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Forum Index > SC2 General
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NB
Profile Blog Joined February 2010
Netherlands12045 Posts
June 09 2010 20:26 GMT
#21
this sounds incredible if you guys can pull it off, some kinda AI base on Statistic :D

i will do this some time but i dont have good internet connection atm ..
Im daed. Follow me @TL_NB
Spyridon
Profile Joined April 2010
United States997 Posts
June 09 2010 20:40 GMT
#22
On June 10 2010 05:26 NB wrote:
this sounds incredible if you guys can pull it off, some kinda AI base on Statistic :D

i will do this some time but i dont have good internet connection atm ..


The files are incredibly small. The map is 2mb. AI data is 57k.
Jermzish
Profile Joined May 2010
United States2 Posts
June 09 2010 21:18 GMT
#23
If there r any where are these BO's available. I am not a very advanced player, but i just ran a train over the 9 samples, would like some competition before the beta comes back up. This game has become crack to me! " I got these cheezburgerz!"
Just cause they r squishy doesn't mean we should eat them
Spyridon
Profile Joined April 2010
United States997 Posts
June 09 2010 21:24 GMT
#24
On June 10 2010 06:18 Jermzish wrote:
If there r any where are these BO's available. I am not a very advanced player, but i just ran a train over the 9 samples, would like some competition before the beta comes back up. This game has become crack to me! " I got these cheezburgerz!"


That's what this thread is for =)

Hopefully there are a decent amount of people playing with Mimic and we will get some submissions once we have some decent AI banks made =)
Jermzish
Profile Joined May 2010
United States2 Posts
June 09 2010 21:31 GMT
#25
Mimic is pretty sweet hope we get some talented plays creating banks, if not for me, do it for the children :D
Just cause they r squishy doesn't mean we should eat them
Aldair
Profile Joined May 2010
United States78 Posts
June 10 2010 00:53 GMT
#26
I'm not the best, but I'll try and get some polished BOs into Mimic after my calc test tomorrow.

Oh shit. I have a calc test tomorrow.
Spyridon
Profile Joined April 2010
United States997 Posts
June 10 2010 19:04 GMT
#27
Any progress, anyone?
nka203
Profile Joined May 2010
United States102 Posts
June 10 2010 19:07 GMT
#28
why not just have LAN so we can practice? sigh... just a wishful thought
i love cake
stzldzl
Profile Joined May 2010
United States41 Posts
June 10 2010 19:55 GMT
#29
I'm currently more interested in YABOT, unlike any other posters here xD but am currently working on protoss build order optimization, and timings for pushes for all races in all matchups, but build orders are needed for the project. Message xorpwnz in the YABOT thread to see what you can do to help!
Terranist
Profile Blog Joined March 2009
United States2496 Posts
June 12 2010 06:25 GMT
#30
what if we played on slow setting so that our build order and macro is virtually 100% perfect, will that still work?
The Show of a Lifetime
GiveMeFace
Profile Joined March 2010
United Kingdom86 Posts
June 12 2010 12:55 GMT
#31
I have tried using this but so far the computer doesn't like island expansions or behind destructible rocks. Terran is the only race that seems to make a similar build order. Interesting but hasn't been too impressive on my end so far. Also I can confirm that Protoss AI doesn't seem to understand warp gates.
King Waiting To Be Crowned
inTheMood
Profile Joined April 2010
Norway128 Posts
June 15 2010 15:07 GMT
#32
err ... dumb question maybe, but how do you choose race for yourself and the AI and how do you choose what BO the AI should use?


Oh, and has anyone uploaded some banks we could play against?
DIMAGA | Ret | mOOnGLaDe | Hero | White-Ra | DRG | Dragon | Snute
Rhyme
Profile Joined May 2010
United States1069 Posts
June 16 2010 12:01 GMT
#33
seems like an awesome idea for an AI. it could really become a good practice partner during during downtime with enough banks to go off. i'm not sure 30 is quite enough, though. i would also love to see some high-level banks.
dont ever say that
Artifex
Profile Blog Joined May 2009
Belgium189 Posts
June 16 2010 12:13 GMT
#34
On June 10 2010 06:18 Jermzish wrote:
" I got these cheezburgerz!"


Love the Don't be a menace reference :p and yes I feel the same way, but if this ball starts rolling the difficulty will definately climb.
Fear. Fear that the zerg are expanding all over the map and there's nothing you can do. The Swarm. Your doom. Now is the time to panic. The terran and protoss are trying to survive. The Zerg are trying to obliterate them. - Stane
Dus
Profile Joined December 2009
Norway6 Posts
June 18 2010 18:38 GMT
#35
no1 has shared a bank file yet?
illsonmedia
Profile Joined June 2010
United States3 Posts
June 19 2010 15:58 GMT
#36
On June 19 2010 03:38 Dus wrote:
no1 has shared a bank file yet?



Vouch. Hopefully someone will eventually (before beta goes live again lol).

Maybe someone could help me with my issue in the mean time.

I load the program and it spawns me as terran, for example, I create MM and slaughter the computer and -save the BO.

I launch a new game and I scout the terran and I'm very excited because I see it using my BO...but 1) it never really attacks, not efficiently; 2) It never has the natural AI to expand further...

In other words, I need to just lay down buildings in a certain BO form, through mid and end game, on order for the computer to know what to do after building MM?

I kept saving builds, like 6pool etc. and a zeg used the 6pool build but never rushed with lings. Infact, I was working on another BO with terran at the time (banshee rush) and when I went to the 6pool zerg base, there were about 40 lings just chillign around the hatchery.

In my experience, this ai system is kind of stupid. Maybe I'm missing something?

Thanks in advance.
Equalizer
Profile Joined April 2010
Canada115 Posts
Last Edited: 2010-06-19 18:25:02
June 19 2010 18:24 GMT
#37
Well I tried to get it to work but when I triggered it to save it would just hang; would say that it is saving but never say that saving is complete. Using the premade AIs it would always say that AI is missing even though I placed the file where directed.

Anyone else that tried have these problems?
The person who says it cannot be done, should not interrupt the person doing it.
Guilloteen
Profile Joined May 2010
United States128 Posts
June 19 2010 19:11 GMT
#38
[url blocked]

Here is my bank for a Terran 3 Rax Aggressive opening....it seems that the ai, doesn't to everything exactly the same...so when it attacks, it still acts stupid....lol

but try it out, and have fun with it!

BTW, the OP said it'd be helpful to say rank (since everyone on TL is diamond anyway ahaha)....
so I was top 20 Diamond before beta went down....have fun! ^o^
ImSkeptical
Profile Blog Joined April 2010
Australia51 Posts
June 19 2010 19:19 GMT
#39
I was testing the mimic thing awhile back, and it doesn't hold up for any high level play. Building placement isn't recored, harass screws it up, a little unit micro gives obsurd advantages. I was hoping it might copy builds/strats a little more closely, but it doesn't seem to be able to do it.

It might help if you are really starved to vs. somthing, but i doubt you could get any good practice out of it. Good luck though, gotta do somthing while the beta is down xD.
EG is a great example
Guilloteen
Profile Joined May 2010
United States128 Posts
June 19 2010 19:29 GMT
#40
[url blocked]

Ok, so here is my updated banks file, with an addition of a Protoss 4-warpgate build....

I do have a question for anyone out there though...Does anyone know how to CHOOSE which build you wanna play against once you start the map? Cus if the map can really load up to 30 builds, how do you choose one to play against? I haven't seen that yet...
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