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Sc2gears 14.3.3: Replay version 2.1 support - Page 42

Forum Index > SC2 General
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Prev 1 40 41 42 43 44 170 Next
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
October 31 2010 18:44 GMT
#821
On November 01 2010 02:51 Westerhound wrote:
This ran fine few days ago, but after I formatted and reinstalled Windows everything is kinda bugged :| Cant really use the program for anything but APM alert in its current state. Screenshot shows what it kinda looks like when I open a replay and mash buttons. Not pretty :/

[image loading]

There is a good chance another program interferes with Java. Try to restore the default theme (Nimbus), and if the problem still remains, try closing other applications.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
Last Edited: 2010-10-31 19:20:10
October 31 2010 19:19 GMT
#822
On October 31 2010 22:58 vitriol wrote:
Show nested quote +
On October 31 2010 22:48 Dakota_Fanning wrote:
On October 31 2010 22:46 vitriol wrote:
I just downloaded SCgears and updated my Java to 6.21 on a windows 7 machine and I can't get /Fx to work (the command to number all the replays in a folder). Any one know what's up with that?

/Fx is designed for the auto-replay saving.

If you want to rename replays manually with a counter, use the /Cx or /c counters.
If you open the template editor, you won't even see the /Fx symbol. Use only those that are offered to you.


New problem: Now I'm using /c - /f\/T - /g./e and it says " Failed to save replay" each time i test it against the computer, but the test says it's grammatically correct.


/Fx was in the template editor that's where I got the symbol from. Anyway I tried /c and it worked, thank you, but /Cx produced an error and both of these commands aren't in the editor.


You're talking about replay auto-save not manual renaming. Yes, with replay auto-save there is no /Cx and /c counters, there is only a /Fx counter.

The problem in your case is that you want the replays to be separated in different folders based on the game format. You're using an undocumented feature. It only works if you create the folders manually.

And what you're trying to do is probably this template:
/f\//F4 - T - /g./e

And in order to work, you have to create the "1v1", "2v2", "3v3", "4v4" and "FFA" folders manually in the chosen auto-save folder.
https://repmastered.icza.net
jojoleb
Profile Joined April 2010
Lebanon180 Posts
October 31 2010 21:09 GMT
#823
great tool !! this is amazing !!
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
October 31 2010 22:56 GMT
#824
I really like the multi-replay analysis. Could you make it so you can refresh the analysis and search things on the left so I don't have to keep opening up new ones? Also being able to add in matchup w/l stats and possibly even maps would be awesome since I play random.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Xapti
Profile Joined April 2010
Canada2473 Posts
November 01 2010 01:08 GMT
#825
On November 01 2010 02:51 Westerhound wrote:
[image loading]

My replay window always loads small like that too (but don't get other problems). My post is on the previous page.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
November 01 2010 08:20 GMT
#826
On November 01 2010 10:08 Xapti wrote:
Show nested quote +
On November 01 2010 02:51 Westerhound wrote:
[image loading]

My replay window always loads small like that too (but don't get other problems). My post is on the previous page.

I don't know what could be the problem, I've never experienced that.

I suggest try setting the default theme (Nimbus), and try a new, fresh download (with the default settings). Also check if there are any errors in the log.
https://repmastered.icza.net
oRacLeGosu
Profile Joined October 2010
Norway151 Posts
November 02 2010 01:28 GMT
#827
ery impressive program! Thank you so much. This is really not just some small stuff, but a real tool!
a.k.a. [iNF]cALLe - member of TL since around 2002..account dead.
TehForce
Profile Joined July 2010
1072 Posts
November 02 2010 02:10 GMT
#828
I have an question. So i played all Races in Ladder 1v1 Games, but i can't figure out how to filter only the replays for one race. For example: i want to analyze all the games where i played Z in 1v1 Ladder. Now when i filter "Zv* Player:TehForce" i get all the games where i played z but also the ones where i played AGAINST zerg, also as P or T.

Is there a way to filter the way i want or is it not possible atm?
NesTea <3
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
November 02 2010 06:16 GMT
#829
On November 02 2010 11:10 TehForce wrote:
I have an question. So i played all Races in Ladder 1v1 Games, but i can't figure out how to filter only the replays for one race. For example: i want to analyze all the games where i played Z in 1v1 Ladder. Now when i filter "Zv* Player:TehForce" i get all the games where i played z but also the ones where i played AGAINST zerg, also as P or T.

Is there a way to filter the way i want or is it not possible atm?

The reason for that is because Sc2gears checks match-up permutations.
So for example if you search for Zv*, it will accept ZvZ, ZvT, ZvP and also TvZ, PvZ (there is no arbitrary order of races in the match-up).

What you want to do is not currently possible in 3.20, will add this feature to the next release.
https://repmastered.icza.net
TehForce
Profile Joined July 2010
1072 Posts
November 02 2010 13:33 GMT
#830
On November 02 2010 15:16 Dakota_Fanning wrote:
Show nested quote +
On November 02 2010 11:10 TehForce wrote:
I have an question. So i played all Races in Ladder 1v1 Games, but i can't figure out how to filter only the replays for one race. For example: i want to analyze all the games where i played Z in 1v1 Ladder. Now when i filter "Zv* Player:TehForce" i get all the games where i played z but also the ones where i played AGAINST zerg, also as P or T.

Is there a way to filter the way i want or is it not possible atm?

The reason for that is because Sc2gears checks match-up permutations.
So for example if you search for Zv*, it will accept ZvZ, ZvT, ZvP and also TvZ, PvZ (there is no arbitrary order of races in the match-up).

What you want to do is not currently possible in 3.20, will add this feature to the next release.


okay cool
NesTea <3
oRacLeGosu
Profile Joined October 2010
Norway151 Posts
November 02 2010 15:50 GMT
#831
I load the replay into the analyzer, but the chart doesn't show anything(?)
I put a replay from online yabot in. If i press play it doesn't animate either.
I get the rep in the analyzer, but can't get it read for some reason. I have read the how to.
If you could help, that would be great.
btw: love the apm alert!
a.k.a. [iNF]cALLe - member of TL since around 2002..account dead.
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
November 03 2010 02:15 GMT
#832
On November 03 2010 00:50 oRacLeGosu wrote:
I load the replay into the analyzer, but the chart doesn't show anything(?)
I put a replay from online yabot in. If i press play it doesn't animate either.
I get the rep in the analyzer, but can't get it read for some reason. I have read the how to.
If you could help, that would be great.
btw: love the apm alert!

Please send me the replay that doesn't show any charts and I look into it.
https://repmastered.icza.net
CrushDog5
Profile Joined March 2010
Canada207 Posts
November 03 2010 03:32 GMT
#833
Hey Dakota,
could you point me to a decent SC2 replay parser, or even better, some decently commented open source code? I am considering doing a research project on SC2 and I would need access to the position of the screen for each player as is changes throughout the game (among other things). Your project can obviously do that, which gives me hope that what I want to do is possible. I would like run through a lot of replays and look for specific trends, so I need to automate the data processing. Any suggestions on where to start would be most appreciated.
SkillCraft.com - StarCraft + Science
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
Last Edited: 2010-11-03 04:11:06
November 03 2010 04:10 GMT
#834
On November 03 2010 12:32 CrushDog5 wrote:
Hey Dakota,
could you point me to a decent SC2 replay parser, or even better, some decently commented open source code? I am considering doing a research project on SC2 and I would need access to the position of the screen for each player as is changes throughout the game (among other things). Your project can obviously do that, which gives me hope that what I want to do is possible. I would like run through a lot of replays and look for specific trends, so I need to automate the data processing. Any suggestions on where to start would be most appreciated.

Here is one
https://repmastered.icza.net
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
November 04 2010 03:28 GMT
#835
This thing is unbelievable. Thanks for working on and making such an amazing program!
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
November 04 2010 04:41 GMT
#836
So.. I don't know if this was addressed anywhere, but is it possible to goto the rep and change the "undecided" winner to one person? I don't like how I have some times listed as U in the W-L-U stats.
Jaedong <3 HOOK'EM HORNS!
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
November 04 2010 09:37 GMT
#837
I can't download this for some reason.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
November 04 2010 11:12 GMT
#838
On November 04 2010 18:37 netherDrake wrote:
I can't download this for some reason.

It was a temporary download server error. It works now.
https://repmastered.icza.net
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
November 04 2010 12:42 GMT
#839
Has there been any talk of an APM efficiency/redudancy calculation? I know it's hard to determine what exactly is effective or redundant APM but maybe even a quick calculation for what % of your APM are hotkeys (even though the math is so simple it can be done in your head if you round).

This program literally does so much I'm just trying to think of even more things it can do, haha
Everyone needs a nemesis.
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
November 04 2010 13:04 GMT
#840
On November 04 2010 21:42 lynx.oblige wrote:
Has there been any talk of an APM efficiency/redudancy calculation? I know it's hard to determine what exactly is effective or redundant APM but maybe even a quick calculation for what % of your APM are hotkeys (even though the math is so simple it can be done in your head if you round).

This program literally does so much I'm just trying to think of even more things it can do, haha

With Sc2gears you can display every kind of APMs. Not just the numbers, but it draws your different APM graphs:

Enable the "Use listed actions as chart input data", and choose the actions you want to visualize.

So in this example you want to know your "Hotkey APM":
Enter the "hotkey" filter word into the Filter actions field (on the right of the action list), and press enter: you're done. The APM charts will now show you the hotkey usage APM. Over the charts you will see the calculated average value for the whole game.

If you want to see only the "Hotkey assign APM"? Not a problem, just change the filter text to "hotkey assign".
https://repmastered.icza.net
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