• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:22
CET 15:22
KST 23:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0218LiuLi Cup: 2025 Grand Finals (Feb 10-16)24Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)13
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
StarCraft player reflex TE scores Which units you wish saw more use in the game? [ASL21] Potential Map Candidates Gypsy to Korea ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1748 users

Blizzard is clearly reading these forums! - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
IdrA
Profile Blog Joined July 2004
United States11541 Posts
May 21 2010 10:40 GMT
#41
On May 21 2010 19:40 beakermimi wrote:
I don't like what you say about silver league players not having a say. The game is for everyone not for pros only and everybody has a right to their opinion.

not when you're forming opinions based off of skewed perspectives. ya the game is hard when you're bad at it. shocker.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Grend
Profile Blog Joined April 2010
1600 Posts
May 21 2010 10:41 GMT
#42
On May 21 2010 19:23 IdrA wrote:
if players are unable or unwilling to learn how to deal with things like that they arent gonna end up being competitive players at all. if you have to give them a crutch to keep them moving theyre just gonna keep going till they hit people who are legitly better and then give up anyway.

1v1's are not meant for people who are competitive but lack skill or work ethic. you're either playing for the fun of it and stick to ums/money maps/dont care if you win, or you're playing to win in which case its your responsibility to learn how to win, given an equal footing. an absolute equal footing, not an equal footing for people with 50 apm and below.


Great post. Go IdrA!
♞ Against the Wind - Bob Seger ♞
Ruthless
Profile Joined August 2008
United States492 Posts
Last Edited: 2010-05-21 10:45:18
May 21 2010 10:42 GMT
#43
On May 21 2010 18:59 baeracaed wrote:
Well, I don't really know what you're getting at. I think there are employees at Blizzard that are doing nothing but watching the SC2 competitive play very closely. They've even linked VODs of TLO on on the official SC2 Twitter account. I don't see why you think Blizzard only needs feedback from a certain group of players, instead of all of them. I think you are saying that feedback from lower skilled players and confusion are mutual inclusive. People posting in the strategy forums should adhere to SC2 Beta Strategy Forum Guidelines. As long as they do that, the input seems worthwhile to me.



Low level play is always different from the top. Because the players at the top have better control and better game knowledge different strategies work and different types of play are stronger.

Its something that cannot be denied.

If your playing in anything but the top of the game then your probably just a casual player and you have no place having the game balanced for you. For the most part if you learned how to play the game then the things you want balanced wouldnt need to be fixed where as at the top level its a lot harder to magically fix your own problems.
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
May 21 2010 10:42 GMT
#44
On May 21 2010 19:39 IdrA wrote:
Show nested quote +
On May 21 2010 19:33 EnderSC wrote:
I don't agree.
I am a bronzy silver noob and i want this game to be fun to play; so i'd like blizzard to listen to me when i get frustrated by something as far as i'm not the only one complaining. (not that personally have ever given any whinning feedback but you all get the point)

The aim for blizzard is to sell the game a lot, so they have to please the mass croud ( the so-called newbies screaming unfairnesses) They need to listen carefully to the new players and their dislikes in order to create a large and happy community that will potentially follow (and pay to watch) the proscene.

Moreover the progamers will eventually figure things out to try win any match up, and patches can always be made at any point in time if there is any real unbalance, any BO impossible to counter.


if you care about winning everything that is effective is frusterating. its frusterating as hell when protoss uses forcefield or makes collosus' or does a warp gate rush. on any level. thats not gonna change. silver players are in silver because they dont find a way to deal with it, and theyre gonna stay there cuz even if you fix everything they complain about theyre just gonna run into another wall.



I have to disagree, silver players are silver because they have insanely bad macro. I played zerg, from silver to gold and compete for lower platinum and only recently have i actually had to think strategy rather than simply out produce my opponent.
"Mudkip"
Scias
Profile Joined July 2009
United States148 Posts
May 21 2010 10:42 GMT
#45
On May 21 2010 19:39 Madkipz wrote:
Show nested quote +
On May 21 2010 19:33 jtype wrote:
It's actually in developers' interests to purposefully introduce overpowered/underpowered dynamics, particularly when they are trying to achieve the sort of progress that was made in, say, SC:BW; in a much shorter period of time.

I could be way off on this, but by way of an example, - by introducing Void Rays with a slightly longer range than they feel is balanced, they could encourage use of that unit and speed up the development and discovery of counters. If none are found, then a decision can be made. If some or many are found, they can also apply changes based on that.

This is probably stating the obvious, I know, but it just seems that a lot of people are not quite understanding what it means to take part in such early stages of development of a competitive game, let alone in the Beta Phase.

On the subject of competitive-level balancing: There simply is no argument to be had here. It's clearly the most logical, most effective and only way to balance a competitive game.


Sc2 and battle.net forums upon release especially will reek like an abattoir full of retarded children; they look up to blizzard screaming Nerf plz and he will wisper back.

no.


lOLLLLL
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
May 21 2010 10:42 GMT
#46
On May 21 2010 19:37 Aries37 wrote:
Show nested quote +
On May 21 2010 19:18 Dawme wrote:
On May 21 2010 19:14 Paramore wrote:
as a 2150 plat player i suprisingly agree with this post.. alot of the fixes were derived from lower-tier player whining and that is not the way to address problems... problems should only be addressed if they existed in higher tier play..


So yeah, you have this build which works everytime against 95% of lower players but the top 5% of players have the skill to counter it and then to proceed to win the game and you're gonna tell the 95% of lower players : "it's balanced, learn to play." ? Trust me, it's not a good way to run a business...
They have to find a way to make the game balanced for all levels without requiring copper players to "learn to play" to have fun. Because they won't. They will just leave the game.

Totally agree

People really need to stop with the ''Only 2000+ plat players get an opinion'. It's possible to balance at all levels, and have gameplay scale well.

The vast majority of players are not super skilled. If <100apm players consistently dominate other <100apm players with void rays over thousands of games then there's a problem with void rays.

If starcraft is going to make it big outside of Asia it needs to cater well to players all of skills. If it turns into an elitist circlejerk then people will go back to playing games they actually find fun. Blizzard clearly got the memo so it's time the players work it out too.


like i said... if void rays won that often they'd be promoted to a high enough level where they'd lose.. after thousands of games they'd get there for sure.. whats the point of ladder then? why not just make Sims MMORPG in Space and have it appeal to 1 billion people instead of 300 million?

if the game wants to be competetive... ie: not end up like EA Command and Conquer franchise which is a complete failure and wants to live up to SC1 name (which is what they want and why they took so effing long to push this shit out) then it will and should be balanced according to top-tier players.. its only a matter of time that they realize this.. if they dont... hello Command and Conquer 5.. the failure of SC2...
www.rsgaming.com
Dawme
Profile Joined May 2010
France58 Posts
May 21 2010 10:43 GMT
#47
On May 21 2010 19:40 IdrA wrote:
Show nested quote +
On May 21 2010 19:40 beakermimi wrote:
I don't like what you say about silver league players not having a say. The game is for everyone not for pros only and everybody has a right to their opinion.

not when you're forming opinions based off of skewed perspectives. ya the game is hard when you're bad at it. shocker.


But since we have this wonderfull matchmaking thing, when you're bad at it, you're playing against players also bad at it. If for example, a vast majority of protoss are losing often against terran at copper level despite the matchmaking, then you definitely have a balance problem and you need to fix it without breaking the balance for higher levels..
IdrA
Profile Blog Joined July 2004
United States11541 Posts
May 21 2010 10:45 GMT
#48
On May 21 2010 19:42 Madkipz wrote:
Show nested quote +
On May 21 2010 19:39 IdrA wrote:
On May 21 2010 19:33 EnderSC wrote:
I don't agree.
I am a bronzy silver noob and i want this game to be fun to play; so i'd like blizzard to listen to me when i get frustrated by something as far as i'm not the only one complaining. (not that personally have ever given any whinning feedback but you all get the point)

The aim for blizzard is to sell the game a lot, so they have to please the mass croud ( the so-called newbies screaming unfairnesses) They need to listen carefully to the new players and their dislikes in order to create a large and happy community that will potentially follow (and pay to watch) the proscene.

Moreover the progamers will eventually figure things out to try win any match up, and patches can always be made at any point in time if there is any real unbalance, any BO impossible to counter.


if you care about winning everything that is effective is frusterating. its frusterating as hell when protoss uses forcefield or makes collosus' or does a warp gate rush. on any level. thats not gonna change. silver players are in silver because they dont find a way to deal with it, and theyre gonna stay there cuz even if you fix everything they complain about theyre just gonna run into another wall.



I have to disagree, silver players are silver because they have insanely bad macro. I played zerg, from silver to gold and compete for lower platinum and only recently have i actually had to think strategy rather than simply out produce my opponent.

having bad macro is just one of the things causing them to be unable to deal with this stuff, and improving their macro is one way around it. he can dick around with void rays all he wants if you can still outproduce him.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
TeWy
Profile Joined December 2009
France714 Posts
May 21 2010 10:45 GMT
#49
The highest ranked players, at least from EU and America, are also among the most biased because as extremly competitive players they're the most interested in winning, denying their own strengths and blaming their loses on imaginary imbalances.

jtype
Profile Blog Joined April 2009
England2167 Posts
May 21 2010 10:45 GMT
#50
If you think about balance for a second - who is in the best position to be abusing imbalances in the game? Is it not the highest level players? Wont they be the very best at making the most of abusive tactics and builds?

Who would pull off a better cheese build - a copper league player or a platinum league player? Who's going to get more wins with that build? Who is more likely to mess up and have it countered?

Who is the better player to take into consideration when balancing that issue?
Ruthless
Profile Joined August 2008
United States492 Posts
May 21 2010 10:45 GMT
#51
On May 21 2010 19:45 IdrA wrote:
Show nested quote +
On May 21 2010 19:42 Madkipz wrote:
On May 21 2010 19:39 IdrA wrote:
On May 21 2010 19:33 EnderSC wrote:
I don't agree.
I am a bronzy silver noob and i want this game to be fun to play; so i'd like blizzard to listen to me when i get frustrated by something as far as i'm not the only one complaining. (not that personally have ever given any whinning feedback but you all get the point)

The aim for blizzard is to sell the game a lot, so they have to please the mass croud ( the so-called newbies screaming unfairnesses) They need to listen carefully to the new players and their dislikes in order to create a large and happy community that will potentially follow (and pay to watch) the proscene.

Moreover the progamers will eventually figure things out to try win any match up, and patches can always be made at any point in time if there is any real unbalance, any BO impossible to counter.


if you care about winning everything that is effective is frusterating. its frusterating as hell when protoss uses forcefield or makes collosus' or does a warp gate rush. on any level. thats not gonna change. silver players are in silver because they dont find a way to deal with it, and theyre gonna stay there cuz even if you fix everything they complain about theyre just gonna run into another wall.



I have to disagree, silver players are silver because they have insanely bad macro. I played zerg, from silver to gold and compete for lower platinum and only recently have i actually had to think strategy rather than simply out produce my opponent.

having bad macro is just one of the things causing them to be unable to deal with this stuff, and improving their macro is one way around it. he can dick around with void rays all he wants if you can still outproduce him.


Its like leveling up your wow character, if all the stats suck you can choose any road to improvement :D
Scias
Profile Joined July 2009
United States148 Posts
Last Edited: 2010-05-21 10:47:50
May 21 2010 10:45 GMT
#52
On May 21 2010 19:42 Madkipz wrote:
Show nested quote +
On May 21 2010 19:39 IdrA wrote:
On May 21 2010 19:33 EnderSC wrote:
I don't agree.
I am a bronzy silver noob and i want this game to be fun to play; so i'd like blizzard to listen to me when i get frustrated by something as far as i'm not the only one complaining. (not that personally have ever given any whinning feedback but you all get the point)

The aim for blizzard is to sell the game a lot, so they have to please the mass croud ( the so-called newbies screaming unfairnesses) They need to listen carefully to the new players and their dislikes in order to create a large and happy community that will potentially follow (and pay to watch) the proscene.

Moreover the progamers will eventually figure things out to try win any match up, and patches can always be made at any point in time if there is any real unbalance, any BO impossible to counter.


if you care about winning everything that is effective is frusterating. its frusterating as hell when protoss uses forcefield or makes collosus' or does a warp gate rush. on any level. thats not gonna change. silver players are in silver because they dont find a way to deal with it, and theyre gonna stay there cuz even if you fix everything they complain about theyre just gonna run into another wall.



I have to disagree, silver players are silver because they have insanely bad macro. I played zerg, from silver to gold and compete for lower platinum and only recently have i actually had to think strategy rather than simply out produce my opponent.


im sure the reason why a silver player is in his league is relative (some have bad macro, some have retarded attacking/decision making... and some only know how to all-in 4 gate or VR rush... oh wait cancel that last one i forgot u can be 1900+ plat toss with that)

edit; deng beaten by idra again
okrane
Profile Joined April 2010
France265 Posts
Last Edited: 2010-05-21 10:47:08
May 21 2010 10:46 GMT
#53
If you are a Top Plat / Pro Level Player and cant beat a strategy you can ask: "Maybe this is OP"

If you are a Bronze/Silver Player and can't beat a strategy you should ask: Guys, how do I beat this?



Stop whining for welfare from Blizzard. This isnt wow
Really disappointed with Starcraft II Zerg! :(
cartoon]x
Profile Joined March 2010
United States606 Posts
Last Edited: 2010-05-21 10:47:42
May 21 2010 10:46 GMT
#54
Having a powerful unit combo that has to be countered with a specific set of actions, even if it's beatable, limits options.. So you tell me no one used ultras in ZvZ - why should this be an accepted fact of ZvZ? It is better to strive for as much freedom for unit choice as possible
It is not enough to conquer; one must learn to seduce.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
May 21 2010 10:46 GMT
#55
im really digging the "im terrible but i deserve a vote" argument thats popping up because its HILARIOUSLY stupid.

you should balance the game from the top down. if you balance it at the stronger level, then that balance will trickle down. both bad players wont be able to do their respective strats/whatever.

as opposed to making it balanced competitively but ALSO noob friendly which is just too much to try and tackle, its asking too much and is nearly impossible I think. just silly to think about.

if you wanna be good then get good, otherwise dont expect to get the most out of the game with no effort
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Rodiel
Profile Joined August 2006
France573 Posts
May 21 2010 10:47 GMT
#56
that remember me that :p



6 ling > all
IdrA
Profile Blog Joined July 2004
United States11541 Posts
May 21 2010 10:47 GMT
#57
On May 21 2010 19:43 Dawme wrote:
Show nested quote +
On May 21 2010 19:40 IdrA wrote:
On May 21 2010 19:40 beakermimi wrote:
I don't like what you say about silver league players not having a say. The game is for everyone not for pros only and everybody has a right to their opinion.

not when you're forming opinions based off of skewed perspectives. ya the game is hard when you're bad at it. shocker.


But since we have this wonderfull matchmaking thing, when you're bad at it, you're playing against players also bad at it. If for example, a vast majority of protoss are losing often against terran at copper level despite the matchmaking, then you definitely have a balance problem and you need to fix it without breaking the balance for higher levels..

why? if you can balance it for good players then the matchup is fair. its not like something superhuman is required, they just need to get better. if they want to win, if they want to be good at the game, they actually have to get good at the game. it seems incredibly stupid to me to be hung up on winning and at the same time demand that blizzard make the game easier for you.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Necrosjef
Profile Joined March 2010
United Kingdom530 Posts
Last Edited: 2010-05-21 10:52:29
May 21 2010 10:49 GMT
#58
On May 21 2010 19:23 IdrA wrote:
if players are unable or unwilling to learn how to deal with things like that they arent gonna end up being competitive players at all. if you have to give them a crutch to keep them moving theyre just gonna keep going till they hit people who are legitly better and then give up anyway.

1v1's are not meant for people who are competitive but lack skill or work ethic. you're either playing for the fun of it and stick to ums/money maps/dont care if you win, or you're playing to win in which case its your responsibility to learn how to win, given an equal footing. an absolute equal footing, not an equal footing for people with 50 apm and below.


I don't want to put words in IdrA's mouth but balance is balance. If the game is balanced at competitive level then its automatically balanced at lower levels too.

Thanks for speaking out IdrA. You might not think it helps and Blizzard might not listen to you but at the very least it vindicates alot of other players who are saying Terran is overpowered and getting shouted down by mass noobs screaming about Voidray.
Europe Server Diamond Player: ID=Necrosjef Code=957
Bane_
Profile Joined October 2005
United Kingdom494 Posts
May 21 2010 10:49 GMT
#59
Three cheers for elitism!
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2010-05-21 10:51:01
May 21 2010 10:49 GMT
#60
On May 21 2010 19:47 IdrA wrote: it seems incredibly stupid to me to be hung up on winning and at the same time demand that blizzard make the game easier for you.


I think that pretty much sums it up really. You can't have it both ways.


@Bane_ - It's not elitism; it's game development logic.
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
12:00
Bonus Cup #3
uThermal399
Liquipedia
LiuLi Cup
11:00
2025 Grand Finals Playoffs
Rogue vs TriGGeRLIVE!
ByuN vs Serral
RotterdaM1923
ComeBackTV 1173
PiGStarcraft642
IndyStarCraft 415
BRAT_OK 199
Rex154
3DClanTV 78
IntoTheiNu 22
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1874
PiGStarcraft642
uThermal 436
IndyStarCraft 407
BRAT_OK 189
Rex 150
goblin 61
StarCraft: Brood War
Britney 44464
Flash 2016
Jaedong 1905
Hyuk 1231
firebathero 952
Soma 538
Stork 402
Light 401
Snow 280
Soulkey 202
[ Show more ]
Rush 159
Leta 125
Last 110
Sea.KH 75
Killer 70
Bonyth 63
Pusan 58
Movie 55
Aegong 50
Yoon 36
Hm[arnc] 35
sorry 29
soO 29
ToSsGirL 27
Free 24
HiyA 18
ivOry 17
910 17
IntoTheRainbow 17
Shine 15
yabsab 14
Terrorterran 14
Shinee 9
Rock 9
JulyZerg 9
Dota 2
Gorgc5434
singsing3144
XcaliburYe166
febbydoto9
Counter-Strike
olofmeister3152
fl0m2999
shoxiejesuss433
Super Smash Bros
Mew2King68
Heroes of the Storm
Khaldor311
Other Games
B2W.Neo1083
crisheroes458
DeMusliM446
byalli194
Sick177
Hui .75
KnowMe59
ArmadaUGS52
Organizations
Counter-Strike
PGL22910
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH109
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 3
• FirePhoenix2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3160
Upcoming Events
PSISTORM Gaming Misc
2h 33m
RSL Revival
3h 38m
AI Arena Tournament
5h 38m
Replay Cast
9h 38m
Sparkling Tuna Cup
19h 38m
LiuLi Cup
20h 38m
Ladder Legends
1d 3h
Replay Cast
1d 9h
Replay Cast
1d 18h
Wardi Open
1d 21h
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Winter Champion…
2 days
Replay Cast
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
Epic.LAN
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Escore Tournament S1: W8
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.