posted on page 1 didnt even watch the thing. | ||
Scarecrow
Korea (South)9172 Posts
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Raisauce
Canada864 Posts
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Jugan
United States1566 Posts
![]() I guess i'll never get to see ![]() I'm thoroughly shocked that they're dismantling BW so quickly though! | ||
Turbo.Tactics
Germany675 Posts
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SiegeFlank
United States410 Posts
If we care at all about StarCraft 2 developing into a better e-sport, then this is definitely a step in the right direction. | ||
Midj
Canada253 Posts
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Sephy90
United States1785 Posts
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onewingedmoogle
Canada434 Posts
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Epithet
United States840 Posts
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Augury
United States758 Posts
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leonardus
59 Posts
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BLinD-RawR
ALLEYCAT BLUES50389 Posts
Nothing is set in stone. | ||
ZenDeX
Philippines2916 Posts
On June 12 2010 15:03 nayumi wrote: Show nested quote + On June 12 2010 12:57 flamewheel wrote: ... Y'know, this news would be so much more epic if + Show Spoiler + Nal_rA had made it through. So the question is now: Flash for the golden mouse? Jaedong? ........ ![]() :'( Jaedong already got a Golden Mouse :O Should be Flash vs Snow finals IMO | ||
_awake_
196 Posts
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LunarDestiny
United States4177 Posts
Nah, they can't switch so fast. | ||
MuffinDude
United States3837 Posts
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Warrior Madness
Canada3791 Posts
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Severedevil
United States4839 Posts
On June 12 2010 13:15 CharlieMurphy wrote: Not always. Imho, I think that these tournaments should run both games until there is just zero interest in them anymore. I mean BW is like the chess of e sports, rts, computer games. It is always good to watch, and 2 games are never exactly the same. But Chess 2 is out. And it has Facebook integration. | ||
MuffinDude
United States3837 Posts
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johanes
Czech Republic2229 Posts
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instantcold
United States38 Posts
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BLinD-RawR
ALLEYCAT BLUES50389 Posts
On June 12 2010 15:41 MuffinDude wrote: I don't get why ogn won't host sc2 like some other game and has a different league for it. -_- its true,why wouldn't they? Is it some kind of money issue? or Blizzard pulling some strings? personally,I think its the latter. | ||
J1.au
Australia3596 Posts
On June 12 2010 15:44 instantcold wrote: I know i am gonna sound like a noob, but what does osl stand for. just started to join the gaming community OnGameNet Starleague. Read. | ||
zoLo
United States5896 Posts
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EvilTeletubby
Baltimore, USA22254 Posts
On June 12 2010 15:47 zoLo wrote: Interesting news, but I didn't think it would be this quick. Just give SC2 time since it took many years for SC1 to be where it's at. Almost every eSports game took X amount of years for it to be competitive (CS 1.6, WC3, etc). Yeah, this. If they try to force it on people, it'll just fail. | ||
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BLinD-RawR
ALLEYCAT BLUES50389 Posts
SC2 will fail so hard if they don't fix it. | ||
Soel
90 Posts
sc1 is 12 years old lmao User was warned for this post | ||
funnybananaman
United States830 Posts
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Chen
United States6344 Posts
we have no idea if SC2 is even close to being balanced at the highest levels, hell it isnt even released yet, shouldnt there be some testing period after release before the rush to start $40k tournies? | ||
NicksonReyes
Philippines4431 Posts
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Zerksys
United States569 Posts
On June 12 2010 13:16 Misrah wrote: why? why does a shit game have to take the place of SCBW? LONG LIVE SCBW SCREW SC2 I WILL NOT WATCH A SINGLE MATCH- THIS GAME WILL BE DEAD IN 2 YEARS. FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU User was warned for this post Bnet2 kind of sucks but that's another issue that needs to be fixed. If they fix this then more power to them ![]() | ||
Saracen
United States5139 Posts
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setzer
United States3284 Posts
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BLinD-RawR
ALLEYCAT BLUES50389 Posts
On June 12 2010 15:51 funnybananaman94 wrote: starcraft 2 is such a shitty game and a 1000x worse spectator sport. why would they ever switch over TT How is it a shitty game? Game balance is really good for a Beta and general balance takes place through the entire game's life span anyway.Battle.net 2.0 is the only issue right now for that matter. As for spectating,I would say the game is still young with Builds evolving very rapidly,yes its true that right now most games are one-sided due to the over-powered-ness of some builds and makes it so boring to watch,but that is only because of the fact that we haven't really thought of ways to counter them. Give it some time,we'll see what happens. | ||
Nal_rAwr
United States2611 Posts
sure, everyone had the intention of "replacing" BW with SC2 when it came out until everyone saw how bad SC2 was | ||
ZenDeX
Philippines2916 Posts
So many people didn't watch the video. | ||
baytripper
United States170 Posts
On June 12 2010 15:31 leonardus wrote: NO chance for SC2 to take over SC1 so soon. In the beginning will be some fun, but will this story will end soon like Warcraft 3. There are still to many fun of SC1 in korea for OSL to end now. SC2 is FAR closer to BW gameplay-wise than WC3 WC3 was basically a tool to transition the warcraft fanbase to WoW, hence the heavy micro focus, heroes, more diverse races, etc SC2 is basically BW with better pathing and interface, none of this corpse harvesting creeping mining without a town hall nonsense | ||
mmp
United States2130 Posts
On June 12 2010 16:02 lolaloc wrote: I think we should have some kind of password before making a post in threads like this. The password would be revealed after reading/watching the material. So many people didn't watch the video. Agreed, all I hear is rumoring. Artosis: This could be the last BW OSL. Hwanni? Hwanni: I don't think so. BW will go on. Artosis: You heard it here first! TL.net: Oh noes! Hwanni always looks pissed off in these videos... | ||
IaniAniaN
Canada555 Posts
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EvilTeletubby
Baltimore, USA22254 Posts
On June 12 2010 15:58 Saracen wrote: Terrible news T___T I didn't see any news in this thread. ![]() | ||
Dionyseus
United States2068 Posts
On June 12 2010 12:59 AJMcSpiffy wrote: I'm sure the BW scene wont just disappear overnight, at least I hope it wont. I'm more interested in how they're going to be affected by the lack of lan. The possibility of lag in a pro event is not a good thing. People have reported that when playing SC2 at the same location it is almost like lan. | ||
virgozero
Canada412 Posts
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Trezeguet
United States2656 Posts
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mdb
Bulgaria4059 Posts
I`m sure that OGN and MBC are making plans on running SC2 tournaments and leagues and I`m sure that they will do it, but it has to pass at least an year to see how SC2 will develop. In my opinion although SC2 is a great game to play, it is has some very big issues with being spectator friendly, which is what really matters for a broadcasting companies. I think they will have to see how this aspect of the game turns out. WC3 is an example of this. No lan also is a big issue for live broadcasting. Balancing the game is also very important. And last, but not least it is very important how the korean community will react to the game. These are all uncertanties that have to be taken into account when people like Artosis make statements like that. | ||
Kimaker
United States2131 Posts
Honestly, I feel like alot of SC2 players don't fully appreciate what BW really was for so many people. It's the end of an era folks, to SCBW, "Good night sweet Prince, you shall be missed...." + Show Spoiler + (Seriously though, never giving up on BW, SC2 can suck a dick.) | ||
moopie
12605 Posts
On June 12 2010 16:14 mdb wrote: Well, I think the title is misleading and wants to attract views and create unnesseccary drama, which at this moment is the last thing we need. Pretty much, and look how well its worked as half the people didn't even watch it and just entered panic mode. Not sure if Artosis set out to troll with that title or just to overhype this. I personally don't think this next season will be the last bw OSL. As long as demand is there, the game will be carried, and as seen in the last finals (even in a season plagued by a huge scandal) demand is still there. | ||
Dionyseus
United States2068 Posts
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clickrush
Switzerland3257 Posts
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Deleted User 55994
949 Posts
shameless exaggeration to fish for views you'd get anyway? | ||
clickrush
Switzerland3257 Posts
On June 12 2010 16:27 faction123 wrote: um, what is with this title shameless exaggeration to fish for views you'd get anyway? the only difference is that Hwanni said "eventually" and not "probably" | ||
Neverhood
United States5388 Posts
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Severedevil
United States4839 Posts
On June 12 2010 16:02 lolaloc wrote: So many people didn't watch the video. The player on that site makes it artificially difficult to watch the videos. I watched it after Charlie Murphy uploaded it... there was no content and Artosis is just trying to will the Starcraft proscene away. On June 12 2010 16:03 baytripper wrote: Show nested quote + On June 12 2010 15:31 leonardus wrote: NO chance for SC2 to take over SC1 so soon. In the beginning will be some fun, but will this story will end soon like Warcraft 3. There are still to many fun of SC1 in korea for OSL to end now. WC3 [...] more diverse races LOL. | ||
endy
Switzerland8970 Posts
Edit : whatever the efforts Blizzard can make, SC2 will NEVER be exciting to watch. I remember jumping from my seat totally crazy when seeing Jangbi's or Nony's huge storms PvT. Now any random noob can use the spells smartcast T_T | ||
baytripper
United States170 Posts
On June 12 2010 16:14 mdb wrote: it has to pass at least an year to see how SC2 will develop. In my opinion although SC2 is a great game to play, it is has some very big issues with being spectator friendly, which is what really matters for a broadcasting companies. I think they will have to see how this aspect of the game turns out. WC3 is an example of this. they have a year the whole interview was talking about the NEXT OSL season, not this season. SC2 comes out in slightly over a month and again, there's no reason to compare SC2 to WC3. WC3 intentionally diverged from the warcraft/starcraft paradigm by adding hero leveling, items, way more auras and spells to keep track of, etc, because the plan for the franchise was to eventually make it an RPG. these are things that are very obviously not spectator friendly because they're just numbers without accompanying explosions, massive armies, etc SC2 is extremely similar to brood war, and in some ways much easier to follow since tech paths have been simplified and abilities have been given more visual feedback (EMP, neural parasite) as well as made less boring (force field essentially replacing stasis, HSM replacing irradiate) the main reason SC2 isn't exciting to watch right now is that strategies are not well-developed enough. once players come up with ways to play really really optimally so they are barely surviving the entire match thanks to godly timing and unit control, it will feel much more like watching BW. | ||
EvilTeletubby
Baltimore, USA22254 Posts
After fully watching the video, Hwanni absolutely disagreed with you about this "potentially being the last OSL" for SC1. ![]() | ||
sCCrooked
Korea (South)1306 Posts
On June 12 2010 16:30 clickrush wrote: Show nested quote + On June 12 2010 16:27 faction123 wrote: um, what is with this title shameless exaggeration to fish for views you'd get anyway? the only difference is that Hwanni said "eventually" and not "probably" He's acting like Hwanni said "This is the last BW OSL, SC2 is going to be huge and next and awesome that you're on it.". The difference between "OSL will eventually switch over" and "OSL will probably switch over" is huge. | ||
RogerChillingworth
3003 Posts
This isn't new. Humanity's never been able to adjust. /fart | ||
moopie
12605 Posts
On June 12 2010 16:46 RogerChillingworth wrote: Theme of the thread: People fear change. Theme of the thread: People seeing the original title and running around screaming "the sky is falling! the sky is falling!", other people who watched it go "wait, what?" | ||
Iplaythings
Denmark9110 Posts
NOT SPECTATING Oh man, please run a simutaneus BW league, would ease my mind soo much. | ||
immacolate
Serbia199 Posts
people who advocate shutting down bw leagues to "make room" for sc2 are simply aware of the fact that bw is much better game, and hell of a spectator sport, and their new pet project would look like a joke if it dared going head to head. so their only chance is to kill bw and force audience to switch to sc2. User was warned for this post | ||
Pufftrees
2449 Posts
But seriously, fuck this -_- | ||
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BLinD-RawR
ALLEYCAT BLUES50389 Posts
I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. | ||
Slunk
Germany768 Posts
Also I am getting tired of people bashing Effort. Yeah, the games sucked, but they sucked because Flash cheesed and got raped. | ||
endy
Switzerland8970 Posts
On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. | ||
Anomarad
Canada565 Posts
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NukeTheStars
United States277 Posts
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Baarn
United States2702 Posts
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metaldragon
United States251 Posts
On June 12 2010 17:10 endy wrote: Show nested quote + On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. | ||
darktreb
United States3016 Posts
On June 12 2010 17:20 metaldragon wrote: Show nested quote + On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. There are plenty of possible explanations for this. A lot of times people step away from something for awhile and come back "better" at it. Sometimes time away from something is exactly what the mind needs to digest information. Personally I've had it happen a lot of times where I don't play BW for awhile and come back with a new perspective and play better. | ||
IdrA
United States11541 Posts
On June 12 2010 16:44 EvilTeletubby wrote: Corrected the horribly misleading title. After fully watching the video, Hwanni absolutely disagreed with you about this "potentially being the last OSL" for SC1. ![]() no he didnt, he absolutely disagreed with it being the last starleague, last starleague in general. he said the current one may very well be the last for sc1. | ||
DragoonPK
3259 Posts
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raga4ka
Bulgaria5679 Posts
On June 12 2010 17:20 metaldragon wrote: Show nested quote + On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a top ranked diamond league player if he practised his builds and timing just a little . | ||
endy
Switzerland8970 Posts
On June 12 2010 17:20 metaldragon wrote: Show nested quote + On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. I was not only saying that SC2 doesn't require as much skill as BW, but rather that the lack of skill impacts from a spectator point of view. You can't be like " :O :O :O these storms where fucking incredible, I love you Jangbi" when watching SC2. You're more like "oh smart cast, ok". You can't be " :O :O :O Flash has such an impressive rines macro omg omg". Just "oh that's a nice macro, thanks MBS" And the other thing is as Idra mentionned, the game is quite balanced in terms of win ratios per matchup, but actually, some race are overpowered at early game, some are overpowered in the end, so that's another reason sc2 games are not interesting to watch. | ||
IaniAniaN
Canada555 Posts
On June 12 2010 17:41 endy wrote: Show nested quote + On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. I was not only saying that SC2 doesn't require as much skill as BW, but rather that the lack of skill impacts from a spectator point of view. You can't be like " :O :O :O these storms where fucking incredible, I love you Jangbi" when watching SC2. You're more like "oh smart cast, ok". You can't be " :O :O :O Flash has such an impressive rines macro omg omg". Just "oh that's a nice macro, thanks MBS" And the other thing is as Idra mentionned, the game is quite balanced in terms of win ratios per matchup, but actually, some race are overpowered at early game, some are overpowered in the end, so that's another reason sc2 games are not interesting to watch. I think it's like BW, where the players make the game interesting. TLOs builds makes games good, White-Ra's aggression makes games good, ect, ect. | ||
metaldragon
United States251 Posts
the other thing is as Idra mentionned, the game is quite balanced in terms of win ratios per matchup, but actually, some race are overpowered at early game, some are overpowered in the end, so that's another reason sc2 games are not interesting to watch. This is no different than Sc1. Each Race has there respective timing windows in every match up. MBS makes things a little easier but the macro mechanics balance this out IMO. I still have not seen anyone with crappy macro in SC1 have great macro in SC2. As far as a spectator sport I've seen some pretty amazing games in sc2 from baneling crushing whole armies to Great use of nukes. I only think sc1 is more exciting to watch right now because of 1 better maps and 2 you are just more familiar with it. SC2 games have only gotten better since the start of the beta not worst. | ||
pR0gR4m3R
Spain1446 Posts
EffOrt made his own way and was succesfull in exploiting Flash´s weaknesses and fails. Pls Terran users, get over it Apart from that, nice video, as always ![]() | ||
metaldragon
United States251 Posts
On June 12 2010 17:39 raga4ka wrote: Show nested quote + On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a high ranked diamond league player if he practised his builds and timing just a little . BTW For the Record Idra actually just did he best yet as far as OSL qualifiers and we all know he's been playing ALOT less sc1 lately...to say the least. I think Sc2 forces better decision making and/or scouting then Sc1. | ||
kzn
United States1218 Posts
You are wrong. Because of the difficulty involved in controlling units, certain strategies are flat out not effective. Certain strategies are less effective than they would be otherwise (ohi, Sair/Reaver). The only thing that will change as competition switches from SCBW to SC2 is strategies/scouting/decisions will become relatively more important compared to micro skills (assuming Blizzard doesn't change anything). Thats not bad or good. Thats just the way its going to be. | ||
RoieTRS
United States2569 Posts
So far to me it is just some dumbed down game to appeal to less good players. | ||
endy
Switzerland8970 Posts
On June 12 2010 17:57 metaldragon wrote: Show nested quote + On June 12 2010 17:39 raga4ka wrote: On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a high ranked diamond league player if he practised his builds and timing just a little . BTW For the Record Idra actually just did he best yet as far as OSL qualifiers and we all know he's been playing ALOT less sc1 lately...to say the least. I think Sc2 forces better decision making and/or scouting then Sc1. Are you serious ? Are you trying to say Idra beat Gorush because he played SC2 ? If Sc2 makes you better at SC1 why aren't all the SC1 progamers playing SC2 to improve at SC1 ? This doesn't make any sense. I think Idra came to this qualifiers with no pressure, so he just came relaxed and confident and did great. And anyway even if I am wrong about Idra, you only gave one case and tried to generalize. As someone just said, just look at all these iccup Ds that are on top of their diamond leagues... | ||
kzn
United States1218 Posts
On June 12 2010 18:00 RoieTRS wrote: What makes you think that sc2 has more decisions to be made than scbw? So far to me it is just some dumbed down game to appeal to less good players. It doesn't have to have any more decisions for my claims to be true. The fact is, you can attach a difficulty value to the execution of any given decision in SCBW and SC2. These difficulties are not identical - I would argue SCBW makes the execution of the average decision rather harder than SC2. This makes decisions less important, by its very nature. If it is harder to execute a decision, decisions are rendered worthless unless you can execute them. When more people can execute more decisions, that execution skill ceases to distinguish you from the rank and file, but the relative importance of the decisions you actually make rises. Your argument ends up claiming that chess involves no skill whatsoever, and that competitive rifle shooting (or similar sports) involve more skill than SCBW or anything else. | ||
raga4ka
Bulgaria5679 Posts
On June 12 2010 17:57 metaldragon wrote: Show nested quote + On June 12 2010 17:39 raga4ka wrote: On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a high ranked diamond league player if he practised his builds and timing just a little . BTW For the Record Idra actually just did he best yet as far as OSL qualifiers and we all know he's been playing ALOT less sc1 lately...to say the least. I think Sc2 forces better decision making and/or scouting then Sc1. What better decision making ROFL the games are different as you mentioned . Playing zerg in SC2 won't make your decision making with terran better in SC1 . If anything Idra could have beaten Jaehoon if he played SC1 all this time , and who knows he maybe could have taken a game from Hiya . | ||
metaldragon
United States251 Posts
On June 12 2010 18:00 RoieTRS wrote: What makes you think that sc2 has more decisions to be made than scbw? So far to me it is just some dumbed down game to appeal to less good players. Mule,supply drop, or scan? Chrono upgrade,units or probs? zerg has it the easiest with spawn larve but it requires the most APM to keep up with late game. Hard counters create Hard Choices. True "Perfect armies" don't really exist in sc2. Every Race is much more mobile and scouting is much more important. Left a space for a pylon in your base? Nydus worm in a unscouted area of your main? The only thing that got easier with Sc2 is 1. MBS (I still hardly ever see anyone with amazing macro because of this) 2. smart cast (over rated) 3. auto mine (only helps someone who had terrible macro) 4. 1 control group sydrome (which hurts more then it helps in a lot of cases) | ||
bias-
United States410 Posts
Watching a new game that's not fully developed and gets completely turned upside-down by subtle patch changes... in no way compares to watching the pinnacle of years of labor - a rivalry of Flash versus Jaedong. Or Zero, or any of the S class players. Starcraft has given me much joy as a player and spectator. This conveniently provides my opportunity to exit the scene by saying this new game is the spawn of a different company than that which made the first game. This one is not in it for the fans, the community, or most importantly the players that have worked so hard to bring it where it is today. | ||
teamsolid
Canada3668 Posts
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Jimmeh
United Kingdom908 Posts
Cheeky request: is there any chance you can do some video editing on future interviews? Hwanni is really quiet compared to you (obviously due to the position of the camera) and it makes it hard to hear his answers. Just a bit of post-processing on the video to even out the audio would be really appreciated. | ||
metaldragon
United States251 Posts
On June 12 2010 18:04 endy wrote: Show nested quote + On June 12 2010 17:57 metaldragon wrote: On June 12 2010 17:39 raga4ka wrote: On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a high ranked diamond league player if he practised his builds and timing just a little . BTW For the Record Idra actually just did he best yet as far as OSL qualifiers and we all know he's been playing ALOT less sc1 lately...to say the least. I think Sc2 forces better decision making and/or scouting then Sc1. Are you serious ? Are you trying to say Idra beat Gorush because he played SC2 ? If Sc2 makes you better at SC1 why aren't all the SC1 progamers playing SC2 to improve at SC1 ? This doesn't make any sense. I think Idra came to this qualifiers with no pressure, so he just came relaxed and confident and did great. And anyway even if I am wrong about Idra, you only gave one case and tried to generalize. As someone just said, just look at all these iccup Ds that are on top of their diamond leagues... Who cares if a D rank is #1 in diamond? so are all the C's B's And A's! We have WOW players in the beta for crying out loud and there are hundreds of leagues at this point. The Skill Gap is still very easy to notice between good players and Great players and It not hard to tell the the skill ceiling has not even come close to being reached. Sc2 is a Different Game It not fair to call it a Worst game or even a "Easier" game at this point. . | ||
Jimmeh
United Kingdom908 Posts
On June 12 2010 18:26 metaldragon wrote: Show nested quote + On June 12 2010 18:04 endy wrote: On June 12 2010 17:57 metaldragon wrote: On June 12 2010 17:39 raga4ka wrote: On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a high ranked diamond league player if he practised his builds and timing just a little . BTW For the Record Idra actually just did he best yet as far as OSL qualifiers and we all know he's been playing ALOT less sc1 lately...to say the least. I think Sc2 forces better decision making and/or scouting then Sc1. Are you serious ? Are you trying to say Idra beat Gorush because he played SC2 ? If Sc2 makes you better at SC1 why aren't all the SC1 progamers playing SC2 to improve at SC1 ? This doesn't make any sense. I think Idra came to this qualifiers with no pressure, so he just came relaxed and confident and did great. And anyway even if I am wrong about Idra, you only gave one case and tried to generalize. As someone just said, just look at all these iccup Ds that are on top of their diamond leagues... Who cares if a D rank is #1 in diamond? so are all the C's B's And A's! We have WOW players in the beta for crying out loud and there are hundreds of leagues at this point. The Skill Gap is still very easy to notice between good players and Great players and It not hard to tell the the skill ceiling has not even come close to being reached. Sc2 is a Different Game It not fair to call it a Worst game or even a "Easier" game at this point. SC2 is objectively easier though. MBS, auto-mining etc. makes the game a ton easier for everyone. The argument shouldn't be "Is SC2 easier than SC1?" but rather "Will SC2 have as high a skill level as SC1 did?" which only time will tell. | ||
Corrupt
Bulgaria1312 Posts
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raga4ka
Bulgaria5679 Posts
On June 12 2010 18:18 bias- wrote: I'm dismayed... Watching a new game that's not fully developed and gets completely turned upside-down by subtle patch changes... in no way compares to watching the pinnacle of years of labor - a rivalry of Flash versus Jaedong. Or Zero, or any of the S class players. Starcraft has given me much joy as a player and spectator. This conveniently provides my opportunity to exit the scene by saying this new game is the spawn of a different company than that which made the first game. This one is not in it for the fans, the community, or most importantly the players that have worked so hard to bring it where it is today. This ... After all the expansions are released it will take at least 2 - 3 years for spectators to start appreciating the players skills as an e - sport , even then the way SC2 is , it will be hard to watch for dedicated fans let alone for spectators who are just geting in to it . OSL won't replace BW with an inferior e - sport they are not stupid . I won't believe any of this crap unless i see it . OSL will not show SC2 instead of BW anytime soon and i'm happy with that . The maps in SC2 so far are a joke as well . No lan ...You think it would be fun for the spectators when the drop screen appears several times during the game ? | ||
metaldragon
United States251 Posts
On June 12 2010 18:30 Jimmeh wrote: Show nested quote + On June 12 2010 18:26 metaldragon wrote: On June 12 2010 18:04 endy wrote: On June 12 2010 17:57 metaldragon wrote: On June 12 2010 17:39 raga4ka wrote: On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a high ranked diamond league player if he practised his builds and timing just a little . BTW For the Record Idra actually just did he best yet as far as OSL qualifiers and we all know he's been playing ALOT less sc1 lately...to say the least. I think Sc2 forces better decision making and/or scouting then Sc1. Are you serious ? Are you trying to say Idra beat Gorush because he played SC2 ? If Sc2 makes you better at SC1 why aren't all the SC1 progamers playing SC2 to improve at SC1 ? This doesn't make any sense. I think Idra came to this qualifiers with no pressure, so he just came relaxed and confident and did great. And anyway even if I am wrong about Idra, you only gave one case and tried to generalize. As someone just said, just look at all these iccup Ds that are on top of their diamond leagues... Who cares if a D rank is #1 in diamond? so are all the C's B's And A's! We have WOW players in the beta for crying out loud and there are hundreds of leagues at this point. The Skill Gap is still very easy to notice between good players and Great players and It not hard to tell the the skill ceiling has not even come close to being reached. Sc2 is a Different Game It not fair to call it a Worst game or even a "Easier" game at this point. SC2 is objectively easier though. MBS, auto-mining etc. makes the game a ton easier for everyone. The argument shouldn't be "Is SC2 easier than SC1?" but rather "Will SC2 have as high a skill level as SC1 did?" which only time will tell. True enough...The Macro has gotten a little easier but the choices you make have gotten harder IMO. I'm sure everyone agree thats scouting in Sc2 in much more important than scouting in BW. I Do Hope to see the skill ceiling pushed as high as BW has been pushed. | ||
Goshawk.
United Kingdom5338 Posts
On June 12 2010 13:40 andeh wrote: cant wait to see how they play sc2 with the current lack of features with battlenet/sc2 in general dont fck this up blizzard. this is kind of crazy, considering no lan latency/less than ideal maps. will blizzcon be before or after the next osl prelims? because blizzcon will (probably) have a sc2 tournament, and I CAN NOT WAIT to see how blizz runs the sc2 blizzcon tournament I don't really see how it will be that different from the WC3 tournament. And from the comments sounds like people are over-reacting quite a lot at this stage, though we will have to see what happens in the upcoming weeks. | ||
clickrush
Switzerland3257 Posts
On June 12 2010 18:42 metaldragon wrote: Show nested quote + On June 12 2010 18:30 Jimmeh wrote: On June 12 2010 18:26 metaldragon wrote: On June 12 2010 18:04 endy wrote: On June 12 2010 17:57 metaldragon wrote: On June 12 2010 17:39 raga4ka wrote: On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a high ranked diamond league player if he practised his builds and timing just a little . BTW For the Record Idra actually just did he best yet as far as OSL qualifiers and we all know he's been playing ALOT less sc1 lately...to say the least. I think Sc2 forces better decision making and/or scouting then Sc1. Are you serious ? Are you trying to say Idra beat Gorush because he played SC2 ? If Sc2 makes you better at SC1 why aren't all the SC1 progamers playing SC2 to improve at SC1 ? This doesn't make any sense. I think Idra came to this qualifiers with no pressure, so he just came relaxed and confident and did great. And anyway even if I am wrong about Idra, you only gave one case and tried to generalize. As someone just said, just look at all these iccup Ds that are on top of their diamond leagues... Who cares if a D rank is #1 in diamond? so are all the C's B's And A's! We have WOW players in the beta for crying out loud and there are hundreds of leagues at this point. The Skill Gap is still very easy to notice between good players and Great players and It not hard to tell the the skill ceiling has not even come close to being reached. Sc2 is a Different Game It not fair to call it a Worst game or even a "Easier" game at this point. SC2 is objectively easier though. MBS, auto-mining etc. makes the game a ton easier for everyone. The argument shouldn't be "Is SC2 easier than SC1?" but rather "Will SC2 have as high a skill level as SC1 did?" which only time will tell. True enough...The Macro has gotten a little easier but the choices you make have gotten harder IMO. I'm sure everyone agree thats scouting in Sc2 in much more important than scouting in BW. I Do Hope to see the skill ceiling pushed as high as BW has been pushed. I agree. in BW the mechanics are harder to manage skillwise but in SC2 you have more decisions to make. | ||
bubblegumbo
Taiwan1296 Posts
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robertdinh
803 Posts
The problem here is that Blizzard is driven primarily by profit margins these days, and not actually by delivering the highest quality product to the consumer. You can argue against it all you want but wow and sc2 are living proof. 3 campaigns? Micro-transactions? Bling bling... Bnet having chat? Nope... LAN features? Nope.... For e-sports to expand long term companies are going to have to step up and build games specifically designed for e-sport competitive lans/settings. Right now blizzard's hold on the market is too strong and I wouldn't be surprised to see a hasty switch to sc2 just because there is a lot of money to be made by hyping it up and milking it. | ||
Holgerius
Sweden16951 Posts
If this will indeed be the last BW OSL I will boycott SC2. ![]() | ||
nurle
Norway308 Posts
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Neobick
Sweden208 Posts
They say we are stuck up, stupid and living in the past. The truth is though eternal, you wouldnt exchange chess for chess 2: Revenge of the pawns. You wouldnt make Citizen kane 2 with 3d graphic. Graphic isnt everything, change isnt always good and tradition is worth keeping. Just because its a video game doesnt mean that it should be revised to something more commercally viable. I sound like a conservative when I doesnt want to, but I have to state that there is a reason people think the original starwars movies are better than the prequels, and its not because it had more special effects. | ||
WiljushkA
Serbia1416 Posts
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Tidesson
55 Posts
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uLysSeS1
Germany210 Posts
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Getz
United States559 Posts
Should create separate leagues for SC2. | ||
Masq
Canada1792 Posts
GOM belongs to CJ and OGN belongs to CJ | ||
Firien
Poland115 Posts
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d_so
Korea (South)3262 Posts
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bueks
Germany19 Posts
On June 12 2010 17:39 raga4ka wrote: Show nested quote + On June 12 2010 17:20 metaldragon wrote: On June 12 2010 17:10 endy wrote: On June 12 2010 17:04 BLinD-RawR wrote: Seriously,Why do people assume that sc2 will not get better? I am defending it,its not a bad game,its only different from the original.I will say without a doubt BW is infinitely more fun to watch and play,but seriously why do you go on shutting down something before its reached its full potential. Because with MBS, automine, smart cast, and units that have to stop moving to attack, any noob can have Flash's rines macro, cast storm like Jangbi, and it's very hard to micro attacking units, and it's useless to micro workers. I don't see how giving more time to SC2 will change anything to what I mention above. You might "think" this is true but a few players have actually coem back tot BW with Better Skills then they had when they Left for Sc2. Sc2 is more demanding in some form than BW is. How exactly Im not sure. On paper it looks like sc2 is a easier game but in practice this doesn't seem to be the case. Is it the added Macro Mechanics? (forcing better decision making?) Is It the addition of more "hard counters" (forcing better scouting?) Ive talked to and Seen like a said a few player go back to BW with noticeably better skills then they had. If Sc2 was the easier game I think the opposite would be more apparent. I'm not saying SC2 is a "harder" game but its definitely a "different" game. You are joking right ? The only players that gets better at BW by playing SC2 is the players that have never actually played BW competitively . On the other hand a D+/C- level iccup player can easily be a top ranked diamond league player if he practised his builds and timing just a little . It is pointless to compare the rankings of two different games. Besides, SCBW is OLD. People outside of Korea usually dont play it . Obviously its easy to be in Diamond right now, but dont you think this will change in 5-10 years? I dont think SC1 was as competitive as SC2 already is, when it came out. | ||
darmousseh
United States3437 Posts
On June 12 2010 18:56 Neobick wrote: They call us afraid of change, afraid of new possibilities. They say we are stuck up, stupid and living in the past. The truth is though eternal, you wouldnt exchange chess for chess 2: Revenge of the pawns. You wouldnt make Citizen kane 2 with 3d graphic. Graphic isnt everything, change isnt always good and tradition is worth keeping. Just because its a video game doesnt mean that it should be revised to something more commercally viable. I sound like a conservative when I doesnt want to, but I have to state that there is a reason people think the original starwars movies are better than the prequels, and its not because it had more special effects. I must cite that there have been new rules added to chess that drastically altered the game. 1. Adding in the ability for pawns to move two spaces on it's first move and en passant with that 2. The addition of the game clock 3. The addition of draw rules 4. The change of the bishop and queen. They even started calling it queen chess. Popular rules always find their way to the top along with popular games in esports. Why broadcast for a crowd of 10,000 when you can broadcast to 100,000. | ||
Jackle
Canada859 Posts
On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. | ||
ZenDeX
Philippines2916 Posts
On June 12 2010 19:34 Firien wrote: so savior will play in OSL once again :D its not SC after all . The match fixers are banned from the entire eSports scene. | ||
moopie
12605 Posts
On June 12 2010 20:36 lolaloc wrote: Show nested quote + On June 12 2010 19:34 Firien wrote: so savior will play in OSL once again :D its not SC after all . The match fixers are banned from the entire eSports scene. These comments come from people who believe that if KeSPA is completely shut out and new teams form for sc2, these players will be able to come back. There is very little chance any team or sponsor will ever take them again though, and in fact I doubt most of them would even try after being shamed like they were. | ||
khellian
Korea (South)922 Posts
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neobowman
Canada3324 Posts
Create a new league for SC2 | ||
sluggaslamoo
Australia4494 Posts
I think SC2 is too boring for casual players for it to become big, a lot of my casual friends much prefer watching SC1 over SC2 after I showed it to them. Hell even playing wise, they got bored of SC2 instantly while SC1 was a game they absolutely loved (and yes they were casuals). Sports have hardly changed over decades, I don't see why new e-sports games have to replace old ones either. Thanks for the video though, great as always. | ||
immacolate
Serbia199 Posts
On June 12 2010 16:56 immacolate wrote: roger you are an assclown and I am sure that you love that fact. User was warned for this post seriously? you send me a warning for calling an obvious troll an "assclown" which is not even a proper insult, it is a joke that was made popular by pro wrestler chris jericho. User was temp banned for this post. | ||
bueks
Germany19 Posts
On June 12 2010 20:30 Jackle wrote: Show nested quote + On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Why is that a stupid comparison? What you say is true but that doesnt make my comparison stupid. I was just stating the obvious without giving any explanation. The point i was trying to get accross was, that at the time SC1 came out, it wasnt as competitive as SC2 it is today. Theres nothing wrong with that. I dont blame it on the game or anything. Here is a possible reason that doesnt make SC1 look bad: it was just a different time. Please dont be so quick with calling something stupid. | ||
Bash
Finland1533 Posts
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Kyo Yuy
United States1286 Posts
On June 12 2010 20:30 Jackle wrote: Show nested quote + On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. | ||
ROOTdrewbie
Canada1392 Posts
On June 12 2010 22:15 Kyo Yuy wrote: Show nested quote + On June 12 2010 20:30 Jackle wrote: On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW. User was temp banned for this post. | ||
mdb
Bulgaria4059 Posts
On June 12 2010 22:44 drewbie.root wrote: Show nested quote + On June 12 2010 22:15 Kyo Yuy wrote: On June 12 2010 20:30 Jackle wrote: On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW. I think you`re getting a bit overexcited and need to chill a bit. Also I think that everyone who posts on these boards should show respect to BW, whether they like the graphics, the pathfinding and the manual sending of workers to mine. Posts like yours are bad for the community and the only thing they achieve is getting in needless arguments. | ||
vnlegend
United States1389 Posts
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Kuzmorgo
Hungary1058 Posts
I dont see the point, last OSL was very successful, they just started the new one (with the same awesome sponsor), and i cant see a reason why OGN cant have a SC:BW and SC2 tournament at the same time. So i believe in the future of BW... | ||
Neobick
Sweden208 Posts
On June 12 2010 20:14 darmousseh wrote: Show nested quote + On June 12 2010 18:56 Neobick wrote: They call us afraid of change, afraid of new possibilities. They say we are stuck up, stupid and living in the past. The truth is though eternal, you wouldnt exchange chess for chess 2: Revenge of the pawns. You wouldnt make Citizen kane 2 with 3d graphic. Graphic isnt everything, change isnt always good and tradition is worth keeping. Just because its a video game doesnt mean that it should be revised to something more commercally viable. I sound like a conservative when I doesnt want to, but I have to state that there is a reason people think the original starwars movies are better than the prequels, and its not because it had more special effects. I must cite that there have been new rules added to chess that drastically altered the game. 1. Adding in the ability for pawns to move two spaces on it's first move and en passant with that 2. The addition of the game clock 3. The addition of draw rules 4. The change of the bishop and queen. They even started calling it queen chess. Popular rules always find their way to the top along with popular games in esports. Why broadcast for a crowd of 10,000 when you can broadcast to 100,000. Chess have been subjected to small changes over hundreds of years. There have been changes in bw also, like the no chat rule. They are not in introducing new pieces in vanilla chess. They are just "Patching" the game. About starcraft 2 and its supposedly higher popularity potential. There is nothing saying sc2 would even last more than 3 years before sc 3 comes out. Its like buying a lottery ticket and hope for the best. You dont just discard a good game for the chance of increasing your viewerbase. Maybe it will work short-term, but nobody has any idea that it will become esports. Just because this new-game feel now, we have tons and tons of tournaments. But you sc2ers are always talking about games and how they look, by that logic sc2 will be outdated fast if it must rely on its better graphics to get the upper hand over bw. | ||
nihoh
Australia978 Posts
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Gunman_csz
United Arab Emirates492 Posts
IMO BW is similar to WC3 when you compare it to SC2. The reason being that in BW more then half your time as a player is spend "figthing" the ineffective AI and UI. | ||
XsebT
Denmark2980 Posts
If SC2 really takes over 100%, I would not be surprised to see BW have a renaissance in a few years. Unless of course if Blizzard really get their shit together with SC2 and makes it an ESPORT - not just a game. However, for it to become an ESPORT I think Blizzard have to kinda let go of it to the community, which I don't see happening any time soon. | ||
KinosJourney2
Sweden1811 Posts
On June 12 2010 12:57 flamewheel wrote: Y'know, this news would be so much more epic if + Show Spoiler + Nal_rA had made it through. + Show Spoiler + ![]() This saddens me alot, i will miss Starcraft 1 probably more then i'd like pro Starcraft 2. I really hope they will continue making OSL's for both games, throwing Brood War into the bin like this is just ridiculous. Starcraft 1 is the best game ever to be created and only it's successor can ever come near it's legendary status(but not replace it). ![]() | ||
palexhur
Colombia730 Posts
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brucebruce
United States22 Posts
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dahornnn
United Kingdom395 Posts
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Mellotron
United States329 Posts
On June 12 2010 22:44 drewbie.root wrote: Show nested quote + On June 12 2010 22:15 Kyo Yuy wrote: On June 12 2010 20:30 Jackle wrote: On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW. User was temp banned for this post. I personally think that the worst thing about Starcraft 2 so far is all the new people that it has brought who have littered decent sites like TL etc with complete garbage posts that contain not even one sentence that doesnt make me want to just turn off my cpu and sit here in the dark for awhile wondering if im wasting my life. Maybe i am overly sensitive, but i really have to get up the nerve to read anything in the SC2 section these days. It has become a minefield of depressing posts made by people who have never stayed home on a friday night just because there was a chance of seeing a Stork/JD ace match, or went to work on zero sleep because of a reverse all-kill. And these types of posters are to be expected now that SC2 is here. But it doesnt make it any easier to read the SC2 section. I dont see SC:BW as having bad graphics. At times i suppose they are a bit dated by comparison. But there is a quote, and i dont know who said it, bit it goes: "Compare, and despair". Which of course means, if you compare things constantly, all you will see is the negative and be bummed at what things are "not". But if you try to take things as they are, you can see their true worth a little easier. I actually think SC1 graphics are fine for what type of game it is and to make gameplay easier to read. After awhile the small weird things dont seem that way anymore, and all you are left with is the gameplay. I also dont find the pathfinding to be all that unusable as some people claim. Yeah, units can be idiots, and you have to babysit them sometimes. But you have to babysit them in SC2 as well, only in a different way. Within 1 day with SC2 i was having to learn how the pathing quirks work so i could anticipate them and make adjustments to get the correct results. Im not saying BW pathing isnt difficult sometimes. But if you are grabbing all 12 dragoons and right clicking down your ramp and then looking away then you just arent used to BW. I like better pathing, but i could see some strong arguments being made that overcoming these tasks can actually add dimension to a game. Maybe not the best kind of dimension possible, but still, i can respect those arguments because they are true to an extent. As far as SCBW fading goes, well we all know how great of a game it is. It has passed the test of time and quality ten times over. I have faith that if SC2 sucks in the end, SC1 will still be there waiting in one form or another. Seriously i just have faith in it. The scene may take a hit though thats for sure. That being said, i am 100 percent behind SC2 because the game is amazing and its really so much of the great things about SCBW when you really get into it. Sure, there are some things that are different and some things are missing. But, those elements pop up in other places if you really pay attention. I dont think the skill ceiling will be reached any time soon, even with supposed easier macro. The game has built in elements that keep everything a tightrope act no matter how fast you get. The patches, the expansions, and the maps will be the fine tuning of SC2 as it takes shape as a competitive game. Like ive said before, SC2 is a blank canvas and what it needs most right now and in the coming year or two are players who get excited about it and push it to the next level as if their nerd life depends on it. Thats when some of these people who say SC2 sucks and is boring might start to come back around and admit there is something to it. I have major hope and enthusiasm for SC2, even though it kills me to see SCBW taking a hit consequently. | ||
PokePill
United States1048 Posts
On June 12 2010 22:44 drewbie.root wrote: Show nested quote + On June 12 2010 22:15 Kyo Yuy wrote: On June 12 2010 20:30 Jackle wrote: On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. Popular? Yes. Competitive? Not so sure. ...When it's a completely new game with new units, AI pathing, and macro mechanics, not so much. The majority of the casual fanbase would be upset if Blizzard removed MBS and automine just to make the game more competitive at the highest level. Sad to say, there's more to Blizzard games than just trying to make them work for E-Sports/the 10% of the fanbase that consists of hardcore fans. have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW. User was temp banned for this post. This is a gem. I've been to the top of diamond league! I've played on a level of skill not witnessed before in video games! | ||
goswser
United States3548 Posts
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Vandy
Australia13 Posts
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Dionyseus
United States2068 Posts
On June 12 2010 20:30 Jackle wrote: Show nested quote + On June 12 2010 19:41 bueks wrote: I dont think SC1 was as competitive as SC2 already is, when it came out. That's just a stupid comparison. Starcraft 2 has over 10+ years of foundation to make it as popular as it is today. It isn't stupid. It took years for SC1 to get as balanced as it is now. Give SC2 some time before dissing it. | ||
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swanized
Canada2480 Posts
players had 60 A.P.M, barely any macro and barely any micro. there were no BO, etc. SC2 has all of that, it has Idra who is a progamer, it has very high A.P.M players. you can't say that we need to give SC2 10 years that is absolutely silly to say since it has around 15 years of RTS behind it | ||
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TheYango
United States47024 Posts
On June 13 2010 01:09 swanized wrote: Yes but BW got out in the BEGINNING of RTS. Uh, no it didn't. And people spent plenty of time refining build orders in Warcraft 2. On June 13 2010 01:09 swanized wrote: SC2 has all of that, it has Idra who is a progamer, it has very high A.P.M players. you can't say that we need to give SC2 10 years that is absolutely silly to say since it has around 15 years of RTS behind it It's not just the playerbase that needs to grow, it's the actual *game*. Starcraft was not up to a competitive standard until after Brood War, and even then, not until after patch 1.08. 15 years of RTS experience does nothing to balance a new set of units. There are too many variables at work. | ||
killanator
United States549 Posts
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Thrasymachus725
Canada527 Posts
Someone a long time ago brought up a good analogy that I am going to steal. Imagine Turbo Chess. The game is about strategy planning and quick decision making. The interface is simple and easy to use (pieces on a black and white board). Much of the chess grandmasters are older men with mental strength. They are able to quickly form ideas and strategies in a quick time limit to overcome their opponent. Now imagine the board was 50ftx50ft and every game piece weighed upwards of 60lbs. Suddenly all the grandmasters are struggling just moving a single piece correctly, and are replaced by buff 20 year olds with physical strength because they are able to move the pieces, while the older, more strategic gentlemen are having difficulty performing the strategies they envision because of physical limitations. My point is that a game like SC should be about strategy and planning, and not about struggling with a limited interface. Many great players would be unable to play the game simply because it requires so much babysitting and effort to perform the simplest tasks. So many people complain that SC1 took more skill, and I suppose that is true, if by skill you mean effort... But that is not my view. If you want to struggle with an outdated clunky interface, those people could go start up some competitive WC1... I understand that SC1 has developed for years and such, and I have been following it for years. Whenever I played it, I got out and out demolished, because I couldn't handle the menial tasks and repetitive actions... But I enjoyed watching it very very much. I found it amazing that the people could pull off the things they could pull off... But that is all it ever was for me. A spectator Sport. I never had a hope of doing well myself. It was not that I wasn't strategic, that I wasn't good at executing tactics, and incapable of making decisions... it was that I found it frustrating to perform a powerful attack only to come back and find about 20 workers stationary... or that half of my units were blocked by a Dragoon on a ramp, or that another chunk of units would have randomly stopped along the way, the hotkey wouldn't have gone off quickly etc etc. I had the potential... but it was the frustration of overcoming a million petty, artificial, clunky and sloppy interface limitations (that were in no way a part of the actual game) that was holding me back. Who knows how many quality players were turned off of playing BW because of such mechanics. BW had its run. It was fun to watch, and still will be. But what people here don't seem to understand is that it needs to die one day; and when it does, it won't be to a game that places arbitrary interface limitations onto people. Removing MBS, Automining and Smartcasting would be stupid. These things are here to stay. What needs to occur in SC2 is a way to increase the skill ceiling that does not involve placing stupid restrictions in the game that make the game hard to play for the low levels of play. Personally, I find SC2 just as fun to watch as BW, because I can play SC2 at a high level. I understand what they are doing, why and what I would do different. If I were high level BW I could do the same thing, but since I never was, I kinda just need to take everything they do at face value. In SC2, the game has yet to evolve and has 2 expansions that will add to Multiplayer. It has places to go for Balance and esport evolution. Did anyone ever watch some of the first progaming games of BW? God were they boring.... SC2 isn't nearly as boring as that was, and it isn't even released yet. It seems to me that a lot of people are scared of change. SC2 didn't live up to their impossibly high standards, and so they say it sucks. Well, there is no way ANYTHING would live up to those standards. Just like the game BW has evolved, the opinion of it has too. If there was no developed proscene for BW then I can guarantee that a good 90%+ people wouldn't think twice about it. Give SC2 a chance to develop and remember where SC1 was at this time: There was no Brood War (or the units/upgrades that came with it), there was no Pro Scene, the game was not balanced, all the maps were broken and imbalanced and the good players had about 100 APM at best. | ||
cYaN
Norway3322 Posts
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Backpack
United States1776 Posts
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wiesel
Germany727 Posts
BW had its run. It was fun to watch, and still will be. But what people here don't seem to understand is that it needs to die one day; and when it does, it won't be to a game that places arbitrary interface limitations onto people. Removing MBS, Automining and Smartcasting would be stupid. These things are here to stay. What needs to occur in SC2 is a way to increase the skill ceiling that does not involve placing stupid restrictions in the game that make the game hard to play for the low levels of play. Why would we want something like sc2 to evolve into something entertaining like Bw that we already have? For better graphics? For the grow of e-sport? Cause some players can't even handle more than 100 Apm? If WoW with their millions of fans cant attract more people to e-sport, sc2 probably won't, and Blizzard knows it too( why do they invade korea, when they could have the whole world?). I don't know why, really. it was that I found it frustrating to perform a powerful attack only to come back and find about 20 workers stationary wow sry but thats just terrible. Im already super bad but yea 20 workers.. sure. Bw is hard ok but its not that hard to play as you make it out. ~150 apm really everyone can learn to perfom decently c/c- level in Bw. But you can spectacte and play sc2 on a high level? eh.. ![]() The fact that the game has been opened up to people who have the strategy but not the 500 APM is helping the scene Im pretty sure if you want to be good, in terms of playing a legaue/tournament you will need as much apm as you can like in Bw. Even in wc3 most of the top players had around 200apm and more. | ||
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TheYango
United States47024 Posts
On June 13 2010 02:02 Zanez.smarty wrote: + Show Spoiler + In SC1, skill was measured over how well they can struggle with a limited interface. Someone a long time ago brought up a good analogy that I am going to steal. Imagine Turbo Chess. The game is about strategy planning and quick decision making. The interface is simple and easy to use (pieces on a black and white board). Much of the chess grandmasters are older men with mental strength. They are able to quickly form ideas and strategies in a quick time limit to overcome their opponent. Now imagine the board was 50ftx50ft and every game piece weighed upwards of 60lbs. Suddenly all the grandmasters are struggling just moving a single piece correctly, and are replaced by buff 20 year olds with physical strength because they are able to move the pieces, while the older, more strategic gentlemen are having difficulty performing the strategies they envision because of physical limitations. My point is that a game like SC should be about strategy and planning, and not about struggling with a limited interface. Many great players would be unable to play the game simply because it requires so much babysitting and effort to perform the simplest tasks. So many people complain that SC1 took more skill, and I suppose that is true, if by skill you mean effort... But that is not my view. If you want to struggle with an outdated clunky interface, those people could go start up some competitive WC1... I understand that SC1 has developed for years and such, and I have been following it for years. Whenever I played it, I got out and out demolished, because I couldn't handle the menial tasks and repetitive actions... But I enjoyed watching it very very much. I found it amazing that the people could pull off the things they could pull off... But that is all it ever was for me. A spectator Sport. I never had a hope of doing well myself. It was not that I wasn't strategic, that I wasn't good at executing tactics, and incapable of making decisions... it was that I found it frustrating to perform a powerful attack only to come back and find about 20 workers stationary... or that half of my units were blocked by a Dragoon on a ramp, or that another chunk of units would have randomly stopped along the way, the hotkey wouldn't have gone off quickly etc etc. I had the potential... but it was the frustration of overcoming a million petty, artificial, clunky and sloppy interface limitations (that were in no way a part of the actual game) that was holding me back. Who knows how many quality players were turned off of playing BW because of such mechanics. BW had its run. It was fun to watch, and still will be. But what people here don't seem to understand is that it needs to die one day; and when it does, it won't be to a game that places arbitrary interface limitations onto people. Removing MBS, Automining and Smartcasting would be stupid. These things are here to stay. What needs to occur in SC2 is a way to increase the skill ceiling that does not involve placing stupid restrictions in the game that make the game hard to play for the low levels of play. Personally, I find SC2 just as fun to watch as BW, because I can play SC2 at a high level. I understand what they are doing, why and what I would do different. If I were high level BW I could do the same thing, but since I never was, I kinda just need to take everything they do at face value. In SC2, the game has yet to evolve and has 2 expansions that will add to Multiplayer. It has places to go for Balance and esport evolution. Did anyone ever watch some of the first progaming games of BW? God were they boring.... SC2 isn't nearly as boring as that was, and it isn't even released yet. It seems to me that a lot of people are scared of change. SC2 didn't live up to their impossibly high standards, and so they say it sucks. Well, there is no way ANYTHING would live up to those standards. Just like the game BW has evolved, the opinion of it has too. If there was no developed proscene for BW then I can guarantee that a good 90%+ people wouldn't think twice about it. Give SC2 a chance to develop and remember where SC1 was at this time: There was no Brood War (or the units/upgrades that came with it), there was no Pro Scene, the game was not balanced, all the maps were broken and imbalanced and the good players had about 100 APM at best. There are a lot of good points here, but I don't think a lot of it is relevant to the discussion at hand. The question isn't whether SC2 should ever replace Starcraft, but whether it should do so NOW. The answer to the first is a bit hard to tell at this stage, but in my opinion, given the state of balance and of B.Net 2.0 right now, the answer to the second question is a clear and resounding no. SC1 is balanced and has a stable multiplayer platform. SC2 does not. What other factors would motivate you to consider SC2 as the better spectator e-sport to the point that it would *replace* SC1 in one of the most prestigious venues in existence for it? Until the game is for the most part balanced, and until B.Net 2.0 is stable enough to run tournaments 7 days a week, I don't think that SC2 is even in contention for taking over any SC1 tournaments. | ||
Backpack
United States1776 Posts
On June 13 2010 02:22 TheYango wrote: Show nested quote + On June 13 2010 02:02 Zanez.smarty wrote: + Show Spoiler + In SC1, skill was measured over how well they can struggle with a limited interface. Someone a long time ago brought up a good analogy that I am going to steal. Imagine Turbo Chess. The game is about strategy planning and quick decision making. The interface is simple and easy to use (pieces on a black and white board). Much of the chess grandmasters are older men with mental strength. They are able to quickly form ideas and strategies in a quick time limit to overcome their opponent. Now imagine the board was 50ftx50ft and every game piece weighed upwards of 60lbs. Suddenly all the grandmasters are struggling just moving a single piece correctly, and are replaced by buff 20 year olds with physical strength because they are able to move the pieces, while the older, more strategic gentlemen are having difficulty performing the strategies they envision because of physical limitations. My point is that a game like SC should be about strategy and planning, and not about struggling with a limited interface. Many great players would be unable to play the game simply because it requires so much babysitting and effort to perform the simplest tasks. So many people complain that SC1 took more skill, and I suppose that is true, if by skill you mean effort... But that is not my view. If you want to struggle with an outdated clunky interface, those people could go start up some competitive WC1... I understand that SC1 has developed for years and such, and I have been following it for years. Whenever I played it, I got out and out demolished, because I couldn't handle the menial tasks and repetitive actions... But I enjoyed watching it very very much. I found it amazing that the people could pull off the things they could pull off... But that is all it ever was for me. A spectator Sport. I never had a hope of doing well myself. It was not that I wasn't strategic, that I wasn't good at executing tactics, and incapable of making decisions... it was that I found it frustrating to perform a powerful attack only to come back and find about 20 workers stationary... or that half of my units were blocked by a Dragoon on a ramp, or that another chunk of units would have randomly stopped along the way, the hotkey wouldn't have gone off quickly etc etc. I had the potential... but it was the frustration of overcoming a million petty, artificial, clunky and sloppy interface limitations (that were in no way a part of the actual game) that was holding me back. Who knows how many quality players were turned off of playing BW because of such mechanics. BW had its run. It was fun to watch, and still will be. But what people here don't seem to understand is that it needs to die one day; and when it does, it won't be to a game that places arbitrary interface limitations onto people. Removing MBS, Automining and Smartcasting would be stupid. These things are here to stay. What needs to occur in SC2 is a way to increase the skill ceiling that does not involve placing stupid restrictions in the game that make the game hard to play for the low levels of play. Personally, I find SC2 just as fun to watch as BW, because I can play SC2 at a high level. I understand what they are doing, why and what I would do different. If I were high level BW I could do the same thing, but since I never was, I kinda just need to take everything they do at face value. In SC2, the game has yet to evolve and has 2 expansions that will add to Multiplayer. It has places to go for Balance and esport evolution. Did anyone ever watch some of the first progaming games of BW? God were they boring.... SC2 isn't nearly as boring as that was, and it isn't even released yet. It seems to me that a lot of people are scared of change. SC2 didn't live up to their impossibly high standards, and so they say it sucks. Well, there is no way ANYTHING would live up to those standards. Just like the game BW has evolved, the opinion of it has too. If there was no developed proscene for BW then I can guarantee that a good 90%+ people wouldn't think twice about it. Give SC2 a chance to develop and remember where SC1 was at this time: There was no Brood War (or the units/upgrades that came with it), there was no Pro Scene, the game was not balanced, all the maps were broken and imbalanced and the good players had about 100 APM at best. There are a lot of good points here, but I don't think a lot of it is relevant to the discussion at hand. The question isn't whether SC2 should ever replace Starcraft, but whether it should do so NOW. The answer to the first is a bit hard to tell at this stage, but in my opinion, given the state of balance and of B.Net 2.0 right now, the answer to the second question is a clear and resounding no. SC1 is balanced and has a stable multiplayer platform. SC2 does not. What other factors would motivate you to consider SC2 as the better spectator e-sport to the point that it would *replace* SC1 in one of the most prestigious venues in existence for it? Until the game is for the most part balanced, and until B.Net 2.0 is stable enough to run tournaments 7 days a week, I don't think that SC2 is even in contention for taking over any SC1 tournaments. I don't think the OSL people are dumb enough to switch over before SC2 is finished. The bright side is that this will hopefully add some pressure to blizzards shoulders so they can get LAN/Chat/Tournament support up and running faster. | ||
Alou
United States3748 Posts
On June 12 2010 21:34 sluggaslamoo wrote: I quit SC2 and went back to BW. SC2 has been very underwhelming in my eyes, even vanilla SC is more exciting than SC2 tbh. I think SC2 is too boring for casual players for it to become big, a lot of my casual friends much prefer watching SC1 over SC2 after I showed it to them. Hell even playing wise, they got bored of SC2 instantly while SC1 was a game they absolutely loved (and yes they were casuals). Sports have hardly changed over decades, I don't see why new e-sports games have to replace old ones either. Thanks for the video though, great as always. I call shenanigans. You show any casual gamer who has never seen SC1 or SC2 and ask them to sit down for a few hours at each and pick which one they would prefer to watch as a spectator, they will pick SC2. No casual gamer is going to pick BW over SC2. And yes, sports have changed over decades. Even me, a person who hardly watches any sports, can see that. Things change. I don't think it's going to change as fast as Artosis is trying to make it seem so he can get some more views, but things will change. | ||
SchOOl_VicTIm
Greece2394 Posts
Awesome, Blizz wins again =/ | ||
Snowfield
1289 Posts
Anyway, bad video quality but interesting stuff | ||
grigorin
Austria275 Posts
Why is there such a thing as speed chess, even if there is clearly less strategic deepness in it? Because an other aspect of the game becomes more important: time management - this is very much the case in SC:BW (also because of the limited UI) One could argue if you would rather watch a classic chess match with 4+ hours (because its so much more strategical), or a match of speed chess. But I think chess analogies are very bad for RTS games ^^ btw I'd love to watch a game on the 50x50ft board | ||
mdb
Bulgaria4059 Posts
I dont know if the skill gap between the best SC2 players and the "casuals" will be so big, but I kinda doubt it (for the exact same reasons, people say BW is too hard for them - mbs, automining etc.) I have watched a lot of SC2 streams and the only thing that made me "wow" was the crazy macro of Idra in one game (which he lost). These is serious issue IMO and should be considered by the broadcasting companies. | ||
Stratos_speAr
United States6959 Posts
On June 13 2010 03:00 mdb wrote: Guys, you need to understand that in order for some sport (not only ESPORTS) to be successful and watched there has to be a big skill gap between the "pros" and the "casual" players. If everbody could play like Messi, Jordan or Flash do you think that football, basketball and SC would be so popular as they are now? I watch the koreans play SC for 8 years now, because they do things I will never be able to do. I admire this a lot. This is what makes the game so interesting for me. I dont know if the skill gap between the best SC2 players and the "casuals" will be so big, but I kinda doubt it (for the exact same reasons, people say BW is too hard for them - mbs, automining etc.) I have watched a lot of SC2 streams and the only thing that made me "wow" was the crazy macro of Idra in one game (which he lost). These is serious issue IMO and should be considered by the broadcasting companies. Flash back to SC1 in beta - no one would've thought it had the potential. It's short-sighted and rather pathetic that so many people are writing off SC2 as not being a good game. IT HASN'T EVEN BEEN RELEASED YET! There's been no REAL opportunity for the game to evolve - the current player pool is relatively small and there's not a mass of professional players to really push the game forward. | ||
shurgen
350 Posts
On June 13 2010 02:02 Zanez.smarty wrote: In SC1, skill was measured over how well they can struggle with a limited interface. Someone a long time ago brought up a good analogy that I am going to steal. Imagine Turbo Chess. The game is about strategy planning and quick decision making. The interface is simple and easy to use (pieces on a black and white board). Much of the chess grandmasters are older men with mental strength. They are able to quickly form ideas and strategies in a quick time limit to overcome their opponent. Now imagine the board was 50ftx50ft and every game piece weighed upwards of 60lbs. Suddenly all the grandmasters are struggling just moving a single piece correctly, and are replaced by buff 20 year olds with physical strength because they are able to move the pieces, while the older, more strategic gentlemen are having difficulty performing the strategies they envision because of physical limitations. My point is that a game like SC should be about strategy and planning, and not about struggling with a limited interface. Many great players would be unable to play the game simply because it requires so much babysitting and effort to perform the simplest tasks. So many people complain that SC1 took more skill, and I suppose that is true, if by skill you mean effort... But that is not my view. If you want to struggle with an outdated clunky interface, those people could go start up some competitive WC1... I understand that SC1 has developed for years and such, and I have been following it for years. Whenever I played it, I got out and out demolished, because I couldn't handle the menial tasks and repetitive actions... But I enjoyed watching it very very much. I found it amazing that the people could pull off the things they could pull off... But that is all it ever was for me. A spectator Sport. I never had a hope of doing well myself. It was not that I wasn't strategic, that I wasn't good at executing tactics, and incapable of making decisions... it was that I found it frustrating to perform a powerful attack only to come back and find about 20 workers stationary... or that half of my units were blocked by a Dragoon on a ramp, or that another chunk of units would have randomly stopped along the way, the hotkey wouldn't have gone off quickly etc etc. I had the potential... but it was the frustration of overcoming a million petty, artificial, clunky and sloppy interface limitations (that were in no way a part of the actual game) that was holding me back. Who knows how many quality players were turned off of playing BW because of such mechanics. BW had its run. It was fun to watch, and still will be. But what people here don't seem to understand is that it needs to die one day; and when it does, it won't be to a game that places arbitrary interface limitations onto people. Removing MBS, Automining and Smartcasting would be stupid. These things are here to stay. What needs to occur in SC2 is a way to increase the skill ceiling that does not involve placing stupid restrictions in the game that make the game hard to play for the low levels of play. Personally, I find SC2 just as fun to watch as BW, because I can play SC2 at a high level. I understand what they are doing, why and what I would do different. If I were high level BW I could do the same thing, but since I never was, I kinda just need to take everything they do at face value. In SC2, the game has yet to evolve and has 2 expansions that will add to Multiplayer. It has places to go for Balance and esport evolution. Did anyone ever watch some of the first progaming games of BW? God were they boring.... SC2 isn't nearly as boring as that was, and it isn't even released yet. It seems to me that a lot of people are scared of change. SC2 didn't live up to their impossibly high standards, and so they say it sucks. Well, there is no way ANYTHING would live up to those standards. Just like the game BW has evolved, the opinion of it has too. If there was no developed proscene for BW then I can guarantee that a good 90%+ people wouldn't think twice about it. Give SC2 a chance to develop and remember where SC1 was at this time: There was no Brood War (or the units/upgrades that came with it), there was no Pro Scene, the game was not balanced, all the maps were broken and imbalanced and the good players had about 100 APM at best. This is a great post. Obviously the future for RTS is insanely great graphics (3D TV anyone?) with epic battles and explosions coordinated by Michael Bay himself. All the players need to do is type some lines of code that makes the unit do whatever they want, perfectly. When someone wants to change up what they do, all they have to do is type something like 'build drones', 'micro hydralisks'. This will improve RTS by a whole lot because it will appeal to the masses (casual moviegoers LOVED transformers right?) and no one will need any mechanical skill because these are just APM sinks which have no place in a real time strategy. + Show Spoiler + PS: I wish more people would watch the video before commenting | ||
Leoj
United States396 Posts
On June 13 2010 02:22 TheYango wrote: Show nested quote + On June 13 2010 02:02 Zanez.smarty wrote: + Show Spoiler + In SC1, skill was measured over how well they can struggle with a limited interface. Someone a long time ago brought up a good analogy that I am going to steal. Imagine Turbo Chess. The game is about strategy planning and quick decision making. The interface is simple and easy to use (pieces on a black and white board). Much of the chess grandmasters are older men with mental strength. They are able to quickly form ideas and strategies in a quick time limit to overcome their opponent. Now imagine the board was 50ftx50ft and every game piece weighed upwards of 60lbs. Suddenly all the grandmasters are struggling just moving a single piece correctly, and are replaced by buff 20 year olds with physical strength because they are able to move the pieces, while the older, more strategic gentlemen are having difficulty performing the strategies they envision because of physical limitations. My point is that a game like SC should be about strategy and planning, and not about struggling with a limited interface. Many great players would be unable to play the game simply because it requires so much babysitting and effort to perform the simplest tasks. So many people complain that SC1 took more skill, and I suppose that is true, if by skill you mean effort... But that is not my view. If you want to struggle with an outdated clunky interface, those people could go start up some competitive WC1... I understand that SC1 has developed for years and such, and I have been following it for years. Whenever I played it, I got out and out demolished, because I couldn't handle the menial tasks and repetitive actions... But I enjoyed watching it very very much. I found it amazing that the people could pull off the things they could pull off... But that is all it ever was for me. A spectator Sport. I never had a hope of doing well myself. It was not that I wasn't strategic, that I wasn't good at executing tactics, and incapable of making decisions... it was that I found it frustrating to perform a powerful attack only to come back and find about 20 workers stationary... or that half of my units were blocked by a Dragoon on a ramp, or that another chunk of units would have randomly stopped along the way, the hotkey wouldn't have gone off quickly etc etc. I had the potential... but it was the frustration of overcoming a million petty, artificial, clunky and sloppy interface limitations (that were in no way a part of the actual game) that was holding me back. Who knows how many quality players were turned off of playing BW because of such mechanics. BW had its run. It was fun to watch, and still will be. But what people here don't seem to understand is that it needs to die one day; and when it does, it won't be to a game that places arbitrary interface limitations onto people. Removing MBS, Automining and Smartcasting would be stupid. These things are here to stay. What needs to occur in SC2 is a way to increase the skill ceiling that does not involve placing stupid restrictions in the game that make the game hard to play for the low levels of play. Personally, I find SC2 just as fun to watch as BW, because I can play SC2 at a high level. I understand what they are doing, why and what I would do different. If I were high level BW I could do the same thing, but since I never was, I kinda just need to take everything they do at face value. In SC2, the game has yet to evolve and has 2 expansions that will add to Multiplayer. It has places to go for Balance and esport evolution. Did anyone ever watch some of the first progaming games of BW? God were they boring.... SC2 isn't nearly as boring as that was, and it isn't even released yet. It seems to me that a lot of people are scared of change. SC2 didn't live up to their impossibly high standards, and so they say it sucks. Well, there is no way ANYTHING would live up to those standards. Just like the game BW has evolved, the opinion of it has too. If there was no developed proscene for BW then I can guarantee that a good 90%+ people wouldn't think twice about it. Give SC2 a chance to develop and remember where SC1 was at this time: There was no Brood War (or the units/upgrades that came with it), there was no Pro Scene, the game was not balanced, all the maps were broken and imbalanced and the good players had about 100 APM at best. There are a lot of good points here, but I don't think a lot of it is relevant to the discussion at hand. The question isn't whether SC2 should ever replace Starcraft, but whether it should do so NOW. The answer to the first is a bit hard to tell at this stage, but in my opinion, given the state of balance and of B.Net 2.0 right now, the answer to the second question is a clear and resounding no. SC1 is balanced and has a stable multiplayer platform. SC2 does not. What other factors would motivate you to consider SC2 as the better spectator e-sport to the point that it would *replace* SC1 in one of the most prestigious venues in existence for it? Until the game is for the most part balanced, and until B.Net 2.0 is stable enough to run tournaments 7 days a week, I don't think that SC2 is even in contention for taking over any SC1 tournaments. No offense but if you want to talk about balance you sure as hell can't talk about SC. Literally every unit in that game past the initial ones are broken, it's just a matter of finding other broken units to counter them. 75 mineral units that can 3-shot workers and drop 3 a-bomb mines for free? Flying units that let you teleport things across the world instantly, even while dying, and also have an ability to completely disable a mass of enemy units? Oh yeah, and their passive is TO CLOAK EVERYTHING AROUND THEM. Ground units that can eat other units for energy, burn down units' HP faster than the blink of an eye, and drop an AoE ability that completely denies ranged attacks? There's imbalances EVERYWHERE in SC, in SC2 not so much. | ||
Backpack
United States1776 Posts
On June 13 2010 03:11 shurgen wrote: Show nested quote + On June 13 2010 02:02 Zanez.smarty wrote: In SC1, skill was measured over how well they can struggle with a limited interface. Someone a long time ago brought up a good analogy that I am going to steal. Imagine Turbo Chess. The game is about strategy planning and quick decision making. The interface is simple and easy to use (pieces on a black and white board). Much of the chess grandmasters are older men with mental strength. They are able to quickly form ideas and strategies in a quick time limit to overcome their opponent. Now imagine the board was 50ftx50ft and every game piece weighed upwards of 60lbs. Suddenly all the grandmasters are struggling just moving a single piece correctly, and are replaced by buff 20 year olds with physical strength because they are able to move the pieces, while the older, more strategic gentlemen are having difficulty performing the strategies they envision because of physical limitations. My point is that a game like SC should be about strategy and planning, and not about struggling with a limited interface. Many great players would be unable to play the game simply because it requires so much babysitting and effort to perform the simplest tasks. So many people complain that SC1 took more skill, and I suppose that is true, if by skill you mean effort... But that is not my view. If you want to struggle with an outdated clunky interface, those people could go start up some competitive WC1... I understand that SC1 has developed for years and such, and I have been following it for years. Whenever I played it, I got out and out demolished, because I couldn't handle the menial tasks and repetitive actions... But I enjoyed watching it very very much. I found it amazing that the people could pull off the things they could pull off... But that is all it ever was for me. A spectator Sport. I never had a hope of doing well myself. It was not that I wasn't strategic, that I wasn't good at executing tactics, and incapable of making decisions... it was that I found it frustrating to perform a powerful attack only to come back and find about 20 workers stationary... or that half of my units were blocked by a Dragoon on a ramp, or that another chunk of units would have randomly stopped along the way, the hotkey wouldn't have gone off quickly etc etc. I had the potential... but it was the frustration of overcoming a million petty, artificial, clunky and sloppy interface limitations (that were in no way a part of the actual game) that was holding me back. Who knows how many quality players were turned off of playing BW because of such mechanics. BW had its run. It was fun to watch, and still will be. But what people here don't seem to understand is that it needs to die one day; and when it does, it won't be to a game that places arbitrary interface limitations onto people. Removing MBS, Automining and Smartcasting would be stupid. These things are here to stay. What needs to occur in SC2 is a way to increase the skill ceiling that does not involve placing stupid restrictions in the game that make the game hard to play for the low levels of play. Personally, I find SC2 just as fun to watch as BW, because I can play SC2 at a high level. I understand what they are doing, why and what I would do different. If I were high level BW I could do the same thing, but since I never was, I kinda just need to take everything they do at face value. In SC2, the game has yet to evolve and has 2 expansions that will add to Multiplayer. It has places to go for Balance and esport evolution. Did anyone ever watch some of the first progaming games of BW? God were they boring.... SC2 isn't nearly as boring as that was, and it isn't even released yet. It seems to me that a lot of people are scared of change. SC2 didn't live up to their impossibly high standards, and so they say it sucks. Well, there is no way ANYTHING would live up to those standards. Just like the game BW has evolved, the opinion of it has too. If there was no developed proscene for BW then I can guarantee that a good 90%+ people wouldn't think twice about it. Give SC2 a chance to develop and remember where SC1 was at this time: There was no Brood War (or the units/upgrades that came with it), there was no Pro Scene, the game was not balanced, all the maps were broken and imbalanced and the good players had about 100 APM at best. This is a great post. Obviously the future for RTS is insanely great graphics (3D TV anyone?) with epic battles and explosions coordinated by Michael Bay himself. All the players need to do is type some lines of code that makes the unit do whatever they want, perfectly. When someone wants to change up what they do, all they have to do is type something like 'build drones', 'micro hydralisks'. This will improve RTS by a whole lot because it will appeal to the masses (casual moviegoers LOVED transformers right?) and no one will need any mechanical skill because these are just APM sinks which have no place in a real time strategy. + Show Spoiler + PS: I wish more people would watch the video before commenting He is advocating strategy over APM, not low APM over high APM. | ||
D3lta
United States93 Posts
A lot of this anti-sc2, Brood War forever sentiment displayed on this forum is evidence of why BW won't simply fade away. And call me crazy, but I have a feeling this attitude is even more common amongst Koreans than that of EU/NA gamers. There not looking for a replacement, if anything, there's a healthy population that is threatened by the concept. Equally naive is this assumption that most known top gamers, would consider "switching" out. As many more pragmatic posters have touched on already, a large part of the skill in BW is related to dealing with an interface that is simply outdated. It doesn't make the game less compelling to watch or in anyway take away from the talent these guys show, but its a reality I think people would do best to accept. Why would someone who knows their amongst the best in the world at BW (i.e. flash, jaedong ect) want to switch games to something they may very well not be not as proficient at? It wouldn't surprise me if BW matches were still showing 6 years from now. Or if the real last OSL was a decade from after sc2 release. | ||
mdb
Bulgaria4059 Posts
On June 13 2010 03:08 Stratos_speAr wrote: Show nested quote + On June 13 2010 03:00 mdb wrote: Guys, you need to understand that in order for some sport (not only ESPORTS) to be successful and watched there has to be a big skill gap between the "pros" and the "casual" players. If everbody could play like Messi, Jordan or Flash do you think that football, basketball and SC would be so popular as they are now? I watch the koreans play SC for 8 years now, because they do things I will never be able to do. I admire this a lot. This is what makes the game so interesting for me. I dont know if the skill gap between the best SC2 players and the "casuals" will be so big, but I kinda doubt it (for the exact same reasons, people say BW is too hard for them - mbs, automining etc.) I have watched a lot of SC2 streams and the only thing that made me "wow" was the crazy macro of Idra in one game (which he lost). These is serious issue IMO and should be considered by the broadcasting companies. Flash back to SC1 in beta - no one would've thought it had the potential. It's short-sighted and rather pathetic that so many people are writing off SC2 as not being a good game. IT HASN'T EVEN BEEN RELEASED YET! There's been no REAL opportunity for the game to evolve - the current player pool is relatively small and there's not a mass of professional players to really push the game forward. I suppose you missclicked when quoting my post, because I`ve never said that SC2 is a bad game and it wont evolve. On the contrary, in previous post I said that is a great game to play, but poor to watch. And one of the reasons I`m not sure that SC2 will make it big as a broadcasted ESPORT is because it is relatively easy compared to BW. | ||
wiesel
Germany727 Posts
Flash back to SC1 in beta - no one would've thought it had the potential. It's short-sighted and rather pathetic that so many people are writing off SC2 as not being a good game. IT HASN'T EVEN BEEN RELEASED YET! Exactly thats why Broodwar should continue in korea and playing a little sc2 besides and looking where the game stands in 1 or 2 years and decide then, like it should be done, and probably will be done. There were starleagues for wc3 too. | ||
clickrush
Switzerland3257 Posts
As I grew up with blizzard rts, my younger brother was more a FPS gamer. at a certain age we both started to play competetive (sometimes hardcore, sometimes casual). He allways found BW and WC3 interesting as he saw me playing it. He also tryed those games himself but he never really got into it. Recently I was surprised when I saw him watching SC2 VODs. I asked him several questions because I wanted to know what kind of insight he has and why he finds those highlevel matches interesting, and I was surprised that he has quite some knowledge about the game that he never played. His knowledge is rudimentary but he kinda knows whats going on and that I find interesting. (After this I explained some key concepts ofc, so he may enjoy watching the game more and probably try it out himself). What I want to show with this, is that Blizzard does a very good job with SC2 (not with Bnet2). And that younger gamers like the game because it is very clear what happens on the battlefield, even if they do not know about timings, builds etc. Also the community and especialy the casters/commentators do their best to make SC2 even better. Gamers like my younger brother respect SCBW for what it is, even if they did not play it and only saw a few matches here and there, mainly because its interesting for them how the koreans treat it. I also know a hole bunch of people in my age that still watch SCBW matches even if they did not play the game for several years. Even if the younger gamers/viewers respect SCBW: for them its absolutely clear that SC2 will be the new big thing in the RTS competitive and esport scenes, because for them it is much more rewarding to watch a SC2 match. Why? It looks better and its easyer to see what happens. You may say "lol its alot easyer to see what happens in BW than in the overloaded graphics of SC2!". This might be true for hardcore SCBW veterans. But there are many things that are far less clear BW for a new player. Spells for example. As me and my brother watched a recent BW match he asked me: What does darkswarm again? But as he saw an infestor mindcontroling in SC2 it was 100% clear what happens. Also the death animations: In SC2 if something burns units then the units actually burn etc. Such details give the spectators a more entertaining and clear experience. I think that people like Hwanni know that SC2 will draw alot of attention, and that there are tournaments to be made and sponsors to be found. So far I think Blizz did a very good job with the game. And I also think that they had to! The big difference between video games and chess/sports its that they evolve constantly and that esports is a mixture of sports and entertainment. But this also has a lot of potential, because if you want that people watch the ultimate challenge of minds then you have make it entertaining and give it a nice looks. Its still a great challenge to make SC2 the new king of RTS because the old one is a legend and will allways be. But I dont think that the old one can reign forever (even if some ppl like to believe this). Also SC2 will allways be overshadowed by the fact that SC1 was the firstborn and perfect. But its about time that starcraft gets new fans, players, viewers and communities all over the world. | ||
iFU.pauline
France1614 Posts
I was just about to stop bw how funny... | ||
kli6891
United States143 Posts
He needs a golden mouse! | ||
WhistlingMtn
United States190 Posts
On June 13 2010 03:23 kli6891 wrote: I hope flash wins this one, if it is indeed his last chance. He needs a golden mouse! Indeed, though I have a feeling that Flash's play style is going to be very effective in SC2 ( for future golden mice ) | ||
KCrazy
United States278 Posts
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Xinliben
United States931 Posts
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StorrZerg
United States13919 Posts
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Tachion
Canada8573 Posts
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barth
Ireland1272 Posts
On June 13 2010 03:48 Xinliben wrote: Starcraft 2 is fun to play but it doesn't compare to SC1 as a spectator sport. At all. I am disgusted. Yeah. ![]() | ||
RoieTRS
United States2569 Posts
Dear Sirlin, I know you like fighting games. Fighting games are kinda cool. But be careful when commenting about a genre you have no idea about. The very fact that you could even suggest that lessening the physical tasks required to play optimally (APM/mechanics etc etc) would raise the strategy level of the game is ridiculous. First of all why are you even talking about genres? Starcraft is not part of a 'real time strategy' or 'strategy' genre. Starcraft is starcraft and nothing can compare to it because it is unique in the fact that its the only game ever invented to not only require such intense physical skills (APM/mechanics) but an even deeper sense of knowledge of strategy and even further the ability to apply that knowledge in the right situations. Starcraft is Starcraft and to classify it with any other 'strategy' game is a joke. Warcraft 3 is a joke. Command and Conquer is a joke. Age of Empires is a joke. Etc Etc. And don't try to brush me off thinking I'm just another overzealous Starcraft fan. I'm not. I've played all those games and talked to countless pros that have played those games on a top competitive level and guess what they all say: "yeah my game sucks SC is way better." THEY ADMIT IT! In all your idiocy you are kinda right on a certain level when you say 'lessening the mechanics will make it more of a strategical game.' This will be very true. But only true at the very beginning or maybe the first 6 months-yearish. As with all new strategy games players will continuously come up with all sorts of new strategies that they can use to outsmart and outwit their opponents. If Starcraft2 is made how you want it to be a lot of geniuses that would have otherwise failed because they have no dextrous skills will be owning it up with their brilliant strategies. This will only last a year. After a while everyone will know the optimal strategies and your brilliant creators of strategies will now be average joe schmoes. Now you could try to argue that with non-stop new maps to use new strategies on the brilliant players will always have their edge. But I'm going to tell you right now your argument would be null and void. When you play starcraft you have many limitations based on what matchup you're playing and the type of map it is. Even if you keep drastically changing maps the general limitations will always remain the same and players will have to do similarish-type opening builds and the game simply won't be fun. It will only be interesting for the first year or so due to strategies still being discovered + constant balance changes by Blizzard forcing people to adapt. Starcraft in all its complexity is a vey simple game. Every unit and/or unit combination crushes certain combinations and can be crushed by other certain combinations (other than late tech monster tech combos obviously). If everything is so easy to do (you don't have to macro like crazy and fly around everywhere making sure to take care of everything) and everyone knows which units in which amounts at what times are best against certain races and situations (due to replays expediting the learning curve for everyone) what will games be decided by? Perhaps by imbalance, perhaps by luck, perhaps by brutal small mistakes that can't be made up for. Is that fun? No. The first year will be fun, yes, after that no one will give a fuck about the game anymore and it certainly won't be a good spectator sport. The reason why the strategies in starcraft are so complex are because of the multitude of unique situations that come up due to differences in players' mechanical ability as well as strategical ability. This is true on all levels of play from complete newbie to top-tier pros. Two newbs play eachother one of them has better mechanics and can pump more units and expand faster but the other guy is more strategically advanced so he makes the right units at the right times...vwalla we have a good game. I mean listen to yourself. You are ranting that if you dumb down the APM/mechanics requirements it will be a better strategy game. Okay LOL suuuure man... In that case the player with a better strategical grasp / more experience will always win. There will be no way for the lesser player to win right? Thats why Starcraft is interesting....some guy that watches a lot of replays and studies the game a lot but is really slow can get raped by some idiot with high APM and good macro. This is what drives players to improve their strategies AND mechanics. Also...as much strategy as there is in Starcraft...a high % of the strategies are straight up GAMBLING/RISK build orders. Do you even realize this? Because starcraft is such a fast paced game and relies on players making split second executive decisions players are able to take huge risks to try and win. STRATEGY in starcraft is a non stop series of calculated risks taken by players and will only work when taking place in a high paced mechanics oriented game. Often times its not a STRATEGY at all, it's just one player doing an all-in build hoping to get lucky lol (or he thinks he can predict his opponents build). What the fuck is a strategy to you anyways? Go Corsair DT against zerg to kill the overlord and expand safely? LOL is that a strategy? WOW WHAT A SICK STRATEGY!!!! SO BRILLIANT. No. The strategy is to use your insane high APM to execute the build with perfect timing so that you can harass overlords and wiggle that little fucker into zerg's main. Ooops he had it blocked! Oh well I have an expansion up and running now time to frantically figure out what he's doing so I can quickly pump out the precise strategically correct unit combination that will allow me to come behind from this small deficit and seal my next expansion all the while sick microing my shuttle with dt/ht in it to harass to get my edge back. <-- If all your probes go directly to minerals and you can select infinite units on whatever keys and mass macro from all your gates would this be hard? No. Should it be hard. Yes. The very fact that SC requires sick mechanics and strategy is why we have progamers and starcraft on TV. It is only when a player is completely stressed by all the tasks he must complete by clicking everywhere to pull off the strategies he intends on doing that we can see who has real talent and who doesn't. Thats why PRO sc is so fun to watch as well...these guys are so fast and clean that they can execute brilliant new strategies and unreal timing attacks with raw perfection all the time due to their insane mechanics. This is why even the best of the best rarely break a win % higher than 70%. We would never see this if they all could just easily macro by pressing two keys. There wouldn't be a difference between Mumyung and Jaedong. Games will either be one sided because one player is smarter and more strategically advanced or games will be even and decided by some simple mistake rather than decided by some brilliant combo two sided attack. And that, would be a huge problem. I mean...are you even aware of the fact that Savior has a low APM compared to other pro-gamers? His revolutionary defiler use and muta control alone parted the sea of progamers as he earned himself the title of Bonjwa. Do you even play Starcraft? Do you even know who Park-Jung-Suk is? WHO THE FUCK ARE YOU? LOL. We are Starcraft players. Every game we play we are simply rolling the dice with our strategies based on limited information, but we know that the faster and more efficiently we play with our good execution the higher our chances get. Sometimes the dominos fall perfectly and we win. Sometimes AVGJOE27 on USWest is actually a smurfing Korean monster pro and he picks up our dominos and eats them then laughs at us. Sometimes we practice countless hours for months straight only to forget zealot speed at the WCG Grand Finals and lose the most important game of our lives. Even though we thought we were the best one there we fall short of our dreams and expectations. Do we blame the game? Fuck no. Do we whine about how it's not fair because the other guy was too fast? Fuck no. We are Starcraft players. We take it like men and only blame no one but ourselves. If we, the foreign players that have gotten butt-raped by Koreans because of their superior APMs countless times in competitions where it counts don't cry about how it's not fair for people with superior mechanics to have such an edge, then what gives a bone headed fighting game nerd like you the right to do so? Just do everyone a favor and shut the fuck up. I can't believe I just wasted my time writing all this obvious common sense shit. I mean fuck it man...Make starcraft easier to play? LOL THEY SHOULD MAKE IT HARDER TO PLAY. This isn't the Special Cyber Olympics. THIS IS STAAAAAAAAAAARCRAFT | ||
DatTheMighty
Vietnam122 Posts
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clickrush
Switzerland3257 Posts
On June 13 2010 04:05 DatTheMighty wrote: Such a misleading Original Post, I don't know what your deal is Artosis but in the interviewing you're sort of pushing him to say Broodwar is over and even then hes not even saying in down right. That quote you put in is so out of context. no its not. you should listen more carefully instead of bashing artosis -.- | ||
Endorsed
Netherlands1221 Posts
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wiesel
Germany727 Posts
I couldn't understand anything of SC:BW because the graphics are so bad. Seems logical... With SC2, it's like. Hey a guy with a gun, he can shoot stuff, I understand that. But with SC1 it's like, hey some strange looking car thingy what the hell is that. Are you serious lol, i mean it's a damn a car what do you think it's gona do picking up flowers? | ||
thopol
Japan4560 Posts
On June 13 2010 04:14 Endorsed wrote: I think I myself am a perfect example why SC:BW will eventually die and SC2 won't in the near future. You're a perfect example of something. | ||
DatTheMighty
Vietnam122 Posts
On June 13 2010 04:12 clickrush wrote: Show nested quote + On June 13 2010 04:05 DatTheMighty wrote: Such a misleading Original Post, I don't know what your deal is Artosis but in the interviewing you're sort of pushing him to say Broodwar is over and even then hes not even saying in down right. That quote you put in is so out of context. no its not. you should listen more carefully instead of bashing artosis -.- Yes it is, the first question that Artossis asked was "Do you think this might possibly the last OSL?", the answer was "No, I don't think so, it might continue with starcraft 2, or it might go on with broodwar". You guys need to stop believing everything you're told. This does not spell the end for broodwar. Artosis came in with clear intentions of getting specific answers and thats what he got and thats what he posted, but i think its all very distorted. The first page of responses were all moanign about the death of broodwar, obviously from that quote alone. | ||
clickrush
Switzerland3257 Posts
On June 13 2010 04:27 DatTheMighty wrote: Show nested quote + On June 13 2010 04:12 clickrush wrote: On June 13 2010 04:05 DatTheMighty wrote: Such a misleading Original Post, I don't know what your deal is Artosis but in the interviewing you're sort of pushing him to say Broodwar is over and even then hes not even saying in down right. That quote you put in is so out of context. no its not. you should listen more carefully instead of bashing artosis -.- Yes it is, the first question that Artossis asked was "Do you think this might possibly the last OSL?", the answer was "No, I don't think so, it might continue with starcraft 2, or it might go on with broodwar". You guys need to stop believing everything you're told. This does not spell the end for broodwar. Artosis came in with clear intentions of getting specific answers and thats what he got and thats what he posted, but i think its all very distorted. The first page of responses were all moanign about the death of broodwar, obviously from that quote alone. he said that it might go on with broodwar for a while EDIT: @Artosis: Why do you actually think that SC2 will take over the throne? It seems that this is your opinion. | ||
Alou
United States3748 Posts
On June 13 2010 04:12 clickrush wrote: Show nested quote + On June 13 2010 04:05 DatTheMighty wrote: Such a misleading Original Post, I don't know what your deal is Artosis but in the interviewing you're sort of pushing him to say Broodwar is over and even then hes not even saying in down right. That quote you put in is so out of context. no its not. you should listen more carefully instead of bashing artosis -.- Yes it is. Hwanni never says BW is over. Artosis seems to take his answer that it may or may not be over and that he really doesn't know or doesn't want to share anything yet as a sign that SC2 will reign supreme. Which as much as I want to see happen, I know it won't happen as quickly as Artosis wants to make it out to be. | ||
shalafi
394 Posts
On June 13 2010 05:35 Alou wrote: Show nested quote + On June 13 2010 04:12 clickrush wrote: On June 13 2010 04:05 DatTheMighty wrote: Such a misleading Original Post, I don't know what your deal is Artosis but in the interviewing you're sort of pushing him to say Broodwar is over and even then hes not even saying in down right. That quote you put in is so out of context. no its not. you should listen more carefully instead of bashing artosis -.- Yes it is. Hwanni never says BW is over. Artosis seems to take his answer that it may or may not be over and that he really doesn't know or doesn't want to share anything yet as a sign that SC2 will reign supreme. Which as much as I want to see happen, I know it won't happen as quickly as Artosis wants to make it out to be. Yes, it's kind of sad that many former BW foreign celebs support SC2 because they see their chances in SC2, while they know they'll never be successful at BW :/ | ||
Yggdrasil Leaf
221 Posts
On June 13 2010 04:14 Endorsed wrote: I tried watching SC:BW but I just couldn't understand anything, even with English commentators. I couldn't understand anything of SC:BW because the graphics are so bad. With SC2, it's like. Hey a guy with a gun, he can shoot stuff, I understand that. But with SC1 it's like, hey some strange looking car thingy what the hell is that. Where's a fucking bridge? | ||
Therapist
United States97 Posts
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Thrasymachus725
Canada527 Posts
The theory of the perfect strategy game would be like this: No interface limitations, infinite strategy. What this would look like, is something like a mind-machine interface where your thoughts control the units. No interface, No unit AI, but infinitely responsive units (units need to do exactly what you want them to do, nothing more, nothing less). This would mean that the game is not limited to how fast you can click the mouse, or order the units, or even what menial tasks you remember to do. If you want your Roaches to move in front of your Hydralisks, they do it. If you want your Marines to concave properly, they do. If you want your Mutalisks to scoot-n-shoot, then they will do that... No stupid patrol and hold position abuse. This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. A game like that would have a low skill ceiling, which would mean it would make a lousy spectator esport, UNLESS they had a HUGE amount of strategy and options. SC1 is on the wrong end of the spectrum. It is a great spectator sport, because there is a perfect balance of strategy and interface struggle. In order to KEEP the balance that makes it a great spectator sport, and still advance the strategy game esport, we need an increase in strategy and a decrease in interface struggle. This is the problem that we have with SC2: As the interface struggle goes down, the options and strategy in a game need to go up. If it does not, then the skill ceiling goes down and it becomes boring to watch. In SC2, the interface struggle has gone down significantly, but the strategy has probably not gone up all that much. Again, it is early in the game's life, so we don't know for sure, but I doubt it. Blizz can change it, patch it, add stuff in the expansions, etc etc, so I think it is far too early WAY premature, and completely asinine to preach doom this early in the games life. | ||
Thrasymachus725
Canada527 Posts
SC2 may not be like BW... But if we want any future for eSports as a whole... then we need a new game. SC2 is as close to BW as it is gunna get, and SC2 is a TON of fun. I am way more than satisfied with SC2. | ||
jax1492
United States1632 Posts
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crimsn
Korea (North)44 Posts
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wiesel
Germany727 Posts
This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. This would be totally boring and no fun at all even with a lot of strategies. I think you have a misunderstanding about strategy in games in generel. Without mechanics it's just scouting and building the counter. No room for creative play, cute micro tricks while still macroing etc etc | ||
clickrush
Switzerland3257 Posts
On June 13 2010 06:05 Zanez.smarty wrote: To continue on my concept of interface struggling: (...) This is the problem that we have with SC2: As the interface struggle goes down, the options and strategy in a game need to go up. If it does not, then the skill ceiling goes down and it becomes boring to watch. In SC2, the interface struggle has gone down significantly, but the strategy has probably not gone up all that much. Again, it is early in the game's life, so we don't know for sure, but I doubt it. Blizz can change it, patch it, add stuff in the expansions, etc etc, so I think it is far too early WAY premature, and completely asinine to preach doom this early in the games life. You make a very, very good point here! Besides the interface struggling theres the bad unit pathing in addition, which has the very same effect. But blizzard managed to implement mechanics and features that add more strategical and tactical depth. namely the new macro mechanics (creep, injection, chrono, mule, supply) and tons of new tactical and micro intensive abilities (FF, concussive shells, banelings, burrow move, the new nydus, blink, grav. beam, snipe etc etc etc) The difference is that the newly added features and abilities promote decision making and creativity while the interface struggling is purely one dimensional, and the pathing struggling has more depth but offers no decision making. I think this is actually the biggest advantage over SCBW. | ||
khellian
Korea (South)922 Posts
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Thrasymachus725
Canada527 Posts
On June 13 2010 06:34 wiesel wrote: Show nested quote + This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. This would be totally boring and no fun at all even with a lot of strategies. I think you have a misunderstanding about strategy in games in generel. Without mechanics it's just scouting and building the counter. No room for creative play, cute micro tricks while still macroing etc etc How do interface limitations and interface in general create creative play, micro and macro tricks...? SC1 and SC2 would work with a MMI (mind-machine-interface) in its current state. The same tricks would exist, the same tactics, strategies, unit capabilities, stats and everything... The differences are that there would be no mouse or keyboard required to play... In order for it to be fun to watch, there would need to be about double the units and triple the macro/mechanics, a ton more upgrades. This would actually make MORE creative play and cute tricks... More units with more abilities and tricks would add more to the game. The game would be about how fast the mind can go, not how fast the fingers can go... | ||
wiesel
Germany727 Posts
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Thrasymachus725
Canada527 Posts
On June 13 2010 06:52 wiesel wrote: Lets start with Mouse and keyboard which are no interface limitations. Probably you would like football played in the players mind too? Same conflicts apply. Huh? You are comparing a game about strategy and decision making... to a game about physical strength, speed and agility... Comparing a game on a screen, performed by pixels... to a game IRL, performed by people... What you want is a comparison of SC2 to chess or something. Not football. | ||
clickrush
Switzerland3257 Posts
On June 13 2010 06:52 wiesel wrote: Lets start with Mouse and keyboard which are no interface limitations. Probably you would like football played in the players mind too? Same conflicts apply. Would be boring everyone would think hes Messi ![]() its because football has less strategic depth than sc2 | ||
Half
United States2554 Posts
This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. | ||
wiesel
Germany727 Posts
On June 13 2010 06:58 Zanez.smarty wrote: Show nested quote + On June 13 2010 06:52 wiesel wrote: Lets start with Mouse and keyboard which are no interface limitations. Probably you would like football played in the players mind too? Same conflicts apply. Huh? You are comparing a game about strategy and decision making... to a game about physical strength, speed and agility... Comparing a game on a screen, performed by pixels... to a game IRL, performed by people... so if everyone has the micro and macro perfect in their head, how will you make a mistake? Will you just think oh i'll forget a supply depot now, or im not thinking fast enough and losing my shuttle to a scourge, or well screw it i'll forget adrenaline upgrade this time! How will you make mistakes besides in scouting and building a counter which shouldn't be too hard if you read some forums? Thats what i meant with Messi, it will be boring cause there is noone actually who Messi can outplay. | ||
Thrasymachus725
Canada527 Posts
On June 13 2010 07:02 wiesel wrote: Show nested quote + On June 13 2010 06:58 Zanez.smarty wrote: On June 13 2010 06:52 wiesel wrote: Lets start with Mouse and keyboard which are no interface limitations. Probably you would like football played in the players mind too? Same conflicts apply. Huh? You are comparing a game about strategy and decision making... to a game about physical strength, speed and agility... Comparing a game on a screen, performed by pixels... to a game IRL, performed by people... so if everyone has the micro and macro perfect in their head, how will you make a mistake? Will you just think oh i'll forget a supply depot now, or im not thinking fast enough and losing my shuttle to a scourge, or well screw it i'll forget adrenaline upgrade this time! How will you make mistakes besides in scouting and building a counter which shouldn't be too hard if you read some forums? Thats what i meant with Messi, it will be boring cause there is noone actually who Messi can outplay. Except you are missing the point entirely. In my concept of the MMI I don't sit back and go "Play the game perfectly" and the game plays perfectly. I don't walk into combat and think "Micro" and have the units micro well. I can't just say "Micro and Macro" and have me micro and macro properly. I would need to think about the strategy, micro, the using abilities, the locations I use them, when I do it, the timing, etc etc. What is the perfect Macro now? Well as Protoss, you make the right production buildings at the right time, keep building probes, chronoboost every 25 energy, don't get supply blocked... Wow look, I know it all now. So... why don't I perform it perfectly all the time? Well it is not interface limitations... it is because I forget to do it. I forget to pay attention. I don't check my Nexuses every 15 seconds, I don't keep a close eye on my supply count. If the game was connected to my brain, how would things differ? Would I remember more? Would I suddenly do everything perfectly? No, because it is my BRAIN that is forgetting to do things, and think of things. You cannot argue that a strategy game is about using a mouse or keyboard well. It is about strategy. | ||
clickrush
Switzerland3257 Posts
On June 13 2010 07:00 Half wrote: Show nested quote + This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. not so sure about that. | ||
Thrasymachus725
Canada527 Posts
On June 13 2010 07:00 Half wrote: Show nested quote + This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. I think you will need to clarify and back up your argument. | ||
vOddy
Sweden402 Posts
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wiesel
Germany727 Posts
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Thrasymachus725
Canada527 Posts
On June 13 2010 07:23 wiesel wrote: Well then your only relying on your memory as a "mechanic skill" which is basically the same as keyboard mouse skills. Just training to be super quick thinking and remembering everything. Not that much of a difference to the way its played now. In opinion I suppose... But I disagree. Really, you are really just imagining SC1 or SC2 with an MMI. The idea would be creating large amounts of things like Chrono Boosts, Spawn Larva, Mules, Scans etc options for each race and a ton more units. Naturally SC2 and SC1 would be incredibly boring to watch with an MMI because both games require interface limitations in order to be interesting to watch. In order for an MMI to work in a spectator sport the game would need to be FAR more complex and deep as far as strategy goes. | ||
Dionyseus
United States2068 Posts
On June 13 2010 07:00 Half wrote: Show nested quote + This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. SC1 and SC2 are a lot more complex than chess. | ||
blahman3344
United States2015 Posts
man...it makes me sad to see the OSLs for SC1 ending so soon. I definitely know more about SC1 than SC2 so seeing the OSL move to SC2 will make me clueless to what is happening in games. =( | ||
blith
Canada69 Posts
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Half
United States2554 Posts
On June 13 2010 07:48 Dionyseus wrote: Show nested quote + On June 13 2010 07:00 Half wrote: This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. SC1 and SC2 are a lot more complex than chess. Complexity=/=Depth. If I drew a bunch of lines, it would be really complex. It wouldn't be deep. Chess is a game of pure strategy. In other words, anticipating your opponents moves and reacting to them. But it is deep because a person is required to think 50+ moves ahead on a proffesional level and 20+ moves ahead on a hobbyist level. I cannot meaningfully anticipate strategic options in Starcraft on the same level I can in chess. Starcraft lacks the structure for meaningful strategic thought without micro and macro factors on the same degree as chess. Just like a bunch of lines lacks the structure to be deep despite being complex. | ||
Sfydjklm
United States9218 Posts
On June 13 2010 07:14 Zanez.smarty wrote: Show nested quote + On June 13 2010 07:00 Half wrote: This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. I think you will need to clarify and back up your argument. ? the only reason SCBW has been successful is because of the macro/micro elements of the game. So i think YOU need to back up ur statement. | ||
Deadlyhazard
United States1177 Posts
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Sfydjklm
United States9218 Posts
On June 13 2010 08:13 Half wrote: Show nested quote + On June 13 2010 07:48 Dionyseus wrote: On June 13 2010 07:00 Half wrote: This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. SC1 and SC2 are a lot more complex than chess. Complexity=/=Depth. If I drew a bunch of lines, it would be really complex. It wouldn't be deep. Chess is a game of pure strategy. In other words, anticipating your opponents moves and reacting to them. But it is deep because a person is required to think 50+ moves ahead on a proffesional level and 20+ moves ahead on a hobbyist level. I cannot meaningfully anticipate strategic options in Starcraft on the same level I can in chess. Starcraft lacks the structure for meaningful strategic thought without micro and macro factors on the same degree as chess. Just like a bunch of lines lacks the structure to be deep despite being complex. i dont understand these people who say stuff that supports the arguement of the guys they're arguing with.. The only reason SC is complex is because it employs both strategic and micro/macro elements of the game. | ||
Half
United States2554 Posts
On June 13 2010 08:25 Sfydjklm wrote: i dont understand these people Yes, you don't. because The only reason SC is complex is because it employs both strategic and micro/macro elements of the game. Thats my fucking point. | ||
Sfydjklm
United States9218 Posts
On June 13 2010 08:26 Half wrote: Yes, you don't. because Show nested quote + The only reason SC is complex is because it employs both strategic and micro/macro elements of the game. Thats my fucking point. quoting is complicated | ||
Half
United States2554 Posts
On June 13 2010 08:28 Sfydjklm wrote: Show nested quote + On June 13 2010 08:26 Half wrote: On June 13 2010 08:25 Sfydjklm wrote: i dont understand these people Yes, you don't. because The only reason SC is complex is because it employs both strategic and micro/macro elements of the game. Thats my fucking point. quoting is complicated lol sorry then. | ||
Darpa
Canada4413 Posts
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mitten
10 Posts
In other words, this is interesting to see but totally useless with respect to the future of OSL and disappointing as to how far one can trust Artosis to report things. | ||
Snowfield
1289 Posts
On June 13 2010 08:36 mitten wrote: This whole thing is silly. Artosis walked into this saying "I want to make a video about how this might be the last OSL". Then Hwanni directly said "No, I don't think so.".... and then Artosis continued to press his cause. In other words, this is interesting to see but totally useless with respect to the future of OSL and disappointing as to how far one can trust Artosis to report things. I agree that Artosis isn't exactly a news reporter ![]() | ||
sluggaslamoo
Australia4494 Posts
On June 13 2010 02:30 Alou wrote: Show nested quote + On June 12 2010 21:34 sluggaslamoo wrote: I quit SC2 and went back to BW. SC2 has been very underwhelming in my eyes, even vanilla SC is more exciting than SC2 tbh. I think SC2 is too boring for casual players for it to become big, a lot of my casual friends much prefer watching SC1 over SC2 after I showed it to them. Hell even playing wise, they got bored of SC2 instantly while SC1 was a game they absolutely loved (and yes they were casuals). Sports have hardly changed over decades, I don't see why new e-sports games have to replace old ones either. Thanks for the video though, great as always. I call shenanigans. You show any casual gamer who has never seen SC1 or SC2 and ask them to sit down for a few hours at each and pick which one they would prefer to watch as a spectator, they will pick SC2. No casual gamer is going to pick BW over SC2. And yes, sports have changed over decades. Even me, a person who hardly watches any sports, can see that. Things change. I don't think it's going to change as fast as Artosis is trying to make it seem so he can get some more views, but things will change. Except I have, and they preferred SC1. One of my friends (who plays ALOT of WoW) never played SC1 before until he watched Flash on GomTV last year (shown to him by a friend), then he started watching it every day. He doesn't play SC, but he prefers SC over SC2. My other friend only played the campaign, but played SC multiplayer against the AI a few times. That was until I showed him pro SC and he got really excited about SC2. So I gave him a BETA key and he basically got bored and quit on the first day, but still likes SC1 both with watching and gameplay. He never plays SC but that's what he thinks. Another friend who plays SC a bit with friends and his family in a LAN only, no ICCUP. He only plays BGH, and has trouble figuring out how to beat a turtling terran. However he still much prefers SC1 over SC2. SC1 is a visually simpler to understand game, more barracks = more units, more bases = more money, defending > attacking, this isn't the case with SC2. Without these factors + micro and flanking, casuals will end up getting confused as to how someone won a game. SC1 is also a lot more visually spectacular than SC2. Psi-Storms, Spider mines, Dark Swarm, Reavers, Carriers, etc. Clutch play in SC2 will be rare, and when it does happen, it won't seem to make any sense. | ||
Artosis
![]()
United States2140 Posts
i started teh video with the question: "Is this the last OSL?" i asked hwanni for an interview to get his take on this. hwanni said it will probably switch over to SC2. nothing definite. he let you all in on a much more educated opinion than any of you have ever heard before. i did not push him one way or the other lol. | ||
matjlav
Germany2435 Posts
On June 13 2010 09:22 Artosis wrote: lotta dumb posts in here from people who didn't listen to the video. i started teh video with the question: "Is this the last OSL?" i asked hwanni for an interview to get his take on this. hwanni said it will probably switch over to SC2. nothing definite. he let you all in on a much more educated opinion than any of you have ever heard before. i did not push him one way or the other lol. The way you presented the information in the OP as well as the beginning of the video strongly suggested that you had super insider information about plans to switch over the next OSL. True, people should have watched the video, but the way you presented it was bound to be misunderstood. What was actually in the video was you saying "Is this the last OSL?" and Hwanni speculating. Yes, he is obviously knowledgeable, but he did not give any concrete knowledge of any plans, and didn't really give any sort of opinion one way or the other on whether this will be the last BW OSL. The only opinion he really gave was his speculation that it will probably eventually switch to SC2. You go into a video asking "Is this the last OSL?", strongly implying "yes" in the intro. And then, in the interview, you receive no answer of the sort. But nonetheless you post the video and a thread that strongly implies that this is going to be the last OSL. Nothing concrete, but when you say the following, what are people supposed to think? "Yesterday was, perhaps, the last OSL qualification ever. I went down to the OSL with my trusty camera, and spoke to one of the most knowledgeable people in all of eSports, Hwanni. [...] 'OSL will probably switch over to SC2'" Then when we watch the video, it really looks like you're just pushing your own agenda without offering any concrete answers. Your OP was bound to start rumors that really have no backup. It's not the interview that we have a problem with; it's the way you presented it. | ||
Dionyseus
United States2068 Posts
On June 13 2010 08:13 Half wrote: Show nested quote + On June 13 2010 07:48 Dionyseus wrote: On June 13 2010 07:00 Half wrote: This would be the PERFECT strategy game. They would be fun to watch because it is ALL about strategy and not about who has the strongest fingers and who has a better mastery of the broken clunky interface. ANYONE could pick it up and play it, and there will be a very strong set of people up at the top. Anyone can work their way to the top with enough practice of STRATEGY. The game will do what you want it to do, rather than what your fingers can do. No it would be a shit game because a strategy only game needs the strategic depth of a game like chess, which SC1 or 2 lacks entirely. SC1 and SC2 are a lot more complex than chess. Complexity=/=Depth. If I drew a bunch of lines, it would be really complex. It wouldn't be deep. Chess is a game of pure strategy. In other words, anticipating your opponents moves and reacting to them. But it is deep because a person is required to think 50+ moves ahead on a proffesional level and 20+ moves ahead on a hobbyist level. I cannot meaningfully anticipate strategic options in Starcraft on the same level I can in chess. Starcraft lacks the structure for meaningful strategic thought without micro and macro factors on the same degree as chess. Just like a bunch of lines lacks the structure to be deep despite being complex. Chess is not just strategy, there's lots of tactics and positional theory involved too. And yet it isn't as complex as SC1 and SC2. I'll try and explain why. Chess is a linear game. On average there's only a certain amount of moves you can make on your turn. This is why in chess it is possible to think a certain amount of moves ahead. SC1 and SC2 are not linear at all, and are not turn-based games. You can anticipate your opponent's army composition and where your opponent might expand but unless you are actively scouting the opponent might do something entirely different. As chess is a turn-based game you have the priviledge of having clock time on your move. FIDE, the international chess federation, uses a time control of 90 minutes for the first 40 moves and 30 minutes for the rest of the game with an addition of 30 seconds per move. Depending on how much time you have left you can literally sit there for over an hour thinking about your move, or about women, while your opponent sits there anxiously waiting for your move. In SC1 and SC2 you don't have the luxury of relaxing and thinking about what you will do next, they are very fast paced games where every second counts. I'm not saying chess isn't complex, it's very complex, it'd probably take at least a century to solve the game even though today's computer chess engines already are much stronger than the strongest human players. What I'm saying is that SC1 and SC2 are even more complex and there's absolutely no possibility of solving these two games. | ||
Alou
United States3748 Posts
On June 13 2010 09:22 Artosis wrote: lotta dumb posts in here from people who didn't listen to the video. i started teh video with the question: "Is this the last OSL?" i asked hwanni for an interview to get his take on this. hwanni said it will probably switch over to SC2. nothing definite. he let you all in on a much more educated opinion than any of you have ever heard before. i did not push him one way or the other lol. You didn't push him at all. But you put up an OP that made people assume you had definite information. Not everyone is going to spend their time watching the video. They are going to see the title and react. Whether you meant to or not, a lot of people assumed you had proof that this was the last or one of the last BW OSL's and they freaked when all you had was a bunch of ambiguous statements. Thanks for the interview, but word your initial post better next time if you don't want a "lotta dumb posts." | ||
Kenpachi
United States9908 Posts
+ Show Spoiler + On June 12 2010 12:54 blade55555 wrote: Wow that is awesome :D On June 12 2010 12:57 RogerChillingworth wrote: It's so much more difficult to control units in Brood War. In contrast to SC2, or rather going from SC2 to Brood War, it's a big pain in the ass. I endorse this switchover. RTS is evolving. Good-bye, former best RTS of all time. On June 12 2010 13:08 KevinIX wrote: Sweet! I can't wait to see actual pro's play SC2! On June 12 2010 13:09 TelecOm1 wrote: this is the beginning of a new era On June 12 2010 13:14 Alou wrote: Change is scary, but good in the end. On June 12 2010 13:19 Jusciax wrote: The sooner SC2 gets progamers cracking at it, the better it is for its future, this is awesome. On June 12 2010 13:18 Subversion wrote: Why is this a bad thing? It's just an evolution. I'm excited to see SC2 grow as a game and where the Koreans can take this. You guys forget how much ass SC1 sucked when it first came out. SC2 is only in beta and we've already seen some really awesome stuff. Just imagine what the game can grow into with it being played at a professional level in Korea. SC1 sucked for years, and way harder than SC2 (which is actually pretty damn good.) Don't be so afraid of change, give the game a chance to develop and grow. On June 12 2010 15:15 Turbo.Tactics wrote: I want Baby to play Zerg in SC2! So much potential... On June 12 2010 16:22 Dionyseus wrote: This is great news. All good things must come to an end, and after 12 years BW should move over and give the new generation a chance. On June 12 2010 22:44 drewbie.root wrote: have you played sc2? have you been on top of diamond league? no you are just a little noob, and anyone who goes and plays over 500 games of SC2 will never be able to play BW again, because you will realize what the rest of the world sees. The graphics are god awful horrible, the pathing is completely RETARDED, and you need to spend half your time in the game sending workers to mine. lol. SC2 is the future, get on board, it is better than BW. User was temp banned for this post. On June 13 2010 01:53 killanator wrote: Can they at least wait until the game is out? and maybe a few balance patches? progaming is dead......... On June 13 2010 03:13 LUE.Leoj wrote: No offense but if you want to talk about balance you sure as hell can't talk about SC. Literally every unit in that game past the initial ones are broken, it's just a matter of finding other broken units to counter them. 75 mineral units that can 3-shot workers and drop 3 a-bomb mines for free? Flying units that let you teleport things across the world instantly, even while dying, and also have an ability to completely disable a mass of enemy units? Oh yeah, and their passive is TO CLOAK EVERYTHING AROUND THEM. Ground units that can eat other units for energy, burn down units' HP faster than the blink of an eye, and drop an AoE ability that completely denies ranged attacks? There's imbalances EVERYWHERE in SC, in SC2 not so much. On June 13 2010 04:14 Endorsed wrote: I think I myself am a perfect example why SC:BW will eventually die and SC2 won't in the near future. I watched those Battle Reports and was instantly hooked, because of the commentaters and good graphics I could understand what was going on, on a very basic level. I thought it was very enjoyable and began playing the SC2 beta. After 3 weeks i'm still hooked and I want to improve. I tried watching SC:BW but I just couldn't understand anything, even with English commentators. I couldn't understand anything of SC:BW because the graphics are so bad. With SC2, it's like. Hey a guy with a gun, he can shoot stuff, I understand that. But with SC1 it's like, hey some strange looking car thingy what the hell is that. On June 13 2010 08:23 Deadlyhazard wrote: Good. Very good. I'm glad to see this -- let's hope SC2 will be the game BW is, especially a few years on down the road! :l.. | ||
Leoj
United States396 Posts
On June 13 2010 09:20 sluggaslamoo wrote: Show nested quote + On June 13 2010 02:30 Alou wrote: On June 12 2010 21:34 sluggaslamoo wrote: I quit SC2 and went back to BW. SC2 has been very underwhelming in my eyes, even vanilla SC is more exciting than SC2 tbh. I think SC2 is too boring for casual players for it to become big, a lot of my casual friends much prefer watching SC1 over SC2 after I showed it to them. Hell even playing wise, they got bored of SC2 instantly while SC1 was a game they absolutely loved (and yes they were casuals). Sports have hardly changed over decades, I don't see why new e-sports games have to replace old ones either. Thanks for the video though, great as always. I call shenanigans. You show any casual gamer who has never seen SC1 or SC2 and ask them to sit down for a few hours at each and pick which one they would prefer to watch as a spectator, they will pick SC2. No casual gamer is going to pick BW over SC2. And yes, sports have changed over decades. Even me, a person who hardly watches any sports, can see that. Things change. I don't think it's going to change as fast as Artosis is trying to make it seem so he can get some more views, but things will change. Except I have, and they preferred SC1. One of my friends (who plays ALOT of WoW) never played SC1 before until he watched Flash on GomTV last year (shown to him by a friend), then he started watching it every day. He doesn't play SC, but he prefers SC over SC2. My other friend only played the campaign, but played SC multiplayer against the AI a few times. That was until I showed him pro SC and he got really excited about SC2. So I gave him a BETA key and he basically got bored and quit on the first day, but still likes SC1 both with watching and gameplay. He never plays SC but that's what he thinks. Another friend who plays SC a bit with friends and his family in a LAN only, no ICCUP. He only plays BGH, and has trouble figuring out how to beat a turtling terran. However he still much prefers SC1 over SC2. SC1 is a visually simpler to understand game, more barracks = more units, more bases = more money, defending > attacking, this isn't the case with SC2. Without these factors + micro and flanking, casuals will end up getting confused as to how someone won a game. SC1 is also a lot more visually spectacular than SC2. Psi-Storms, Spider mines, Dark Swarm, Reavers, Carriers, etc. Clutch play in SC2 will be rare, and when it does happen, it won't seem to make any sense. Um, in SC2 if you want more units you make mor barracks. In SC2 if you have more bases you're mining more money. I don't see why defending needs to be > attacking to be a balanced game. This posts goes to show how little you understand about SC2. | ||
Burned Toast
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Canada2040 Posts
One last OSL, then time to quit Progaming... it feels like a relationship you never want to quit even though you know it will ends someday. | ||
Jimmeh
United Kingdom908 Posts
On June 13 2010 08:08 blith wrote: ah some good old artosis and his rumors Remember how back in March 2009 he expected the beta to be "just around the corner"? | ||
Alou
United States3748 Posts
On June 13 2010 09:20 sluggaslamoo wrote: Show nested quote + On June 13 2010 02:30 Alou wrote: On June 12 2010 21:34 sluggaslamoo wrote: I quit SC2 and went back to BW. SC2 has been very underwhelming in my eyes, even vanilla SC is more exciting than SC2 tbh. I think SC2 is too boring for casual players for it to become big, a lot of my casual friends much prefer watching SC1 over SC2 after I showed it to them. Hell even playing wise, they got bored of SC2 instantly while SC1 was a game they absolutely loved (and yes they were casuals). Sports have hardly changed over decades, I don't see why new e-sports games have to replace old ones either. Thanks for the video though, great as always. I call shenanigans. You show any casual gamer who has never seen SC1 or SC2 and ask them to sit down for a few hours at each and pick which one they would prefer to watch as a spectator, they will pick SC2. No casual gamer is going to pick BW over SC2. And yes, sports have changed over decades. Even me, a person who hardly watches any sports, can see that. Things change. I don't think it's going to change as fast as Artosis is trying to make it seem so he can get some more views, but things will change. Except I have, and they preferred SC1. One of my friends (who plays ALOT of WoW) never played SC1 before until he watched Flash on GomTV last year (shown to him by a friend), then he started watching it every day. He doesn't play SC, but he prefers SC over SC2. My other friend only played the campaign, but played SC multiplayer against the AI a few times. That was until I showed him pro SC and he got really excited about SC2. So I gave him a BETA key and he basically got bored and quit on the first day, but still likes SC1 both with watching and gameplay. He never plays SC but that's what he thinks. Another friend who plays SC a bit with friends and his family in a LAN only, no ICCUP. He only plays BGH, and has trouble figuring out how to beat a turtling terran. However he still much prefers SC1 over SC2. SC1 is a visually simpler to understand game, more barracks = more units, more bases = more money, defending > attacking, this isn't the case with SC2. Without these factors + micro and flanking, casuals will end up getting confused as to how someone won a game. SC1 is also a lot more visually spectacular than SC2. Psi-Storms, Spider mines, Dark Swarm, Reavers, Carriers, etc. Clutch play in SC2 will be rare, and when it does happen, it won't seem to make any sense. Wait so the game that 99% of people say is easier, is actually harder to understand? What? I'm confused with the point you're making. | ||
sluggaslamoo
Australia4494 Posts
On June 13 2010 10:54 LUE.Leoj wrote: Show nested quote + On June 13 2010 09:20 sluggaslamoo wrote: On June 13 2010 02:30 Alou wrote: On June 12 2010 21:34 sluggaslamoo wrote: I quit SC2 and went back to BW. SC2 has been very underwhelming in my eyes, even vanilla SC is more exciting than SC2 tbh. I think SC2 is too boring for casual players for it to become big, a lot of my casual friends much prefer watching SC1 over SC2 after I showed it to them. Hell even playing wise, they got bored of SC2 instantly while SC1 was a game they absolutely loved (and yes they were casuals). Sports have hardly changed over decades, I don't see why new e-sports games have to replace old ones either. Thanks for the video though, great as always. I call shenanigans. You show any casual gamer who has never seen SC1 or SC2 and ask them to sit down for a few hours at each and pick which one they would prefer to watch as a spectator, they will pick SC2. No casual gamer is going to pick BW over SC2. And yes, sports have changed over decades. Even me, a person who hardly watches any sports, can see that. Things change. I don't think it's going to change as fast as Artosis is trying to make it seem so he can get some more views, but things will change. Except I have, and they preferred SC1. One of my friends (who plays ALOT of WoW) never played SC1 before until he watched Flash on GomTV last year (shown to him by a friend), then he started watching it every day. He doesn't play SC, but he prefers SC over SC2. My other friend only played the campaign, but played SC multiplayer against the AI a few times. That was until I showed him pro SC and he got really excited about SC2. So I gave him a BETA key and he basically got bored and quit on the first day, but still likes SC1 both with watching and gameplay. He never plays SC but that's what he thinks. Another friend who plays SC a bit with friends and his family in a LAN only, no ICCUP. He only plays BGH, and has trouble figuring out how to beat a turtling terran. However he still much prefers SC1 over SC2. SC1 is a visually simpler to understand game, more barracks = more units, more bases = more money, defending > attacking, this isn't the case with SC2. Without these factors + micro and flanking, casuals will end up getting confused as to how someone won a game. SC1 is also a lot more visually spectacular than SC2. Psi-Storms, Spider mines, Dark Swarm, Reavers, Carriers, etc. Clutch play in SC2 will be rare, and when it does happen, it won't seem to make any sense. Um, in SC2 if you want more units you make mor barracks. In SC2 if you have more bases you're mining more money. I don't see why defending needs to be > attacking to be a balanced game. This posts goes to show how little you understand about SC2. Actually your post goes to show how little you understand about the difference between SC1 and SC2. Either that, or you are in the lower ranks of SC2 where you won't be punished for every little thing you do wrong. In the case you are right, it still proves my point, because if I was a complete newbie I should still be able to understand this point. Good sports shouldn't require high level knowledge in order to watch it, people from all backgrounds should be able to watch the game and understand what is going on. Nothing to do with balance, its about simpler gameplay and spectator appeal. In SC2 if you want more more resources you macro more effectively using the macro mechanics. If you want more units, you macro more effectively using the macro mechanics. Adding bases and buildings is really only required if you are at your limit, spare larvae, double queue sizing, Mules, and chrono-boost all plays a major role in this. Good old large juicy bases are much less prevalent. Adding new structures is almost like avoiding getting supply capped now, rather than preparing for a boost in economy or a timing push. Just look at Testers 2 gate PvZ build. Gateways arrive quite late, but he uses the stored energy to pump out zealots in a ridiculous time-frame. In SC1 this would be like a 3 gate all-in which much easier to understand, but also means there is time and money wasted for that 3rd gate. Are you telling me you would waste time and money on that 3rd gate even when chrono-boosting on 2 is much more effective? Its much safer to stick with 2 gates with stored energy thus becoming both an all-in or standard, this also makes it really hard to tell what exactly is going on. SC2 is a fickle game because its difficult to defend, you only need a few more units or the right tech and it will make a huge difference to your game. You can't simply add more bases or more buildings because doing so will make you lose. Unfortunately this concept is hard to understand for newcomers. Someone with more bases and more buildings can easily lose to someone with less bases and less buildings with a simple backdoor or timing push, not to mention the fact that supporting your army with additional units is now instantaneous (nydus / warp-in). To the naked eye this won't make any sense, which hardly makes for a good e-sport. Anyway enough of this, I feel like I've derailed the thread, sorry. | ||
Snowfield
1289 Posts
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mitten
10 Posts
Artosis, you appear not to be very bright. I know you are bright and are just pretending to be a moron, but to force the issue, here's what you said : "Yesterday was, perhaps, the last OSL qualification ever..." If you're going to be disingenuous, try doing it with a dumber audience. -m | ||
mitten
10 Posts
User was warned for this post | ||
mitten
10 Posts
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matjlav
Germany2435 Posts
On June 13 2010 13:15 mitten wrote: LOL. Artosis, you appear not to be very bright. I know you are bright and are just pretending to be a moron, but to force the issue, here's what you said : "Yesterday was, perhaps, the last OSL qualification ever..." If you're going to be disingenuous, try doing it with a dumber audience. -m QFT I just tried to be a little less harsh in my post, but seriously, such blatant rumor-mongering is ridiculous, and I don't know how such a respected leader of the foreigner sc community can get away with it. | ||
xBillehx
United States1289 Posts
On June 13 2010 13:15 mitten wrote: LOL. Artosis, you appear not to be very bright. I know you are bright and are just pretending to be a moron, but to force the issue, here's what you said : "Yesterday was, perhaps, the last OSL qualification ever..." If you're going to be disingenuous, try doing it with a dumber audience. -m Perhaps adverb : possibly but not certainly : maybe Eh? His OP made perfect sense. He made no definite statements yet people refused to watch the video and misunderstood, that's their own fault. o.O Anywho, I think the OSL might throw a few more BW tournaments out there, especially since theres no guarantee that SC2 is full out ready for tournament play atm. It is nice that they're not afraid to enter the SC2 scene though, as it's most likely the future. | ||
sCCrooked
Korea (South)1306 Posts
Main Page Description of this thread: If theres 1 man i trust in ESPORTS, it's Artosis. If he says OSL will switch to SC2, he's probably right! ... lolwut? | ||
sluggaslamoo
Australia4494 Posts
On June 13 2010 13:15 mitten wrote: LOL. Artosis, you appear not to be very bright. I know you are bright and are just pretending to be a moron, but to force the issue, here's what you said : "Yesterday was, perhaps, the last OSL qualification ever..." If you're going to be disingenuous, try doing it with a dumber audience. -m On June 13 2010 13:22 mitten wrote: (To be more constructive in my comment, I think you'd be great on Fox News, Artosis.) Until then, maybe learn not to be a moron. Except he's not a news reporter and doesn't read off a teleprompter, and I'm kinda glad this is the case. It's his video, why can't he voice his own opinions? People watch Artosis's videos for a different reason to why they watch the news, but maybe you are too much of a moron to figure out the difference. A lot of people are speculating that SC2 will take over BW after the Blizzard vs Kespa controversy, this is the perfect time to press this question and see what players really think, if this was totally not the case the interviewee would have just said "no, that is totally wrong". But you have to really press in order to find out that that is what the interviewee really feels. I actually really like the way Artosis asks his questions, he has the guts to be controversial, not the kind of questions you would ask in a Bio interview, but they are the type of questions I (and I'm sure others) would really want to ask as well. Its his style that pushes me to watch the whole interview and see whats really up, I always leave the video feeling satisfied. | ||
RogerChillingworth
3003 Posts
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matjlav
Germany2435 Posts
On June 13 2010 13:43 xBillehx wrote: Show nested quote + On June 13 2010 13:15 mitten wrote: LOL. Artosis, you appear not to be very bright. I know you are bright and are just pretending to be a moron, but to force the issue, here's what you said : "Yesterday was, perhaps, the last OSL qualification ever..." If you're going to be disingenuous, try doing it with a dumber audience. -m Perhaps adverb : possibly but not certainly : maybe Eh? His OP made perfect sense. He made no definite statements yet people refused to watch the video and misunderstood, that's their own fault. o.O This is not entirely true. Taking a quote out of context from an interview to imply something that is actually completely unsubstantiated is deceptive (along with a suggestive title), and bound to make people misunderstand. | ||
Artosis
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United States2140 Posts
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ella_guru
Canada1741 Posts
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snowbird
Germany2044 Posts
Watching SC1 has gotten pretty boring tbh, it's time for a change. | ||
Arco
United States2090 Posts
Oh and this thread is kind of embarrassing due to the trolls, but it's to be expected with such a controversial subject. :/ | ||
Rodiel
France573 Posts
:/ aniway at least it will be a crazy tournament for sc2 | ||
Subversive
Australia2229 Posts
On June 13 2010 14:34 Artosis wrote: im giving you guys sick inside points of view, stuff you cant get any other way. i didnt mislead at all. i said it MIGHT BE, which hwanni echo'd in the interview. someone ban the retards please. This guy goes and interviews someone who not only heads a pro team but attends KeSPA meetings and instead of thanking him he's copping flak for having an opinion of his own? What the fuck. There are some serious assholes in this thread giving a contributor crap. So unnecessarily rude. Here's a tip for the guy comparing Artosis to FOX - he's not being paid to do these interviews and you're not forced to watch them. Leave your blatantly shitty criticism at the door. | ||
samachking
Bahrain4949 Posts
On June 13 2010 17:06 Subversive wrote: Show nested quote + On June 13 2010 14:34 Artosis wrote: im giving you guys sick inside points of view, stuff you cant get any other way. i didnt mislead at all. i said it MIGHT BE, which hwanni echo'd in the interview. someone ban the retards please. This guy goes and interviews someone who not only heads a pro team but attends KeSPA meetings and instead of thanking him he's copping flak for having an opinion of his own? What the fuck. There are some serious assholes in this thread giving a contributor crap. So unnecessarily rude. Here's a tip for the guy comparing Artosis to FOX - he's not being paid to do these interviews and you're not forced to watch them. Leave your blatantly shitty criticism at the door. Oh he is paid to do these interviews. It's his job to create content for this website. Artosis was always biased, it's part of his charm and what makes him fun to watch, I can understand people being irritated if they dont agree with his opinions though. | ||
Ordained
United States779 Posts
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Mellotron
United States329 Posts
I dont believe that SC2 needs to have an easier UI to become popular. Im glad it does have an easier UI, but i dont think it really matters. Noobs that dont like to force themselves to be competitive will never love this type of game. The proof of this is the beta forums. You can go there at any time of the day and see noobs in every phase of Starcraft laddering mentality. Theres the guy who thinks everything is cheap and too rush oriented. Theres the guy who thinks ______ unit is overpowered because he lost to it. Theres the guy who is "quitting" because the game is "stupid". And many more. These are just the different phases people go through when they find something like SC that they thought they would be the best at, and are finding out they arent even near the best at. Maybe not even great at. And it bothers them so they blame the game and make long posts about defining "strategy" and what it should and shouldnt be. But ultimately each one of those people will have to decide if the game is something that is compelling enough to stick with. For those who cant move 12 SCBW Dragoons down a ramp without whining about "broken UI" there isnt much hope. Because if its not that, its something else. Now its "i cant click on the UI to chrono boost? this game sucks and its not about strategy its about clicks". Those types of people will never get over any interface no matter how easy, because their opponents will always be pushing them to have to deal with the limitations of multitasking and fast clicks. Basically what im saying is, fast paced RTS is not for everyone. And people who dont like it will leave the genre one way or another. Thats not saying its better to make the UI so hard that only 100 guys in the world can play it. Its just that you either dig the atmosphere of a fast competitive game or you dont. People with that "strategy is the only thing that should matter" mentality will always be upset because they are coming to the table with demands from the first moment they fire up the game. No one can win all the time. And people who lose either fall in love with the atmosphere of self improving and effort or they find an easier game. Starcraft and Starcraft 2 will always be a niche. But i think SCBW has shown that it can be an extremely vibrant one for those who value the experience that niche provides. | ||
Kfish
Chile282 Posts
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Mojawi)SoJu
Korea (South)259 Posts
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ThatsNoMoon
Mexico344 Posts
As for the people complaining: calm the fuck down. Title of the thread was corrected, Artosis just wanted to contribute to the community by giving us an awesome interview. | ||
immacolate
Serbia199 Posts
kudos to the players involved (even though idra is such a spoiled brat with that bm no gg exit), they played as good as sc2 beta allowed them, but as a spectator I would only wish to switch channel and watch fashion tv or something, it is much more exciting. after the novelty of shiny units and their "cool abilities" ran out, there is simply nothing for me to see in sc2, and no balance changes or additional units in expansions will change the fact that this game does not have visual or gameplay qualities to become a succesful sport. good luck sc2 marks, you are going to need it to make any casual viewers to spend their time to watch this. | ||
pred470r
Bulgaria3265 Posts
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k!llua
Australia895 Posts
sighhhhhhhhhhhhhhhhhh STOP MAKING COMPARISONS THAT ARE BLATANTLY UNFAIR sick of hearing shit like "i prefer sc1 to sc2". you're comparing a FINAL product to something that hasn't even been released. for god sakes, give it time before being so god damn judgemental. | ||
matjlav
Germany2435 Posts
On June 13 2010 14:34 Artosis wrote: im giving you guys sick inside points of view, stuff you cant get any other way. i didnt mislead at all. I appreciate the interview. I don't appreciate how you framed the information to act as if the interview answered a question that it didn't. And you only need to look at the posts in this thread to see that you did mislead people. On June 13 2010 14:34 Artosis wrote: i said it MIGHT BE, which hwanni echo'd in the interview. You started off with "Yesterday was, perhaps, the last OSL qualification ever," and then, still in that context, quoted "OSL will probably switch over to SC2" (which was actually said by Hwanni in a completely different context). That is much different from just saying "this might be the last one"; that is twisting the text of the interview to suggest an answer that wasn't given. On June 13 2010 14:34 Artosis wrote: someone ban the retards please. Lol, that's mature. But whatever, I'm done with this. No point in just continuing to point out the problem if Artosis is just going to flame and deny what's blatantly there. | ||
TheDna
Germany577 Posts
I cant stand watching BW and i love watching sc2 <3 And sc2 is only in beta when it will be done it will be even better. | ||
clickrush
Switzerland3257 Posts
but its very clear what hwanni thinks: - the osl will probably not go on for a long time with bw. - he sees a new chance in sc2 the pity is: we dont know why hwanni has these opinions. Artosis should have asked more in this direction IMO: why do you think that the osl will switch at a given time? is it because of sc2 or because ppl lose interest in bw generally? etc. | ||
wiesel
Germany727 Posts
On June 14 2010 01:34 clickrush wrote: but its very clear what hwanni thinks: - the osl will probably not go on for a long time with bw. - he sees a new chance in sc2 if it would be clear what he's thinking about OSL this thread would have a lot more pages than 19 only | ||
clickrush
Switzerland3257 Posts
On June 14 2010 01:37 wiesel wrote: Show nested quote + On June 14 2010 01:34 clickrush wrote: but its very clear what hwanni thinks: - the osl will probably not go on for a long time with bw. - he sees a new chance in sc2 if it would be clear what he's thinking this thread would have a lot more pages than 19 only as I said thats because people are overly defensive. he clearly said those things. the problem is that Artosis did not ask WHY he has those opinions. | ||
Grobyc
Canada18410 Posts
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wiesel
Germany727 Posts
as I said thats because people are overly defensive what?.. why would people be defensive when bw switch to sc2 | ||
IdrA
United States11541 Posts
On June 14 2010 01:21 matjlav wrote: Show nested quote + On June 13 2010 14:34 Artosis wrote: im giving you guys sick inside points of view, stuff you cant get any other way. i didnt mislead at all. I appreciate the interview. I don't appreciate how you framed the information to act as if the interview answered a question that it didn't. And you only need to look at the posts in this thread to see that you did mislead people. Show nested quote + On June 13 2010 14:34 Artosis wrote: i said it MIGHT BE, which hwanni echo'd in the interview. You started off with "Yesterday was, perhaps, the last OSL qualification ever," and then, still in that context, quoted "OSL will probably switch over to SC2" (which was actually said by Hwanni in a completely different context). That is much different from just saying "this might be the last one"; that is twisting the text of the interview to suggest an answer that wasn't given. Lol, that's mature. But whatever, I'm done with this. No point in just continuing to point out the problem if Artosis is just going to flame and deny what's blatantly there. shut up, hwanni did say it might be the last season of sc1, and that he thought it would probably switch eventually. of course artosis focused on the possible sc1->sc2 switch, thats all everyone is talking about right now and you should be happy to be getting information from one of the people whos actually part of the organizations making the decisions. | ||
immacolate
Serbia199 Posts
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Dionyseus
United States2068 Posts
On June 13 2010 23:32 immacolate wrote: I just took some time to watch those bo7 finals between idra and whitera and it has to be april the 1st for weeks now, or some kind of candid camera, because those games were just one huge monumental joke. kudos to the players involved (even though idra is such a spoiled brat with that bm no gg exit), they played as good as sc2 beta allowed them, but as a spectator I would only wish to switch channel and watch fashion tv or something, it is much more exciting. after the novelty of shiny units and their "cool abilities" ran out, there is simply nothing for me to see in sc2, and no balance changes or additional units in expansions will change the fact that this game does not have visual or gameplay qualities to become a succesful sport. good luck sc2 marks, you are going to need it to make any casual viewers to spend their time to watch this. Try watching some games from other players. Idra's playstyle doesn't make for explosive showmatches, he tends to go for a macro game. Check out Sen vs TLO game 3 round 3 from the Europe vs Asia starleague, it's the last vod here at the bottom of this page: http://www.gosugamers.net/starcraft2/news/12027-vods-from-eu-vs-asia-week-2-day-1 | ||
vOddy
Sweden402 Posts
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clickrush
Switzerland3257 Posts
On June 14 2010 01:45 IdrA wrote: Show nested quote + On June 14 2010 01:21 matjlav wrote: On June 13 2010 14:34 Artosis wrote: im giving you guys sick inside points of view, stuff you cant get any other way. i didnt mislead at all. I appreciate the interview. I don't appreciate how you framed the information to act as if the interview answered a question that it didn't. And you only need to look at the posts in this thread to see that you did mislead people. On June 13 2010 14:34 Artosis wrote: i said it MIGHT BE, which hwanni echo'd in the interview. You started off with "Yesterday was, perhaps, the last OSL qualification ever," and then, still in that context, quoted "OSL will probably switch over to SC2" (which was actually said by Hwanni in a completely different context). That is much different from just saying "this might be the last one"; that is twisting the text of the interview to suggest an answer that wasn't given. On June 13 2010 14:34 Artosis wrote: someone ban the retards please. Lol, that's mature. But whatever, I'm done with this. No point in just continuing to point out the problem if Artosis is just going to flame and deny what's blatantly there. shut up, hwanni did say it might be the last season of sc1, and that he thought it would probably switch eventually. of course artosis focused on the possible sc1->sc2 switch, thats all everyone is talking about right now and you should be happy to be getting information from one of the people whos actually part of the organizations making the decisions. finaly somebody who knows about things making clear statements | ||
Mastermind
Canada7096 Posts
Hwanni: "i dont think it will end at all" | ||
Severedevil
United States4839 Posts
On June 14 2010 00:30 k!llua wrote: let's compare a game that's been refined over a decade to a game that's in beta. sighhhhhhhhhhhhhhhhhh STOP MAKING COMPARISONS THAT ARE BLATANTLY UNFAIR sick of hearing shit like "i prefer sc1 to sc2". you're comparing a FINAL product to something that hasn't even been released. for god sakes, give it time before being so god damn judgemental. Obviously very few people think it's fair to compare the quality of SC2 in its current state to SC1. Which is why so many think it's absurd to replace a professional league of a game that you agree is clearly superior at present with a professional league of a game that you agree is clearly inferior at present. SC2 should earn its wings. If we didn't expect that of new RTS, we'd have pros screwing around with C&C X: Fourth Revenge of that Bald Immortal Tiberium Guy. I mean, look at its GRAPHICKS! Makes Broodwar look sooooo five minutes ago. | ||
clickrush
Switzerland3257 Posts
On June 14 2010 02:38 Mastermind wrote: I havnt read the thread, but I am a little disgusted at Artosis' gross misrepresentation of the interview in the OP. Hwanni: "i dont think it will end at all" well you should have read the thread before you post such things... you forget that those guys know eachother. Look at what Idra said: On June 14 2010 01:45 IdrA wrote: Show nested quote + On June 14 2010 01:21 matjlav wrote: On June 13 2010 14:34 Artosis wrote: im giving you guys sick inside points of view, stuff you cant get any other way. i didnt mislead at all. I appreciate the interview. I don't appreciate how you framed the information to act as if the interview answered a question that it didn't. And you only need to look at the posts in this thread to see that you did mislead people. On June 13 2010 14:34 Artosis wrote: i said it MIGHT BE, which hwanni echo'd in the interview. You started off with "Yesterday was, perhaps, the last OSL qualification ever," and then, still in that context, quoted "OSL will probably switch over to SC2" (which was actually said by Hwanni in a completely different context). That is much different from just saying "this might be the last one"; that is twisting the text of the interview to suggest an answer that wasn't given. On June 13 2010 14:34 Artosis wrote: someone ban the retards please. Lol, that's mature. But whatever, I'm done with this. No point in just continuing to point out the problem if Artosis is just going to flame and deny what's blatantly there. shut up, hwanni did say it might be the last season of sc1, and that he thought it would probably switch eventually. of course artosis focused on the possible sc1->sc2 switch, thats all everyone is talking about right now and you should be happy to be getting information from one of the people whos actually part of the organizations making the decisions. | ||
Redmark
Canada2129 Posts
On June 14 2010 02:58 Severedevil wrote: Obviously very few people think it's fair to compare the quality of SC2 in its current state to SC1. Which is why so many think it's absurd to replace a professional league of a game that you agree is clearly superior at present with a professional league of a game that you agree is clearly inferior at present. SC2 should earn its wings. If we didn't expect that of new RTS, we'd have pros screwing around with C&C X: Fourth Revenge of that Bald Immortal Tiberium Guy. I mean, look at its GRAPHICKS! Makes Broodwar look sooooo five minutes ago. If all people thought like this we never would have had a professional league in the first place. If SC2 fails, they go back to Brood War. Simple. | ||
Severedevil
United States4839 Posts
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Powster
United States650 Posts
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smekz
Portugal503 Posts
nice interview anyway, ty | ||
lespostea
United States256 Posts
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clickrush
Switzerland3257 Posts
On June 14 2010 06:25 lespostea wrote: Thanks for the interview but like some other people said OP is kind of misleading. what the hell is missleading? nothing he said is untrue/missleading. if you think that anything is missleading then pls share the divine thruth with us that you know about! | ||
figq
12519 Posts
On June 12 2010 12:50 Artosis wrote: Positive side - this would put more pressure on SC2 to improve as quickly as possible."OSL will probably switch over to SC2" | ||
Zurles
United Kingdom1659 Posts
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Hwanni
Korea (South)37 Posts
My statement is an assumption not a fact. I also hope that it turns out in a best way for us and all the fans. Don't we all just love e-Sports? ![]() Be positive, I am just looking foward to world wide league.!! | ||
Artosis
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United States2140 Posts
http://www.youtube.com/watch?v=SvJOQObrlRk | ||
DatTheMighty
Vietnam122 Posts
I find starcraft 2 could be a replacement for broodwar, but i am going to go with the current progamers because i really enjoy watching gamers like action. Give my props to action ttyty. | ||
DemiSe
883 Posts
No more Broodwar? (Sadface) Flash has yet to obtain his diamond mouse. (Sadface) The list continues with sadfaces. I doubt that SC2 will live up to Broodwar in OSL. The only thing we can do is to hope that SC2 OSL's will be just as awesome as the Broodwar ones were. | ||
deanx
United States78 Posts
edit: I'll apologize in advance if this post is against some rules, but I believe it had to be said | ||
Zoltan
United States656 Posts
I hope sc2 reigns for another 10 years! Hey guys! feel good about this- Sc2 will be balanced MUCH faster once korea pros get their hands on it. You all know there will be obvious abuses early that will slowly fade into the past like a bad dream =D | ||
wiesel
Germany727 Posts
On June 14 2010 06:32 clickrush wrote: Show nested quote + On June 14 2010 06:25 lespostea wrote: Thanks for the interview but like some other people said OP is kind of misleading. what the hell is missleading? nothing he said is untrue/missleading. if you think that anything is missleading then pls share the divine thruth with us that you know about! nothing is misleading. But nothing is concrete too. All speculation. Probably he meant the title which was totaly misleading. | ||
Zlasher
United States9129 Posts
On June 12 2010 23:53 Mellotron wrote: I personally think that the worst thing about Starcraft 2 so far is all the new people that it has brought who have littered decent sites like TL etc Why complain about further growth of a community like TL? Weren't those graphs posted that showed the amount of posts per day and users actively online on average before and after beta, etc.? You have 60 posts and joined the TL community 2-3 months ago and your'e complaining that the worst thing about this game is that people like you and thousands of others are adding on to the community? | ||
roymarthyup
1442 Posts
if BW had its graphics engine updated and kept its outdated user interface, people would pick it as being entertaining. the gameplay in high level BW games is just more fun to watch then sc2 if BW had its graphics engine updated and its user interface updated with no changes to game balance, it would be even more entertaining because the pros could use their high APM to do more actions leading to a game even better than sc2 as far as viewer entertainment goes if BW and sc2 are both allowed to exist freely in the korean pro scene you will quickly see in 2 years that sc1 will have much more viewership for their tournament grand championship final games than sc2 will have because sc1 is more exciting. even if sc2 was balanced blizzard just made too many dumb decisions. after 10 years of BW gamebreaking strategies are still coming out . 14cc went from being a "retard build flash shouldnt have used. instant death if you ever use that build. crap build" to being "the most overpowered build against zerg. unbeatable. dayum how do you stop it" in one week. i may be wrong but i cant see sc2 gameplay ever reaching that level of diverse interesting metagame ever... | ||
Longshank
1648 Posts
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IdrA
United States11541 Posts
On June 14 2010 15:59 roymarthyup wrote: after 10 years of BW gamebreaking strategies are still coming out . 14cc went from being a "retard build flash shouldnt have used. instant death if you ever use that build. crap build" to being "the most overpowered build against zerg. unbeatable. dayum how do you stop it" in one week. i may be wrong but i cant see sc2 gameplay ever reaching that level of diverse interesting metagame ever... that has nothing to do with the game, its the fan's perception, 14 cc is exactly what it always was, a very risky build with huge benefits. | ||
stolensheep
United Kingdom306 Posts
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endaskus
United States5 Posts
Edit: I would also like to point out the fact that, the average TL poster is probably going to be pretty bias in favor of BW, yet people seem to think anyone in favor of sc2 is the bias one. Still unsure if I'm happy or not though, will have to wait and see how it turns out. | ||
ironchef
Canada1350 Posts
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Mellotron
United States329 Posts
On June 14 2010 14:41 ZlaSHeR wrote: Show nested quote + On June 12 2010 23:53 Mellotron wrote: I personally think that the worst thing about Starcraft 2 so far is all the new people that it has brought who have littered decent sites like TL etc Why complain about further growth of a community like TL? Weren't those graphs posted that showed the amount of posts per day and users actively online on average before and after beta, etc.? You have 60 posts and joined the TL community 2-3 months ago and your'e complaining that the worst thing about this game is that people like you and thousands of others are adding on to the community? Ive been reading this site since Elky was still a SC player. And yes, i personally do not really care for most of the new posters making threads for every little thought they have. I dont consider 20 topics being created every hour that arent interesting to read or at all informative drowning out actual news/decent discussions to be "further growth". Sure, there are new people who are doing alot of good things and following the rules. They are making the site better. But there is alot of trash and it makes the site harder to navigate and it can be a bummer sometimes to have to read bad posts or topics just to get at the good stuff. But hey, this is what happens when a new game comes out. It was expected, and nothing can really be done about it. It is what it is. I said what i said about new people being the worst part because i do think it is the worst part of SC2. Not the macro changes, or the graphics being 3d, or the racial imbalance or whatever. All those things are less obnoxious to me than all the "cool story bro" and "BW IS 10 YEARS OLD GET OVER IT LOL" posts. My comment about new people is not an insult to their newness. There is nothing wrong with being new. | ||
Spyfire242
United States715 Posts
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GreEny K
Germany7312 Posts
On June 12 2010 12:54 blade55555 wrote: Wow that is awesome :D How is this awesome? | ||
oskuboi
Finland72 Posts
On June 14 2010 17:01 endaskus wrote: Edit: I would also like to point out the fact that, the average TL poster is probably going to be pretty bias in favor of BW, yet people seem to think anyone in favor of sc2 is the bias one. Still unsure if I'm happy or not though, will have to wait and see how it turns out. Reason for that is that most sc2 player arent played sc1 that much or att all and dont belong to community like TL Btw i think that saddest thing about sc1/sc2 is that the reason what makes sc1 better will make new ppl play sc2..(I mean skill lvl what sc1 requires..) | ||
tfmdjeff
United States170 Posts
That's my opinion, anyway. I think SC2 can replace BW (though I'm still incredibly sad to see BW go) | ||
StorkHwaiting
United States3465 Posts
The happier the Dino, the better he'll play! And WoW, anime, and food are all the Dino needs to STOMP! | ||
Garaman
United States556 Posts
osl and bw are synonymous | ||
Frah
Canada96 Posts
;_; | ||
viscral
United States45 Posts
As great as my anticipation for the next evolution of Starcraft, the realities of Activision provide ample reasons for distress. OSL can continue, however. Sc2 will be worked on by Blizzard for the next few years at the least, they'll get it right. Long live the players, the community, the fans. Long live Broodwar. ps: starcraft 2 professional edition?? hmm, | ||
Al Bundy
7257 Posts
I absolutely love watching sc1 tournaments and I loved the sc2 beta tournaments, I think sc2 has a nice future in competitive gaming. One thing I do not understand is why some people are sayin that sc2 is not "spectator" game ? p.s.: Artosis If people are dumb enough to misunderstand and misinterpret something clear like your OP, well they don't deserve further explanation. btw personally I think TL staff should enforce their forum rules, there is too much unjustified hate and disrespect around there. | ||
Wi)nD
Canada719 Posts
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SilentCrono
United States1420 Posts
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pedduck
Thailand468 Posts
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MadNeSs
Denmark1507 Posts
On June 12 2010 12:52 p4NDemik wrote: Oh man. I did not think the end of BW would come this soon. ![]() | ||
XiaoJoyce-
China2908 Posts
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Ultra Brian
Canada22 Posts
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anotheracc
Chile5 Posts
This video says actually nothing, and we can only wait for the events to come. | ||
mitten
10 Posts
I just think Artosis was being misleading and that if you're going to make some grand speculation you should back it up with something ..... anything. Else, it's worthless. Anyway, sorry, Mods. I didn't mean to mess with your awesome forum. | ||
mitten
10 Posts
I just think Artosis was being misleading and that if you're going to make some grand speculation you should back it up with something ..... anything. Else, it's worthless. Anyway, sorry, Mods. I didn't mean to mess with your awesome forum. | ||
konadora
![]()
Singapore66224 Posts
no way ![]() | ||
zenMaster
Canada761 Posts
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omninmo
2349 Posts
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ChApFoU
France2982 Posts
On June 18 2010 12:45 Ultra Brian wrote: I don't think Artosis was right about saying Effort cheaped out Flash. Effort realised that Flash plays a greedy Mech Game that has him vulnerable at the beginning and unstoppable near the end. I think it this was a great way to deal with it and believe it is a good strategy against this style in the Future. If Flash is so good he should have adapted his build to compensate for Efforts change in Strategy. In the last 3 games Effort played pretty similarly. True. As Idra said, 14 CC is a risky build even if you execute it perfectly. Effort made the smart choice to not get led into a late game 200/200 3/3 upgrades macro slugfest where Flash is so good. I thnik Effort deserved the win even if Flash is probably the best all around player. Anyway thx for the interview, pretty interesting to have a real insight of the SC scene from a manager's point of view. | ||
StarStruck
25339 Posts
Got to love favoritism. Seriously man, it's gut checked time. | ||
EndlessThirst
United States16 Posts
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EndlessThirst
United States16 Posts
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zoLo
United States5896 Posts
On June 21 2010 11:02 EndlessThirst wrote: can't have both bw and sc2 going at the same time, the split for the players would be too drastic. there's no way they'd be able to do both at once It's possible for the 2 games to coexist. The current BW leagues can keep supporting BW and possibly have a smaller league for SC2. The release of SC2 can draw in new potential sponsors, so they can run a league of their own. | ||
ckw
United States1018 Posts
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deanx
United States78 Posts
On June 21 2010 11:02 EndlessThirst wrote: can't have both bw and sc2 going at the same time, the split for the players would be too drastic. there's no way they'd be able to do both at once If you accept artosis' and idra's ideas that progamers in Korea overtrain, then it's possible that a lucrative mix of both games would be healthier and better for both games overall. | ||
PhiliBiRD
United States2643 Posts
but SC2... is as good as I wanted it to be. The perfect successor to BW. | ||
SkyLegenD
United States304 Posts
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]343[
United States10328 Posts
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heishe
Germany2284 Posts
On June 22 2010 07:18 SkyLegenD wrote: Really hope it stays at BW. Screw Blizzard. screw you bw noobs ![]() | ||
hellbound
United Kingdom2242 Posts
On June 24 2010 00:36 heishe wrote: Show nested quote + On June 22 2010 07:18 SkyLegenD wrote: Really hope it stays at BW. Screw Blizzard. screw you bw noobs ![]() what? seriously? | ||
kajeus
United States679 Posts
On June 19 2010 11:02 mitten wrote: OMG, I was "warned." Mods -- It won't happen again and I'm sorry. I just think Artosis was being misleading and that if you're going to make some grand speculation you should back it up with something ..... anything. Else, it's worthless. Anyway, sorry, Mods. I didn't mean to mess with your awesome forum. LOL, it was a hook, man. I mean, no newspaper in the world would go to quite the length of baseless speculation that Artosis went to with his "This is, perhaps, the last OSL ever," but it's not criminal. Anybody who actually took 10 minutes to watch the video knows the truth. Blame the ADD posters, not Artosis. | ||
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