no .id in their names
Patch 13 Discussion - Page 76
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KiWiKaKi
Canada691 Posts
no .id in their names | ||
Coach
United States191 Posts
Big Game Hunters for SC2 Beta. Ready to download. | ||
Kare
Norway786 Posts
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Mr.E
United States434 Posts
On May 22 2010 08:14 Kare wrote: It is always such a drama when patches are released. It is kinda annoying to scroll through a ton of posts that make no sense whatsoever to get to a decent post about the patch. And to the ones that complain about ultralisks being nerfed, honestly, what do you think a ultralisk with 600 hp and frenzy could accomplish with good upgrades? They would basicly be unkillable in hands of a good zerg. They gave the Ultralisk less hp for a reason, and that reason was frenzy. and that reason is bad. | ||
e4e5nf3
Canada599 Posts
On May 22 2010 08:13 Coach wrote: http://starcraft.incgamers.com/maps/?p=mod&m=69 Big Game Hunters for SC2 Beta. Ready to download. Half the bnet2.0 population will be using that map by tomorrow if not already. | ||
-Valor-
United States283 Posts
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jamesr12
United States1549 Posts
On May 22 2010 08:17 e4e5nf3 wrote: Half the bnet2.0 population will be using that map by tomorrow if not already. map is even more broken then it was in BW blink stalkers anyone | ||
Trogdor
United States158 Posts
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YJ_
Canada36 Posts
On May 22 2010 07:31 refraxion wrote: This is the mind of a true player, I don't see the reason to change race just because of a patch. Things usually balance out anyways. I played Toss through 15 nerfs enough is enough, how come blizz nerfs every race I play ( like the Paladin in WoW ) in BW I play Terran, like Toss better SC2 because of the new T1 units ability's. I hope Tassadar is done with all his moaning, dont want to hear anymore of it in SC2! | ||
Spidermonkey
United States251 Posts
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Dankmids
United States316 Posts
On May 22 2010 08:12 KiWiKaKi wrote: seems like some doods are on bnet http://forums.battle.net/thread.html?topicId=25026403013&sid=5000 no .id in their names Wish i could get on Bnet. | ||
Zeke50100
United States2220 Posts
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roark
United States187 Posts
Edit: After playing around in the editor. Casting Frenzy is really fun and super easy because of smart casting (shift + click). I can see it giving a competitive edge in ZvZ and also helping roaches deal with Marauders. Infested Terran is useless. Only one spawns for 125 energy. Kinda lame still. Contaminate has piss poor range. Its the same as the Auto-Turret, if you can't take the Overseer out you deserved to have your production halted. Also if you are an aesthetic, the Icon for Frenzy is cool as hell. | ||
DeCoup
Australia1933 Posts
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SkysLa
Canada84 Posts
You would cast it on the map just like dark swarm and all your units under it would have the same effects(or different if balance needs to be done). Obviously the spell would then need to cost like 75 energy atleast. I can see this being used against bio in terran once fungal growth is casted. It can also be used against mech since theyre a lot less mobile. This would lead to a lot more emphasis in positioning for any race facing zerg mid-late game. Zerg also would gain from not just a-moving if they can flank with this spell. I dont really like frenzy right now(especially not the single target) but I think it can become a lot better. | ||
Zeke50100
United States2220 Posts
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Three
Japan278 Posts
Burrow has been moved to Hive tech | ||
grog
Turkey37 Posts
![]() We demand patching and maintenance !!!! | ||
oaax
Norway38 Posts
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OhGee
United States46 Posts
On May 21 2010 16:59 Synk wrote: Workers can easily kill an infested terran before it can do shit( due to hatch time and the fact its dps is the same as a single un-upgraded ling), 1 infested terran is good for almost nothing and thats all you can make since its 125 energy. Infested Terran benefits from ranged upgrades.... just sayin. | ||
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