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Project Micro - Page 7

Forum Index > SC2 General
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sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-05-13 16:42:02
May 13 2010 16:38 GMT
#121
On May 14 2010 01:34 iounas wrote:
Show nested quote +
On May 14 2010 01:20 Mania[K]al wrote:
On May 14 2010 01:15 iounas wrote:
On May 14 2010 01:04 Mania[K]al wrote:but its unfair to other races that only I can do a moving shot.

Its unfair that observer and dt are cloacked, zerg can burrow, that terran can lift buildings, that protoss can warp units.. Ohh its unfair that only tank can siege.. Why cant immortal siege and shoot with insane range..
Phoenix shot is a unique ability given to this unit just like every other unit has something..its not meant to replicate bugs from sc like you all seem to think that blizz misheard you..
Different game, different mechanics, different gameplay... Game you all want already exists so rejoice..


So you disagree that SC2 is inferior to its predecessor? You can see this game going 10 years?

Im saying its different.. And we cant expect them to put old bugs in game..
And some people said that new phoenix reduces micro.. How? With old phoenix you can just engage and be a spectator but now you can really micro them around..
And then some people said that its overpowered because it has 1 range over them and slightly faster.. According to their theory stacked mutas would rape infinite archons because of much faster speed and longer range..
They can reinvent some units for different micro tricks but I dont see them changing whole game to be like sc..



In an extreme case, you can fly the phoenix around the map using the minimap and it will shoot everything on the way. Its the kind of micro that doesn't require multitasking or screen-flicking, as flying past mutas and exploiting their ability to target is almost as effective as strafing backwards.

This is not always the case, there are instances where this allows for great "attention grabbing" micro, but I am looking to find a compromise, I have another idea so ill be working on another version of phoenix soon. Again I'm doing this just to explore possiblities, i don't really have an issue with patch 11 phoenix and thought the strafing back was pretty cool when it came out.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Kratisto
Profile Joined June 2008
United States199 Posts
May 13 2010 16:44 GMT
#122
I like the tank one. So long as they are sufficiently difficult, micro overcoming hard counters should be possible. The hellion one looks retarded for that reason.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
May 13 2010 16:45 GMT
#123
Can you do a hellion v zerglings on creep? It would be interesting to see how that looks with lings getting the speed bonus.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
May 13 2010 16:53 GMT
#124
I would but my upload is so bad i can only record the most fundamental stuff. I even have banshee and viking micro but because its similar to the phoenix i decided to not upload it.

The map will be uploaded in half a day, you certainly can try it out then. m(^_^)m
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-05-13 16:55:00
May 13 2010 16:54 GMT
#125
I wanna see two terran players do a hellion battle



Could you email the files to another TLer who would then upload?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
iounas
Profile Joined July 2008
409 Posts
Last Edited: 2010-05-13 16:58:30
May 13 2010 16:54 GMT
#126
On May 14 2010 01:38 sluggaslamoo wrote:
Show nested quote +
On May 14 2010 01:34 iounas wrote:
On May 14 2010 01:20 Mania[K]al wrote:
On May 14 2010 01:15 iounas wrote:
On May 14 2010 01:04 Mania[K]al wrote:but its unfair to other races that only I can do a moving shot.

Its unfair that observer and dt are cloacked, zerg can burrow, that terran can lift buildings, that protoss can warp units.. Ohh its unfair that only tank can siege.. Why cant immortal siege and shoot with insane range..
Phoenix shot is a unique ability given to this unit just like every other unit has something..its not meant to replicate bugs from sc like you all seem to think that blizz misheard you..
Different game, different mechanics, different gameplay... Game you all want already exists so rejoice..


So you disagree that SC2 is inferior to its predecessor? You can see this game going 10 years?

Im saying its different.. And we cant expect them to put old bugs in game..
And some people said that new phoenix reduces micro.. How? With old phoenix you can just engage and be a spectator but now you can really micro them around..
And then some people said that its overpowered because it has 1 range over them and slightly faster.. According to their theory stacked mutas would rape infinite archons because of much faster speed and longer range..
They can reinvent some units for different micro tricks but I dont see them changing whole game to be like sc..



In an extreme case, you can fly the phoenix around the map using the minimap and it will shoot everything on the way.

And why is that a problem? If you do that and it encounters an overlord it will hit him a few times and carry on..If it encounters corruptors they will take more damage because of moving trough a 4-6 range zone around corruptor where they are hit but dont shoot.. And vs vikings there is a bigger 4-9 zone, so if you move past them you are taking damage for 10 units without shooting back. Its still better to a-move it around the map..

I was amazed at how wrong at theorycrafting people can be when they said new phoenix will rape corruptors and vikings, when its a fact that its better to just engage them and dont dance as dancing phoenix wont shoot but will still be shot by longer range of these units..
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
May 13 2010 17:00 GMT
#127
I think these videos are a definite step in the right direction. Amazing how powerful the editor is
Administrator~ Spirit will set you free ~
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
May 13 2010 17:01 GMT
#128
On May 14 2010 01:54 iounas wrote:
Show nested quote +
On May 14 2010 01:38 sluggaslamoo wrote:
On May 14 2010 01:34 iounas wrote:
On May 14 2010 01:20 Mania[K]al wrote:
On May 14 2010 01:15 iounas wrote:
On May 14 2010 01:04 Mania[K]al wrote:but its unfair to other races that only I can do a moving shot.

Its unfair that observer and dt are cloacked, zerg can burrow, that terran can lift buildings, that protoss can warp units.. Ohh its unfair that only tank can siege.. Why cant immortal siege and shoot with insane range..
Phoenix shot is a unique ability given to this unit just like every other unit has something..its not meant to replicate bugs from sc like you all seem to think that blizz misheard you..
Different game, different mechanics, different gameplay... Game you all want already exists so rejoice..


So you disagree that SC2 is inferior to its predecessor? You can see this game going 10 years?

Im saying its different.. And we cant expect them to put old bugs in game..
And some people said that new phoenix reduces micro.. How? With old phoenix you can just engage and be a spectator but now you can really micro them around..
And then some people said that its overpowered because it has 1 range over them and slightly faster.. According to their theory stacked mutas would rape infinite archons because of much faster speed and longer range..
They can reinvent some units for different micro tricks but I dont see them changing whole game to be like sc..



In an extreme case, you can fly the phoenix around the map using the minimap and it will shoot everything on the way.

And why is that a problem?

Last time I checked, Blizzard wants decision to be central in SC2. With that kind of automation in the Phoenix, a player cannot decide to NOT attack.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-05-13 17:03:37
May 13 2010 17:02 GMT
#129
On May 14 2010 01:54 iounas wrote:
Show nested quote +
On May 14 2010 01:38 sluggaslamoo wrote:
On May 14 2010 01:34 iounas wrote:
On May 14 2010 01:20 Mania[K]al wrote:
On May 14 2010 01:15 iounas wrote:
On May 14 2010 01:04 Mania[K]al wrote:but its unfair to other races that only I can do a moving shot.

Its unfair that observer and dt are cloacked, zerg can burrow, that terran can lift buildings, that protoss can warp units.. Ohh its unfair that only tank can siege.. Why cant immortal siege and shoot with insane range..
Phoenix shot is a unique ability given to this unit just like every other unit has something..its not meant to replicate bugs from sc like you all seem to think that blizz misheard you..
Different game, different mechanics, different gameplay... Game you all want already exists so rejoice..


So you disagree that SC2 is inferior to its predecessor? You can see this game going 10 years?

Im saying its different.. And we cant expect them to put old bugs in game..
And some people said that new phoenix reduces micro.. How? With old phoenix you can just engage and be a spectator but now you can really micro them around..
And then some people said that its overpowered because it has 1 range over them and slightly faster.. According to their theory stacked mutas would rape infinite archons because of much faster speed and longer range..
They can reinvent some units for different micro tricks but I dont see them changing whole game to be like sc..



In an extreme case, you can fly the phoenix around the map using the minimap and it will shoot everything on the way.

And why is that a problem? If you do that and it encounters an overlord it will hit him a few times and carry on..If it encounters corruptors they will take more damage because of moving trough a 4-6 range zone around corruptor where they are hit but dont shoot.. And vs vikings there is a bigger 4-9 zone, so if you move past them you are taking damage for 10 units without shooting back. Its still better to a-move it around the map..

I was amazed at how wrong at theorycrafting people can be when they said new phoenix will rape corruptors and vikings, when its a fact that its better to just engage them and dont dance as dancing phoenix wont shoot but will still be shot by longer range of these units..


Oh no I got into a debate even though i resisted for so long -_- i guess i can't help myself

Well for example lets say you have nony's 2 stargate phoenix build i would assume fly-bys would destroy overlords.

You also have the problem of the phoenix being much much less restricted by physics, so dancing phoenixs would allow for receiving less hits. Simply because the enemy units will be constrained by rotation and slowing movement shot (which is actually more delayed than stop shot). This is why if you fly past mutalisks a bunch of times you receive less damage, than if you just sit there. At least that's what I saw in one of the phoenix micro vids.

You're right, its not overpowered, but i think the point about non-dancing being more powerful than dancing is incorrect.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Saracen
Profile Blog Joined December 2007
United States5139 Posts
May 13 2010 17:04 GMT
#130
This is very cool. Nice work!
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-05-13 17:11:49
May 13 2010 17:06 GMT
#131
K the new tank is finally uploaded. Probably the most satisfying improvement so far. Hopefully I've fixed the problems that you guys mentioned about the previous tank.

If you look at the controls you can see the mashing of move and hold position, even though it looks like auto attack.



Critique is welcomed.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
iounas
Profile Joined July 2008
409 Posts
Last Edited: 2010-05-13 17:17:04
May 13 2010 17:13 GMT
#132
On May 14 2010 02:02 sluggaslamoo wrote:
Show nested quote +
On May 14 2010 01:54 iounas wrote:
On May 14 2010 01:38 sluggaslamoo wrote:
On May 14 2010 01:34 iounas wrote:
On May 14 2010 01:20 Mania[K]al wrote:
On May 14 2010 01:15 iounas wrote:
On May 14 2010 01:04 Mania[K]al wrote:but its unfair to other races that only I can do a moving shot.

Its unfair that observer and dt are cloacked, zerg can burrow, that terran can lift buildings, that protoss can warp units.. Ohh its unfair that only tank can siege.. Why cant immortal siege and shoot with insane range..
Phoenix shot is a unique ability given to this unit just like every other unit has something..its not meant to replicate bugs from sc like you all seem to think that blizz misheard you..
Different game, different mechanics, different gameplay... Game you all want already exists so rejoice..


So you disagree that SC2 is inferior to its predecessor? You can see this game going 10 years?

Im saying its different.. And we cant expect them to put old bugs in game..
And some people said that new phoenix reduces micro.. How? With old phoenix you can just engage and be a spectator but now you can really micro them around..
And then some people said that its overpowered because it has 1 range over them and slightly faster.. According to their theory stacked mutas would rape infinite archons because of much faster speed and longer range..
They can reinvent some units for different micro tricks but I dont see them changing whole game to be like sc..



In an extreme case, you can fly the phoenix around the map using the minimap and it will shoot everything on the way.

And why is that a problem? If you do that and it encounters an overlord it will hit him a few times and carry on..If it encounters corruptors they will take more damage because of moving trough a 4-6 range zone around corruptor where they are hit but dont shoot.. And vs vikings there is a bigger 4-9 zone, so if you move past them you are taking damage for 10 units without shooting back. Its still better to a-move it around the map..

I was amazed at how wrong at theorycrafting people can be when they said new phoenix will rape corruptors and vikings, when its a fact that its better to just engage them and dont dance as dancing phoenix wont shoot but will still be shot by longer range of these units..


Oh no I got into a debate even though i resisted for so long -_- i guess i can't help myself

Well for example lets say you have nony's 2 stargate phoenix build i would assume fly-bys would destroy overlords.

You also have the problem of the phoenix being much much less restricted by physics, so dancing phoenixs would allow for receiving less hits. Simply because the enemy units will be constrained by rotation and slowing movement shot (which is actually more delayed than stop shot). This is why if you fly past mutalisks a bunch of times you receive less damage, than if you just sit there. At least that's what I saw in one of the phoenix micro vids.

You're right, its not overpowered, but i think the point about non-dancing being more powerful than dancing is incorrect.

I dont see how killing overlords is any different..Its just that the unit is more responsive so you can reposition them faster..

"You're right, its not overpowered, but i think the point about non-dancing being more powerful than dancing is incorrect."
Its powerful vs units with lower range than phoenix and only such unit is mutalisk..
You cant dance against anything else and be efficient.. Its mathematically impossible.. Prove me wrong if you can.. You can dance all you want in (4-9] range around vikings with you being in range and recieving shots but you wont get a shot on them..
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
Chaoz
Profile Joined March 2010
United States507 Posts
May 13 2010 17:14 GMT
#133
Can you make a stalker blink micro map?
lolreaper
Profile Joined April 2010
301 Posts
May 13 2010 17:19 GMT
#134
On May 14 2010 02:06 sluggaslamoo wrote:
K the new tank is finally uploaded. Probably the most satisfying improvement so far. Hopefully I've fixed the problems that you guys mentioned about the previous tank.

If you look at the controls you can see the mashing of move and hold position, even though it looks like auto attack.

http://www.youtube.com/watch?v=Cqm5ZkhmvZs

Critique is welcomed.



so sick, i rly hope patch 12 will have that implemented
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
May 13 2010 17:19 GMT
#135
iounas wrote:

You cant dance against anything else and be efficient.. Its mathematically impossible.. Prove me wrong if you can...


Um nah my net sucks too much, im too busy uploading these things

You seem pretty confident with your argument, so i have no qualms in agreeing.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
billyX333
Profile Blog Joined January 2008
United States1360 Posts
May 13 2010 17:20 GMT
#136
omg! this is amazing

+ Show Spoiler +
[image loading]
omg cat approves
MorroW
Profile Joined August 2008
Sweden3522 Posts
May 13 2010 17:21 GMT
#137
reat job at tank v0.2 thats exactly what i wanted

by clicking hold pos target fire and attack move and patrol also works?
Progamerpls no copy pasterino
Oracle
Profile Blog Joined May 2007
Canada411 Posts
May 13 2010 17:23 GMT
#138
Wow, i LOVED the helion and tank!
GJ
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
May 13 2010 17:24 GMT
#139
On May 14 2010 02:21 MorroW wrote:
reat job at tank v0.2 thats exactly what i wanted

by clicking hold pos target fire and attack move and patrol also works?


Attack-move works but its slower because its 2 clicks instead of 1, patrol is the same. It auto targets the nearest unit and you press hold-position to stop and fire, click move again to keep going.

If you wanna target a specific unit you can just attack-move on the unit obviously, and then do the same thing.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
May 13 2010 17:24 GMT
#140
How do you think it'll work with the 125ms latency in battle.net?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
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