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The state of Battle.net 2.0 - Page 11

Forum Index > SC2 General
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BillyMole
Profile Joined March 2010
United States118 Posts
Last Edited: 2010-05-23 02:18:04
May 23 2010 02:03 GMT
#201
Heh. It's so blindingly obvious that I don't know why it didn't occur to me before now.

They're intentionally withholding basic Bnet functionality so they can package it as "new" with the expansions. It's the Supreme Commander approach, except it's intentional rather than accidental. They're breaking the basic SC2 product so they can fix it, and we'll swallow it whole.

Clearly, Heart of the Swarm will bring a workable friend system, and custom game lobby interface that isn't terrible.

Legacy of the Void will bring the never-before-seen breakthrough : chat rooms. And maybe a ladder system that doesn't suck.

It's so obvious now.

Edit : I'm not joking, I truly believe that this is what they're doing. As I posted below, the alternative is that they're so stupid that they can't see the problems with Bnet 0.5.
DanceDance
Profile Joined November 2008
226 Posts
May 23 2010 02:06 GMT
#202
I can't agree more with Frozen Arbiters post on the first page. Very well written, READ IT BLIZZARD
ymirheim
Profile Joined April 2010
Sweden300 Posts
May 23 2010 02:10 GMT
#203
On May 23 2010 11:03 BillyMole wrote:
Heh. It's so blindingly obvious that I don't know why it didn't occur to me before now.

They're intentionally withholding basic Bnet functionality so they can package it as "new" with the expansions. It's the Supreme Commander approach, except it's intentional rather than accidental. They're breaking the basic SC2 product so they can fix it, and we'll swallow it whole.

Clearly, Heart of the Swarm will bring a workable friend system, and custom game lobby interface that isn't terrible.

Legacy of the Void will bring the never-before-seen breakthrough : chat rooms. And maybe a ladder system that doesn't suck.

It's so obvious now.

[image loading]
The only thing you should feel when you shoot someone... is the recoil
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2010-05-23 02:18:52
May 23 2010 02:16 GMT
#204
They gave us shitty Bnet 2.0 and we want regular bnet. They'd be retarded not to either revert entirely or make bnet 2.0 more like classic bnet, there goal is to make money afterall and almost nobody wants bnet to be this way. If there anti-piracy efforts are taking things far enough to alienate their customers their clearly fucking up. Did anyone care about a tiered f list or wow style achievements? Did we want Lan and chat rooms? I'm almost certain they would sell more copies of this game if they reverted the bnet interface back to sc/war3 style and added back in LAN.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
BillyMole
Profile Joined March 2010
United States118 Posts
May 23 2010 02:16 GMT
#205
I take it you're saying I'm wrong.

The alternative is that they're just so stupid that they can't see the huge gaping flaws in what they have right now. I will believe sneaky business strategy before I believe that the entire Blizz development team went retarded.
ymirheim
Profile Joined April 2010
Sweden300 Posts
May 23 2010 02:30 GMT
#206
On May 23 2010 11:16 BillyMole wrote:
I take it you're saying I'm wrong.

The alternative is that they're just so stupid that they can't see the huge gaping flaws in what they have right now. I will believe sneaky business strategy before I believe that the entire Blizz development team went retarded.

I think you are going a little bit conspirationist now though this is like the whole "microsoft is intentionally adding bugs into windows to be able to sell new editions" urban myth.

Whatever can be said about sc2 and battlenet 2.0 there is no way they are sitting on these features to add them to battlenet with the next expansion. That would actually be a really stupid business strategy. Battlenet 2.0 is going to encompass all of their major titles and their entire markets, the expansions for sc2 are going to sell anyway. If they held back on features for their entire game market just to promote an expansion then they truly would be retarded.
The only thing you should feel when you shoot someone... is the recoil
Kanil
Profile Joined April 2010
United States1713 Posts
May 23 2010 02:31 GMT
#207
I agree with you, Billy. I'd rather believe Blizzard is a soulless money pit trying to screw you over for every little bit it can than a completely and astoundingly retarded collection of incompetence.

Battle.net 2.0 is such a massive step backwards that it is hard to comprehend how they managed to fuck it up that badly.

SC2 will not be a fun game as long as it remains tied to BN2 in it's current state.
I used to have an Oz icon over here ---->
Pablols
Profile Joined August 2009
Chile519 Posts
May 23 2010 02:31 GMT
#208
On May 23 2010 11:10 ymirheim wrote:
Show nested quote +
On May 23 2010 11:03 BillyMole wrote:
Heh. It's so blindingly obvious that I don't know why it didn't occur to me before now.

They're intentionally withholding basic Bnet functionality so they can package it as "new" with the expansions. It's the Supreme Commander approach, except it's intentional rather than accidental. They're breaking the basic SC2 product so they can fix it, and we'll swallow it whole.

Clearly, Heart of the Swarm will bring a workable friend system, and custom game lobby interface that isn't terrible.

Legacy of the Void will bring the never-before-seen breakthrough : chat rooms. And maybe a ladder system that doesn't suck.

It's so obvious now.

[image loading]

that guy looks like http://www.youtube.com/smerdley
he died like a year ago, he was one of my fav youtubers.
rip
shlomo
Profile Joined May 2010
258 Posts
May 23 2010 02:43 GMT
#209
On May 23 2010 11:30 ymirheim wrote:
I think you are going a little bit conspirationist now though this is like the whole "microsoft is intentionally adding bugs into windows to be able to sell new editions" urban myth.


http://en.wikipedia.org/wiki/Planned_obsolescence
Planned obsolescence or built-in obsolescence[1] is the process of a product becoming obsolete or non-functional after a certain period or amount of use in a way that is planned or designed by the manufacturer.[1] Also known as "Designed to Fail". Planned obsolescence has potential benefits for a producer because the product fails and the consumer is under pressure to purchase again, whether from the same manufacturer (a replacement part or a newer model), or from a competitor which might also rely on planned obsolescence.[1] The purpose of planned obsolescence is to hide the real cost per use from the consumer, and charge a higher price than they would otherwise be willing to pay (or would be unwilling to spend all at once).

For an industry, planned obsolescence stimulates demand by encouraging purchasers to buy sooner if they still want a functioning product. Built-in obsolescence is in many different products, from vehicles to light bulbs, from buildings to proprietary software. There is, however, the potential backlash of consumers who learn that the manufacturer invested money to make the product obsolete faster; such consumers might turn to a producer (if any exists) that offers a more durable alternative.



Conspiracy!
Ighox
Profile Joined July 2009
Norway580 Posts
May 23 2010 02:43 GMT
#210
We should email FrozenArbiter's post to Blizzard immediately
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
May 23 2010 02:46 GMT
#211
On May 23 2010 05:45 FrozenArbiter wrote:
Show nested quote +
Unless they are holding a lot back.

This is something that people have hoping for so long, but I think it's becoming increasingly clear that they just fucked up. Badly.

Really, really, really badly.

EDIT: Because I'm vain, I'm gonna move this rant from like page 4 to here. Note that ymirheim was talking about the social features specifically and I kinda misunderstood him, but the rant is relevant to the thread anyway.

Show nested quote +
On May 23 2010 06:20 ymirheim wrote:
On May 23 2010 06:14 Renaissance wrote:
On May 23 2010 06:11 MadZ wrote:
it really annoys me to see all this whinning about sc2 BETA. because it is BETA ffs blizzard can change everything about the game at any time. of course i would like to see some changes and thats why i leave CONSTUCTIVE feedback on blizzards forums instead of just go to tl.net and whine because whinning and saying that dustin browder is an idiot isnt gonna get you anywhere!! wait for the game to come out and see what it is like there. if it is s*** then go play broodwar that is still an awesome game and if sc2 turns out to be awesome you can play that..

It may be the beta but the release date is in two months. Everyone has the right to complain at this point. There are some things that Blizzard has totally missed, and even with countless threads on their forums they have yet to do it. Blizzard needs to start listening to users more.

No one has the right to complain at this point. Why don't people get it, the client running on your computer, the functionality and features available to you, the functionality of the battlenet infrastructure that is currently running is NOT the prototype running at blizzard headquarters.

This is a beta, blizzard is not using it for our pleasure or benefit they are using it because they need our help in identifying bugs and balance issues. They know what things they need this help with and they are only going to provide you with whatever functionality they actually want to get tested. Don't anyone see how ridiculous all of this is? Do you really think that the obvious stuff missing from the beta right now is missing because they are refusing to listen to fan demands?

This is a beta, this is not the game, this is whatever part of the game that blizzard needs you to test for them at any given time. The singleplayer campaign is not in the game, in fact not a shred of it is. Are people freaking out about blizzard skipping a singleplayer campaign for this game? Ofcourse not because common sense tells you that there is a campaign, it has probably been finished for some time now. It is not in the beta because blizzard does not want or need us to test it.

People make the mistake of thinking that the beta process is some kind of iterative design where the features of the game are slowly added as they get completed until the beta turns into the retail version when everything is done. That is not how a beta works. They don't add stuff to it when it gets completed, they add selected functionality.

This would make sense, if it wasn't for one very simple thing: Blizzard has said that most of the things we are asking for will not be in the game for release.

I don't care what version Blizzard are running in their HQ, hell that version probably even has LAN, that's not something we'll ever get.

Let's look at a list of features we have asked for, and see which ones blizzard have said will be in for relase. I'm not gonna look for sources of these, at least not tonight as I've gotta eat and go to bed.

I'll start out with an obvious one:

LAN
Will not be in the game. It seems that they have even given up on the idea of having a LAN-through-bnet where you would have to authenticate your game before playing on LAN. Their reasons for this have been stupid excuses along the lines of people who want LAN being evil fly-wing-pulling bastards*:, but I guess it's probably piracy related.

* Ok I guess I'm gonna have to source this one, since otherwise nobody will believe me:
Show nested quote +

-How do you think that the removal of LAN play will affect the game's popularity, especially in tournament situations where you can't have 50 people on one DSL connection, or less-developed areas where broadband is restricted?

The question really is, for us... I feel like broadband is available in a lot of places. Most of our users are already able to connect via broadband, and if you don't have broadband your online gaming experience is probably suffering on its own already. We're trying to create a stronger internet community, to encourage people to play on the internet, which is how it's meant to be played: With achievements, with the matchmaker, with your friends - you can see them if you're logged on wherever you are in the world.

We've found that certainly for us, StarCraft is a vastly superior experience when playing against someone of equal skill as you, and that might not be your friends. It's much, much more fun when you're being matchmade against someone with your skill level, and believe me, that's something we've been working on perfecting in StarCraft II. In the beta, we're still ironing out all the kinks but you almost always feel like you should be matched against somebody of your skill level, who can play at the level you can play at. In StarCraft, if you're playing someone who is better or worse than you, it really loses some of its teeth.

Sure, there'll always be someone who likes beating up on noobs, who likes pulling wings off butterflies, but that's not a fun experience. But by building a huge Battle.net community and bringing it together, we want to get them to play together. That was our goal from the beginning: to have everybody all on the same server, playing as one huge community.

I certainly hear the concerns about it, but it's something we're going to try and see how it goes, first.


Dustin Browder on pulling the wings off butterflies and how it relates to wanting LAN in the game

Clan features
Not at release. Wc3 had them, they were appreciated. SC2 won't have them for release, but hopefully later. Hopefully.

Online replays
Not for release. They "hope to add them later", which is code for "never" seeing as how WC3 has gone its entire life without the feature being added, despite SC having had it since 2001 or thereabouts.

Chat channels
Not for release. I don't know why they can't just hack up something extremely simple as a temporary solution - just let me create a persistant chat which people can freely enter or leave, please!! Bnet is completely desolate without these... Clan channels really made battle.net feel like a community; you'd have your home channel and then you'd go to other channels and meet new people.

It was fun, it's too bad they - by the looks of things - never experienced that, or they'd see the importance of having these, even in their most rudimentary of forms. And I'm not being sarcastic or snide here (unlike a lot of the majority of this post), if all you were exposed to was the "clan x17" type channels, I can understand why you don't see a great need for them to return.

Chat commands
We have /r. That's it. They haven't even commented on this as far as I'm aware.

Customizable hotkeys
"Not for release". Wc3 had this, what's so hard about it? The chinese hacked up a basic hotkey editor (I mean, at the time I think it was basically editing a text file, but they gave it an interface and shit) like.... 3 days after beta was out?

Ladder rankings
I don't know what they've said about this except that they are aware people want to see their rankings. When I first heard about the division system, man, I was excited. I pictured a competitive setting where you'd advance from division to division, with play offs, with tournaments, with everything you can imagine.

Instead we get this "everyone is a winner" bullshit. Yeah, make all the divisions equal, that's fucking awesome. Yeah, make it so that you can't compare your rankings between divisons, that's just great. Oh and while you are at it, why not make it so you can't view anything except YOUR divison. Oh and hey, having divisions go by number is just far too scary when someone gets put in division 500, let's give them random names.

This isn't the fundamental support needed to create a competitive enviornment (which, incidentally, a ladder is), it's KINDERGARTEN. If you are old enough to play SC2, you are old enough to realize that there are people out there who are better than you, and if the shock of discovering this is too much for you, well, you were going to find out sooner or later, at least this way you are unlikely to get physically hurt in the process.

Custom game lobby
Yeah, I'd like one that doesn't suck, please? Hopefully this is some seriously placeholder shit cause right now it's pretty barren. Let's see:
- No way of telling who the host is? Check
- No way of telling ping? Check
- No way of searching? Check
- No way of setting a game name? Check

I just cannot imagine that they are planning on leaving it this way, so for now, I'll let this one slide. I think it's just a really basic version to allow us to use the custom game feature at a very bare-bones level.

Oh and these are somewhat related to custom games, but not the lobby:
- Unable to create password protected games (blizzard, let me tell you, having to invite 6 streamers and their co-casters by typing in their names, is not fun - give me password protected games and let people join by themselves - please).
- Unable to switch map once you've created a game. Really, can't the map selection process be part of the pre-game lobby? I don't get it.

Cross server playability
There is none. There won't be any for release. They don't even have latency as an excuse anymore - I played on US today without battleping, after the TCP to UDP switch, and it's completely smooth. No lag, next to no latency differences from playing on EU.

---------

Let's move on to some less basic things, but that I'd still have hoped would be in a the sequel to their - quite frankly - amazing battle.net platform. Actually, let me stop for a moment first and explain why I think Battle.net was amazing.

A lot of people look at the old SC1 battle.net and deride it as aesthetically unpleasing, or a buggy piece of shit (black list bug, which wasn't really a bug but a "feature" to stop people from trying to spam join game - I miss the bnet days before this was implemented). Or they think of the annoying chain animations present in all of WC3s bnet interface... And yeah, there were problems with Battle.net but it had a couple of things going for it: it was very, very simple and very, very functional.

WaaaghTV/HLTV
http://en.wikipedia.org/wiki/Half-Life_TV
http://www.waaaghtv.com/en/news/

WaaaghTV has been around since 2003, and there was even an SC version made not too long ago. Basically, it lets you view live games, from within the game, as if they were a replay. It's a completely lag free way of streaming games, with a built in slight delay, and supports a virtually infinite number of users (as far as I understand it), with next to no bandwidth costs.

This is, again - as far as I understand it, I've not been a huge part of the WC3 community nor the CS one - the premier way of streaming tournament games except for the very biggest ones.

I can understand why this wasn't added - especially given how many essential features were left out, but it still makes me sad that it hasn't even been talked about, not so much as a "maybe in the future". Well, maybe they just want to surprise us with it when they are able to put work into it, it's not totally impossible.

Tournaments
WC3 had automated tournaments right from the start, I'm not sure what they've said about them for SC2. I had always assumed they would be in there, now I dunno

Show nested quote +
On May 23 2010 06:52 HalfAmazing wrote:
Battle.net 2.0 is literally worse than WarCraft III's battle.net in every imaginable way. Not a troll, not hyperbole, not exagerrating in the slightest. It is worse. In every possible way. It is more cumbersome, less efficient, less transparent, more isolated, less secure (privacy concerns) and lacking in very basic functionality. If somehow you guys think that because it's a BETA it has a right to be this bad, you are delusional. This is really fucking close to the final product, and NOBODY likes it.

I'd go as far as to say that battle.net 2.0 being as crappy as it is, will actually spike an increase in piracy. Any kind of hacker-designed multiplayer service presented as an alternative to bnet 2.0 is going to provide a more enjoyable multiplayer experience.

You are wrong. There is one advantage of Bnet 2.0 over WC3s Bnet.

There are no chain anmations

More seriously tho, I completely agree, and I'll openly say that while I will buy the game, and any expansion that is made, unless things start improving, I'll be jumping at the first privately run ladder I see.


Well put, FrozenArbiter. What makes this worse is that SC2 has been a fairly solid game throughout beta and will probably be even better by the time of release. The idea that they would wrap such a great game with such a horrendous service simply blows me away.

Honestly, I am now completely clueless as to what exactly they were doing during the one year delay that was prompted by the new Battle.net. Blizzard promised that the new Battle.net would be better then the private servers we used for StarCraft. Yet, till this point in time, it has been worse then even the previous Battle.net.

Blizzard, you said that they you wanted us to play on Battle.net; that if we had a problem, you wanted us to let you solve it within Battle.net. Well, we are complaining, we are letting you know that there is a problem....many problems, infact. So now, it's your turn. FIX IT!
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
Last Edited: 2010-05-23 02:52:31
May 23 2010 02:47 GMT
#212
i really think that blizzard is modelling bnet 2.0 based on xbox live. not sure why considering that the original battle.net and its incarnations (sc1, diablo, wc3) are the benchmark for multiplayer servers and lack of chat rooms is because xbox live doesn't have them (which is because you dont play xbox with a keyboard, but whatever)

theres a lot to be disappointed about with bnet 2.0 so far. All it had to be was the original battle.net with some additional features. this was posted this earlier on and might be one of the most saddening and telling signs of things to come:

On May 23 2010 08:58 IskatuMesk wrote:
One of the most brain damaging decisions in all of battle.net 2.0 is the removal of local hosting. You know, host BGH and everyone joins and downloads it and you have a good ol' time. You absolutely MUST publish a map in order to host it, and the limits on hosting maps are so ridiculously absurd that it's unbelievable. Maybe you don't know about some of those limits? Here's one for you, quoted straight from the b.net forums -

Show nested quote +
It did tell me that I had a language issue. When I tried to publish it gave a pop up window message that said i had the word "suicide" in my map. I just went and renamed the "baneling - suicide copy" to baneling - explosion and that fixed it for me.

wow. not even sure what to say about this. guess its not surprising considering some of the ridiculous things the chat filter catches, such as "white" or "transition". Guess people need to be protected from their own friends on their buddy list. We're playing a game where you can melt people with sprays of acid or hit them with bursts of fire and watch them burn but god forbid if someone swore

Whoever is designing their ui's, both that of b.net and the editor, is in dire need of being sacked.

just going to leave this here because i feel like the guys lurking from blizzard need to read it again and let it sink in.
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
ymirheim
Profile Joined April 2010
Sweden300 Posts
May 23 2010 02:48 GMT
#213
On May 23 2010 11:43 shlomo wrote:
Show nested quote +
On May 23 2010 11:30 ymirheim wrote:
I think you are going a little bit conspirationist now though this is like the whole "microsoft is intentionally adding bugs into windows to be able to sell new editions" urban myth.


http://en.wikipedia.org/wiki/Planned_obsolescence
Show nested quote +
Planned obsolescence or built-in obsolescence[1] is the process of a product becoming obsolete or non-functional after a certain period or amount of use in a way that is planned or designed by the manufacturer.[1] Also known as "Designed to Fail". Planned obsolescence has potential benefits for a producer because the product fails and the consumer is under pressure to purchase again, whether from the same manufacturer (a replacement part or a newer model), or from a competitor which might also rely on planned obsolescence.[1] The purpose of planned obsolescence is to hide the real cost per use from the consumer, and charge a higher price than they would otherwise be willing to pay (or would be unwilling to spend all at once).

For an industry, planned obsolescence stimulates demand by encouraging purchasers to buy sooner if they still want a functioning product. Built-in obsolescence is in many different products, from vehicles to light bulbs, from buildings to proprietary software. There is, however, the potential backlash of consumers who learn that the manufacturer invested money to make the product obsolete faster; such consumers might turn to a producer (if any exists) that offers a more durable alternative.



Conspiracy!


Oh man, you proved that there is such a concept hence thats what blizzard must be doing! I said you are sounding conspirationist because you made some rather far fetched assumptions based on nothing but speculation and piecing together unrelated facts which is what a concpiracy theory is.

Just because assassination exists does not mean that the CIA shot Kennedy.
The only thing you should feel when you shoot someone... is the recoil
Pablols
Profile Joined August 2009
Chile519 Posts
May 23 2010 02:58 GMT
#214
they realy need to fire some ppl bnet2.0 is some shit. Its like they hired the creators of Twitter
HavoK.
Profile Joined March 2010
United States172 Posts
May 23 2010 03:17 GMT
#215
Well with the way FrozenArbitor put it i couldn't agree more. All i have to say to the guys over at Blizzard is,

you guys put out a beta to get the feedback of the users, so we give it but it seems like its disregarded. There is a saying i heard when i first came into the working world and that is "The customer is always RIGHT" Blizz take a lesson here.
Williowa
Profile Joined April 2010
129 Posts
May 23 2010 03:22 GMT
#216
modeling bnet 2.0 after xbox live....that makes me want to cry
It's A Zergling Lester
greghaynes
Profile Joined May 2010
United States2 Posts
May 23 2010 03:24 GMT
#217
I doubt the facebook addition has much of anything to do with the bnet lag / outages since the update. More than likely there are some major issues with their UDP protocol they added, which was probably required in order to make 3v3 / 4v4 usable.
DrTJEckleburg
Profile Blog Joined February 2009
United States1080 Posts
May 23 2010 03:31 GMT
#218
A slight correction I may add is that the tournaments feature in WC3 was not added until a short period of time into TFT, never in ROC. In addition, Waaaagh TV was never around as long as I played WC3 professionally.

But I'm still in agreement that BNet 2.0 is not in good shape and I'm worried that it may take a while to "fix", if it's planned to be fixed.
Im pretty good at whistling with my hands, especially when Im holding a whistle.
Setz3R
Profile Blog Joined March 2010
United States455 Posts
May 23 2010 03:31 GMT
#219
WOW! Jinro hit everything right on the money in the first page. I SURE AS HELL hope that Blizzard looks at this thread and fixes everything. I don't know what kind of strategy of sales they are doing, but several people told me specifically they would NOT buy this game if the game came as the way it is now...
twitch.tv/setz3r
KwarK
Profile Blog Joined July 2006
United States43350 Posts
May 23 2010 03:33 GMT
#220
On May 23 2010 07:44 Wolfpox wrote:
Show nested quote +
On May 23 2010 07:21 Dragonsven wrote:
On May 23 2010 07:13 Wolfpox wrote:


What a ridiculous bunch of unappreciative ignorance.


Unappreciative? Last time I checked Blizzard wasn't paying us to play the game. I do not appreciate anything they do. I pay for it. We will all buy this game and we have a right to complain, no - a REQUIREMENT - to complain. Excuse us for wanting the primary interface for playing SC2 to not suck. Or we could all sit quietly on our hands, give Blizzard $60, and thank them for a pile of crap. After all, we wouldn't want to be unappreciative!


I'm surprised you've survived this long in life if you think SC2's "primary interface" is difficult or inconvenient. I managed to do everything I wanted immediately without issues -- seemed like common sense stuff. It all worked pretty good considering it's beta.

You're like a bratty kid who throws a hissyfit and threatens to kill himself every time his parents don't do what he wants. In reality, your bitching means absolutely nothing to anybody except yourself. Do you think Blizzard takes your rage seriously? You're like a clown for god's sake. If you at least acted like a rational human being who can weigh positives and negatives and come to a balanced conclusion, perhaps it would be worth paying attention to your ramblings. Exaggerating and throwing hissyfits only proves that your opinion is invalid.

Also, here's a fun fact: You're still going to buy the game, so it doesn't matter if they listen to you or not, does it? This is especially true if you pre-ordered it! HA ha ha ha. I haven't paid anything for this game yet but Battle.net seems like a decent set up. I prefer the way that Steam runs in the background, but this will do just fine.

EDIT:

Also, they didn't include all of the features because they don't want everyone wasting their time chatting like idiots. They don't have to choose between one of the other, either... They have different teams working on different aspects.

In an intense game of sc2 you cannot reply to a friend. You could in sc1. Using the mouse to select a friend is a hugely inferior system to using the keyboard, good only if you don't know the name of your friends. And even then sc1 had a /f l command that would list your friends and their statuses.

This is a downgrade. They don't seem to understand that the keyboard enters the commands in a RTS. You can't fuck around with the mouse while playing.
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