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Idra Interviewed by Fragster.de - Page 3

Forum Index > SC2 General
Post a Reply
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Brad
Profile Joined April 2010
2754 Posts
Last Edited: 2010-05-28 17:12:04
May 28 2010 17:11 GMT
#41
I always liked IdrA, hopefully he can bring SC2 into the bigger spotlight.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
Oshrilkal
Profile Joined May 2010
Canada13 Posts
May 28 2010 17:13 GMT
#42
Good read, that boy is living the dream, and I don't like to be a hater but something about his personality and mine clash when I envision it.
Pros don't talk shit.
Groslouser
Profile Blog Joined December 2007
France337 Posts
May 28 2010 17:13 GMT
#43
Good interview, thanks for the linking
EcterA
Profile Blog Joined March 2009
United States949 Posts
May 28 2010 17:13 GMT
#44
Really well done interview. Thanks for posting this.
dangots0ul
Profile Blog Joined January 2009
United States919 Posts
May 28 2010 17:15 GMT
#45
On May 29 2010 02:02 DarkPlasmaBall wrote:
Show nested quote +
On May 29 2010 01:58 dangots0ul wrote:
On May 29 2010 01:55 MoreFasho wrote:
I would like 300/300 or 400/400, but the problem is right now, with the exception maybe the center of steppes of war, where could you have a battle like that? Would need some new maps.


your right, this might promote late game all air builds because they can stack while ground cannot. that would not be fun to watch =(


Maybe in one of the expansions, there may be new, bigger units (wasn't there a proposed unit called the uberlisk or something, bigger than the ultralisk?) which could be a motivator for an increased supply cap. That being said, ultralisks and collossi and battlecruisers... and motherships (lol) are already frickin HUGE, so if those things aren't going to be 10 food each, I don't know what will. Imagine having 40 battlecruisers o.O


imagine ur 40 cattlebruisers vs my 200 vikings =)
i type teamliquid into the url subconsciously... all...the...time...
dangots0ul
Profile Blog Joined January 2009
United States919 Posts
May 28 2010 17:17 GMT
#46
On May 29 2010 02:06 MorroW wrote:
maybe they should just make units larger instead of changing the max cap lol
didnt u notice that 100 marines take half the area as 100 rines in sc1
storm and emp shit r all so ridiculously small just because of all units r so small
dragging up the max cap to 300 or 400 is such a huge deal in terms of balance or fun gameplay while making units larger (in radius not models) will increase positional play make micro harder to pull off and be easier on the eyes


HMMMMMMMM. i think many people are missing my point and thats my fault.

I was sugesting 300/300 or 400/400 as a roach fix. but yes, balance would be thrown in blender and hit with a golf club
i type teamliquid into the url subconsciously... all...the...time...
Necrosjef
Profile Joined March 2010
United Kingdom530 Posts
May 28 2010 17:17 GMT
#47
Great Interview. 100% Agree with IdrA.
Europe Server Diamond Player: ID=Necrosjef Code=957
AyJay
Profile Joined April 2010
1515 Posts
May 28 2010 17:19 GMT
#48
[image loading]

Holy shit he does look like Harry Potter
NadeDawg
Profile Joined March 2010
Germany65 Posts
May 28 2010 17:21 GMT
#49
I could never agree more with IdrA concerning the balance.
Great interview!
Zippy!
DarkPlasmaBall
Profile Blog Joined March 2010
United States46151 Posts
May 28 2010 17:23 GMT
#50
On May 29 2010 02:15 dangots0ul wrote:
Show nested quote +
On May 29 2010 02:02 DarkPlasmaBall wrote:
On May 29 2010 01:58 dangots0ul wrote:
On May 29 2010 01:55 MoreFasho wrote:
I would like 300/300 or 400/400, but the problem is right now, with the exception maybe the center of steppes of war, where could you have a battle like that? Would need some new maps.


your right, this might promote late game all air builds because they can stack while ground cannot. that would not be fun to watch =(


Maybe in one of the expansions, there may be new, bigger units (wasn't there a proposed unit called the uberlisk or something, bigger than the ultralisk?) which could be a motivator for an increased supply cap. That being said, ultralisks and collossi and battlecruisers... and motherships (lol) are already frickin HUGE, so if those things aren't going to be 10 food each, I don't know what will. Imagine having 40 battlecruisers o.O


imagine ur 40 cattlebruisers vs my 200 vikings =)


Oh yeah? Well... I was going to come back with "What about 800 cracklings!" but then you'd probably just lift off and fly to some random corner of the map while your vikings killed everything >.>
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
lac29
Profile Blog Joined December 2008
United States1485 Posts
May 28 2010 17:44 GMT
#51
Wow that was a really well done interview and interesting answers. Anyone who does SC interviews should use this as an example of how to ask interesting questions tailored to the specific interviewee.
liaf
Profile Joined April 2009
Norway318 Posts
Last Edited: 2010-05-28 18:39:30
May 28 2010 18:37 GMT
#52
Once you've reached the level NonY did it is not that hard to regain good shape, especially with Protoss.

lol, Idra ftw
Also I totally agree with all his comments about balance

Edit:
On May 29 2010 02:23 DarkPlasmaBall wrote:
Show nested quote +
On May 29 2010 02:15 dangots0ul wrote:
On May 29 2010 02:02 DarkPlasmaBall wrote:
On May 29 2010 01:58 dangots0ul wrote:
On May 29 2010 01:55 MoreFasho wrote:
I would like 300/300 or 400/400, but the problem is right now, with the exception maybe the center of steppes of war, where could you have a battle like that? Would need some new maps.


your right, this might promote late game all air builds because they can stack while ground cannot. that would not be fun to watch =(


Maybe in one of the expansions, there may be new, bigger units (wasn't there a proposed unit called the uberlisk or something, bigger than the ultralisk?) which could be a motivator for an increased supply cap. That being said, ultralisks and collossi and battlecruisers... and motherships (lol) are already frickin HUGE, so if those things aren't going to be 10 food each, I don't know what will. Imagine having 40 battlecruisers o.O


imagine ur 40 cattlebruisers vs my 200 vikings =)


Oh yeah? Well... I was going to come back with "What about 800 cracklings!" but then you'd probably just lift off and fly to some random corner of the map while your vikings killed everything >.>

Imagine 800 banelings
♥ Snute ♥ Scarlett ♥ Jaedong ♥ KeeN ♥
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
May 28 2010 18:48 GMT
#53
really good interview !
TLT07 ===> *winner* <===TLT08
Spiffeh
Profile Joined May 2010
United States830 Posts
May 28 2010 18:54 GMT
#54
Great interview. The more I learn about Idra the more I like him. Too bad he BMs a lot, otherwise more people would accept that he's actually a cool guy.
zerglingsfolife
Profile Blog Joined August 2009
United States1694 Posts
Last Edited: 2010-05-28 19:03:43
May 28 2010 19:03 GMT
#55
What are you guys doing? Don't you understand that it's only cool to hate IdrA?

I laugh so hard whenever a commentator talks about whether or not he ggs every game for like 3 minutes, completely missing parts of the game. It's not that big of a deal.

Edit: Great interview
Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crown and win no glory. I shall live and die at my post. I am the sword in the darkness.
Dragonsven
Profile Joined April 2010
United States145 Posts
May 28 2010 19:21 GMT
#56
On May 29 2010 04:03 zerglingsfolife wrote:
What are you guys doing? Don't you understand that it's only cool to hate IdrA?

I laugh so hard whenever a commentator talks about whether or not he ggs every game for like 3 minutes, completely missing parts of the game. It's not that big of a deal.

Edit: Great interview


Him being whiny and immature has little to do with whether or not he gg's, it's just the most obvious symptom in a game.
Fair and balanced.
RawrAnOcean
Profile Joined February 2006
United States359 Posts
May 28 2010 19:24 GMT
#57
I always thought, why can't there be an upgrade that reduces roaches by 1 food. Maybe hive tech cheap upgrade?

Anyways good interview.
Takkara
Profile Blog Joined April 2010
United States2503 Posts
May 28 2010 19:38 GMT
#58
On May 29 2010 04:24 Galneryus wrote:
I always thought, why can't there be an upgrade that reduces roaches by 1 food. Maybe hive tech cheap upgrade?

Anyways good interview.


Because it was during Hive tech that the problem was, I thought. Zerg able to instantly replenish large amounts of their army with huge groups of roaches at max pop. Basically, the "upgrade" would be something like the roaches suddenly costing 2 food at Hive tech, which is a stupid thing and would never happen, but is closer to the real problem that Blizzard was attempting to fix.
Gee gee gee gee baby baby baby
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
May 28 2010 19:43 GMT
#59
I could either go back to SC1 or I could travel around to international SC2 events representing CJ, the way the wemade Warcraft 3 players do.

This quote made me proud of IdrA
#1 foreigner!
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
DemiSe
Profile Blog Joined May 2010
883 Posts
May 28 2010 19:50 GMT
#60
On May 29 2010 01:37 Vexx wrote:
Great interview. It's nice to read a piece where people speak their minds and don't hide behind vague language.

Agreed. Just speak whatever is on your mind. But somethimes it's good to take a softer approach to the matter. For example.
A: You're so terrible, you'll never win a game!
B: You're pretty decent, but you could use some practice.
Sometimes it's better to go with the option B rather than option A, even if that's is your true opinion.

Good questions allows for a great interview, and indeed it was. Fragster.de bringing us yet another good interview.
Let's See Who's Stronger, Your Tricks, Or My Skills.
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