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On May 29 2010 03:53 Doomrok wrote:Show nested quote +On May 29 2010 03:51 buhhy wrote:
Yeah, but LAN latency will always be better than BNET, and more reliable as well. The farther the server location is physically from the recording studio, the higher the latency. I guess it is a good thing that Blizzard has a "Certified LAN" system in place for this very situation, it simply isn't available for general consumer use.
Really? Source?
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On May 29 2010 03:51 buhhy wrote:Show nested quote +On May 29 2010 03:38 Baarn wrote:On May 29 2010 03:14 buhhy wrote:On May 29 2010 03:06 Baarn wrote:On May 29 2010 03:03 ExoCorsair wrote:I get the feeling that Blizzard doesn't really want to keep the SC scene in Korea the way it is and instead would rather see what "eSports" is in terms of what Westerners are more familiar with - WoW, Counter-Strike. If Blizzard really cared about fostering eSports as I believe they had claimed numerous times, then they really screwed up with Battle.net. There should be, at the very least, all the implementations that made pro gaming in Korea as successful as it is - LAN, map hosting, whatever - so that if their own ideas failed, there would be something to fall back to. I even think that if Blizzard had used Steamworks and incorporated Steam into their game, "Battle.net 2.0" would be a lot better than is today (and also probably what it will become). Also post-bumping this one, because it seems like people don't read the entire thread before posting. On May 27 2010 20:35 Boonbag wrote: So it all began 10 years ago.
Back then, when a player was winning a tournament or a league in Korea, he had to pay the national tax rate of 27%, and hand over this to the gov.
Problem was that, gaming wasn't a work and gamers were really poor. Also, the culture office of the Korean gov. as it saw pro gaming getting bigger and beeing something new and unique to Korea and closely linked to the insane expansion of Korean network, decided it needed a legal tutorship for the scene to grow.
The very first step was to reduce the tax rate on the player's earnings, from 27% to 3%. To do this, culture office of the minister introduced pro gaming licenses. That was around when Elky got 2nd in WCG. Back then they would give a license to any gamer successfully ranking top 3 of any tournament.
That was the first step.
At the same time, OGN mainly, was trying to figure out a TV league format, that would draw sponsors to invest in their shows and at the same time, bring a 1v1 game, into a team game, so the sponsor sponsoring, wouldn't have to rely on a bunch of indivudals for their promotion, but rather on the image of a team or a club. The original problem, to starcraft broadcasting was the lack of sponsorship. Even if you had one company sponsoring a league event, even with the good tv ratings, it wasn't enough money to make it grow.
Pro gaming actors back then, had to find a way to bring in more money to exist. Basically, pro teams were lacking money, and so were the leagues to run.
The solution they came up with, was to involve in the business bigger companies, such as KT, Samsung and especially SK TELECOM, that basically shitted all over esports until they came to sponsor a team. I know that very well, because I got to talk with them back then about making a pro team, through the N.E.T. pc room manager and accountant, that were close to the CEOS of SK telecom (Yes hehe).
Also, while I was searching for a sponsor for Smuft and Elky in Korea, I got to meet KTF officials that were planing maybe to make a pro team, rather than sponsor only a few individuals, and with samsung khan as well, that was back then, only a gaming club not providing any form of salary to its players. ( They wanted Smuft and we met them, but they didn't have any cash to offer. Otherwise smuft wouldve joined Samsung Khan).
KTF was very interested in getting Elky, but they werent offering enough money for elky to live in Korea. We had to decline the offer.
So at that time, most of big sponsor companies you're familiar with now, were extreemly reluctant to invest any money into esports, let alone build a whole team with full accomodation and staff. All this came very very late.
So, the solution that OGN came up with was this :
Since the ratings were actually good, but the format couldn't involve all these big companies at the same time for a fair commercial exposure (ie only one sponsor for one league), they took the league format GAMEQ had created (that I played in) wich was the ancestor of the pro league and said to these big national companies that didnt want to get involved :
"We make a league that runs daily, featuring all the players from a team, in several matches, and each team could bear the flag of one of these big companies. That way, every sponsor gets a full time advertisement any time their team participates in any given tournament, no matter who is sponsoring the event. However for this to be possible, these sponsors not only would pay a team of players, but also AN ENTRY FEE to the tv station networks to participate in the proleague."
Yes, proleague entrance isn't free for the teams, and actually exteemly expensive. (Well it was back then, I think the numbers were around 50k usd for one season entrance maybe its more now, or less dunno).
That was the deal, and it worked out pretty well.
Now back to gov culture office and how they decided to handle esports.
Problem was that to handle esports organisation on a new business scale, like this one, you need ressources and also one of these big companies, to make the first step towards this.
If I remember correctly, Samsung was the first to finance KESPA and actually created the office from the already existing "officials" running touranements here and there (basically people in charge of paying the players when they won their prizes i think).
However, as the teams started to exist and their finances got bigger, and as the proleague started to work out very well, the entity that was first ran by Samsung itself, transformed to involve to its board other sponsorship, so that SKT, KTF or anyone else in the business could run the things along and have their word to say.
Kespa was formed this way.
It was first a decision from the korean governement to give a legal frame to the pro gaming activity, and later on, the major sponsors of esports (samsung, Kt, skt etc etc) joined in to run the office and make it an established entity.
Basically, what you all fail to understand is that OGN and MBC and Kespa aren't running these leagues by their own selves. It's an organisation that involves every single actor in this business.
When Kespa is dealing with Blizzard, its SK telecom, KT F, Samsung, CJ etc they are dealing with, and so the players.
What you have to keep in mind is that without the pro team's sponsors, their wouldn't even be leagues ! Because they're the first to pay for them to happen !
Pro teams finance leagues you watch partially, and their companies get advertisement in return. This is very different from beeing the main sponsor of a gaming event.
That means if Blizzard says OGN and MBC can't air any SC related content, they're not telling this to OGN or MBC, but to all these very big companies, much much bigger than blizzard, that they don't have the right to market and do their own advertisement, in their own country, on their almost "own" cable channels.
DO YOU FUCKING GET IT NOW ? S korea is a little bit bigger than the state of indiana. I don't really see an issue with major latency issues. There have been plenty of tournaments when they power has gone out and that cause delays, etc. Maybe Blizzard should add a power grid in battlenet when they patch in the LAN. &_& Power outages are rare events. If there are no Blizzard datacenters near the recording studios, the latency will not go away. You do know that asia battlenet is a server in korea, right? Yeah, but LAN latency will always be better than BNET, and more reliable as well. The farther the server location is physically from the recording studio, the higher the latency.
You don't have a LAN option so you'll have to settle for a few blocks to a few miles at most. It's not like it's across an ocean. &_&
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On May 29 2010 03:53 buhhy wrote:Show nested quote +On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game.
Yes it's near impossible to get anything going without your precious KeSPA. &_&
http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1
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On May 29 2010 04:01 Baarn wrote:Show nested quote +On May 29 2010 03:53 buhhy wrote:On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game. Yes it's near impossible to get anything going without your precious KeSPA. &_& http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1
Eh, what?
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On May 29 2010 04:07 buhhy wrote:Show nested quote +On May 29 2010 04:01 Baarn wrote:On May 29 2010 03:53 buhhy wrote:On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game. Yes it's near impossible to get anything going without your precious KeSPA. &_& http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1 Eh, what?
Notice, there is a new site coming up for E-sports. Apparently, this e-Stars organizations is already springing up and notice the partnership with Blizzard the bottom. KeSPA did a good job, but they aren't the lifeblood of the sport, the fans are. Sponsors go where the fans go.
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Sponsors go where they want, the gamers follow them for the sponsorships and fans follow the players...
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On May 29 2010 04:40 RattyZ wrote:Show nested quote +On May 29 2010 04:07 buhhy wrote:On May 29 2010 04:01 Baarn wrote:On May 29 2010 03:53 buhhy wrote:On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game. Yes it's near impossible to get anything going without your precious KeSPA. &_& http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1 Eh, what? Notice, there is a new site coming up for E-sports. Apparently, this e-Stars organizations is already springing up and notice the partnership with Blizzard the bottom. KeSPA did a good job, but they aren't the lifeblood of the sport, the fans are. Sponsors go where the fans go.
Read Boonbags post ffs. You clearly don't see how the sponsors work
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On May 29 2010 04:55 infinity2k9 wrote:Show nested quote +On May 29 2010 04:40 RattyZ wrote:On May 29 2010 04:07 buhhy wrote:On May 29 2010 04:01 Baarn wrote:On May 29 2010 03:53 buhhy wrote:On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game. Yes it's near impossible to get anything going without your precious KeSPA. &_& http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1 Eh, what? Notice, there is a new site coming up for E-sports. Apparently, this e-Stars organizations is already springing up and notice the partnership with Blizzard the bottom. KeSPA did a good job, but they aren't the lifeblood of the sport, the fans are. Sponsors go where the fans go. Read Boonbags post ffs. You clearly don't see how the sponsors work You clearly don't see how the system can change with time. What boonbag described is what the current system looks like, there is nothing preventing it from changing.
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On May 29 2010 04:55 infinity2k9 wrote:Show nested quote +On May 29 2010 04:40 RattyZ wrote:On May 29 2010 04:07 buhhy wrote:On May 29 2010 04:01 Baarn wrote:On May 29 2010 03:53 buhhy wrote:On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game. Yes it's near impossible to get anything going without your precious KeSPA. &_& http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1 Eh, what? Notice, there is a new site coming up for E-sports. Apparently, this e-Stars organizations is already springing up and notice the partnership with Blizzard the bottom. KeSPA did a good job, but they aren't the lifeblood of the sport, the fans are. Sponsors go where the fans go. Read Boonbags post ffs. You clearly don't see how the sponsors work
The one on page 16 askign someone from TL to please explain how all of it works in Korea? Seems really informative and besides KeSPA decided to not play along with Blizzard so they did al of this to themselves. Personally I think KeSPA is shit with how they have convenient power outtages, constant delays for stupid reasons, etc. Good riddance.
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On May 29 2010 05:07 Baarn wrote:Show nested quote +On May 29 2010 04:55 infinity2k9 wrote:On May 29 2010 04:40 RattyZ wrote:On May 29 2010 04:07 buhhy wrote:On May 29 2010 04:01 Baarn wrote:On May 29 2010 03:53 buhhy wrote:On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game. Yes it's near impossible to get anything going without your precious KeSPA. &_& http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1 Eh, what? Notice, there is a new site coming up for E-sports. Apparently, this e-Stars organizations is already springing up and notice the partnership with Blizzard the bottom. KeSPA did a good job, but they aren't the lifeblood of the sport, the fans are. Sponsors go where the fans go. Read Boonbags post ffs. You clearly don't see how the sponsors work The one on page 16 askign someone from TL to please explain how all of it works in Korea? Seems really informative and besides KeSPA decided to not play along with Blizzard so they did al of this to themselves. Personally I think KeSPA is shit with how they have convenient power outtages, constant delays for stupid reasons, etc. Good riddance.
It is quoted on page 53. Read it and edit your post to save some embarassment.
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On May 29 2010 05:11 _awake_ wrote:Show nested quote +On May 29 2010 05:07 Baarn wrote:On May 29 2010 04:55 infinity2k9 wrote:On May 29 2010 04:40 RattyZ wrote:On May 29 2010 04:07 buhhy wrote:On May 29 2010 04:01 Baarn wrote:On May 29 2010 03:53 buhhy wrote:On May 29 2010 03:25 Adila wrote:On May 29 2010 03:03 buhhy wrote: KeSPA companies don't need progaming, progaming needs KeSPA.
Pro-gaming does not need KeSPA. They need sponsors. While KeSPA does provide sponsors, it doesn't mean that no new ones will come in or current ones will break from the pack and continue sponsorships if KeSPA goes away. Just like if the NBA, NFL, MLB all dissolved tomorrow, new organizations will come in and take their place. Will there be growing pains? Yes. If the sport is compelling enough though, it will survive. Yes, but gaming isn't compelling enough. Most games don't even last a few years while true sports last for centuries. With KeSPA gone, it'll take much longer for similar infrastructure to build up than for the actual lifetime of the game. Yes it's near impossible to get anything going without your precious KeSPA. &_& http://www.estarsseoul.org/eng/0105.html?MTopNum=1&MLeftNum=5&MLeftSubNum=1 Eh, what? Notice, there is a new site coming up for E-sports. Apparently, this e-Stars organizations is already springing up and notice the partnership with Blizzard the bottom. KeSPA did a good job, but they aren't the lifeblood of the sport, the fans are. Sponsors go where the fans go. Read Boonbags post ffs. You clearly don't see how the sponsors work The one on page 16 askign someone from TL to please explain how all of it works in Korea? Seems really informative and besides KeSPA decided to not play along with Blizzard so they did al of this to themselves. Personally I think KeSPA is shit with how they have convenient power outtages, constant delays for stupid reasons, etc. Good riddance. It is quoted on page 53. Read it and edit your post to save some embarassment.
Idc enough to read it after reading page 16 quote. I can handle some embarrassment. Seems like you and others can't handle the fact that KeSPA is gonna have to work with GOM or pack up. Either way big loss.
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To everyone that talks about lan latency, well WoW arena is played on Blizzard tournament servers and they have lots of lag. Frequent disconnects.
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On May 28 2010 23:52 xBillehx wrote:The mods of TL have responded to this many times within the past few days stating it's nothing new and the TSL has always asked for Blizzards permission so people shouldn't blow this out of proportion and overreact. I'll paste the response here. Show nested quote +On May 28 2010 08:52 Manifesto7 wrote:On May 28 2010 07:08 Garrl wrote: Also: their new TOS for B.Net: C. use the Service for any "e-sports" or group competition sponsored, promoted or facilitated by any commercial or non-profit entity without Blizzard's prior written consent. So fucking what. You know what this involves? Signing and faxing a form to them, so that they are not liable for any problems with the tournament. TL has done it with every event we have run in the last 3 years. @maybenexttime I posted a nice little bit of information about a page or 2 back, care to debunk my arguments? I'll requote it for you. Show nested quote +On May 28 2010 22:30 xBillehx wrote: Blizzard now has a direct partner to run Starcraft tournaments. It doesn't mean the very same companies that are part of KeSPA will never invest in the future of the scene, it just means they can't have control over everything.
SKT, CJ, Samsung (etc) can all still sponsor Starcraft leagues and the teams if they want. They can all continue to fund the houses and train Pro-gamers 14 hours a day. Funding teams and houses to have the best pro-gamers makes people want to watch those gamers and opens their eyes to see the company names on the uniforms. Why would this stop? GOM TV is apparently willing to cooperate with OGN and MBC for broadcasting, who also have nothing to lose by continuing their support like before.
So GOM TV had crappy Korean casters, why can't they get new ones? Why can't they improve on what's bad, much like "KeSPA" did since it first came to be?
I really don't think it will be all that much different than it is now, perhaps minus the shitty attitude towards foreign markets. We'll have the games available online streaming live as well as worldwide leagues to promote eSports to more companies. Other tournaments like the HDH and TSL are unaffected since they already get permission from Blizzard and as an added bonus might even get their games broadcasted as well.
The main point I think people need to understand is this: The companies that sponsor Starcraft leagues will now have one less thing to do, while still getting the exact same advertisement. Companies sponsor for advertisement. None of them care whether it's Flash or Jaedong who wins, as long as they get the company name out. If it's profitable to spread their name all over Starcraft tournaments, theres absolutely no reason to stop.
Tell me, what do these companies (aka KeSPA) stand to lose by continuing to support esports like before? Control?
I thought kespa doesn't even make money. They're just an organisation that represents the teams involved.
You're saying: - the teams make money through advertising - they will get the exact same advertisement
So if they have to pay additional fees to Blizzard/GOM, they're making less money. And if it's not profitable for them due to these fees, why would they keep the teams?
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On May 29 2010 05:24 hacpee wrote: To everyone that talks about lan latency, well WoW arena is played on Blizzard tournament servers and they have lots of lag. Frequent disconnects.
Which is something that I'm not looking forward to in SC2 tourneys
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On May 29 2010 08:15 supernovamaniac wrote:Show nested quote +On May 29 2010 05:24 hacpee wrote: To everyone that talks about lan latency, well WoW arena is played on Blizzard tournament servers and they have lots of lag. Frequent disconnects. Which is something that I'm not looking forward to in SC2 tourneys
Hardware problems (monitor and power outage, anyone?) are enough to piss fans off for a while. Frequent disconnects will turn fans off forever.
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On May 29 2010 08:55 jpak wrote:Show nested quote +On May 29 2010 08:15 supernovamaniac wrote:On May 29 2010 05:24 hacpee wrote: To everyone that talks about lan latency, well WoW arena is played on Blizzard tournament servers and they have lots of lag. Frequent disconnects. Which is something that I'm not looking forward to in SC2 tourneys Hardware problems (monitor and power outage, anyone?) are enough to piss fans off for a while. Frequent disconnects will turn fans off forever.
omg..... i didnt think of it like that. remember how raged we were over the power disconnect? first time it ever happened. how many times do we get d/c from bnet? or our own internet stops working for a while (ISP providers or whatever)
pfojawepfjawopefjaw blizzard doesnt give a shit about esports as long as their in a position of power. if KESPA pulls out of it all together, all the progaming teams are fucked. im sure stars like jaedong, flash etc will make it out, but 90% of the gamers will just be cast along the road. KESPA doesn't make money on sponsoring the teams, it is an investment to get their name across. OGN/MBC makes money on advertisements why the hell would any company in korea (the biggest ones are part of KESPA) go ahead and invest in sc2 when they just saw the most successful e-sport industry just crash into the ground?
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Canada11202 Posts
re: lack of LAN.
I wonder if no LAN had less to do with pirates (which they say they aren't focusing too heavily on) and less to do with uniting the community and everything to do with controlling SC2 IP until things are worked out in Korea aka the KESPA problem.
If there was LAN functionality (which I seriously wish there was- I've never gotten angry at games before, but 2v2's with my cousin or brother is really pissing me off with ridiculous lag and disconnects) then KESPA could just give Blizzard the middle finger and run SC2 tournaments while dealing with it in court. Whatever way the courts decide, Blizzard is powerless to stop it because they aren't forced to go through Battlenet 2.0.
With everything running through Battlenet, Blizzard can effectively check and mate KESPA, which they seem to have done. If they will have some form of tournament LAN that would be reasonable, but I would still like something from my own 6-8 player parties-formerly-known-as-LAN-parties... what the heck would they be now?
Here's to hoping GOM will be able negotiate with MBC and OGN, retain sponsors and teams, and that we'll get Tasteless commentating again. A guy can dream.
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Blizzard is denying everything it takes to make SC2 an e-sport. All I can see is SC2 failing in the near future.
Blizzard, wake up.
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On May 29 2010 11:12 Garaman wrote:Show nested quote +On May 29 2010 08:55 jpak wrote:On May 29 2010 08:15 supernovamaniac wrote:On May 29 2010 05:24 hacpee wrote: To everyone that talks about lan latency, well WoW arena is played on Blizzard tournament servers and they have lots of lag. Frequent disconnects. Which is something that I'm not looking forward to in SC2 tourneys Hardware problems (monitor and power outage, anyone?) are enough to piss fans off for a while. Frequent disconnects will turn fans off forever. omg..... i didnt think of it like that. remember how raged we were over the power disconnect? first time it ever happened. how many times do we get d/c from bnet? or our own internet stops working for a while (ISP providers or whatever) pfojawepfjawopefjaw blizzard doesnt give a shit about esports as long as their in a position of power. if KESPA pulls out of it all together, all the progaming teams are fucked. im sure stars like jaedong, flash etc will make it out, but 90% of the gamers will just be cast along the road. KESPA doesn't make money on sponsoring the teams, it is an investment to get their name across. OGN/MBC makes money on advertisements why the hell would any company in korea (the biggest ones are part of KESPA) go ahead and invest in sc2 when they just saw the most successful e-sport industry just crash into the ground? Really? Broodwar crashed into the ground? Really it did?
And even if it did they would invest in sc2 for the same reason they invested in bw. If there is enough people watching it. Supply and demand. Either sc2 just won't draw the crowd in which case it won't become a big e-sport and the companies won't invest, or it will draw a large spectator crowd and companies will jump on investing. It all comes down to the game, the players and the fans. Corporations will always be standing by to fuel it with money if they think they can get more cash out on the other side.
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On May 29 2010 11:33 ymirheim wrote:Show nested quote +On May 29 2010 11:12 Garaman wrote:On May 29 2010 08:55 jpak wrote:On May 29 2010 08:15 supernovamaniac wrote:On May 29 2010 05:24 hacpee wrote: To everyone that talks about lan latency, well WoW arena is played on Blizzard tournament servers and they have lots of lag. Frequent disconnects. Which is something that I'm not looking forward to in SC2 tourneys Hardware problems (monitor and power outage, anyone?) are enough to piss fans off for a while. Frequent disconnects will turn fans off forever. omg..... i didnt think of it like that. remember how raged we were over the power disconnect? first time it ever happened. how many times do we get d/c from bnet? or our own internet stops working for a while (ISP providers or whatever) pfojawepfjawopefjaw blizzard doesnt give a shit about esports as long as their in a position of power. if KESPA pulls out of it all together, all the progaming teams are fucked. im sure stars like jaedong, flash etc will make it out, but 90% of the gamers will just be cast along the road. KESPA doesn't make money on sponsoring the teams, it is an investment to get their name across. OGN/MBC makes money on advertisements why the hell would any company in korea (the biggest ones are part of KESPA) go ahead and invest in sc2 when they just saw the most successful e-sport industry just crash into the ground? Really? Broodwar crashed into the ground? Really it did? And even if it did they would invest in sc2 for the same reason they invested in bw. If there is enough people watching it. Supply and demand. Either sc2 just won't draw the crowd in which case it won't become a big e-sport and the companies won't invest, or it will draw a large spectator crowd and companies will jump on investing. It all comes down to the game, the players and the fans. Corporations will always be standing by to fuel it with money if they think they can get more cash out on the other side.
In other words, wait and see.
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